Created
September 21, 2021 09:19
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battle_city
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import pgzrun | |
WIDTH = 800 | |
HEIGHT = 600 | |
tank = Actor('tank_blue') | |
tank.bottom = HEIGHT | |
tank.x = WIDTH / 2 | |
tank.angle = 90 | |
def draw(): | |
screen.blit('grass', (0, 0)) | |
tank.draw() | |
pgzrun.go() |
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''' | |
moving the tank | |
''' | |
import pgzrun | |
WIDTH = 800 | |
HEIGHT = 600 | |
tank = Actor('tank_blue') | |
tank.bottom = HEIGHT | |
tank.x = WIDTH / 2 | |
tank.angle = 90 | |
def draw(): | |
screen.blit('grass', (0, 0)) | |
tank.draw() | |
def update(): | |
move_tank() | |
def move_tank(): | |
if keyboard.left: | |
tank.angle = 180 | |
tank.x -= 5 | |
elif keyboard.right: | |
tank.angle = 0 | |
tank.x += 5 | |
elif keyboard.up: | |
tank.angle = 90 | |
tank.y -= 5 | |
elif keyboard.down: | |
tank.angle = 270 | |
tank.y += 5 | |
pgzrun.go() |
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''' | |
build the wall | |
''' | |
import pgzrun | |
WIDTH = 800 | |
HEIGHT = 600 | |
tank = Actor('tank_blue') | |
tank.bottom = HEIGHT | |
tank.x = WIDTH / 2 | |
tank.angle = 90 | |
walls = [] | |
def draw(): | |
screen.blit('grass', (0, 0)) | |
tank.draw() | |
for wall in walls: | |
wall.draw() | |
def update(): | |
move_tank() | |
def move_tank(): | |
if keyboard.left: | |
tank.angle = 180 | |
tank.x -= 5 | |
elif keyboard.right: | |
tank.angle = 0 | |
tank.x += 5 | |
elif keyboard.up: | |
tank.angle = 90 | |
tank.y -= 5 | |
elif keyboard.down: | |
tank.angle = 270 | |
tank.y += 5 | |
def create_new_wall(): | |
for i in range(16): | |
for j in range(12): | |
wall = Actor('wall') | |
wall.topleft = (i * 50, j * 50) | |
walls.append(wall) | |
create_new_wall() | |
pgzrun.go() |
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''' | |
build the wall | |
''' | |
import pgzrun | |
from random import randint | |
WIDTH = 800 | |
HEIGHT = 600 | |
tank = Actor('tank_blue') | |
tank.bottom = HEIGHT | |
tank.x = WIDTH / 2 | |
tank.angle = 90 | |
walls = [] | |
def draw(): | |
screen.blit('grass', (0, 0)) | |
tank.draw() | |
for wall in walls: | |
wall.draw() | |
def update(): | |
move_tank() | |
def move_tank(): | |
if keyboard.left: | |
tank.angle = 180 | |
tank.x -= 5 | |
elif keyboard.right: | |
tank.angle = 0 | |
tank.x += 5 | |
elif keyboard.up: | |
tank.angle = 90 | |
tank.y -= 5 | |
elif keyboard.down: | |
tank.angle = 270 | |
tank.y += 5 | |
def create_new_wall(): | |
for i in range(16): | |
for j in range(10): | |
if randint(0, 100) > 50: | |
wall = Actor('wall') | |
wall.topleft = (i * 50, 50 + j * 50) | |
walls.append(wall) | |
create_new_wall() | |
pgzrun.go() |
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