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using UnityEditor; | |
using System.Reflection; | |
using System; | |
public static class ConsoleUtilitiesEditor | |
{ | |
[MenuItem("Tools/Clear Console %#c")] // Cmd/Ctrl + Shift + C | |
private static void ClearConsoleMenuItem() | |
{ | |
ClearConsole(); | |
} | |
public static void ClearConsole() | |
{ | |
#if UNITY_2017_1_OR_NEWER | |
Assembly assembly = Assembly.GetAssembly(typeof(SceneView)); | |
if (assembly != null) | |
{ | |
Type logEntriesType = assembly.GetType("UnityEditor.LogEntries"); | |
if (logEntriesType != null) | |
{ | |
var clearMethod = logEntriesType.GetMethod("Clear", BindingFlags.Static | BindingFlags.Public); | |
clearMethod.Invoke(null, null); | |
} | |
} | |
#else | |
Assembly assembly = Assembly.GetAssembly(typeof(SceneView)); | |
if (assembly != null) | |
{ | |
Type logEntriesType = assembly.GetType("UnityEditorInternal.LogEntries"); | |
if (logEntriesType != null) | |
{ | |
var clearMethod = logEntriesType.GetMethod("Clear", BindingFlags.Static | BindingFlags.Public); | |
clearMethod.Invoke(null, null); | |
} | |
} | |
#endif | |
} | |
} |
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