Object.values(gameSpace.gameState).find(x => x.name == 'Shota').map
_.pick(Object.values(gameSpace.gameState).find(x => x.name == 'Shota'), ['x', 'y', 'map'])
game.teleport('map-id', x, y);
game.teleport('rr-36', 22, 19); // to my desk
Object.values(gameSpace.gameState).find(x => x.name == 'Shota').map
_.pick(Object.values(gameSpace.gameState).find(x => x.name == 'Shota'), ['x', 'y', 'map'])
game.teleport('map-id', x, y);
game.teleport('rr-36', 22, 19); // to my desk