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#include <iostream> | |
#include <cmath> | |
using namespace std; | |
int main() { | |
const int x_max=20 ,y_max=20; | |
const double y_max_v=1.0, mu=1.0; | |
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Learn more about bidirectional Unicode characters
#include <iostream> | |
#include <cmath> | |
using namespace std; | |
int main() { | |
const int x_max=20 ,y_max=20; | |
const float y_max_v=1.0, mu=1.0; | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <iostream> | |
#include <cmath> | |
using namespace std; | |
int main() { | |
const int x_max=20 ,y_max=20; | |
const float y_max_v=1.0, mu=1.0; | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <iostream> | |
#include <cmath> | |
using namespace std; | |
int main() { | |
const int x_max=20 ,y_max=20; | |
const float y_max_v=1.0, mu=1.0; | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <iostream> | |
#include <cmath> | |
using namespace std; | |
int main() { | |
int x_max= ,y_max= ; | |
float V[x_max][y_max]; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <iostream> | |
#include <cmath> | |
using namespace std; | |
int main() { | |
int x_max= ,y_max= ; | |
float V[x_max][y_max]; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <iostream> | |
#include <cmath> | |
using namespace std; | |
int main() { | |
int x_max= ,y_max= ; | |
float V[x_max][y_max]; |