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| {-# LANGUAGE TupleSections #-} | |
| module Main where | |
| import Graphics.Gloss | |
| import Graphics.Gloss.Raster.Field | |
| import System.Random | |
| import Data.Semigroup | |
| import GHC.Base (NonEmpty(..)) | |
| data Collection = I ! Point -- Either, a point | |
| | T ! Cut ! Collection ! Collection -- Or, a cut and a pair of collections | |
| deriving (Show) -- The cut is represented by an origin, and a target. | |
| -- Positivity is calculated by dot product. | |
| -- The first target is arbitrary and will be the first point. | |
| -- The pair of collections will be negative, then positive | |
| type Cut = (Point, Point) -- Origin, Target | |
| instance Semigroup Collection where | |
| I p <> T f a b | |
| | positive p f = T f a (I p <> b) | |
| | otherwise = T f (I p <> a) b | |
| I p <> I q = T (mid p q, q) (I p) (I q) | |
| T _ a b <> y = a <> (b <> y) | |
| positive :: Point -> Cut -> Bool | |
| positive p (o,t) = dot a b > 0 | |
| where | |
| a = t .- o | |
| b = p .- o | |
| (.-) :: Point -> Point -> Point | |
| (a,b) .- (c,d) = (a-c, b-d) | |
| dot :: Point -> Point -> Float | |
| dot (a,b) (c,d) = a*b + c*d | |
| mid :: Point -> Point -> Point | |
| mid (ax,ay) (bx,by) = ((ax+bx) / 2, (ay+by) / 2) | |
| index :: NonEmpty Point -> Collection | |
| index = sconcat . fmap I | |
| sconcat' :: Semigroup a => NonEmpty a -> a | |
| sconcat' (a :| []) = a | |
| sconcat' (a :| [b]) = a <> b | |
| sconcat' (a :| (b:c:ls)) = (a <> b) <> sconcat' (c :| ls) | |
| closest :: Point -> Collection -> Point | |
| closest _ (I p) = p | |
| closest p (T f c1 c2) | |
| | positive p f = closest p c2 | |
| | otherwise = closest p c1 | |
| pp :: Int -> Collection -> IO () | |
| pp n (I p) = putStr (replicate n ' ') >> print p | |
| pp n (T f a b) = do | |
| putStr (replicate n ' ') >> putStr "TL: " >> print (angle f) | |
| pp (n + 2) a | |
| putStr (replicate n ' ') >> putStrLn "TR" | |
| pp (n + 2) b | |
| angle :: RealFloat b => ((b, b), (b, b)) -> b | |
| angle ((center_x, center_y),(touch_x, touch_y)) = theta_radians | |
| where | |
| delta_x = touch_x - center_x | |
| delta_y = touch_y - center_y | |
| theta_radians = atan2 delta_y delta_x | |
| main :: IO () | |
| main = do | |
| g <- randomRs (-1,1) <$> newStdGen | |
| h <- randomRs (-1,1) <$> newStdGen | |
| let ps' = zip g h | |
| let ps = head ps' :| take 10 (tail ps') | |
| pp 0 $ index ps | |
| animateField FullScreen (1,1) (\t p -> mkColor t (closest p (index (mvPoints t ps)))) -- Show Nearest Point | |
| -- animateField (InWindow "Field" (800,800) (0,0)) (1,1) (\t p -> mkColor t (closest p (index (mvPoints t ps)))) -- Show Nearest Point | |
| -- animateField (InWindow "Field" (800,800) (0,0)) (1,1) (\t p -> mkColor t $ indexColor p (index (mvPoints t ps))) -- Show Index | |
| mvPoints :: (Functor f, Floating b) => b -> f (b, b) -> f (b, b) | |
| mvPoints t ps = fmap (\(x,y) -> ((sin (t + y) / 20) + x, (sin (2 * t + x) / 20 + y))) ps | |
| indexColor :: Point -> Collection -> Point | |
| indexColor _ (I x) = x | |
| indexColor p (T f@(o,_) a b) | |
| | euclid o p < 0.01 = p -- Show cut points | |
| | positive p f = indexColor p b | |
| | otherwise = indexColor p a | |
| mkColor :: Float -> Point -> Color | |
| mkColor t (x,y) = rgb (foo x) (foo y) (foo (sin t)) where foo i = succ i / 2 | |
| euclid :: Point -> Point -> Float | |
| euclid (a,b) (x,y) = (a-x) ** 2 + (b-y) ** 2 |
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