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@simon-engledew
Created February 25, 2014 20:41
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HTML5 Line Cards
<!DOCTYPE html>
<html>
<head>
<script src="http://zeptojs.com/zepto.js" type="text/javascript"></script>
<script src="http://cdnjs.cloudflare.com/ajax/libs/raphael/2.1.2/raphael-min.js"></script>
<script src="http://cdnjs.cloudflare.com/ajax/libs/bacon.js/0.7.2/bacon.js" type="text/javascript"></script>
<style>
html, body {
height: 100%;
width: 100%;
margin: 0;
padding: 0;
}
.card {
position: absolute;
background: rgba(200, 200, 200, 0.95);
border-radius: 5px;
-webkit-user-select: none;
cursor: pointer;
padding: 20px;
border: solid 2px #333;
white-space: nowrap;
box-shadow: 0 0 10px rgba(0, 0, 0, 0.25);
}
.card:active {
box-shadow: 0 0 20px rgba(0, 0, 0, 0.5);
z-index: 999;
}
#wires {
height: 100%;
width: 100%;
padding: 0;
margin: 0;
overflow: hidden;
position: relative;
}
</style>
</head>
<body>
<div id="wires">
<div class="card" style="top: 20px; left: 20px">
Hello 1
</div>
<div class="card" style="top: 300px; left: 20px">
Hello 2
</div>
<div class="card" style="top: 200px; left: 500px">
<h2>Hello 3</h2>
</div>
</div>
<script>
Raphael.fn.connection = function (obj1, obj2, line, bg) {
if (obj1.line && obj1.from && obj1.to) {
line = obj1;
obj1 = line.from;
obj2 = line.to;
}
bb1 = obj1.offset(),
bb2 = obj2.offset();
bb1.x = bb1.left; bb1.y = bb1.top;
bb2.x = bb2.left; bb2.y = bb2.top;
var p = [{x: bb1.x + bb1.width / 2, y: bb1.y - 1},
{x: bb1.x + bb1.width / 2, y: bb1.y + bb1.height + 1},
{x: bb1.x - 1, y: bb1.y + bb1.height / 2},
{x: bb1.x + bb1.width + 1, y: bb1.y + bb1.height / 2},
{x: bb2.x + bb2.width / 2, y: bb2.y - 1},
{x: bb2.x + bb2.width / 2, y: bb2.y + bb2.height + 1},
{x: bb2.x - 1, y: bb2.y + bb2.height / 2},
{x: bb2.x + bb2.width + 1, y: bb2.y + bb2.height / 2}],
d = {}, dis = [];
for (var i = 0; i < 4; i++) {
for (var j = 4; j < 8; j++) {
dx = Math.abs(p[i].x - p[j].x),
dy = Math.abs(p[i].y - p[j].y);
if ((i == j - 4) || (((i != 3 && j != 6) || p[i].x < p[j].x) && ((i != 2 && j != 7) || p[i].x > p[j].x) && ((i != 0 && j != 5) || p[i].y > p[j].y) && ((i != 1 && j != 4) || p[i].y < p[j].y))) {
dis.push(dx + dy);
d[dis[dis.length - 1]] = [i, j];
}
}
}
if (dis.length == 0) {
res = [0, 4];
} else {
res = d[Math.min.apply(Math, dis)];
}
x1 = p[res[0]].x,
y1 = p[res[0]].y,
x4 = p[res[1]].x,
y4 = p[res[1]].y;
dx = Math.max(Math.abs(x1 - x4) / 2, 10);
dy = Math.max(Math.abs(y1 - y4) / 2, 10);
x2 = [x1, x1, x1 - dx, x1 + dx][res[0]].toFixed(3),
y2 = [y1 - dy, y1 + dy, y1, y1][res[0]].toFixed(3),
x3 = [0, 0, 0, 0, x4, x4, x4 - dx, x4 + dx][res[1]].toFixed(3),
y3 = [0, 0, 0, 0, y1 + dy, y1 - dy, y4, y4][res[1]].toFixed(3);
path = ["M", x1.toFixed(3), y1.toFixed(3), "C", x2, y2, x3, y3, x4.toFixed(3), y4.toFixed(3)].join(",");
if (line && line.line) {
line.bg && line.bg.attr({path: path});
line.line.attr({path: path});
} else {
color = typeof line == "string" ? line : "#000";
return {
bg: bg && bg.split && this.path(path).attr({stroke: bg.split("|")[0], fill: "none", "stroke-width": bg.split("|")[1] || 3}),
line: this.path(path).attr({stroke: color, fill: "none"}),
from: obj1,
to: obj2
};
}
};
var r = Raphael("wires", '100%', '100%');
var connections = [];
var card1 = $('.card:nth-of-type(1)');
var card2 = $('.card:nth-of-type(2)');
connections.push(r.connection(card1, card2, '#333'));
mousedown = $(document).asEventStream('mousedown', '.card');
mousemove = $(document).asEventStream('mousemove');
mouseup = $(document).asEventStream('mouseup');
Bacon.Observable.prototype.unshift = function(value) {
var self = this;
return new Bacon.EventStream(function(sink) {
return self.onValue(function(x) {
x.unshift(value);
return sink(new Bacon.Next(x));
});
})
}
function toCoords(then, now) {
for (var i = connections.length; i--;) {
r.connection(connections[i]);
}
r.safari();
return [now.x - then.offsetX, now.y - then.offsetY];
}
mousedown.flatMapLatest(function(cardEvent) {
target = $(cardEvent.currentTarget)
className = 'mousedown';
if (cardEvent.currentTarget !== cardEvent.target) {
offsetA = $(cardEvent.currentTarget).offset(), offsetB = $(cardEvent.target).offset();
cardEvent.offsetX += offsetB.left - offsetA.left;
cardEvent.offsetY += offsetB.top - offsetA.top;
}
target.parent().append(target);
return mousemove.map(toCoords, cardEvent).unshift(target).takeUntil(mouseup);
}).onValues(function(target, x, y) {
target.offset({top: y, left: x});
});
</script>
</body>
</html>
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