Created
April 13, 2014 07:20
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【JS】判断touch方向
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/** | |
obj:触发元素; | |
dir:期望触发方向;'up','down','left','right' | |
fn :触发后的回调函数 | |
*/ | |
var touchEvent = function(obj,dir,fn){ | |
this.pos = {x:0,y:0};//开始触发位置 | |
var me = this; | |
obj.addEventListener('touchstart',function(event){ | |
var touch = event.touches[0]; | |
me.pos.x = touch.pageX; | |
me.pos.y = touch.pageY; | |
},false); | |
obj.addEventListener('touchmove',function(event){ | |
var touch = event.touches[0]; | |
me.curtouch = { | |
x:touch.pageX, | |
y:touch.pageY | |
} | |
},false); | |
obj.addEventListener('touchend',function(event){ | |
if(me.checkDirV(me.pos,me.curtouch)==dir ||me.checkDirH(me.pos,me.curtouch)==dir){ | |
(typeof fn=='function')&&fn(); | |
} | |
},false); | |
} | |
touchEvent.prototype = { | |
posdiff:100,//触发敏感度 | |
checkDirV:function(a,b){ | |
return Math.abs(a.y-this.posdiff)>b.y?(a.y>b.y?'up':'down'):''; | |
}, | |
checkDirH:function(a,b){ | |
return Math.abs(a.x-this.posdiff)>b.x?(a.x>b.x?'left':'right'):''; | |
} | |
} | |
////eg:new touchEvent(document.getElementById('content'),'left',function(){alert(34);}); |
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