Last active
November 16, 2018 01:59
-
-
Save sinewalker/4731811dbf4d64d48e2a0d76d05f9d33 to your computer and use it in GitHub Desktop.
Short rave loop
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#Heard these chords somewhere on the way to work this morning, no idea what the tune was, sorry | |
# Anyway they gave me a bit of inspiration as I finished walking to the office, and I hacked this out | |
# in about 20 mins. | |
# | |
# play with the ixi/slicer fx phases, and the ixi res, and start up the bass + simple drums | |
# | |
# I found that if you wait/sleep at the end of the drum/bass loops, you'll miss the cue for the start | |
# of the bar, so that's why the final waits are commented out. Also if you sync at the start, it'll | |
# again miss the cue and wait a whole bar. Not sure best ways to resolve this -- just comment where | |
# they sync, I suppose. | |
use_bpm 120 | |
# updated: phases longer than 4 require the chords be looped | |
# I tried putting the ixi_techno fx around the live_loop. This works, but you can't then change the params and re-run: | |
# the child thread seems to inherit the fx and it's not being redefined because nothing within the :pads loop changes. | |
# so instead change the 2.times | |
live_loop :pads do | |
use_synth :tb303 | |
use_synth_defaults sustain: 1.5 | |
with_fx :ixi_techno, phase: 8, res: 0.85,phase_offset: 0.5 do | |
with_fx :slicer, phase: 1/4.0 do #0.000000000000001 do | |
2.times do | |
cue :bar | |
play (chord_invert (chord :E3, :min), 0); wait 2; | |
play (chord_invert (chord :C3, :maj), 1); wait 2; | |
play (chord_invert (chord :A3, :min), -1); wait 2; | |
play (chord_invert (chord :D3, :maj), 1); wait 2; | |
end | |
end | |
end | |
end | |
live_loop :bass do | |
stop | |
sync :bar | |
use_synth :mod_fm | |
use_synth_defaults sustain: 2, mod_phase: 1, mod_phase_offset: 0.5, mod_range: 12, cutoff: 80 | |
play :E2; wait 2 | |
play :C2; wait 2 | |
play :A2; wait 2 | |
play :D2; wait 1.999999999999999 | |
end | |
live_loop :drums do | |
stop | |
sync :bar | |
sample :bd_zome; wait 1 | |
sample :drum_snare_hard; wait 1 | |
sample :bd_zome; wait 0.25 | |
sample :bd_zome; wait 0.75 | |
sample :drum_snare_hard; wait 1 | |
sample :bd_zome; wait 1 | |
sample :drum_snare_hard; wait 1 | |
sample :bd_zome; wait 0.25 | |
sample :bd_zome; wait 0.75 | |
sample :drum_snare_hard; | |
##| sync :bar | |
end |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment