Created
November 19, 2014 05:11
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Change websurface_id in Janus VR
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<html> | |
<head> | |
<title>Lullabot loves you!</title> | |
</head> | |
<body> | |
This is an example of using the AssetWebSurface tag in Janus VR to insert a website as a texture on an object. | |
<FireBoxRoom> | |
<Assets> | |
<AssetObject id="plane" src="plane.obj" /> | |
<AssetWebSurface id="lullabot" src="https://www.lullabot.com" width="1920" height="1080" /> | |
<AssetWebSurface id="google" src="https://www.google.com" width="1920" height="1080" /> | |
<AssetScript src="script.js" /> | |
</Assets> | |
<Room use_local_asset="room_plane" col="1.000 0.500 0.500"> | |
<Object id="plane" js_id="487" websurface_id="lullabot" pos="1 1 1" xdir="1.000 0.000 0.000" ydir="0.000 0.000 1.000" zdir="0.000 -1.000 0.000" scale="20.300 4.900 12.100" /> | |
</Room> | |
</FireBoxRoom> | |
</body> | |
</html> |
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room.onLoad = function () { | |
room.createObject('Text', { | |
js_id : 'text_text', | |
text : 'text_text', | |
pos : Vector(3, 3, 3), | |
fwd : scalarMultiply(player.view_dir, -1) | |
}); | |
} | |
room.onKeyDown = function (event) { | |
room.objects["text_text"].text = "event.keyCode? : " + event.keyCode; | |
if (event.keyCode == "x" || event.keyCode == "X") { | |
// testing to see if we can manipulate the AssetWebSurface object | |
room.objects["plane"].websurface_id = "google"; | |
} | |
key_depressed = 1; | |
} | |
room.onKeyUp = function (keyCode) { | |
key_depressed = 0; | |
} |
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