Created
October 31, 2014 00:48
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log position in janus with a new text object
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| room.update = function(delta_time) { | |
| global_update_val++; | |
| global_time_passed += delta_time; | |
| var secs_passed = global_time_passed * 0.001; | |
| var sin_secs = Math.sin(secs_passed); | |
| var sin_secs2 = Math.sin(secs_passed * 3.14159 * 2); | |
| room.objects["new_text1"].text = "up/down = 1 & 7: " + (updown / 4); | |
| room.objects["new_text1"].pos.y = 1.5 + 0.25*sin_secs; | |
| room.objects["new_text2"].text = "left/right = 2 & 8: " + (leftright / 5); | |
| room.objects["new_text2"].col = Vector(0,0,0.5 + 0.5 * sin_secs2); | |
| room.objects["new_text2"].col = Vector(0,0,0.5 + 0.5 * sin_secs2); | |
| room.objects["new_text4"].text = "player.cursor_pos: " + player.cursor_pos; | |
| room.objects["new_text3"].text = "back/front = 3 & 9: " + (backfront / 5); | |
| mouse_offset_x = -1 * ((mouse_origin_x - player.cursor_pos.x) * movement_factor); | |
| mouse_offset_z = -1 * ((mouse_origin_z - player.cursor_pos.z) * movement_factor); | |
| //leave vertical calculation to keypresses for now | |
| //mouse_offset_y = (mouse_origin_y - player.cursor_pos.y) * movement_factor; | |
| cubearrayUpdate(true, null); | |
| }//end of function room.update |
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