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@sixones
Created July 16, 2010 12:16
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[Debug] Resetting the DrawingBoard and Canvas state on '[object DrawingBoard]'
[Info] About to change playback state to playbackPaused. on '[object Viewport]'
[Info] Playback state changed to PLAYBACK_PAUSED. on '[object Viewport]'
[Info] About to refresh with remote URL: http://sixty.im/demo.smil?v=0.010745052713900805 on '[object Viewport]'
[SWF] Users:sixones:Documents:Adobe Flash Builder 4:smilkit-demo:bin-debug:Main.swf - 257,810 bytes after decompression
[Debug] Heartbeat resetting. on '[object Heartbeat]'
[Debug] Removed drawn regions on '[object DrawingBoard]'
[Debug] Resetting the DrawingBoard and Canvas state on '[object DrawingBoard]'
[Debug] Re-drawn 1 regions to the DrawingBoard's Canvas on '[object DrawingBoard]'
[Debug] Handler added to RenderTree during update at 0ms on '[object HTTPVideoHandler]'
[Debug] Adding Handler to region 'root' on the DrawingBoard on '[object HTTPVideoHandler]'
[Info] Refresh completed with 323 characters of SMIL data. on '[object Viewport]'
[Info] About to change playback state to playbackPlaying. on '[object Viewport]'
[Debug] Worker : JustInTime Worker : Starting up. on '[object Worker]'
[Debug] Worker : Resolve Worker : Priority worker started up. Ceding priority and shutting down. on '[object Worker]'
[Debug] Handler moved to just in time worker's worklist on '[object HTTPVideoHandler]'
[Debug] Handler dispatched LOAD_WAITING, about to enter load wait cycle. on '[object RenderTree]'
[Debug] Entering load wait cycle. on '[object RenderTree]'
[Info] Waiting for more data to load. on '[object Viewport]'
[Debug] Load wait cycle waiting for 1 handlers to dispatch LOAD_READY. on '[object RenderTree]'
[Info] Playback state changed to PLAYBACK_PLAYING, but RenderTree is not ready. Waiting for RenderTree to become ready before resuming playback. on '[object Viewport]'
[Info] Memory Snapshot: 109.53 MB (112156 kB)
[Debug] NetStatus Event on video: status NetStream.Play.Start
[Info] Metadata recieved: Video: H.264, 23.943fps, 480 x 270. Audio: AAC, 2 channels, 44100 Hz.
[Debug] Handler resolved own intrinsic duration (30029) on '[object HTTPVideoHandler]'
[Debug] Handler added to RenderTree during update at 0ms on '[object HTTPVideoHandler]'
[Debug] Adding Handler to region 'root' on the DrawingBoard on '[object HTTPVideoHandler]'
[Debug] Document mutated. on '[object Viewport]'
[Debug] Handler added to RenderTree during update at 0ms on '[object HTTPVideoHandler]'
[Debug] Adding Handler to region 'root' on the DrawingBoard on '[object HTTPVideoHandler]'
[Debug] Document mutated. on '[object Viewport]'
[Debug] NetStatus Event on video: status NetStream.Buffer.Full
[Debug] Handler dispatched LOAD_READY, checking load wait cycle status. on '[object RenderTree]'
[Debug] Load wait cycle completed. RenderTree now READY. on '[object RenderTree]'
[Info] Ready to play. on '[object Viewport]'
[Info] Playback was deferred because the Viewport was waiting for another operation to complete. Resuming playback now. on '[object Viewport]'
[Info] Playback state changed to PLAYBACK_PLAYING. on '[object Viewport]'
[Debug] Heartbeat resumed. on '[object Heartbeat]'
[Debug] Handler removed from RenderTree during update at 218ms on '[object HTTPVideoHandler]'
[Debug] Handler removed from load scheduler on '[object HTTPVideoHandler]'
[Debug] Worker : Resolve Worker : Priority worker active but sitting idle. Starting up for opportunistic actions. on '[object Worker]'
[Debug] Worker : Resolve Worker : Starting up. on '[object Worker]'
[Debug] Worker : Preload Worker : Priority worker started up. Ceding priority and shutting down. on '[object Worker]'
[Debug] Worker : Preload Worker : Priority worker active but sitting idle. Starting up for opportunistic actions. on '[object Worker]'
[Debug] Worker : Preload Worker : Starting up. on '[object Worker]'
[Debug] Handler moved to preload worker's worklist on '[object HTTPVideoHandler]'
[Debug] Removed drawn regions on '[object DrawingBoard]'
[Debug] Resetting the DrawingBoard and Canvas state on '[object DrawingBoard]'
[Debug] Re-drawn 1 regions to the DrawingBoard's Canvas on '[object DrawingBoard]'
[Debug] NetStatus Event on video: status NetStream.Play.Start
[Info] Metadata recieved: Video: H.264, 23.943fps, 480 x 270. Audio: AAC, 2 channels, 44100 Hz.
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