Created
June 30, 2020 13:30
-
-
Save sjehutch/37c4d3494ca6e721d8265a7478d7ecfc to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.ComponentModel; | |
using System.Runtime.CompilerServices; | |
using Xamarin.Forms; | |
namespace EntryCompleteEvent | |
{ | |
public class MyViewModel : INotifyPropertyChanged | |
{ | |
public MyViewModel() | |
{ | |
IsControlVisible = true; | |
CompletedCommand = new Command(_ => CompletedCommandExecuted(_)); | |
} | |
private bool _isControlVisible; | |
public bool IsControlVisible | |
{ | |
get { return _isControlVisible; } | |
set | |
{ | |
_isControlVisible = value; | |
OnPropertyChanged(); | |
} | |
} | |
public System.Windows.Input.ICommand CompletedCommand { get; protected set; } | |
private void CompletedCommandExecuted(object param) | |
{ | |
IsControlVisible = false; | |
} | |
public event PropertyChangedEventHandler PropertyChanged; | |
protected void OnPropertyChanged([CallerMemberName] string propertyName = null) | |
{ | |
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName)); | |
} | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8"?> | |
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms" | |
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" | |
xmlns:local="clr-namespace:EntryCompleteEvent" | |
x:Class="EntryCompleteEvent.EntryCompleteEventPage"> | |
<StackLayout> | |
<Entry Placeholder="Email Address" | |
Keyboard="Email" | |
x:Name="EmailEntry" | |
IsVisible="{Binding IsControlVisible}"> | |
<Entry.Behaviors> | |
<local:EntryCompletedBehavior Command="{Binding CompletedCommand}" /> | |
</Entry.Behaviors> | |
</Entry> | |
</StackLayout> | |
</ContentPage> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Reflection; | |
using System.Windows.Input; | |
using Xamarin.Forms; | |
namespace EntryCompleteEvent | |
{ | |
public class EntryCompletedBehavior : Behavior<Entry> | |
{ | |
protected override void OnAttachedTo(Entry bindable) | |
{ | |
base.OnAttachedTo(bindable); | |
AssociatedObject = bindable; | |
bindable.BindingContextChanged += Bindable_BindingContextChanged; | |
bindable.Completed += Bindable_Completed; | |
} | |
protected override void OnDetachingFrom(Entry bindable) | |
{ | |
base.OnDetachingFrom(bindable); | |
bindable.BindingContextChanged -= Bindable_BindingContextChanged; | |
bindable.Completed -= Bindable_Completed; | |
AssociatedObject = null; | |
} | |
private void Bindable_BindingContextChanged(object sender, System.EventArgs e) | |
{ | |
OnBindingContextChanged(); | |
} | |
private void Bindable_Completed(object sender, System.EventArgs e) | |
{ | |
if (Command == null)return; | |
//object parameter = Converter.Convert(e, typeof(object), null, null); | |
if (Command.CanExecute(e)) | |
{ | |
Command.Execute(e); | |
} | |
} | |
protected override void OnBindingContextChanged() | |
{ | |
base.OnBindingContextChanged(); | |
BindingContext = AssociatedObject.BindingContext; | |
} | |
public Entry AssociatedObject { get; private set; } | |
public static readonly BindableProperty CommandProperty = | |
BindableProperty.Create("Command", typeof(ICommand), typeof(EntryCompletedBehavior), null); | |
public ICommand Command | |
{ | |
get { return (ICommand)GetValue(CommandProperty); } | |
set { SetValue(CommandProperty, value); } | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment