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Max Vasiliev skammer

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@adtac
adtac / README.md
Last active April 26, 2025 09:06
Using your Kindle as an e-ink monitor

3.5 fps, Paperwhite 3
@adtac_

step 1: jailbreak your Kindle

mobileread.com is your best resource here, follow the instructions from the LanguageBreak thread

I didn't really follow the LanguageBreak instructions because I didn't care about most of the features + I was curious to do it myself, but the LanguageBreak github repo was invaluable for debugging

@nopbxlr
nopbxlr / Ninebot_BMS_Emulator.ino
Last active January 30, 2025 16:38
Ninebot_BMS_Emulator (STILL WIP)
#define BAUDRATE 115200
#define PRE_MSB 0x5A
#define PRE_LSB 0xA5
#define CMD_READ 0x01
#define CMD_WRITE 0x02
#define CMD_REPLY 0x04
#define CMD_WR_REPLY 0x05
#define c_MIN_BATT_V 3500
#define c_MAX_BATT_V 4200
#define c_BATT_CAP 15300
@arturo182
arturo182 / bom2grouped_csv_jlcpcb.xsl
Last active January 29, 2025 17:01
A KiCad BOM script for generating JLCPCB PCBA-compatible files!
<!--XSL style sheet to convert EESCHEMA XML Partlist Format to grouped CSV BOM Format
Copyright (C) 2014, Wolf Walter.
Copyright (C) 2013, Stefan Helmert.
Copyright (C) 2018, Kicad developers.
Copyright (C) 2019, arturo182.
GPL v2.
Functionality:
Generation of JLCPCB PCBA compatible BOM
@sdondley
sdondley / tmux split-window subcommand.md
Last active April 24, 2025 13:56
Super Guide to the split-window tmux Subcommand (and Beyond)

Super Guide to the split-window tmux Subcommand (and Beyond)

Guide overview

tmux, like other great software, is deceptive. On the one hand, it's fairly easy to get set up and start using right away. On the other hand, it's difficult to take advantage of tmux's adanced features without spending some quality alone time with the manual. But the problem with manuals is that they aren't geared toward beginners. They are geared toward helping seasoned developers and computer enthusiasts quickly obtain the

@munificent
munificent / generate.c
Last active January 27, 2025 18:14
A random dungeon generator that fits on a business card
#include <time.h> // Robert Nystrom
#include <stdio.h> // @munificentbob
#include <stdlib.h> // for Ginny
#define r return // 2008-2019
#define l(a, b, c, d) for (i y=a;y\
<b; y++) for (int x = c; x < d; x++)
typedef int i;const i H=40;const i W
=80;i m[40][80];i g(i x){r rand()%x;
}void cave(i s){i w=g(10)+5;i h=g(6)
+3;i t=g(W-w-2)+1;i u=g(H-h-2)+1;l(u
from selenium import webdriver
from selenium.webdriver.common.keys import Keys
from selenium.webdriver.chrome.options import Options
import xml.dom.minidom as minidom
import pycountry
import traceback
chrome_options = Options()
chrome_options.add_argument("--headless")
@tkachenko1503
tkachenko1503 / why-do-we-need-types-in-javascript.md
Last active April 21, 2020 10:35
Do we need types in JavaScript? Or maybe not?

This is my lightning talk submission to ReactiveConf 2018 https://reactiveconf.com/

In this talk, I want to share my experience gained during the development of frontend applications in several programming languages.

I think it's not a secret for anybody that developing large JavaScript applications is not so easy as it seems at first glance. We all want something simpler and more reliable. Therefore, many developers and even entire companies switch to different, compiled in JavaScript, programming languages. The bulk of such transitions is accounted for TypeScript and flow, and often, developers faced with more problems than they were before.

I wasn't the exception. Moving to a new project, I started using TypeScript and was disappointed. Luckily in my next project I used ClojureScript and it was like everything is illuminated!

(ns css.core
(:require [garden.core :refer [css]]
[garden.stylesheet :refer [at-keyframes at-media]]))
(def styles (atom {})) ;; styles cache
;; ignore this code, it generates unique short class names
(def cls->id (atom {}))
(def vc* (atom {:id 0
@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active May 14, 2025 09:52
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitHub
@raecoo
raecoo / console.save.js
Last active January 11, 2025 05:52
Save JSON object to file in Chrome Devtool
// e.g. console.save({hello: 'world'})
(function(console){
console.save = function(data, filename){
if(!data) {
console.error('Console.save: No data')
return;
}
if(!filename) filename = 'console.json'
if(typeof data === "object"){
data = JSON.stringify(data, undefined, 4)