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April 1, 2010 08:49
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working_directory '/data/myapp/current/' | |
worker_processes 16 | |
listen '/var/run/engineyard/unicorn_myapp.sock', :backlog => 1024 | |
timeout 60 | |
pid "/var/run/engineyard/unicorn_myapp.pid" | |
# Based on http://gist.github.com/206253 | |
logger Logger.new("log/unicorn.log") | |
# Load the app into the master before forking workers for super-fast worker spawn times | |
preload_app true | |
# some applications/frameworks log to stderr or stdout, so prevent | |
# them from going to /dev/null when daemonized here: | |
stderr_path "log/unicorn.stderr.log" | |
stdout_path "log/unicorn.stdout.log" | |
# REE - http://www.rubyenterpriseedition.com/faq.html#adapt_apps_for_cow | |
if GC.respond_to?(:copy_on_write_friendly=) | |
GC.copy_on_write_friendly = true | |
end | |
before_fork do |server, worker| | |
# the following is recomended for Rails + "preload_app true" | |
# as there's no need for the master process to hold a connection | |
if defined?(ActiveRecord::Base) | |
ActiveRecord::Base.connection.disconnect! | |
end | |
## | |
# When sent a USR2, Unicorn will suffix its pidfile with .oldbin and | |
# immediately start loading up a new version of itself (loaded with a new | |
# version of our app). When this new Unicorn is completely loaded | |
# it will begin spawning workers. The first worker spawned will check to | |
# see if an .oldbin pidfile exists. If so, this means we've just booted up | |
# a new Unicorn and need to tell the old one that it can now die. To do so | |
# we send it a QUIT. | |
# | |
# Using this method we get 0 downtime deploys. | |
old_pid = "#{server.config[:pid]}.oldbin" | |
if File.exists?(old_pid) && server.pid != old_pid | |
begin | |
sig = (worker.nr + 1) >= server.worker_processes ? :QUIT : :TTOU | |
Process.kill(sig, File.read(old_pid).to_i) | |
rescue Errno::ENOENT, Errno::ESRCH | |
# someone else did our job for us | |
end | |
end | |
end | |
after_fork do |server, worker| | |
if defined?(ActiveRecord::Base) | |
ActiveRecord::Base.establish_connection | |
end | |
end |
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