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November 24, 2022 02:07
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# include <Siv3D.hpp> // OpenSiv3D v0.6.6 | |
double safeDistance = 5.0; | |
double minDelta = 0.1; | |
struct Node; | |
struct Shape | |
{ | |
bool isSelected = false; | |
Polygon polygon; | |
Polygon semiSafePolygon; | |
Polygon safePolygon; | |
Array<std::shared_ptr<Node>> ownNodes; | |
std::shared_ptr<Node> piercePoint; | |
}; | |
struct Node | |
{ | |
bool isReflect = false; | |
Vec2 position; | |
Array<std::shared_ptr<Node>> connectedNodes; | |
std::shared_ptr<Shape> shape; | |
std::shared_ptr<Node> nodeTo; | |
std::shared_ptr<Node> nodeFr; | |
double cost1; | |
double cost2; | |
std::shared_ptr<Node> pathFr1; | |
std::shared_ptr<Node> pathFr2; | |
}; | |
struct Reflect | |
{ | |
std::shared_ptr<Node> nodeFr; | |
std::shared_ptr<Node> nodeRe; | |
std::shared_ptr<Node> nodeTo; | |
}; | |
Array<std::shared_ptr<Shape>> shapes; | |
Array<std::shared_ptr<Node>> nodes; | |
Array<std::shared_ptr<Node>> route; | |
Array<Reflect> reflects; | |
Array<int> orders; | |
void makeCostMap(std::shared_ptr<Node> dst, std::shared_ptr<Shape> via) | |
{ | |
for (const auto& n : nodes) | |
{ | |
n->cost1 = 0.0; | |
n->cost2 = 0.0; | |
n->pathFr1 = nullptr; | |
n->pathFr2 = nullptr; | |
} | |
Array<std::shared_ptr<Node>> queue; | |
queue.push_back(dst); | |
dst->pathFr1 = dst; | |
while (!queue.empty()) | |
{ | |
auto n = queue.front(); | |
for (const auto& other : n->connectedNodes) | |
{ | |
bool pushFlag = false; | |
if (n->pathFr1) | |
{ | |
if (!other->pathFr1 || other->cost1 > n->cost1 + n->position.distanceFrom(other->position)) | |
{ | |
other->cost1 = n->cost1 + n->position.distanceFrom(other->position); | |
other->pathFr1 = n; | |
pushFlag = true; | |
} | |
if (!other->isReflect) | |
{ | |
if (n->shape == via && (!other->pathFr2 || other->cost2 > n->cost1 + n->position.distanceFrom(other->position))) | |
{ | |
other->cost2 = n->cost1 + n->position.distanceFrom(other->position); | |
other->pathFr2 = n; | |
pushFlag = true; | |
} | |
} | |
} | |
if (n->pathFr2) | |
{ | |
if (!other->pathFr2 || other->cost2 > n->cost2 + n->position.distanceFrom(other->position)) | |
{ | |
other->cost2 = n->cost2 + n->position.distanceFrom(other->position); | |
other->pathFr2 = n; | |
pushFlag = true; | |
} | |
} | |
if (pushFlag) | |
{ | |
queue.push_back(other); | |
} | |
} | |
queue.pop_front(); | |
} | |
} | |
void makeCostMapNoVia(std::shared_ptr<Node> dst) | |
{ | |
for (const auto& n : nodes) | |
{ | |
n->cost1 = 0.0; | |
n->pathFr1 = nullptr; | |
} | |
Array<std::shared_ptr<Node>> queue; | |
queue.push_back(dst); | |
dst->pathFr1 = dst; | |
while (!queue.empty()) | |
{ | |
auto n = queue.front(); | |
for (const auto& other : n->connectedNodes) | |
{ | |
if (!other->pathFr1 || other->cost1 > n->cost1 + n->position.distanceFrom(other->position)) | |
{ | |
other->cost1 = n->cost1 + n->position.distanceFrom(other->position); | |
other->pathFr1 = n; | |
queue.push_back(other); | |
} | |
} | |
queue.pop_front(); | |
} | |
} | |
void optimizePiercePoint(int n = 2) | |
{ | |
for (const auto& s : shapes) | |
s->piercePoint = s->ownNodes.front(); | |
for (int j = 0; j < n; ++j) | |
{ | |
for (int i = 0; i < orders.size(); ++i) | |
{ | |
std::shared_ptr<Node> fr = i == 0 ? nodes.front() : shapes[orders[i - 1]]->piercePoint; | |
std::shared_ptr<Node> to = i == orders.size() - 1 ? nodes.front() : shapes[orders[i + 1]]->piercePoint; | |
makeCostMap(fr, shapes[orders[i]]); | |
bool isArrivedPoint = false; | |
for (auto n = to; n != fr; ) | |
{ | |
if (n->shape == shapes[orders[i]]) | |
{ | |
isArrivedPoint = true; | |
shapes[orders[i]]->piercePoint = n; | |
} | |
if (isArrivedPoint) | |
{ | |
n = n->pathFr1; | |
route.emplace_back(n); | |
} | |
else | |
{ | |
n = n->pathFr2; | |
} | |
} | |
} | |
} | |
} | |
double getCurrentLength() | |
{ | |
double cost = 0.0; | |
for (int i = 0; i < orders.size() + 1; ++i) | |
{ | |
std::shared_ptr<Node> fr = (i == 0) ? nodes.front() : shapes[orders[i - 1]]->piercePoint; | |
std::shared_ptr<Node> to = (i == orders.size()) ? nodes.front() : shapes[orders[i]]->piercePoint; | |
makeCostMapNoVia(fr); | |
for (auto n = to; n != fr; ) | |
{ | |
cost += n->position.distanceFrom(n->pathFr1->position); | |
n = n->pathFr1; | |
} | |
} | |
return cost; | |
} | |
std::unordered_map<int, int> costMap; | |
int getKey(Array<int> _orders) | |
{ | |
int val = 0; | |
int mul = 1; | |
for (int i = 0; i < orders.size(); ++i) | |
{ | |
val += mul * _orders[i]; | |
mul *= orders.size(); | |
} | |
return val; | |
} | |
int getCost(Array<int> _orders) | |
{ | |
int key = getKey(_orders); | |
if (costMap.find(key) == costMap.end()) | |
{ | |
orders = _orders; | |
optimizePiercePoint(); | |
double cost = getCurrentLength(); | |
costMap[key] = cost; | |
return cost; | |
} | |
else | |
{ | |
return costMap[key]; | |
} | |
} | |
void optimizeOrders() | |
{ | |
costMap.clear(); | |
const int maxK = 4; | |
int k = 2; | |
double bestCost = getCost(orders); | |
Array<int> bestOrders = orders; | |
while (k <= maxK) | |
{ | |
Array<int> list(orders.size()); | |
const int size = list.size(); | |
for (int i = 0; i < size; ++i) | |
list[size - i - 1] = i; | |
bool superFlag = false; | |
while (true) | |
{ | |
bool flag = true; | |
for (int i = 0; i < size; ++i) | |
for (int j = i + 1; j < size; ++j) | |
if (list[i] == list[j]) { flag = false; break; } | |
if (flag) | |
{ | |
int num = 0; | |
for (int i = 0; i < size; ++i) | |
if (bestOrders[i] != list[i]) | |
++num; | |
if (num > 0 && num <= k) | |
{ | |
for (int i = 0; i < size; ++i) | |
orders[i] = list[i]; | |
double cost = getCost(orders); | |
if (cost < bestCost) | |
{ | |
//Console << orders; | |
//Console << cost; | |
bestOrders = orders; | |
bestCost = cost; | |
k = 2; | |
break; | |
} | |
} | |
} | |
++list[0]; | |
for (int i = 0; i < size - 1; ++i) | |
{ | |
if (list[i] == size) | |
{ | |
list[i] = 0; | |
++list[i + 1]; | |
} | |
} | |
if (list.back() == size) | |
{ | |
++k; | |
break; | |
} | |
} | |
} | |
optimizePiercePoint(20); | |
//Console << getCurrentLength(); | |
} | |
void build() | |
{ | |
// clear | |
nodes.clear(); | |
route.clear(); | |
reflects.clear(); | |
orders.resize(shapes.size()); | |
for (int i = 0; i < orders.size(); ++i) | |
orders[i] = i; | |
nodes.reserve(100000); | |
// rebuild | |
for (const auto& s : shapes) | |
{ | |
s->safePolygon = s->polygon.calculateRoundBuffer(safeDistance); | |
s->semiSafePolygon = s->polygon.calculateRoundBuffer(safeDistance - minDelta); | |
s->safePolygon = s->polygon.calculateBuffer(safeDistance); | |
s->semiSafePolygon = s->polygon.calculateBuffer(safeDistance - minDelta); | |
s->ownNodes.clear(); | |
s->piercePoint = nullptr; | |
} | |
for (const auto& s1 : shapes) | |
for (const auto& s2 : shapes) | |
if (s1 != s2 && s1->safePolygon.intersects(s2->safePolygon)) return; | |
// set origin | |
{ | |
const auto n = nodes.emplace_back(std::make_shared<Node>()); | |
n->position = Vec2::Zero(); | |
} | |
// making nodes | |
for (const auto& s : shapes) | |
{ | |
for (const auto& p : s->safePolygon.outer()) | |
{ | |
const auto n = nodes.emplace_back(std::make_shared<Node>()); | |
s->ownNodes.emplace_back(n); | |
n->shape = s; | |
n->position = p; | |
} | |
s->piercePoint = s->ownNodes[0]; | |
const auto size = s->ownNodes.size(); | |
for (int i = 0; i < size; ++i) | |
{ | |
s->ownNodes[i]->nodeFr = s->ownNodes[(i - 1 + size) % size]; | |
s->ownNodes[i]->nodeTo = s->ownNodes[(i + 1) % size]; | |
} | |
} | |
// Connect | |
for (const auto& n1 : nodes) | |
{ | |
for (const auto& n2 : nodes) | |
{ | |
if (n1 != n2) | |
{ | |
const auto l = Line(n1->position, n2->position); | |
bool flag = true; | |
for (const auto& s : shapes) | |
{ | |
if (s->semiSafePolygon.intersects(l)) | |
{ | |
flag = false; | |
break; | |
} | |
} | |
if (flag) | |
{ | |
n1->connectedNodes.emplace_back(n2); | |
} | |
} | |
} | |
} | |
// Reflect | |
if (true) | |
{ | |
const int nMax = nodes.size(); | |
for (int i = 0; i < nMax; ++i) | |
{ | |
for (int j = i; j < nMax; ++j) | |
{ | |
const auto& n1 = nodes[i]; | |
const auto& n2 = nodes[j]; | |
for (const auto& s : shapes) | |
{ | |
const auto outer = s->safePolygon.outer(); | |
for (int i = 0; i < outer.size(); ++i) | |
{ | |
const Line line(outer[i], outer[(i + 1) % outer.size()]); | |
const double v = (n2->position - line.begin).dot(line.vector().normalized()); | |
const auto p = line.begin + line.vector().setLength(v); | |
Line crossLine(n1->position, n2->position + (p - n2->position) * 2); | |
if (auto result = crossLine.intersectsAtPrecise(line)) | |
{ | |
const Line l1(n1->position, result.value()); | |
const Line l2(n2->position, result.value()); | |
if (result.value().distanceFrom(line.begin) <= minDelta * 2.0) continue; | |
if (result.value().distanceFrom(line.end) <= minDelta * 2.0) continue; | |
bool flag = true; | |
for (const auto& s : shapes) | |
{ | |
if (s->semiSafePolygon.intersects(l1) || s->semiSafePolygon.intersects(l2)) | |
{ | |
flag = false; | |
break; | |
} | |
} | |
if (flag) | |
{ | |
const auto n = nodes.emplace_back(std::make_shared<Node>()); | |
n->position = result.value(); | |
n->shape = s; | |
n->isReflect = true; | |
s->ownNodes.emplace_back(n); | |
n1->connectedNodes.emplace_back(n); | |
n2->connectedNodes.emplace_back(n); | |
n->connectedNodes.emplace_back(n1); | |
n->connectedNodes.emplace_back(n2); | |
auto& r = reflects.emplace_back(); | |
r.nodeFr = n1; | |
r.nodeTo = n2; | |
r.nodeRe = n; | |
} | |
} | |
} | |
} | |
} | |
} | |
} | |
// make route | |
//optimizePiercePoint(); | |
optimizeOrders(); | |
route.clear(); | |
for (int i = 0; i < orders.size() + 1; ++i) | |
{ | |
std::shared_ptr<Node> fr = (i == 0) ? nodes.front() : shapes[orders[i - 1]]->piercePoint; | |
std::shared_ptr<Node> to = (i == orders.size()) ? nodes.front() : shapes[orders[i]]->piercePoint; | |
makeCostMapNoVia(fr); | |
Array<std::shared_ptr<Node>> temp; | |
for (auto n = to; n != fr; ) | |
{ | |
//temp.emplace_back(n); | |
n = n->pathFr1; | |
temp.emplace_back(n); | |
} | |
for (auto t : temp.reversed()) | |
route.emplace_back(t); | |
} | |
route.emplace_back(nodes.front()); | |
ClearPrint(); | |
Print << U"経路長は" << getCost(orders); | |
} | |
void Main() | |
{ | |
Window::SetStyle(WindowStyle::Sizable); | |
{ | |
const auto s = shapes.emplace_back(std::make_shared<Shape>()); | |
s->polygon = Shape2D::Star(100).asPolygon().movedBy(200, 0); | |
} | |
{ | |
const auto s = shapes.emplace_back(std::make_shared<Shape>()); | |
s->polygon = Shape2D::Star(100).asPolygon().movedBy(200, 200); | |
} | |
{ | |
const auto s = shapes.emplace_back(std::make_shared<Shape>()); | |
s->polygon = Shape2D::Star(100).asPolygon().movedBy(0, 150); | |
} | |
{ | |
const auto s = shapes.emplace_back(std::make_shared<Shape>()); | |
s->polygon = Shape2D::Hexagon(100).asPolygon().movedBy(400, 100); | |
} | |
{ | |
const auto s = shapes.emplace_back(std::make_shared<Shape>()); | |
s->polygon = Rect(-200, -400, 200, 200).asPolygon().movedBy(0, 150); | |
} | |
build(); | |
Camera2D camera; | |
const Font font(64); | |
while (System::Update()) | |
{ | |
camera.update(); | |
const auto t = camera.createTransformer(); | |
for (const auto& s : shapes) | |
{ | |
s->safePolygon.draw(ColorF(Palette::Green, 0.5)); | |
s->polygon.drawFrame(2, Palette::Skyblue); | |
if (s->semiSafePolygon.leftClicked()) | |
s->isSelected = true; | |
if (!MouseL.pressed() && s->isSelected) | |
{ | |
s->isSelected = false; | |
build(); | |
} | |
if (s->isSelected) | |
s->polygon.moveBy(Cursor::DeltaF()); | |
} | |
for (const auto& ref : reflects) | |
{ | |
Line(ref.nodeFr->position, ref.nodeRe->position).draw(2, ColorF(Palette::Yellow, 0.5)); | |
Line(ref.nodeTo->position, ref.nodeRe->position).draw(2, ColorF(Palette::Yellow, 0.5)); | |
Circle(ref.nodeRe->position, 2).draw(Palette::Yellow); | |
} | |
for (const auto& n : nodes) | |
{ | |
for (const auto& cn : n->connectedNodes) | |
Line(n->position, cn->position).draw(1, ColorF(Palette::White, 0.25)); | |
/*if (n->pathFr1) | |
Circle(n->position, 8).draw(Palette::Blue); | |
if (n->pathFr2) | |
Circle(n->position, 5).draw(Palette::Red); | |
if (n->pathFr1) | |
Line(n->position, n->pathFr1->position) | |
.stretched(-5) | |
.movedBy(Line(n->position, n->pathFr2->position).vector().setLength(1).rotated(Math::HalfPi)) | |
.drawArrow(2, SizeF(5, 5), ColorF(Palette::Blue, 0.75)); | |
if (n->pathFr2) | |
Line(n->position, n->pathFr2->position) | |
.stretched(-5) | |
.movedBy(Line(n->position, n->pathFr2->position).vector().setLength(-1).rotated(Math::HalfPi)) | |
.drawArrow(2, SizeF(5, 5), ColorF(Palette::Red, 0.75));*/ | |
} | |
for (const auto& s : shapes) | |
{ | |
if (s->piercePoint) | |
Circle(s->piercePoint->position, 4).draw(Palette::Red); | |
for (const auto& n : s->ownNodes) | |
{ | |
Circle(n->position, 2).draw(Palette::Blue); | |
} | |
} | |
for (int i = 0; i < int(route.size()) - 1; ++i) | |
{ | |
Line(route[i]->position, route[i + 1]->position).stretched(-4).drawArrow(4, SizeF(8, 8), Palette::Red); | |
} | |
for (int i = 0; i < orders.size(); ++i) | |
font(i).drawAt(shapes[orders[i]]->polygon.centroid()); | |
Circle(Vec2(0, 0), 5).draw(Palette::Blue); | |
} | |
} |
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