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May 28, 2015 12:11
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witcher 3 export
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import function SetGeraltLevel( level : Int32, path : EGeraltPath); // flags: 4098 0000008D1AC66210 | |
import function DestroyEntity( entityTag : CName); // flags: 4098 0000008D1AC662F0 | |
import function SetSkating(); // flags: 4098 0000008D1AC663D0 | |
import function DEBUG_E3_DEMO_SETUP(); // flags: 4098 0000008D1AC664B0 | |
import function DisplayPortalConfirmationPopup( pauseGame : Bool) : Bool; // flags: 4162 0000008D1AC81F20 | |
import function BirdsManagerTryFlyIfBirdsPresent( birdsManagerTag : CName); // flags: 4098 0000008D1AC66590 | |
import function PlayerModeQuest( playerMode : EPlayerMode, toggle : Bool, snapToNavMeshSourceName : CName, snapToNavMeshEnable : Bool); // flags: 4098 0000008D1AC66670 | |
import function AddAndEquipItemsRandomlyQuest( actorsTag : CName, itemsNames : array:2,0,SItem); // flags: 4098 0000008D1AC66750 | |
import function AddAndEquipItemsRandomlyQuestExt( actorsTag : CName, itemsNames : array:2,0,SItemExt); // flags: 4098 0000008D1AC66830 | |
import function HACK_MinimapWerewolf(); // flags: 4098 0000008D1AC66910 | |
import function EnterJumpToWaterArea( requireDirection : Bool, direction : Vector, requireSprint : Bool); // flags: 4098 0000008D1AC669F0 | |
import function ExitJumpToWaterArea(); // flags: 4098 0000008D1AC66AD0 | |
import function AddQuestMappinToNoticeboard( noticeboardTag : CName, entityTag : CName, entityType : AQMTN_EntityType); // flags: 4098 0000008D1AC66BB0 | |
import function EnableStaticMappin( tag : CName, enable : Bool, isFastTravelPoint : Bool); // flags: 4098 0000008D1AC66C90 | |
import function SetSimulatedCloth( e : handle:CEntity, enable : Bool); // flags: 4098 0000008D1AC66D70 | |
import function DestroyByTag( tag : CName); // flags: 4098 0000008D1AC66E50 | |
import function ManageRootsEntrance( tag : CName, shouldOpen : Bool); // flags: 4098 0000008D1AC66F30 | |
import function MakePhilippaShootAtNode( philippaTag : CName, nodeTag : CName); // flags: 4098 0000008D1AC67010 | |
import function DespawnMagicBubble( magicBubbleOwnerTag : CName); // flags: 4098 0000008D1AC670F0 | |
import function ScaleMagicBubble( magicBubbleTag : CName, desiredScale : Vector, scaleDuration : Float); // flags: 4098 0000008D1AC671D0 | |
import function SwitchAttachment( attach : Bool, parentEntityTag : CName, childEntityTag : CName, attachSlot : CName, switchGravity : Bool); // flags: 4098 0000008D1AC672B0 | |
import function SwitchCapsuleCollision( actorTag : CName, enable : Bool, switchVulnerability : Bool, effectLinkedToCollision : CName); // flags: 4098 0000008D1AC67550 | |
import function PlayerSelectQuickslotItem( itemName : CName, useSign : Bool, sign : ESignType); // flags: 4098 0000008D1AC67630 | |
import function EquipAmmoOnCrossbow( ammoName : CName); // flags: 4098 0000008D1AC67710 | |
import function EnableShopkeeperCraftingQuest( npcTag : CName, enable : Bool); // flags: 4098 0000008D1AC677F0 | |
import function IgniteFlammableArea( tag : CName); // flags: 4098 0000008D1AC678D0 | |
import function EnableTalkInteractionInCombatByTag( npcTag : CName, enable : Bool); // flags: 4098 0000008D1AC679B0 | |
import function AddGwentCards( val : EGwentCardFaction); // flags: 4098 0000008D1AC67A90 | |
import function ManageBuffImmunities( npcTag : CName, effects : array:2,0,EEffectType, remove : Bool); // flags: 4098 0000008D1AC67B70 | |
import function UseRiddleNodeQuest( riddleNodeTag : CName); // flags: 4098 0000008D1AC67C50 | |
import function EnableRigidMeshQuest( entityTag : CName, enable : Bool); // flags: 4098 0000008D1AC67D30 | |
import function PadVibrationEnable( enable : Bool); // flags: 4098 0000008D1AC67E10 | |
import function TriggerSonarFXQuest( sonarEntityTag : CName); // flags: 4098 0000008D1AC67EF0 | |
import function EnableFXManager( fxManagerTag : CName, enable : Bool); // flags: 4098 0000008D1AC67FD0 | |
import function PlayVoicesetQuest( tag : CName, voiceSet : String); // flags: 4098 0000008D1AC680B0 | |
import function Achievement_FinishedGame(); // flags: 4098 0000008D1AC68190 | |
import function SpawnAndAttachEntity( entTemplate : handle:CEntityTemplate, attachToEntityTag : CName, attachSlot : CName); // flags: 4098 0000008D1AC68270 | |
import function DisableHorseSlowdownTriggers( HorseCanAlwaysGallop : Bool); // flags: 4098 0000008D1AC68350 | |
import function SetHorseRacingMode( value : Bool); // flags: 4098 0000008D1AC68430 | |
import function EnableBuffedMonsterDisplay( value : Bool); // flags: 4098 0000008D1AC82000 | |
import function SetArachasEggDestoryedCustomQuest( EggsTag : CName, dontAddFact : Bool); // flags: 4098 0000008D1AC68510 | |
import function SetCreaturesGroupState( encounterTag : CName, creaturesGroups : array:2,0,CName, sourceName : CName, enable : Bool, setDelayManually : Bool, delay : GameTimeWrapper); // flags: 4098 0000008D1AC685F0 | |
import function ActivateBoatRacingGate( tag : CName); // flags: 4098 0000008D1AC686D0 | |
import function ForceInteractSwitch( tag : CName, on : Bool, switchType : PhysicalSwitchAnimationType); // flags: 4098 0000008D1AC687B0 | |
import function ManageGate( tag : CName, open : Bool, speedModifier : Float); // flags: 4098 0000008D1AC68890 | |
import function LaunchGwint(); // flags: 4098 0000008D1AC68970 | |
import function QuestItemDisable( itemName : CName, addQuestTag : Bool); // flags: 4098 0000008D1AC68A50 | |
import function TeleportPlayerWithPortalFx( targetTag : CName); // flags: 4098 0000008D1AC68B30 | |
import function UnlockGwentDeck( val : EGwentDeckUnlock); // flags: 4098 0000008D1AC68C10 | |
import function SetHorsePanicMult( horseTag : CName, mult : Float); // flags: 4098 0000008D1AC68CF0 | |
import function ManagerReplacerWarningArea( areaTag : CName, enable : EEnableMode); // flags: 4098 0000008D1AC68DD0 | |
import function ToggleBoatCanBeDestroyed( boatTag : CName, val : Bool); // flags: 4098 0000008D1AC68EB0 | |
import function AllowHorseInTheInterior_Q( interiorAreaTag : CName, isAllowed : Bool); // flags: 4098 0000008D1AC68F90 | |
import function RemoveAllHerbsFromInventory(); // flags: 4098 0000008D1AC69070 | |
import function OutOfMemoryHack_Level0Items( items : array:2,0,SGwentIngDef); // flags: 2 0000008D1AC69150 | |
import function OutOfMemoryHack_Level10Items( items : array:2,0,SGwentIngDef); // flags: 2 0000008D1AC69230 | |
import function AddRandomCraftingComponentsGwintQuest( merchantTag : CName); // flags: 2 0000008D1AC69310 | |
import function GiveMerchantRandomGwintCardToPlayerQuest( merchantTag : CName); // flags: 4098 0000008D1AC693F0 | |
import function KillWithoutAgony( killTag : CName); // flags: 4098 0000008D1AC694D0 | |
import function EnableSignReactiveEntityQ( igni : Bool, aard : Bool, entityTag : CName); // flags: 4098 0000008D1AC695B0 | |
import function ToggleSupressBroadcastingReactionsByTag( supress : Bool, tag : CName); // flags: 4098 0000008D1AC69690 | |
import function DisableNPCInteractivness( npcTag : CName, disableTalking : Bool, disableOnliners : Bool, disableLookats : Bool); // flags: 4098 0000008D1AC69770 | |
import function SpawnMagicBubble( resourceName : CName, spawnPos : Vector, spawnRot : EulerAngles, addTag : CName); // flags: 4098 0000008D1AC69850 | |
import function DespawnMagicBubbleByTag( magicBubbleTag : CName); // flags: 4098 0000008D1AC69930 | |
import function AddAlchemyRecipeQ( recipeName : CName); // flags: 4098 0000008D1AC69A10 | |
import function HudConsoleMsg( msgText : String); // flags: 258 0000008D1AC82380 | |
import function AddCraftingSchematicsQ( schematicsName : CName); // flags: 4098 0000008D1AC69AF0 | |
import function HudConsoleTest(); // flags: 258 0000008D1AC82460 | |
import function SetBehaviorVariableQuest( entityTag : CName, variableName : CName, variableValue : Float); // flags: 4098 0000008D1AC69BD0 | |
import function HudConsoleCleanup(); // flags: 258 0000008D1AC82540 | |
import function RecoverGeralt(); // flags: 4098 0000008D1AC69CB0 | |
import function EnableTargetingOnActorsQ( actorsTag : CName, isEnabled : Bool); // flags: 4098 0000008D1AC69D90 | |
import function ForceManaualSaveQ(); // flags: 4098 0000008D1AC69E70 | |
import function SetHorseMountableByPlayerQ( horseTag : CName, isMountable : Bool); // flags: 4098 0000008D1AC69F50 | |
import function HideUsableItemLQuest( force : Bool); // flags: 4098 0000008D1AC6A030 | |
import function ShowHud( show : Bool); // flags: 4098 0000008D1AC6A110 | |
import function SetNPCTargetabilityQuest( npcTag : CName, _isTargetable : Bool, _isAttackable : Bool, _isUsingTooltip : Bool); // flags: 4098 0000008D1AC6A1F0 | |
import function SetGroupAttitudeQuest( srcGroup : CName, dstGroup : CName, attitude : EAIAttitude); // flags: 4098 0000008D1AC6A2D0 | |
import function AssignNPCGroupAttitudeQuest( npcTag : CName, attGroup : CName); // flags: 4098 0000008D1AC7D060 | |
import function AssignNPCTemporaryGroupAttitudeQuest( npcTag : CName, attGroup : CName, priority : EAttitudeGroupPriority, set : Bool); // flags: 4098 0000008D1AC7D140 | |
import function ForceTargetQuest( npcTag : CName, targetTag : CName, unforce : Bool); // flags: 4098 0000008D1AC7D220 | |
import function ForgetTargetQuest( npcTag : CName); // flags: 4098 0000008D1AC7D300 | |
import function EntityComponentQuest( tag : CName, componentName : CName, bEnable : Bool); // flags: 4098 0000008D1AC7D3E0 | |
import function stats( tag : CName); // flags: 258 0000008D1AC5F3D0 | |
import function BossFight_Witches_WaitForWitchesToBeHit( witch1tag : String, witch2tag : String, witch3tag : String, desiredTimeWindow : Float); // flags: 4162 0000008D1AC7D4C0 | |
import function BossFight_Witches_ClosePlayerInCage( cageTag : CName, close : Bool, regenerateHealthOnPerc : Float, regenDuration : Float, regenValuePerc : Float); // flags: 4162 0000008D1AC7D5A0 | |
import function BossFight_Witches_ApplyHypnotizeEffect( duration : Float); // flags: 4098 0000008D1AC7D760 | |
import function BossFight_WH_Mage_TeleportToNode( mageTag : CName, nodeTag : CName); // flags: 4098 0000008D1AC7D840 | |
import function CombatStageChangeLatent( npcsTag : CName, stage : ENPCFightStage); // flags: 4162 0000008D1AC7D920 | |
import function TutorialScript( scriptName : CName, tutorialMessageName : CName); // flags: 4098 0000008D1AC7DA00 | |
import function TutorialScript2( scriptName : CName, tutorialMessageName : CName); // flags: 2 0000008D1AC7DAE0 | |
import function TutorialRegisterUIHint( data : SUITutorial); // flags: 4098 0000008D1AC7DCA0 | |
import function HAX_Debug_TutorialStartInTheMiddle(); // flags: 4098 0000008D1AC7DD80 | |
import function TutorialHintHide( journalEntry : CName); // flags: 4098 0000008D1AC7DE60 | |
import function TutorialHintFeedback( tutorialMessageName : CName, negative : Bool); // flags: 4098 0000008D1AC7DF40 | |
import function TutorialMessage( message : STutorialMessage); // flags: 4098 0000008D1AC7E020 | |
import function TutorialMessagesEnable_DEBUG_ONLY( enable : Bool); // flags: 4098 0000008D1AC7E100 | |
import function TutorialRadialDesaturation( data : array:2,0,SRadialDesaturation); // flags: 4098 0000008D1AC7E1E0 | |
import function TutorialMessagesEnable( enable : Bool); // flags: 2 0000008D1AC7E2C0 | |
import function tut_scr( scriptName : CName); // flags: 258 0000008D1AC7E3A0 | |
import function TutorialForceSecondLevel( minExpToGive : Int32); // flags: 4098 0000008D1AC7E480 | |
import function ShouldProcessTutorial( scriptName : CName) : Bool; // flags: 2 0000008D1AC7E560 | |
import function ShouldProcessInteractionTutorials() : Bool; // flags: 2 0000008D1AC7E640 | |
import function logtutorialqueue(); // flags: 258 0000008D1AC7E720 | |
import function tut_alch(); // flags: 258 0000008D1AC7E800 | |
import function tut_alch_mut(); // flags: 258 0000008D1AC7E8E0 | |
import function tut_arm_upg(); // flags: 258 0000008D1AC7E9C0 | |
import function tut_chd(); // flags: 258 0000008D1AC7EAA0 | |
import function tut_ch_m( color : ESkillColor, equipSkillsFirst : Bool); // flags: 258 0000008D1AC7EB80 | |
import function tut_craft(); // flags: 258 0000008D1AC7ED40 | |
import function tut_ft(); // flags: 258 0000008D1AC7EE20 | |
import function tut_inv(); // flags: 258 0000008D1AC7EF00 | |
import function jour(); // flags: 258 0000008D1AC7EFE0 | |
import function tut_oil(); // flags: 258 0000008D1AC7F0C0 | |
import function tut_pot(); // flags: 258 0000008D1AC7F1A0 | |
import function tut_runes(); // flags: 258 0000008D1AC7F280 | |
import function GetCiriPlayer() : handle:W3ReplacerCiri; // flags: 2 0000008D1AC7F360 | |
import function GetReplacerPlayer() : handle:W3Replacer; // flags: 2 0000008D1AC7F440 | |
import function GetDialogActionIcons( flag : Int32) : array:2,0,EDialogActionIcon; // flags: 2 0000008D1AC7F520 | |
import function SoundEventScene( player : handle:CStoryScenePlayer, eventName : String, saveBehavior : ESoundEventSaveBehavior); // flags: 2050 0000008D1AC7F600 | |
import function BarberSetupScene( player : handle:CStoryScenePlayer); // flags: 2050 0000008D1AC7F6E0 | |
import function SetGeraltHair( player : handle:CStoryScenePlayer, hairstyleName : CName); // flags: 2114 0000008D1AC7F7C0 | |
import function ShopQuestItemManager( player : handle:CStoryScenePlayer, merchantTag : CName, questItems : array:2,0,shopQuestItemDef); // flags: 2114 0000008D1AC7F8A0 | |
import function OpenInventoryForScene( containerNPC : handle:CGameplayEntity, filterTags : array:2,0,CName); // flags: 66 0000008D1AC7F980 | |
import function OpenGUIPanelForScene( menu : CName, backgroundMenu : CName, shopOwner : handle:CGameplayEntity, menuInitData : handle:W3MenuInitData); // flags: 66 0000008D1AC7FA60 | |
import function EnableTalkComponent( player : handle:CStoryScenePlayer, shouldBeEnabled : Bool, actorTag : CName); // flags: 2050 0000008D1AC7FB40 | |
import function ShowCraftingPanel( player : handle:CStoryScenePlayer, crafterTag : CName); // flags: 2114 0000008D1AC7FC20 | |
import function ShowMeGoods( player : handle:CStoryScenePlayer, merchantTag : CName); // flags: 2114 0000008D1AC7FD00 | |
import function OpenContainer( player : handle:CStoryScenePlayer, npcTag : CName, tagsFilter : array:2,0,CName); // flags: 2114 0000008D1AC7FDE0 | |
import function SetRewardModifierScene( player : handle:CStoryScenePlayer, rewardName : CName, modifer : Float, onlyIfDoesntExist : Bool, multiply : Bool, notBaseMonsterHuntReward : Bool); // flags: 2050 0000008D1AC7FEC0 | |
import function GiveRewardToPlayer( player : handle:CStoryScenePlayer, rewardName : CName); // flags: 2050 0000008D1AC7FFA0 | |
import function NegotiateMonsterHunt( player : handle:CStoryScenePlayer, rewardName : CName, questUniqueScriptTag : CName, alwaysSuccessful : Bool) : ENegotiationResult; // flags: 2114 0000008D1AC80080 | |
import function PlaceBet( player : handle:CStoryScenePlayer, rewardName : CName, startingBetPercentage : Int32); // flags: 2114 0000008D1AC80160 | |
import function StorePlayerItems( player : handle:CStoryScenePlayer, merchantTag : CName, storageTag : CName) : Bool; // flags: 2050 0000008D1AC80240 | |
import function AddFact_S( player : handle:CStoryScenePlayer, factName : String, value : Int32, validFor : Int32); // flags: 2050 0000008D1AC80320 | |
import function RemoveFact_S( player : handle:CStoryScenePlayer, factId : String); // flags: 2050 0000008D1AC80400 | |
import function ShaveGeralt( player : handle:CStoryScenePlayer); // flags: 2114 0000008D1AC804E0 | |
import function SetGeraltBeard( player : handle:CStoryScenePlayer, maxBeard : Bool, stage : Int32); // flags: 2114 0000008D1AC805C0 | |
import function BlockBeardGrowth( player : handle:CStoryScenePlayer, block : Bool); // flags: 2050 0000008D1AC806A0 | |
import function RemoveItemOnNPC_S( player : handle:CStoryScenePlayer, npc : CName, item_name : CName, item_category : CName, item_tag : CName, quantity : Int32); // flags: 2050 0000008D1AC80780 | |
import function EquipItemOnNPC_S( player : handle:CStoryScenePlayer, npc : CName, itemName : CName, unequip : Bool, toHand : Bool); // flags: 2050 0000008D1AC80860 | |
import function EnableFastTravelPin( player : handle:CStoryScenePlayer, pinTag : CName, enable : Bool); // flags: 2050 0000008D1AC80940 | |
import function AppearanceChange_scene( player : handle:CStoryScenePlayer, opponentTag : CName, appearanceName : CName); // flags: 2050 0000008D1AC80A20 | |
import function TutorialMessage_scene( player : handle:CStoryScenePlayer, message : STutorialMessage); // flags: 2050 0000008D1AC80B00 | |
import function TutorialHintHide_scene( player : handle:CStoryScenePlayer, journalEntry : CName); // flags: 2050 0000008D1AC80BE0 | |
import function DoorManager( player : handle:CStoryScenePlayer, tag : CName, newState : EDoorQuestState, keyItemName : CName, removeKeyOnUse : Bool); // flags: 2050 0000008D1AC80CC0 | |
import function CollectItems( player : handle:CStoryScenePlayer, collectorTag : CName, items : array:2,0,CName, uniqueTransactionId : String, keepItemsInContainer : Bool, filterTagsList : array:2,0,CName) : ECollectItemsRes; // flags: 2114 0000008D1AC80DA0 | |
import function CollectItemsCustom( player : handle:CStoryScenePlayer, collectorTag : CName, items : array:2,0,CName, uniqueTransactionId : String, keepItemsInContainer : Bool, filterTagsList : array:2,0,CName) : ECollectItemsCustomRes; // flags: 2114 0000008D1AC80E80 | |
import function DampAngleFloatSpring( current : Float, velocity : Float, dest : Float, smoothTime : Float, dt : Float); // flags: 2 0000008D1AC80F60 | |
import function DampVectorConst( currValue : Vector, destValue : Vector, deltaValue : Float, dt : Float); // flags: 2 0000008D1AC81040 | |
import function DampFloatSpring( current : Float, velocity : Float, dest : Float, smoothTime : Float, dt : Float); // flags: 2 0000008D1AC81120 | |
import function DampVectorSpring( current : Vector, velocity : Vector, dest : Vector, smoothTime : Float, dt : Float); // flags: 2 0000008D1AC81200 | |
import function EulerMult( angle : EulerAngles, value : Float) : EulerAngles; // flags: 2 0000008D1AC812E0 | |
import function EulerNeg( angle1 : EulerAngles, angle2 : EulerAngles) : EulerAngles; // flags: 2 0000008D1AC813C0 | |
import function EulerAdd( angle1 : EulerAngles, angle2 : EulerAngles) : EulerAngles; // flags: 2 0000008D1AC814A0 | |
import function ArrayFindMaxF( a : array:2,0,Float) : Int32; // flags: 2 0000008D1AC82E00 | |
import function ArrayMaskedFindMaxF( a : array:2,0,Float, thresholdVal : Float) : Int32; // flags: 2 0000008D1AC82EE0 | |
import function ArrayFindMinF( a : array:2,0,Float) : Int32; // flags: 2 0000008D1AC82FC0 | |
import function ArrayFindMinIndexInt( a : array:2,0,Int32) : Int32; // flags: 2 0000008D1AC830A0 | |
import function ArrayFindMinInt( a : array:2,0,Int32) : Int32; // flags: 2 0000008D1AC83180 | |
import function ArrayFindMaxInt( a : array:2,0,Int32) : Int32; // flags: 2 0000008D1AC83260 | |
import function ArraySortNames( names : array:2,0,CName); // flags: 2 0000008D1AC83340 | |
import function ArraySortNamesByKey( names : array:2,0,CName, keys : array:2,0,Int32); // flags: 2 0000008D1AC83420 | |
import function ArraySortNamesByKeyQSort( names : array:2,0,CName, keys : array:2,0,Int32, start : Int32, stop : Int32); // flags: 2 0000008D1AC83500 | |
import function ArraySortNPCsByKey( actors : array:2,0,handle:CNewNPC, keys : array:2,0,Int32); // flags: 2 0000008D1AC835E0 | |
import function ArraySortNPCsByKeyQSort( actors : array:2,0,handle:CNewNPC, keys : array:2,0,Int32, start : Int32, stop : Int32); // flags: 2 0000008D1AC836C0 | |
import function ArrayOfNamesAppend( first : array:2,0,CName, second : array:2,0,CName); // flags: 2 0000008D1AC837A0 | |
import function ArrayOfNamesAppendUnique( first : array:2,0,CName, second : array:2,0,CName); // flags: 2 0000008D1AC83880 | |
import function ArrayOfNamesPushBackUnique( arr : array:2,0,CName, val : CName); // flags: 2 0000008D1AC83960 | |
import function ArrayOfActorsAppend( first : array:2,0,handle:CActor, second : array:2,0,handle:CActor); // flags: 2 0000008D1AC83A40 | |
import function ArrayOfActorsAppendArrayOfGameplayEntities( first : array:2,0,handle:CActor, second : array:2,0,handle:CGameplayEntity); // flags: 2 0000008D1AC83B20 | |
import function ArrayOfIdsAppend( first : array:2,0,SItemUniqueId, second : array:2,0,SItemUniqueId); // flags: 2 0000008D1AC83C00 | |
import function ArrayOfIdsAppendUnique( first : array:2,0,SItemUniqueId, second : array:2,0,SItemUniqueId); // flags: 2 0000008D1AC83CE0 | |
import function EnableNewGamePlus( enable : Bool); // flags: 4098 0000008D1AC76460 | |
import function ArrayOfGameplayEntitiesAppendArrayOfActorsUnique( first : array:2,0,handle:CGameplayEntity, second : array:2,0,handle:CActor); // flags: 2 0000008D1AC83DC0 | |
import function StartNewGamePlus( filename : String); // flags: 258 0000008D1AC76620 | |
import function ArrayOfGameplayEntitiesAppendUnique( first : array:2,0,handle:CGameplayEntity, second : array:2,0,handle:CGameplayEntity); // flags: 2 0000008D1AC83EA0 | |
import function ArrayOfNamesCount( arr : array:2,0,CName, item : CName) : Int32; // flags: 2 0000008D1AC83F80 | |
import function ArrayOfNamesRemoveAll( arr : array:2,0,CName, item : CName); // flags: 2 0000008D1AC84060 | |
import function Pi() : Float; // flags: 2 0000008D1AC84140 | |
import function SgnF( a : Float) : Float; // flags: 2 0000008D1AC84220 | |
import function ModF( a : Float, b : Float) : Float; // flags: 2 0000008D1AC84300 | |
import function RoundMath( f : Float) : Int32; // flags: 2 0000008D1AC843E0 | |
import function RoundTo( f : Float, decimal : Int32) : Float; // flags: 2 0000008D1AC844C0 | |
import function AngleNormalize180( a : Float) : Float; // flags: 2 0000008D1AC845A0 | |
import function LerpAngleF( alpha : Float, a : Float, b : Float) : Float; // flags: 2 0000008D1AC84680 | |
import function NodeToNodeAngleDistance( target : handle:CNode, current : handle:CNode) : Float; // flags: 2 0000008D1AC84760 | |
import function VecRingRand( minRadius : Float, maxRadius : Float) : Vector; // flags: 2 0000008D1AC84840 | |
import function VecConeRand( coneDir : Float, coneAngle : Float, minRadius : Float, maxRadius : Float) : Vector; // flags: 2 0000008D1AC84920 | |
import function VecRingRandStatic( seed : Int32, minRadius : Float, maxRadius : Float) : Vector; // flags: 2 0000008D1AC84A00 | |
import function VecRotByAngleXY( vec : Vector, angleDeg : Float) : Vector; // flags: 2 0000008D1AC84AE0 | |
import function VecInterpolate( v1 : Vector, v2 : Vector, ratio : Float) : Vector; // flags: 2 0000008D1AC84BC0 | |
import function VecToString( vec : Vector) : String; // flags: 2 0000008D1AC84CA0 | |
import function VecToStringPrec( vec : Vector, precision : Int32) : String; // flags: 2 0000008D1AC84D80 | |
import function GetOppositeRotation180( rot : EulerAngles) : EulerAngles; // flags: 2 0000008D1AC84E60 | |
import function GetBoxSize( box : Box) : Vector; // flags: 2 0000008D1AC84F40 | |
import function GetBoxExtents( box : Box) : Vector; // flags: 2 0000008D1AC85020 | |
import function GetBoxRange( box : Box) : Float; // flags: 2 0000008D1AC85100 | |
import function EPSILON() : Float; // flags: 2 0000008D1AC851E0 | |
import function GetRangePct_F( minVal : Float, maxVal : Float, value : Float) : Float; // flags: 2 0000008D1AC852C0 | |
import function GetRangePct_V( range : Vector, value : Float) : Float; // flags: 2 0000008D1AC853A0 | |
import function GetRangeVal_F( minVal : Float, maxVal : Float, pct : Float) : Float; // flags: 2 0000008D1AC85480 | |
import function GetRangeVal_V( range : Vector, pct : Float) : Float; // flags: 2 0000008D1AC85560 | |
import function GetMappedRangeValue( inRange : Vector, outRange : Vector, value : Float) : Float; // flags: 2 0000008D1AC85640 | |
import function InterpTo_F( current : Float, desired : Float, deltaTime : Float, interpSpeed : Float) : Float; // flags: 2 0000008D1AC85720 | |
import function InterpConstTo_F( current : Float, desired : Float, deltaTime : Float, interpSpeed : Float) : Float; // flags: 2 0000008D1AC85800 | |
import function InterpEaseIn_F( a : Float, b : Float, alpha : Float, exp : Float) : Float; // flags: 2 0000008D1AC858E0 | |
import function InterpEaseOut_F( a : Float, b : Float, alpha : Float, exp : Float) : Float; // flags: 2 0000008D1AC859C0 | |
import function InterpEaseInOut_F( a : Float, b : Float, alpha : Float, exp : Float) : Float; // flags: 2 0000008D1AC85AA0 | |
import function CubicInterp_F( p0 : Float, t0 : Float, p1 : Float, t1 : Float, a : Float) : Float; // flags: 2 0000008D1AC85B80 | |
import function GetVectComponent( v : Vector, inComp : Int32) : Float; // flags: 2 0000008D1AC85C60 | |
import function LerpV( a : Vector, b : Vector, alpha : Float) : Vector; // flags: 2 0000008D1AC85D40 | |
import function InterpTo_V( current : Vector, desired : Vector, deltaTime : Float, interpSpeed : Float) : Vector; // flags: 2 0000008D1AC85E20 | |
import function CubicInterp_V( p0 : Vector, t0 : Vector, p1 : Vector, t1 : Vector, a : Float) : Vector; // flags: 2 0000008D1AC85F00 | |
import function InterpEaseIn_V( a : Vector, b : Vector, alpha : Float, exp : Float) : Vector; // flags: 2 0000008D1AC85FE0 | |
import function InterpEaseOut_V( a : Vector, b : Vector, alpha : Float, exp : Float) : Vector; // flags: 2 0000008D1AC860C0 | |
import function InterpEaseInOut_V( a : Vector, b : Vector, alpha : Float, exp : Float) : Vector; // flags: 2 0000008D1AC861A0 | |
import function VecReduceTowardsZero( source : Vector, ammount : Float) : Vector; // flags: 2 0000008D1AC86280 | |
import function VecReduceNotExceedingV( _VectorV : Vector, _ReductionAmmountF : Float, _MinLengthF : Float) : Vector; // flags: 2 0000008D1AC86360 | |
import function VecAddNotExceedingV( _VectorV : Vector, _AdditionV : Vector, _MaxLengthF : Float) : Vector; // flags: 2 0000008D1AC86440 | |
import function VecSetZeros( vector : Vector); // flags: 2 0000008D1AC86520 | |
import function EulerSetZeros( eulerAngles : EulerAngles); // flags: 2 0000008D1AC86600 | |
import function LogVector( vectorName : String, vector : Vector); // flags: 2 0000008D1AC866E0 | |
import function MapF( val : Float, minOrig : Float, maxOrig : Float, minDest : Float, maxDest : Float) : Float; // flags: 2 0000008D1AC867C0 | |
import function BlendLinearF( value : Float, target : Float, speed : Float) : Float; // flags: 2 0000008D1AC868A0 | |
import function BlendF( origin : Float, end : Float, coef : Float) : Float; // flags: 2 0000008D1AC86980 | |
import function SignF( value : Float) : Float; // flags: 2 0000008D1AC86A60 | |
import function SignOrZeroF( value : Float) : Float; // flags: 2 0000008D1AC86B40 | |
import function IsNameValid( n : CName) : Bool; // flags: 2 0000008D1AC86C20 | |
import function LogAssert( condition : Bool, text : String); // flags: 2 0000008D1AC86D00 | |
import function ProcessCompare( comparator : ECompareOp, valA : Float, valB : Float) : Bool; // flags: 2 0000008D1AC86DE0 | |
import function LogAchievements( str : String); // flags: 2 0000008D1AC86EC0 | |
import function LogAlchemy( str : String); // flags: 2 0000008D1AC86FA0 | |
import function LogAttackEvents( str : String); // flags: 2 0000008D1AC87080 | |
import function LogAttackRangesDebug( str : String); // flags: 2 0000008D1AC87160 | |
import function LogBgNPC( str : String); // flags: 2 0000008D1AC87240 | |
import function LogBlockGameplayFunctionality( src : String, msg : String); // flags: 2 0000008D1AC87320 | |
import function LogCharacterStats( str : String); // flags: 2 0000008D1AC87400 | |
import function LogCrafting( str : String); // flags: 2 0000008D1AC874E0 | |
import function LogCritical( str : String); // flags: 2 0000008D1AC875C0 | |
import function LogCriticalPlayer( str : String); // flags: 2 0000008D1AC876A0 | |
import function LogEffects( str : String); // flags: 2 0000008D1AC87780 | |
import function LogFacts( str : String); // flags: 2 0000008D1AC87860 | |
import function LogHaggle( str : String); // flags: 2 0000008D1AC87940 | |
import function LogInput( str : String); // flags: 2 0000008D1AC87A20 | |
import function LogItems( str : String); // flags: 2 0000008D1AC87B00 | |
import function LogLocalization( str : String); // flags: 2 0000008D1AC87BE0 | |
import function LogLockable( str : String); // flags: 2 0000008D1AC87CC0 | |
import function LogOils( str : String); // flags: 2 0000008D1AC87DA0 | |
import function LogPerks( str : String); // flags: 2 0000008D1AC87E80 | |
import function LogPotions( str : String); // flags: 2 0000008D1AC87F60 | |
import function LogPS4Light( str : String); // flags: 2 0000008D1AC88040 | |
import function LogQuest( str : String); // flags: 2 0000008D1AC88120 | |
import function LogRandomLoot( str : String); // flags: 2 0000008D1AC88200 | |
import function LogReactionSystem( str : String); // flags: 2 0000008D1AC882E0 | |
import function LogSigns( str : String); // flags: 2 0000008D1AC883C0 | |
import function LogSkillColors( str : String); // flags: 2 0000008D1AC884A0 | |
import function LogSkills( str : String); // flags: 2 0000008D1AC88580 | |
import function LogSound( str : String); // flags: 2 0000008D1AC88660 | |
import function LogSpeed( str : String); // flags: 2 0000008D1AC88740 | |
import function LogStamina( str : String); // flags: 2 0000008D1AC88820 | |
import function LogStats( str : String); // flags: 2 0000008D1AC88900 | |
import function LogThrowable( str : String); // flags: 2 0000008D1AC889E0 | |
import function LogTime( str : String); // flags: 2 0000008D1AC88AC0 | |
import function LogTutorial( str : String); // flags: 2 0000008D1AC88BA0 | |
import function LogUnitAtt( str : String); // flags: 2 0000008D1AC88C80 | |
import function LogItemCollision( str : String); // flags: 2 0000008D1AC88D60 | |
import function LogSpecialHeavy( str : String); // flags: 2 0000008D1AC88E40 | |
import function LogBoat( str : String); // flags: 2 0000008D1AC88F20 | |
import function LogBoatFatal( str : String); // flags: 2 0000008D1AC89000 | |
import function LogDMHits( str : String, action : handle:W3DamageAction); // flags: 2 0000008D1AC890E0 | |
import function NameToInt( n : CName) : Int32; // flags: 2 0000008D1AC891C0 | |
import function NameToFloat( n : CName) : Float; // flags: 2 0000008D1AC892A0 | |
import function MuteHeadAudio( tag : CName, mute : Bool); // flags: 4098 0000008D1AC7C040 | |
import function NoTrailZeros( f : Float) : String; // flags: 2 0000008D1AC89380 | |
import function GetRandomName() : CName; // flags: 2 0000008D1AC89460 | |
import function SpaceFill( str : String, length : Int32, mode : ESpaceFillMode) : String; // flags: 2 0000008D1AC89540 | |
import function StrStartsWith( str : String, subStr : String) : Bool; // flags: 2 0000008D1AC89620 | |
import function StrContains( str : String, subStr : String) : Bool; // flags: 2 0000008D1AC89700 | |
import function GCameraShakeLight( strength : Float, testDistance : Bool, shakeEpicenter : Vector, maxDistance : Float, looping : Bool, animName : CName, speed : Float); // flags: 2 0000008D1AC729C0 | |
import function AreaIsCold() : Bool; // flags: 2 0000008D1AC72AA0 | |
import function Drunk( enabled : Bool); // flags: 258 0000008D1AC72B80 | |
import function Cat( enabled : Bool); // flags: 258 0000008D1AC72C60 | |
import function acticon( contentToActivate : CName); // flags: 258 0000008D1AC72D40 | |
import function GetGameplayEffectsComponent( entity : handle:CEntity) : handle:CGameplayEffectsComponent; // flags: 2 0000008D1AC72E20 | |
import function Have24HoursPassed( time1 : GameTime, time2 : GameTime) : Bool; // flags: 2 0000008D1AC72F00 | |
import function ConvertRealTimeSecondsToGameSeconds( s : Float) : Float; // flags: 2 0000008D1AC72FE0 | |
import function ConvertGameSecondsToRealTimeSeconds( s : Float) : Float; // flags: 2 0000008D1AC730C0 | |
import function GameTimeCreateFromGameSeconds( seconds : Int32) : GameTime; // flags: 2 0000008D1AC731A0 | |
import function GetDayPart( time : GameTime) : EDayPart; // flags: 2 0000008D1AC73280 | |
import function GetHourForDayPart( dp : EDayPart) : Int32; // flags: 2 0000008D1AC73360 | |
import function GameTimeTest(); // flags: 258 0000008D1AC73440 | |
import function settime( day : Int32, hour : Int32, minute : Int32, second : Int32); // flags: 258 0000008D1AC73520 | |
import function wait( days : Int32, hours : Int32, minutes : Int32, seconds : Int32); // flags: 258 0000008D1AC73600 | |
import function telltime(); // flags: 258 0000008D1AC736E0 | |
import function InputKeyToString( keyId : EInputKey) : String; // flags: 2 0000008D1AC737C0 | |
import function Pvd( host : String) : Bool; // flags: 258 0000008D1AC738A0 | |
import function CollectSoundStates(); // flags: 258 0000008D1AC73980 | |
import function SetSoundState( stateGroupName : String, stateName : String); // flags: 258 0000008D1AC73A60 | |
import function soundSequenceOne( sequenceName : String, sequenceElementOne : String); // flags: 258 0000008D1AC73B40 | |
import function soundSequenceTwo( sequenceName : String, sequenceElementOne : String, sequenceElementTwo : String); // flags: 258 0000008D1AC73C20 | |
import function soundSequenceThree( sequenceName : String, sequenceElementOne : String, sequenceElementTwo : String, sequenceElementThree : String); // flags: 258 0000008D1AC73D00 | |
import function soundSequenceFour( sequenceName : String, sequenceElementOne : String, sequenceElementTwo : String, sequenceElementThree : String, sequenceElementFour : String); // flags: 258 0000008D1AC73DE0 | |
import function soundSequenceFive( sequenceName : String, sequenceElementOne : String, sequenceElementTwo : String, sequenceElementThree : String, sequenceElementFour : String, sequenceElementFive : String); // flags: 258 0000008D1AC73EC0 | |
import function ForceActorLOD( enable : Bool, LODIndex : Int32); // flags: 258 0000008D1AC73FA0 | |
import function IsRequiredAttitudeBetween( one : handle:CEntity, two : handle:CEntity, hostile : Bool, neutral : Bool, friendly : Bool) : Bool; // flags: 2 0000008D1AC74080 | |
import function GetAttitudeBetween( one : handle:CEntity, two : handle:CEntity) : EAIAttitude; // flags: 2 0000008D1AC74160 | |
import function GetActorsInRange( center : handle:CNode, range : Float, maxResults : Int32, tag : CName, onlyAlive : Bool) : array:2,0,handle:CActor; // flags: 2 0000008D1AC74240 | |
import function GetNonFriendlyGameplayEntitiesInRange( center : handle:CNode, range : Float, attitudeReferenceActor : handle:CActor, maxResults : Int32, tag : CName) : array:2,0,handle:CGameplayEntity; // flags: 2 0000008D1AC74320 | |
import function AT(); // flags: 258 0000008D1AC74400 | |
import function PowerStatNameToEnum( n : CName) : ECharacterPowerStats; // flags: 2 0000008D1AC744E0 | |
import function PowerStatEnumToName( s : ECharacterPowerStats) : CName; // flags: 2 0000008D1AC745C0 | |
import function RegenStatNameToEnum( n : CName) : ECharacterRegenStats; // flags: 2 0000008D1AC746A0 | |
import function RegenStatEnumToName( s : ECharacterRegenStats) : CName; // flags: 2 0000008D1AC74780 | |
import function GetStatForRegenStat( stat : ECharacterRegenStats) : EBaseCharacterStats; // flags: 2 0000008D1AC74860 | |
import function GetRegenStatForStat( stat : EBaseCharacterStats) : ECharacterRegenStats; // flags: 2 0000008D1AC74940 | |
import function ResistStatNameToEnum( n : CName, isPointResistance : Bool) : ECharacterDefenseStats; // flags: 2 0000008D1AC74A20 | |
import function ResistStatEnumToName( s : ECharacterDefenseStats, isPointResistance : Bool) : CName; // flags: 2 0000008D1AC74B00 | |
import function GetGenericStatValue( statName : CName, valueStr : String); // flags: 2 0000008D1AC74BE0 | |
import function IsNonPhysicalResistStat( stat : ECharacterDefenseStats) : Bool; // flags: 2 0000008D1AC74CC0 | |
import function IsPhysicalResistStat( stat : ECharacterDefenseStats) : Bool; // flags: 2 0000008D1AC74DA0 | |
import function ShowPinsFTInfo(); // flags: 258 0000008D1AC74E80 | |
import function ShowPathsInfo( show : Bool); // flags: 258 0000008D1AC74F60 | |
import function ShowQuestAgents( show : Bool); // flags: 258 0000008D1AC75040 | |
import function ShowShopkeepers( show : Bool); // flags: 258 0000008D1AC75120 | |
import function ShowPinsInfo( value : Int32); // flags: 258 0000008D1AC75200 | |
import function exportglobalmappins(); // flags: 258 0000008D1AC752E0 | |
import function exportentitymappins(); // flags: 258 0000008D1AC753C0 | |
import function useinteriors( use : Bool); // flags: 258 0000008D1AC754A0 | |
import function testFT(); // flags: 258 0000008D1AC75580 | |
import function ShowKnownPins( show : Bool); // flags: 258 0000008D1AC75660 | |
import function ShowPins( show : Bool); // flags: 258 0000008D1AC75740 | |
import function ShowAllFT( show : Bool); // flags: 258 0000008D1AC75820 | |
import function AllowFT( allow : Bool); // flags: 258 0000008D1AC75900 | |
import function gotoWyzima(); // flags: 258 0000008D1AC759E0 | |
import function gotoNovigrad(); // flags: 258 0000008D1AC75AC0 | |
import function gotoSkellige(); // flags: 258 0000008D1AC75BA0 | |
import function gotoKaerMohren(); // flags: 258 0000008D1AC75C80 | |
import function gotoProlog(); // flags: 258 0000008D1AC75D60 | |
import function gotoPrologWinter(); // flags: 258 0000008D1AC75E40 | |
import function knowMapPin( tag : CName); // flags: 258 0000008D1AC75F20 | |
import function discoverMapPin( tag : CName); // flags: 258 0000008D1AC76000 | |
import function disableMapPin( tag : CName); // flags: 258 0000008D1AC760E0 | |
import function AngleToDirection( angle : Float) : EDirection; // flags: 2 0000008D1AC761C0 | |
import function VectorToDirection( vec : Vector) : EDirection; // flags: 2 0000008D1AC762A0 | |
import function GetCurMoonState() : EMoonState; // flags: 2 0000008D1AC76380 | |
import function GetCurWeather() : EWeatherEffect; // flags: 2 0000008D1AC76540 | |
import function FactsSet( ID : String, val : Int32, validFor : Int32); // flags: 2 0000008D1AC76700 | |
import function FactsSubstract( ID : String, val : Int32); // flags: 2 0000008D1AC767E0 | |
import function TriggerPerformableEvent( actionList : array:2,0,handle:IPerformableAction, parnt : handle:CEntity); // flags: 2 0000008D1AC768C0 | |
import function TriggerPerformableEventArgNode( actionList : array:2,0,handle:IPerformableAction, parnt : handle:CEntity, node : handle:CNode); // flags: 2 0000008D1AC769A0 | |
import function UnlockAllAchievements(); // flags: 258 0000008D1AC76A80 | |
import function achieve( a : EAchievement); // flags: 258 0000008D1AC76B60 | |
import function achievei( i : Int32); // flags: 258 0000008D1AC76C40 | |
import function printach(); // flags: 258 0000008D1AC76D20 | |
import function fb2( level : Int32, path : CName); // flags: 258 0000008D1AC76E00 | |
import function GetExpPoints( points : Int32); // flags: 258 0000008D1AC76EE0 | |
import function GetGlobalEventCategory( scriptedCategory : EScriptedEventCategory) : EGlobalEventCategory; // flags: 2 0000008D1AC76FC0 | |
import function GetScriptedEventCategory( globalCategory : EGlobalEventCategory) : EScriptedEventCategory; // flags: 2 0000008D1AC770A0 | |
import function GetGlobalEventType( scriptedType : EScriptedEventType) : EGlobalEventType; // flags: 2 0000008D1AC77180 | |
import function GetScriptedEventType( globalType : EGlobalEventType) : EScriptedEventType; // flags: 2 0000008D1AC77260 | |
import function AddHitFacts( victimTags : array:2,0,CName, attackerTags : array:2,0,CName, hitType : String, validForever : Bool, prefix : String); // flags: 2 0000008D1AC77340 | |
import function GetCurrentTextLocCode() : String; // flags: 2 0000008D1AC77420 | |
import function IsPressed( action : SInputAction, justValue : Bool) : Bool; // flags: 2 0000008D1AC77500 | |
import function IsReleased( action : SInputAction, justValue : Bool) : Bool; // flags: 2 0000008D1AC776C0 | |
import function toggleqt(); // flags: 258 0000008D1AC777A0 | |
import function togglejdbg(); // flags: 258 0000008D1AC77880 | |
import function SetFinalboardQuest( player : handle:CStoryScenePlayer, isFinalboard : Bool); // flags: 2050 0000008D1AC828C0 | |
import function showQuestGroups(); // flags: 258 0000008D1AC77960 | |
import function showLoadingScreenVideo( show : Bool); // flags: 258 0000008D1AC77A40 | |
import function testMonsterFind(); // flags: 258 0000008D1AC77B20 | |
import function testMonsterAdvanced(); // flags: 258 0000008D1AC77C00 | |
import function activateJournalBestiaryEntryWithAlias( entryAlias : String, journalManager : handle:CWitcherJournalManager); // flags: 2 0000008D1AC77CE0 | |
import function activateJournalGlossaryGroupWithAlias( entryAlias : String, journalManager : handle:CWitcherJournalManager); // flags: 2 0000008D1AC77DC0 | |
import function activateJournalStoryBookPageEntryWithAlias( entryAlias : String, journalManager : handle:CWitcherJournalManager); // flags: 2 0000008D1AC77EA0 | |
import function activateJournalCharacterEntryWithAlias( entryAlias : String, journalManager : handle:CWitcherJournalManager); // flags: 2 0000008D1AC77F80 | |
import function activateBaseBestiaryEntryWithAlias( entryAlias : String, journalManager : handle:CWitcherJournalManager); // flags: 2 0000008D1AC78060 | |
import function testVoiceMap(); // flags: 258 0000008D1AC78140 | |
import function testVoiceJournal(); // flags: 258 0000008D1AC78220 | |
import function testVoiceInventory(); // flags: 258 0000008D1AC78300 | |
import function testVoiceCharacter(); // flags: 258 0000008D1AC783E0 | |
import function testVoiceAlchemy(); // flags: 258 0000008D1AC784C0 | |
import function GetItemCategoryLocalisedString( cat : CName) : String; // flags: 2 0000008D1AC785A0 | |
import function GetAttributeNameLocStr( attName : CName, isMult : Bool) : String; // flags: 2 0000008D1AC78680 | |
import function GetLocStringByKeyExtWithParams( stringKey : String, intParamsArray : array:2,0,Int32, floatParamsArray : array:2,0,Float, stringParamsArray : array:2,0,String, addNbspTag : Bool) : String; // flags: 2 0000008D1AC78760 | |
import function GetLocStringByIdWithParams( stringId : Int32, intParamsArray : array:2,0,Int32, floatParamsArray : array:2,0,Float, stringParamsArray : array:2,0,String) : String; // flags: 2 0000008D1AC78840 | |
import function GetItemTooltipText( item : SItemUniqueId, inv : handle:CInventoryComponent) : String; // flags: 2 0000008D1AC78920 | |
import function GetBaseStatLocalizedName( stat : EBaseCharacterStats) : String; // flags: 2 0000008D1AC78A00 | |
import function GetBaseStatLocalizedDesc( stat : EBaseCharacterStats) : String; // flags: 2 0000008D1AC78AE0 | |
import function GetRegenStatLocalizedName( stat : ECharacterRegenStats) : String; // flags: 2 0000008D1AC78BC0 | |
import function GetRegenStatLocalizedDesc( stat : ECharacterRegenStats) : String; // flags: 2 0000008D1AC78CA0 | |
import function GetPowerStatLocalizedName( stat : ECharacterPowerStats) : String; // flags: 2 0000008D1AC78D80 | |
import function GetPowerStatLocalizedDesc( stat : ECharacterPowerStats) : String; // flags: 2 0000008D1AC78E60 | |
import function GetResistStatLocalizedName( s : ECharacterDefenseStats, isPointResistance : Bool) : String; // flags: 2 0000008D1AC78F40 | |
import function GetResistStatLocalizedDesc( s : ECharacterDefenseStats, isPointResistance : Bool) : String; // flags: 2 0000008D1AC79020 | |
import function HasLolcalizationTags( s : String) : Bool; // flags: 2 0000008D1AC79100 | |
import function GetIconByPlatform( tag : String) : String; // flags: 2 0000008D1AC791E0 | |
import function ReplaceTagsToIcons( s : String) : String; // flags: 2 0000008D1AC792C0 | |
import function GetIconForKey( key : EInputKey, isGuiKey : Bool) : String; // flags: 2 0000008D1AC793A0 | |
import function GetHoldLabel() : String; // flags: 2 0000008D1AC79480 | |
import function GetBracketSymbols( openingSymbol : String, closingSymbol : String, isRoundBrackets : Bool); // flags: 2 0000008D1AC79560 | |
import function GetHTMLForICO( icon : String) : String; // flags: 2 0000008D1AC79640 | |
import function GetHTMLForMouseICO( icon : String) : String; // flags: 2 0000008D1AC79720 | |
import function GetHTMLForItemICO( icon : String) : String; // flags: 2 0000008D1AC79800 | |
import function GetBookTexture( tag : String) : String; // flags: 2 0000008D1AC798E0 | |
import function GetIconForTag( tag : String) : String; // flags: 2 0000008D1AC799C0 | |
import function GetIconOrColorForTag2( tag : String) : String; // flags: 2 0000008D1AC79AA0 | |
import function GetIconOrColorForTag3( tag : String) : String; // flags: 2 0000008D1AC79B80 | |
import function GetIconNameForKey( key : EInputKey) : String; // flags: 2 0000008D1AC79C60 | |
import function GetPadFileName( type : String) : String; // flags: 2 0000008D1AC79D40 | |
import function hintloc(); // flags: 258 0000008D1AC79E20 | |
import function DEBUG_Test_GetIconForTag( text : String, tag : String); // flags: 2 0000008D1AC79F00 | |
import function DEBUG_Test_GetIconNameForKey( text : String, key : EInputKey); // flags: 2 0000008D1AC79FE0 | |
import function tutico( num : Int32); // flags: 258 0000008D1AC7A0C0 | |
import function testLocKeyboardKeyNames(); // flags: 258 0000008D1AC7A280 | |
import function hasSaveDataToLoad() : Bool; // flags: 2 0000008D1AC7A440 | |
import function reduceitems(); // flags: 258 0000008D1AC7A600 | |
import function fillChest( tag : CName); // flags: 258 0000008D1AC7A7C0 | |
import function fillShop( tag : CName); // flags: 258 0000008D1AC7A980 | |
import function ListHair(); // flags: 258 0000008D1AC7AB40 | |
import function OpenDoor( doorTag : CName); // flags: 258 0000008D1AC7AC20 | |
import function FixNoticeboard( boardTag : CName); // flags: 258 0000008D1AC7AD00 | |
import function SetHostile( ownerName : CName); // flags: 258 0000008D1AC7ADE0 | |
import function GetAtt( actor1Name : CName); // flags: 258 0000008D1AC7AEC0 | |
import function GetActorAtt( actor1Name : CName, actor2Name : CName); // flags: 258 0000008D1AC7AFA0 | |
import function GetActorAttGroup( actor1Name : CName); // flags: 258 0000008D1AC7B080 | |
import function addrepairkits(); // flags: 258 0000008D1AC7B160 | |
import function invdebug(); // flags: 258 0000008D1AC7B240 | |
import function tuten( e : Bool); // flags: 258 0000008D1AC7B320 | |
import function testtut( scriptTag : CName, x : Float, y : Float, dur : Float, dontEnableMessages : Bool, fullscreen : Bool, noHorResize : Bool); // flags: 258 0000008D1AC7B400 | |
import function testtutanim(); // flags: 258 0000008D1AC7B4E0 | |
import function dicoverMappin( pinTag : CName); // flags: 258 0000008D1AC7B5C0 | |
import function closeUI(); // flags: 258 0000008D1AC7B6A0 | |
import function itemquality(); // flags: 258 0000008D1AC7B780 | |
import function addFTmaps(); // flags: 258 0000008D1AC7B860 | |
import function mutagentest(); // flags: 258 0000008D1AC7B940 | |
import function readabook( bookName : CName); // flags: 258 0000008D1AC7BA20 | |
import function changeweather( weatherName : CName); // flags: 258 0000008D1AC7BB00 | |
import function showhudmess( message : String); // flags: 258 0000008D1AC7BBE0 | |
import function testreward(); // flags: 258 0000008D1AC7BCC0 | |
import function untut(); // flags: 258 0000008D1AC7BDA0 | |
import function eqbomb( itemName : CName, slotID : Int32); // flags: 258 0000008D1AC7BE80 | |
import function FD( n : Float, f : Float, dt : Float, ds : Float); // flags: 258 0000008D1AC7BF60 | |
import function dismember(); // flags: 258 0000008D1AC7C120 | |
import function pb_test(); // flags: 258 0000008D1AC7C200 | |
import function boat_destr( idxParts : Int32, index : Int32); // flags: 258 0000008D1AC7C2E0 | |
import function test_wound( wound : CName); // flags: 258 0000008D1AC7C3C0 | |
import function test_scent( actionType : EFocusEffectActivationAction, effectName : CName, entityTag : CName, duration : Float); // flags: 258 0000008D1AC7C4A0 | |
import function r4quest(); // flags: 258 0000008D1AC7C580 | |
import function r4ryanalchemy(); // flags: 258 0000008D1AC7C660 | |
import function r4inventory(); // flags: 258 0000008D1AC7C740 | |
import function FDON(); // flags: 258 0000008D1AC7C820 | |
import function FDOFF(); // flags: 258 0000008D1AC7C900 | |
import function Max( a : Int32, b : Int32) : Int32; // flags: 11 0000008D0CFCEAD0 | |
import function FON(); // flags: 258 0000008D1AC7C9E0 | |
import function Min( a : Int32, b : Int32) : Int32; // flags: 11 0000008D0CFD2430 | |
import function FOFF(); // flags: 258 0000008D1AC7CAC0 | |
import function FMON(); // flags: 258 0000008D1AC7CBA0 | |
import function BehGraphIntToName( graphEnum : Int32) : CName; // flags: 2 0000008D1AC67390 | |
import function FMOFF(); // flags: 258 0000008D1AC7CC80 | |
import function DoStorySceneGameplayAction( callbackInfo : SStorySceneGameplayActionCallbackInfo); // flags: 2 0000008D1AC67470 | |
import function fhint(); // flags: 258 0000008D1AC7CD60 | |
import function med( val : Bool); // flags: 258 0000008D1AC7CE40 | |
import function addSkillPoints( amount : Int32); // flags: 258 0000008D1AC7CF20 | |
import function medthr( val : Float); // flags: 258 0000008D1AC991F0 | |
import function staticcam(); // flags: 258 0000008D1AC992D0 | |
import function gamecam( blend : Float); // flags: 258 0000008D1AC993B0 | |
import function Ciri(); // flags: 258 0000008D1AC99490 | |
import function Geralt(); // flags: 258 0000008D1AC99570 | |
import function replaceplayer( who : String); // flags: 258 0000008D1AC99650 | |
import function TM( hoursPerMinute : Float); // flags: 258 0000008D1AC99730 | |
import function TON(); // flags: 258 0000008D1AC99810 | |
import function TOFF(); // flags: 258 0000008D1AC998F0 | |
import function SetMove( flag : Bool); // flags: 258 0000008D1AC999D0 | |
import function autoloot(); // flags: 258 0000008D1AC99AB0 | |
import function SM(); // flags: 258 0000008D1AC99B90 | |
import function GT(); // flags: 258 0000008D1AC99C70 | |
import function FM(); // flags: 258 0000008D1AC99D50 | |
import function testtutorial( msgName : CName, isNotHint : Bool, duration : Float); // flags: 258 0000008D1AC99E30 | |
import function printability( tag : CName); // flags: 258 0000008D1AC99F10 | |
import function DebugActivateJournal(); // flags: 258 0000008D1AC99FF0 | |
import function TempDemoStats(); // flags: 4098 0000008D1AC9A0D0 | |
import function CostPlayer(); // flags: 258 0000008D1AC9A1B0 | |
import function CostActor( tag : CName); // flags: 258 0000008D1AC9A290 | |
import function CostCombat( combatName : String, range : Float); // flags: 258 0000008D1AC9A370 | |
import function ActivateTeleport( teleportTag : CName); // flags: 258 0000008D1AC65170 | |
import function TestAb(); // flags: 258 0000008D1AC9A450 | |
import function addabl( ablName : CName); // flags: 258 0000008D1AC9A530 | |
import function targetaddabl( ablName : CName, tag : CName); // flags: 258 0000008D1AC9A610 | |
import function rmvabl( ablName : CName); // flags: 258 0000008D1AC9A6F0 | |
import function DispSkeleton( entTag : CName); // flags: 258 0000008D1AC9A7D0 | |
import function DispSkeletonAll( entTag : CName); // flags: 258 0000008D1AC9A8B0 | |
import function DispSkeletonAxis( entTag : CName); // flags: 258 0000008D1AC9A990 | |
import function Hour(); // flags: 258 0000008D1AC9AA70 | |
import function addIngr(); // flags: 258 0000008D1AC9AB50 | |
import function ParryStart( flag : Bool); // flags: 258 0000008D1AC9AC30 | |
import function PerformParry( flag : Bool); // flags: 258 0000008D1AC9AD10 | |
import function addFocus(); // flags: 258 0000008D1AC9ADF0 | |
import function FixMovement(); // flags: 258 0000008D1AC9AED0 | |
import function addbombs( notInfinite : Bool); // flags: 258 0000008D1AC9AFB0 | |
import function freezetodeath(); // flags: 258 0000008D1AC9B090 | |
import function addbolts( infinite : Bool); // flags: 258 0000008D1AC9B170 | |
import function addcraft(); // flags: 258 0000008D1AC9B250 | |
import function addsteelswords(); // flags: 258 0000008D1AC9B330 | |
import function addsteelswords2(); // flags: 258 0000008D1AC9B410 | |
import function addwolfdlc( dontOpenInv : Bool); // flags: 258 0000008D1AC9B4F0 | |
import function addsilverswords( dontOpenInv : Bool); // flags: 258 0000008D1AC9B5D0 | |
import function addsilverswords2(); // flags: 258 0000008D1AC9B6B0 | |
import function addcrossbows(); // flags: 258 0000008D1AC9B790 | |
import function addarmor(); // flags: 258 0000008D1AC9B870 | |
import function addarmor2(); // flags: 258 0000008D1AC9B950 | |
import function addpants(); // flags: 258 0000008D1AC9BA30 | |
import function addboots(); // flags: 258 0000008D1AC9BB10 | |
import function addgloves(); // flags: 258 0000008D1AC9BBF0 | |
import function addsets(); // flags: 258 0000008D1AC9BCD0 | |
import function addbooks(); // flags: 258 0000008D1AC9BDB0 | |
import function addbooks_(); // flags: 2 0000008D1AC9BE90 | |
import function addlore(); // flags: 258 0000008D1AC9BF70 | |
import function addlore2(); // flags: 258 0000008D1AC9C050 | |
import function addfood(); // flags: 258 0000008D1AC9C130 | |
import function adddrinks( cnt : Int32, noMenu : Bool); // flags: 258 0000008D1AC9C210 | |
import function addtrophies(); // flags: 258 0000008D1AC9C2F0 | |
import function climb(); // flags: 258 0000008D1AC7D680 | |
import function addmisc(); // flags: 258 0000008D1AC9C3D0 | |
import function addhorseitems(); // flags: 258 0000008D1AC9C4B0 | |
import function WitcherHairstyle( number : Int32); // flags: 258 0000008D1AC9C590 | |
import function IsInInterior( tag : CName); // flags: 258 0000008D1ACA5B30 | |
import function addupgrades( count : Int32, dontOpenUI : Bool); // flags: 258 0000008D1AC9C670 | |
import function addcraftingingre( quantity : Int32); // flags: 258 0000008D1AC9C750 | |
import function addCraftingItem( item : Int32); // flags: 258 0000008D1AC9C830 | |
import function learnallschematics(); // flags: 258 0000008D1AC9C910 | |
import function addcraftedsteel(); // flags: 258 0000008D1AC9C9F0 | |
import function testrune(); // flags: 258 0000008D1AC9CAD0 | |
import function addcraftedsilver(); // flags: 258 0000008D1AC9CBB0 | |
import function addcraftedsteelrelic(); // flags: 258 0000008D1AC9CC90 | |
import function addcraftedsilverrelic(); // flags: 258 0000008D1AC9CD70 | |
import function addcraftedranged(); // flags: 258 0000008D1AC9CE50 | |
import function addcraftedboots(); // flags: 258 0000008D1AC9CF30 | |
import function addschematicsboots(); // flags: 258 0000008D1AC9D010 | |
import function addschematicspants(); // flags: 258 0000008D1AC9D0F0 | |
import function addschematicsgloves(); // flags: 258 0000008D1AC9D1D0 | |
import function EnableFastTravelling( enable : Bool); // flags: 4098 0000008D1ACA6A10 | |
import function addschematicsarmor(); // flags: 258 0000008D1AC9D2B0 | |
import function addschematicscomponents(); // flags: 258 0000008D1AC9D390 | |
import function addschematicsupgrades(); // flags: 258 0000008D1AC9D470 | |
import function addschematicsbolts(); // flags: 258 0000008D1AC9D550 | |
import function addmutagens(); // flags: 258 0000008D1AC9D630 | |
import function addmutageningredients(); // flags: 258 0000008D1AC9D710 | |
import function addmutagenrecipes(); // flags: 258 0000008D1AC9D7F0 | |
import function addrecipesoils(); // flags: 258 0000008D1AC9D8D0 | |
import function addrecipesbombs(); // flags: 258 0000008D1AC9D9B0 | |
import function addrecipespotions(); // flags: 258 0000008D1AC9DA90 | |
import function addrecipespotions2(); // flags: 258 0000008D1AC9DB70 | |
import function addherbs( cnt : Int32, noMenu : Bool); // flags: 258 0000008D1AC9DC50 | |
import function addkeys(); // flags: 258 0000008D1AC9DD30 | |
import function addvaluables(); // flags: 258 0000008D1AC9DE10 | |
import function additemfood(); // flags: 2 0000008D1AC9DEF0 | |
import function additemalchemy(); // flags: 2 0000008D1AC9DFD0 | |
import function additemcrafting(); // flags: 2 0000008D1AC9E0B0 | |
import function additemleather(); // flags: 2 0000008D1AC9E190 | |
import function additemmetals(); // flags: 2 0000008D1AC9E270 | |
import function additemrunesupgrades(); // flags: 2 0000008D1AC9E350 | |
import function additemmonstrous(); // flags: 2 0000008D1AC9E430 | |
import function additemsprecious(); // flags: 2 0000008D1AC9E510 | |
import function addjunk(); // flags: 258 0000008D1AC9E5F0 | |
import function addjunk2(); // flags: 258 0000008D1AC9E6D0 | |
import function addquestitems1(); // flags: 258 0000008D1AC9E7B0 | |
import function fff( x : Float); // flags: 258 0000008D1AC9E890 | |
import function EnableShopkeeper( tag : CName, enable : Bool); // flags: 4098 0000008D1ACA81B0 | |
import function addquestitems2(); // flags: 258 0000008D1AC9E970 | |
import function EnableMapPath( tag : CName, enable : Bool, lineWidth : Float, segmentLength : Float, color : Color); // flags: 4098 0000008D1ACA8370 | |
import function addquestitems3(); // flags: 258 0000008D1AC9EA50 | |
import function EnableDynamicMappin( tag : CName, enable : Bool, type : EDM_MappinType, informUI : Bool); // flags: 4098 0000008D1ACA8530 | |
import function addtreasurehuntitems(); // flags: 258 0000008D1AC9EB30 | |
import function addcharacterdecorations(); // flags: 258 0000008D1AC9EC10 | |
import function recycle(); // flags: 258 0000008D1AC9ECF0 | |
import function printinv( onlyEquipped : Bool); // flags: 258 0000008D1AC9EDD0 | |
import function printinv2(); // flags: 258 0000008D1AC9EEB0 | |
import function printinv2item( index : Int32); // flags: 258 0000008D1AC9EF90 | |
import function SuppressReactions( toggle : Bool, areaTag : CName); // flags: 258 0000008D1AC81D60 | |
import function dressmeup( i : Int32); // flags: 258 0000008D1AC9F070 | |
import function undressme( i : Int32); // flags: 258 0000008D1AC9F150 | |
import function healme( perc : Int32); // flags: 258 0000008D1AC9F230 | |
import function playstation( e : Bool); // flags: 258 0000008D1AC9F310 | |
import function hitme( d : Int32, playHitAnim : Bool); // flags: 258 0000008D1AC9F3F0 | |
import function hitstamina( d : Int32); // flags: 258 0000008D1AC9F4D0 | |
import function drinkpots( index : Int32); // flags: 258 0000008D1AC9F5B0 | |
import function drinkpot( potionName : CName, slot : Int32); // flags: 258 0000008D1AC9F690 | |
import function addalchrec( nam : CName); // flags: 258 0000008D1AC9F770 | |
import function addalch2(); // flags: 258 0000008D1AC9F850 | |
import function addalch3(); // flags: 258 0000008D1AC9F930 | |
import function addalch( quantity : Int32); // flags: 258 0000008D1AC9FA10 | |
import function PrintInventory( onlyEquipped : Bool); // flags: 2 0000008D1AC9FAF0 | |
import function PrintInventory2(); // flags: 2 0000008D1AC9FBD0 | |
import function PrintInventory2Item( index : Int32); // flags: 2 0000008D1AC9FCB0 | |
import function craft( schemName : CName, level : Int32, type : Int32); // flags: 258 0000008D1AC9FD90 | |
import function testuroboros(); // flags: 258 0000008D1AC9FE70 | |
import function unequipitem( n : CName); // flags: 258 0000008D1AC9FF50 | |
import function hideitem(); // flags: 258 0000008D1ACA0030 | |
import function removeitem( n : CName); // flags: 258 0000008D1ACA0110 | |
import function equipitem( n : CName); // flags: 258 0000008D1ACA01F0 | |
import function useoil( n : CName, type : Int32); // flags: 258 0000008D1ACA02D0 | |
import function oilstats(); // flags: 258 0000008D1ACA03B0 | |
import function oilstatsciri(); // flags: 258 0000008D1ACA0490 | |
import function SimulateDLCsAvailable( value : Bool); // flags: 258 0000008D1ACA9E90 | |
import function testoil(); // flags: 258 0000008D1ACA0570 | |
import function testoilciri(); // flags: 258 0000008D1ACA0650 | |
import function playerkill( ignoreImmortalityMode : Bool); // flags: 258 0000008D1ACA0730 | |
import function PlayerKinematic(); // flags: 258 0000008D1ACA0810 | |
import function PlayerDynamic( weight : Float); // flags: 258 0000008D1ACA08F0 | |
import function PlayerDynamicGlobal(); // flags: 2 0000008D1ACA09D0 | |
import function PlayerKinematicGlobal(); // flags: 2 0000008D1ACA0AB0 | |
import function itemattributes( itemName : CName); // flags: 258 0000008D1ACA0B90 | |
import function additem( itemName : CName, count : Int32, equip : Bool); // flags: 258 0000008D1ACA0C70 | |
import function printfact( id : String); // flags: 258 0000008D1ACA0D50 | |
import function addfact( factID : String, value : Int32, expires : Int32); // flags: 258 0000008D1ACA0E30 | |
import function removefact( factID : String); // flags: 258 0000008D1ACA0F10 | |
import function klapaucius(); // flags: 258 0000008D1ACA0FF0 | |
import function addmoney( val : Int32); // flags: 258 0000008D1ACA10D0 | |
import function removemoney( val : Int32); // flags: 258 0000008D1ACA11B0 | |
import function fadein(); // flags: 258 0000008D1ACA1290 | |
import function pc_snaptonavdata( val : Bool); // flags: 258 0000008D1ACA1370 | |
import function god(); // flags: 258 0000008D1ACA1450 | |
import function god2(); // flags: 258 0000008D1ACA1530 | |
import function god3(); // flags: 258 0000008D1ACA1610 | |
import function eatapple(); // flags: 258 0000008D1ACA16F0 | |
import function gametestdummy() : Bool; // flags: 258 0000008D1ACA17D0 | |
import function spamplayerspeed( enable : Bool); // flags: 258 0000008D1ACA18B0 | |
import function learnskill( skillName : CName); // flags: 258 0000008D1ACA1990 | |
import function statstarget(); // flags: 258 0000008D1ACA1A70 | |
import function statsplayer(); // flags: 258 0000008D1ACA1B50 | |
import function logstats(); // flags: 258 0000008D1ACA1C30 | |
import function Debug_stats( actor : handle:CActor); // flags: 2 0000008D1ACA1D10 | |
import function Debug_Attributes( n : handle:CActor); // flags: 2 0000008D1ACA1DF0 | |
import function BlockRageOnTarget( lock : Bool, time : Float); // flags: 258 0000008D1ACA1ED0 | |
import function blockabilityontarget( abilityName : CName); // flags: 258 0000008D1ACA1FB0 | |
import function testpause(); // flags: 258 0000008D1ACA2090 | |
import function testunpause(); // flags: 258 0000008D1ACA2170 | |
import function testlosscontroller(); // flags: 258 0000008D1ACA2250 | |
import function testregainedcontroller(); // flags: 258 0000008D1ACA2330 | |
import function dodge(); // flags: 258 0000008D1ACA2410 | |
import function dcc(); // flags: 258 0000008D1ACA24F0 | |
import function spawnRaw( nam : CName, quantity : Int32, distance : Float, isHostile : Bool); // flags: 258 0000008D1ACA25D0 | |
import function spawnBoat000(); // flags: 258 0000008D1ACA26B0 | |
import function spawn( nam : CName, quantity : Int32, distance : Float, isHostile : Bool); // flags: 258 0000008D1ACA2790 | |
import function likeaboss(); // flags: 258 0000008D1ACA2870 | |
import function dismounttest(); // flags: 258 0000008D1ACA2950 | |
import function sfmh(); // flags: 258 0000008D1ACA2A30 | |
import function panic(); // flags: 258 0000008D1ACA2B10 | |
import function freeze( off : Int32, range : Float, tag : CName); // flags: 258 0000008D1ACA2BF0 | |
import function twt(); // flags: 258 0000008D1ACA2CD0 | |
import function twr(); // flags: 258 0000008D1ACA2DB0 | |
import function ut(); // flags: 258 0000008D1ACA2E90 | |
import function setpri( tag : CName, value : Int32); // flags: 258 0000008D1ACA2F70 | |
import function setcol( value : Bool); // flags: 258 0000008D1ACA3050 | |
import function addpotions(); // flags: 258 0000008D1ACA3130 | |
import function addoils(); // flags: 258 0000008D1ACA3210 | |
import function logskills(); // flags: 258 0000008D1ACA32F0 | |
import function obstacle(); // flags: 258 0000008D1ACA33D0 | |
import function addstat( stat : EBaseCharacterStats, val : Float); // flags: 258 0000008D1ACA34B0 | |
import function drainstat( stat : EBaseCharacterStats, val : Float); // flags: 258 0000008D1ACA3590 | |
import function printbuffs(); // flags: 258 0000008D1ACA3670 | |
import function spawnenemy(); // flags: 258 0000008D1ACA3750 | |
import function ApproachAttack( i : Int32); // flags: 258 0000008D1ACA3830 | |
import function TReset(); // flags: 258 0000008D1ACA3910 | |
import function HPM( hpm : Int32); // flags: 258 0000008D1ACA39F0 | |
import function weak(); // flags: 258 0000008D1ACA3AD0 | |
import function instantMount( vehicleTag : CName); // flags: 258 0000008D1ACA3BB0 | |
import function mute(); // flags: 258 0000008D1ACA3C90 | |
import function unmute(); // flags: 258 0000008D1ACA3D70 | |
import function arcam(); // flags: 258 0000008D1ACA3E50 | |
import function imback(); // flags: 258 0000008D1ACA3F30 | |
import function idoeverything(); // flags: 258 0000008D1ACA4010 | |
import function resurrect(); // flags: 258 0000008D1ACA40F0 | |
import function cleardevelop(); // flags: 258 0000008D1ACA41D0 | |
import function InputLogging( val : Bool); // flags: 258 0000008D1ACA42B0 | |
import function testdur(); // flags: 258 0000008D1ACA4390 | |
import function incdur( item : CName, val : Int32); // flags: 258 0000008D1ACA4470 | |
import function decdur( val : Int32); // flags: 258 0000008D1ACA4550 | |
import function buffme( type : EEffectType, duration : Float, src : CName); // flags: 258 0000008D1ACA4630 | |
import function addtorch(); // flags: 258 0000008D1ACA4710 | |
import function spawnpukespot(); // flags: 258 0000008D1ACA47F0 | |
import function GetStatValue( statName : CName) : String; // flags: 2 0000008D1AC81580 | |
import function durr(); // flags: 258 0000008D1ACA48D0 | |
import function spawnbarrel(); // flags: 258 0000008D1ACA49B0 | |
import function spawnbarrels(); // flags: 258 0000008D1ACA4A90 | |
import function spawnbees(); // flags: 258 0000008D1ACA4B70 | |
import function damageboat( dmg : Float, index : Int32); // flags: 258 0000008D1ACA4C50 | |
import function iu(); // flags: 258 0000008D1ACA4D30 | |
import function RainStrength(); // flags: 258 0000008D1ACA4E10 | |
import function MegaBomb(); // flags: 258 0000008D1ACA4EF0 | |
import function LogInputContext(); // flags: 258 0000008D1ACA4FD0 | |
import function ResetInput(); // flags: 258 0000008D1ACA50B0 | |
import function spawnwh(); // flags: 258 0000008D1ACA5190 | |
import function AddAttackMult(); // flags: 258 0000008D1ACA5270 | |
import function AddAndEquipSkill( skill : ESkill) : Bool; // flags: 2 0000008D1ACA5350 | |
import function FB( level : Int32); // flags: 258 0000008D1ACA5430 | |
import function RunGossip(); // flags: 258 0000008D1ACA55F0 | |
import function debugtp(); // flags: 258 0000008D1ACA56D0 | |
import function omnom( level : Int32); // flags: 258 0000008D1ACA5890 | |
import function ReadBookByName( bookName : CName, unread : Bool); // flags: 4098 0000008D1AC82620 | |
import function stagger( tag : CName); // flags: 258 0000008D1ACA5970 | |
import function printstate(); // flags: 258 0000008D1ACA5A50 | |
import function SetEasy(); // flags: 258 0000008D1ACA5C10 | |
import function faction( i : Int32); // flags: 258 0000008D1AC8CFE0 | |
import function SetMedium(); // flags: 258 0000008D1ACA5CF0 | |
import function SetHard(); // flags: 258 0000008D1ACA5DD0 | |
import function SetHardcore(); // flags: 258 0000008D1ACA5EB0 | |
import function difflevel( i : EDifficultyMode); // flags: 258 0000008D1ACA5F90 | |
import function temp_difflevel( i : EDifficultyMode); // flags: 2 0000008D1ACA6070 | |
import function printdiff(); // flags: 258 0000008D1ACA6150 | |
import function BlockAb( actorTag : CName, abilityName : CName); // flags: 258 0000008D1ACA6230 | |
import function criticalboy(); // flags: 258 0000008D1ACA6310 | |
import function ProfilerInit( bufforSize : Int32); // flags: 258 0000008D1ACA63F0 | |
import function ProfilerInitEx( bufforSize : Int32, bufforSignalsSize : Int32); // flags: 258 0000008D1ACA64D0 | |
import function ProfilerInitMB( bufforSize : Int32); // flags: 258 0000008D1ACA65B0 | |
import function ProfilerInitExMB( bufforSize : Int32, bufforSignalsSize : Int32); // flags: 258 0000008D1ACA6690 | |
import function ProfilerScriptEnable(); // flags: 258 0000008D1ACA6770 | |
import function ProfilerScriptDisable(); // flags: 258 0000008D1ACA6850 | |
import function ProfilerStart(); // flags: 258 0000008D1ACA6930 | |
import function ProfilerStop(); // flags: 258 0000008D1ACA6AF0 | |
import function ProfilerStore( profileName : String); // flags: 258 0000008D1ACA6BD0 | |
import function ProfilerStoreDef(); // flags: 258 0000008D1ACA6CB0 | |
import function ProfilerStoreInstrFuncList(); // flags: 258 0000008D1ACA6D90 | |
import function ProfilerStartCatchBr(); // flags: 258 0000008D1ACA6E70 | |
import function ProfilerStopCatchBr(); // flags: 258 0000008D1ACA6F50 | |
import function ProfilerSetTimeBr( instrFuncName : String, time : Float, stopOnce : Bool); // flags: 258 0000008D1ACA7030 | |
import function ProfilerSetHitCountBr( instrFuncName : String, counter : Int32); // flags: 258 0000008D1ACA7110 | |
import function ProfilerDisableTimeBr( instrFuncName : String); // flags: 258 0000008D1ACA71F0 | |
import function ProfilerDisableHitCountBr( instrFuncName : String); // flags: 258 0000008D1ACA72D0 | |
import function MoveToPlayer( speed : Float, actorTag : CName); // flags: 258 0000008D1ACA73B0 | |
import function MoveToPoint( speed : Float, waypointTag : CName, actorTag : CName); // flags: 258 0000008D1ACA7490 | |
import function MoveAlongPath( speed : Float, pathTag : CName, actorTag : CName); // flags: 258 0000008D1ACA7570 | |
import function nopolice(); // flags: 258 0000008D1ACA7650 | |
import function testdrownerswimming( actorTag : CName); // flags: 258 0000008D1ACA7730 | |
import function dismantle(); // flags: 258 0000008D1ACA7810 | |
import function Skate(); // flags: 258 0000008D1ACA78F0 | |
import function AltCombatCamera( b : Bool); // flags: 258 0000008D1ACA79D0 | |
import function tuthack(); // flags: 258 0000008D1ACA7AB0 | |
import function togglemenus(); // flags: 258 0000008D1ACA7B90 | |
import function toggleinput(); // flags: 258 0000008D1ACA7C70 | |
import function interiorcam( b : Bool); // flags: 258 0000008D1ACA7D50 | |
import function LogStates( str : String); // flags: 2 0000008D1AC8EA20 | |
import function slow( factor : Float); // flags: 258 0000008D1ACA7E30 | |
import function shakeoffgeralt(); // flags: 258 0000008D1ACA7F10 | |
import function immunity( effectName : CName, actorTag : CName); // flags: 258 0000008D1ACA7FF0 | |
import function CryStart(); // flags: 258 0000008D1ACA80D0 | |
import function ultrafix(); // flags: 258 0000008D1ACA8290 | |
import function CryStop(); // flags: 258 0000008D1ACA8450 | |
import function skillblock( skill : ESkill, block : Bool, cooldown : Float); // flags: 258 0000008D1ACA8610 | |
import function skilleq( skill : ESkill, id : Int32, level : Int32); // flags: 258 0000008D1ACA86F0 | |
import function skilleq_internal( skill : ESkill, id : Int32, level : Int32); // flags: 2 0000008D1ACA87D0 | |
import function skilluneq( id : Int32); // flags: 258 0000008D1ACA88B0 | |
import function skilleqtest(); // flags: 258 0000008D1ACA8990 | |
import function printeqskills(); // flags: 258 0000008D1ACA8A70 | |
import function actionBlock( action : EInputActionBlock, block : Bool); // flags: 258 0000008D1ACA8B50 | |
import function bft(); // flags: 258 0000008D1ACA8C30 | |
import function uft(); // flags: 258 0000008D1ACA8D10 | |
import function eqmut(); // flags: 258 0000008D1ACA8DF0 | |
import function uneqmut( slot : EEquipmentSlots); // flags: 258 0000008D1ACA8ED0 | |
import function medit(); // flags: 258 0000008D1ACA8FB0 | |
import function AddMeteorItem(); // flags: 258 0000008D1ACA9090 | |
import function ToggleCloseCombat(); // flags: 258 0000008D1ACA9170 | |
import function Panther( enable : Bool); // flags: 258 0000008D1ACA9250 | |
import function SecondaryItemTest(); // flags: 258 0000008D1ACA9330 | |
import function horseLowAtt( val : Bool); // flags: 258 0000008D1ACA9410 | |
import function horseLocalSpace( toggle : Bool); // flags: 258 0000008D1ACA94F0 | |
import function horseSimpleStamina( toggle : Bool); // flags: 258 0000008D1ACA95D0 | |
import function showAttRange( attRangeName : CName, actorTag : CName); // flags: 258 0000008D1ACA96B0 | |
import function TestAdjustMove( val : Bool); // flags: 258 0000008D1ACA9790 | |
import function fadeout(); // flags: 258 0000008D1ACA9870 | |
import function eredins(); // flags: 258 0000008D1ACA9950 | |
import function settlement(); // flags: 258 0000008D1ACA9A30 | |
import function MovePlayerFwd( distance : Float, speed : Float, drawSteel : Bool, drawSilver : Bool); // flags: 258 0000008D1ACA9B10 | |
import function followNPC(); // flags: 258 0000008D1ACA9BF0 | |
import function magicBubble( toggle : Bool, actorTag : CName); // flags: 258 0000008D1ACA9CD0 | |
import function upperBody( actorTag : CName); // flags: 258 0000008D1ACA9DB0 | |
import function shootTest( targetTag : CName, xbow : Bool, actorTag : CName); // flags: 258 0000008D1ACA9F70 | |
import function stopUncon( actorTag : CName); // flags: 258 0000008D1ACAA050 | |
import function PlayerDebug(); // flags: 258 0000008D1ACAA130 | |
import function hidetut(); // flags: 258 0000008D1ACAA210 | |
import function itemkey( localizedString : String); // flags: 258 0000008D1ACAA2F0 | |
import function CamOffsetCorrection( enable : Bool); // flags: 258 0000008D1ACAA3D0 | |
import function playcam( val : CName); // flags: 258 0000008D1ACAA4B0 | |
import function printabs( tag : CName, fromItems : Bool, attributes : Bool); // flags: 258 0000008D1ACAA590 | |
import function printabstarget( fromItems : Bool, attributes : Bool); // flags: 258 0000008D1ACAA670 | |
import function printabs_f( tag : CName, fromItems : Bool, attributes : Bool, act : handle:CActor); // flags: 2 0000008D1ACAA750 | |
import function damageitem( slot : EEquipmentSlots, perc : Float); // flags: 258 0000008D1ACAA830 | |
import function damageitem_g( slot : EEquipmentSlots, perc : Float); // flags: 2 0000008D1ACAA910 | |
import function alert(); // flags: 258 0000008D1ACAA9F0 | |
import function muttest( mutPotName : CName, slot : EEquipmentSlots); // flags: 258 0000008D1ACAAAD0 | |
import function cage(); // flags: 258 0000008D1ACAABB0 | |
import function snowball( actorTag : CName); // flags: 258 0000008D1ACAAC90 | |
import function addtelemetrytag( tag : String); // flags: 258 0000008D1ACAAD70 | |
import function remtelemetrytag( tag : String); // flags: 258 0000008D1ACAAE50 | |
import function giveset( val : CName); // flags: 258 0000008D1ACAAF30 | |
import function shieldApp( tag : CName); // flags: 258 0000008D1ACAB010 | |
import function SwitchAttach( attach : Bool, parentEntityTag : CName, childEntityTag : CName, attachSlot : CName); // flags: 258 0000008D1ACAB0F0 | |
import function slide(); // flags: 258 0000008D1ACAB1D0 | |
import function climbJump(); // flags: 258 0000008D1ACAB2B0 | |
import function savefix( lockedNr : Int32); // flags: 258 0000008D1ACAB390 | |
import function hl( x : Float, y : Float, w : Float, h : Float); // flags: 258 0000008D1ACAB470 | |
import function imlerithSecondStage( tag : CName); // flags: 258 0000008D1ACAB550 | |
import function changeStyle(); // flags: 258 0000008D1ACAB630 | |
import function addHair1(); // flags: 258 0000008D1ACAB710 | |
import function addHair2(); // flags: 258 0000008D1ACAB7F0 | |
import function addHair3(); // flags: 258 0000008D1ACAB8D0 | |
import function addHairDLC1(); // flags: 258 0000008D1ACAB9B0 | |
import function addHairDLC2(); // flags: 258 0000008D1ACABA90 | |
import function addHairDLC3(); // flags: 258 0000008D1ACABB70 | |
import function addLightArmors(); // flags: 258 0000008D1ACABC50 | |
import function addMediumArmors(); // flags: 258 0000008D1ACABD30 | |
import function addHeavyArmors(); // flags: 258 0000008D1AC897E0 | |
import function addBearArmors(); // flags: 258 0000008D1AC898C0 | |
import function addLynxArmors(); // flags: 258 0000008D1AC899A0 | |
import function addGryphonArmors(); // flags: 258 0000008D1AC89A80 | |
import function addViperArmors(); // flags: 258 0000008D1AC89B60 | |
import function addRelicArmors(); // flags: 258 0000008D1AC89C40 | |
import function addAllArmors(); // flags: 258 0000008D1AC89D20 | |
import function addCasualArmors(); // flags: 258 0000008D1AC89E00 | |
import function addAllGloves(); // flags: 258 0000008D1AC89EE0 | |
import function addAllBoots(); // flags: 258 0000008D1AC89FC0 | |
import function addAllPants(); // flags: 258 0000008D1AC8A0A0 | |
import function addHorseArmors(); // flags: 258 0000008D1AC8A180 | |
import function AddAllThMaps(); // flags: 258 0000008D1AC8A260 | |
import function addAllSkills( val : Int32, level : Int32); // flags: 258 0000008D1AC8A340 | |
import function secretgwint( deckIndex : Int32); // flags: 258 0000008D1AC8A420 | |
import function setAIDeck( deckName : CName); // flags: 258 0000008D1AC8A500 | |
import function secretgwintAI(); // flags: 258 0000008D1AC8A5E0 | |
import function secretdeckbuilder(); // flags: 258 0000008D1AC8A6C0 | |
import function SoundEvent( soundName : String); // flags: 258 0000008D1AC5CAB0 | |
import function resetDecks(); // flags: 258 0000008D1AC8A7A0 | |
import function winGwint( result : Bool); // flags: 258 0000008D1AC8A880 | |
import function unlockDeck( val : Int32); // flags: 258 0000008D1AC8A960 | |
import function addCard( cardID : Int32); // flags: 258 0000008D1AC8AA40 | |
import function givecards( val : CName); // flags: 258 0000008D1AC8AB20 | |
import function specials( off : Bool); // flags: 258 0000008D1AC8AC00 | |
import function remactlocks( action : EInputActionBlock, all : Bool); // flags: 258 0000008D1AC8ACE0 | |
import function testhorse( level : Int32); // flags: 258 0000008D1AC8ADC0 | |
import function additemhorse( itemName : CName, cnt : Int32); // flags: 258 0000008D1AC8AEA0 | |
import function printhorse(); // flags: 258 0000008D1AC8AF80 | |
import function testBeast(); // flags: 258 0000008D1AC8B060 | |
import function scaleBubble( magicBubbleTag : CName, desiredScale : Float, scaleDuration : Float); // flags: 258 0000008D1AC8B140 | |
import function eq_silver( sword_id : Int32, dir : CName); // flags: 258 0000008D1AC8B220 | |
import function eq_steel( sword_id : Int32, dir : CName); // flags: 258 0000008D1AC8B300 | |
import function eq_steel_unique( sword_id : Int32, dir : CName); // flags: 258 0000008D1AC8B3E0 | |
import function eq_silver_unique( sword_id : Int32, dir : CName); // flags: 258 0000008D1AC8B4C0 | |
import function activateAllGlossaryCharacters(); // flags: 258 0000008D1AC8B5A0 | |
import function activateAllGlossaryEncyclopedia(); // flags: 258 0000008D1AC8B680 | |
import function activateAllGlossaryStorybook(); // flags: 258 0000008D1AC8B760 | |
import function activateAllGlossaryBeastiary(); // flags: 258 0000008D1AC8B840 | |
import function testJournal(); // flags: 258 0000008D1AC8B920 | |
import function openHorseInv(); // flags: 258 0000008D1AC8BA00 | |
import function dealDamageToBoat( dmg : Float, index : Int32, globalHitPos : Vector); // flags: 258 0000008D1AC8BAE0 | |
import function EmitReactionEvent( reactionEventName : CName, lifetime : Float, distance : Float, interval : Float, recipients : Int32); // flags: 258 0000008D1AC8BBC0 | |
import function test61257(); // flags: 258 0000008D1AC8BCA0 | |
import function SetRunType( runType : Int32); // flags: 258 0000008D1AC8BD80 | |
import function testunlockachievement( achievementName : CName); // flags: 258 0000008D1AC8BE60 | |
import function sysmsg( hide : Bool); // flags: 258 0000008D1AC8BF40 | |
import function sysmsgtst(); // flags: 258 0000008D1AC8C020 | |
import function addgwintcards(); // flags: 258 0000008D1AC8C100 | |
import function testnotify(); // flags: 258 0000008D1AC8C1E0 | |
import function testsaveind(); // flags: 258 0000008D1AC8C2C0 | |
import function questProgress(); // flags: 258 0000008D1AC8C3A0 | |
import function ResetManualCamera(); // flags: 258 0000008D1AC8C480 | |
import function activateGate( tag : CName); // flags: 258 0000008D1AC8C560 | |
import function statstolog(); // flags: 258 0000008D1AC8C640 | |
import function showSafeRect( value : Bool); // flags: 258 0000008D1AC8C720 | |
import function ClearAndStopCanFindPathEnemiesListUpdate( flag : Bool); // flags: 258 0000008D1AC8C800 | |
import function kinecton(); // flags: 258 0000008D1AC8C8E0 | |
import function kinectoff(); // flags: 258 0000008D1AC8C9C0 | |
import function testgameprogress( perc : Float); // flags: 258 0000008D1AC8CAA0 | |
import function makeitrain(); // flags: 258 0000008D1AC8CB80 | |
import function stoprain(); // flags: 258 0000008D1AC8CC60 | |
import function witchcraft(); // flags: 258 0000008D1AC8CD40 | |
import function vloot( listAllItemDefs : Bool); // flags: 258 0000008D1AC8CE20 | |
import function vrecycling( listAllItemDefs : Bool); // flags: 258 0000008D1AC8CF00 | |
import function vcrafting( listAllItemDefs : Bool); // flags: 258 0000008D1AC8D0C0 | |
import function gather( range : Float); // flags: 258 0000008D1AC8D1A0 | |
import function hackknockdown(); // flags: 258 0000008D1AC8D280 | |
import function zzz(); // flags: 258 0000008D1AC8D360 | |
import function InvertCamera( invert : Bool); // flags: 258 0000008D1AC8D440 | |
import function balanceadapt(); // flags: 258 0000008D1AC8D520 | |
import function SSPrintJsonObjectsMemoryUsage(); // flags: 258 0000008D1AC8D600 | |
import function ForceHolster( instant : Bool); // flags: 258 0000008D1AC8D6E0 | |
import function StartRumble( lowFreq : Float, highFreq : Float, time : Float); // flags: 258 0000008D1AC8D7C0 | |
import function StopRumble(); // flags: 258 0000008D1AC8D8A0 | |
import function PrintRumble(); // flags: 258 0000008D1AC8D980 | |
import function StopSpecificRumble( lowFreq : Float, highFreq : Float); // flags: 258 0000008D1AC8DA60 | |
import function PrintIsSpecificRumbleActive( lowFreq : Float, highFreq : Float); // flags: 258 0000008D1AC8DB40 | |
import function PrintContext(); // flags: 258 0000008D1AC8DC20 | |
import function ToggleCameraAutoRotation(); // flags: 258 0000008D1AC8DD00 | |
import function inputTreshold( _inputTreshold : Float); // flags: 258 0000008D1AC8DDE0 | |
import function horseCamMode( mode : Int32); // flags: 258 0000008D1AC8DEC0 | |
import function gwentTournamentCards( val : Int32); // flags: 258 0000008D1AC8DFA0 | |
import function horsePanic(); // flags: 258 0000008D1AC8E080 | |
import function showMouse( value : Bool); // flags: 258 0000008D1AC8E160 | |
import function primarec(); // flags: 258 0000008D1AC8E240 | |
import function primabooks(); // flags: 258 0000008D1AC8E320 | |
import function testMessage(); // flags: 258 0000008D1AC8E400 | |
import function printtags( actorTag : CName); // flags: 258 0000008D1AC8E4E0 | |
import function testLoc( key : String); // flags: 258 0000008D1AC8E5C0 | |
import function testRescale(); // flags: 258 0000008D1AC8E6A0 | |
import function testGamma(); // flags: 258 0000008D1AC8E780 | |
import function spawnt( template_nbr : Int32, distance : Float); // flags: 258 0000008D1AC8E860 | |
import function spawnt_inquistion( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8E940 | |
import function spawnt_nilfgard( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8EB00 | |
import function spawnt_nml_t1( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8EBE0 | |
import function spawnt_nml_t2( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8ECC0 | |
import function spawnt_novigrad( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8EDA0 | |
import function spawnt_redania( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8EE80 | |
import function spawnt_skellige_t1( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8EF60 | |
import function spawnt_skellige_t2( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8F040 | |
import function spawnt_wild_hunt( template_nbr : Int32, distance : Float); // flags: 2 0000008D1AC8F120 | |
import function spawnt_internal( nam : String, quantity : Int32, distance : Float); // flags: 2 0000008D1AC8F200 | |
import function AreaNameToType( lName : String) : EAreaName; // flags: 2 0000008D1AC8F2E0 | |
import function AreaTypeToName( type : EAreaName) : String; // flags: 2 0000008D1AC8F3C0 | |
import function ZoneNameToType( lName : CName) : EZoneName; // flags: 2 0000008D1AC8F4A0 | |
import function ZoneTypeToName( type : EZoneName) : CName; // flags: 2 0000008D1AC8F580 | |
import function MinDiffMode( a : EDifficultyMode, b : EDifficultyMode) : EDifficultyMode; // flags: 2 0000008D1AC8F660 | |
import function GetDifficultyTagForMode( d : EDifficultyMode) : CName; // flags: 2 0000008D1AC8F740 | |
import function ModifyHitSeverityReaction( target : handle:CActor, type : EHitReactionType) : EHitReactionType; // flags: 2 0000008D1AC8F820 | |
import function IsBasicAttack( attackName : CName) : Bool; // flags: 2 0000008D1AC8F900 | |
import function MonsterCategoryIsMonster( type : EMonsterCategory) : Bool; // flags: 2 0000008D1AC8F9E0 | |
import function MonsterCategoryToAttackPowerBonus( type : EMonsterCategory) : CName; // flags: 2 0000008D1AC8FAC0 | |
import function MonsterCategoryToCriticalChanceBonus( type : EMonsterCategory) : CName; // flags: 2 0000008D1AC8FBA0 | |
import function MonsterCategoryToCriticalDamageBonus( type : EMonsterCategory) : CName; // flags: 2 0000008D1AC8FC80 | |
import function MonsterCategoryToResistReduction( type : EMonsterCategory) : CName; // flags: 2 0000008D1AC8FD60 | |
import function CalculateAttributeValue( att : SAbilityAttributeValue, disallowNegativeMult : Bool) : Float; // flags: 2 0000008D1AC8FE40 | |
import function GetAttributeRandomizedValue( min : SAbilityAttributeValue, max : SAbilityAttributeValue) : SAbilityAttributeValue; // flags: 2 0000008D1AC8FF20 | |
import function StaminaActionTypeToName( action : EStaminaActionType) : CName; // flags: 2 0000008D1AC90000 | |
import function StatisticEnumToName( s : EStatistic) : CName; // flags: 2 0000008D1AC900E0 | |
import function StatisticNameToEnum( f : CName) : EStatistic; // flags: 2 0000008D1AC901C0 | |
import function GetBookReadFactName( bookName : CName) : String; // flags: 2 0000008D1AC902A0 | |
import function AchievementNameToEnum( n : CName) : EAchievement; // flags: 2 0000008D1AC90380 | |
import function AchievementEnumToName( a : EAchievement) : CName; // flags: 2 0000008D1AC90460 | |
import function GlobalRegisterReactionSceneGroups(); // flags: 2 0000008D1AC90540 | |
import function GlobalRegisterReactionSceneGroups_Prologue( reactionManager : handle:CBehTreeReactionManager); // flags: 2 0000008D1AC90620 | |
import function GlobalRegisterReactionSceneGroups_Skellige( reactionManager : handle:CBehTreeReactionManager); // flags: 2 0000008D1AC90700 | |
import function GlobalRegisterReactionSceneGroups_Nml( reactionManager : handle:CBehTreeReactionManager); // flags: 2 0000008D1AC907E0 | |
import function GlobalRegisterReactionSceneGroups_Novigrad( reactionManager : handle:CBehTreeReactionManager); // flags: 2 0000008D1AC908C0 | |
import function TestCustomAction( actorTag : CName); // flags: 258 0000008D1AC909A0 | |
import function SetLightSignsReaction( value : Bool, tag : CName); // flags: 4098 0000008D1AC90A80 | |
import function SetLights( value : Bool, tag : CName); // flags: 4098 0000008D1AC90B60 | |
import function execSetLight( value : Bool, tag : CName); // flags: 258 0000008D1AC90C40 | |
import function execIsLightOn( tag : CName) : Bool; // flags: 258 0000008D1AC90D20 | |
import function execSetInteractive( value : Bool, tag : CName); // flags: 258 0000008D1AC90E00 | |
import function blockbeard( block : Bool); // flags: 258 0000008D1AC90EE0 | |
import function settattoo( hasTattoo : Bool); // flags: 258 0000008D1AC90FC0 | |
import function shave(); // flags: 258 0000008D1AC910A0 | |
import function setbeard( maxBeard : Bool, stage : Int32); // flags: 258 0000008D1AC91180 | |
import function setcustomhead( head : CName, barberSystem : Bool); // flags: 258 0000008D1AC91260 | |
import function removecustomhead( barberSystem : Bool); // flags: 258 0000008D1AC91340 | |
import function mimictest( animName : CName); // flags: 258 0000008D1AC91420 | |
import function headname(); // flags: 258 0000008D1AC915E0 | |
import function slotTest(); // flags: 258 0000008D1AC916C0 | |
import function PrintItem( inv : handle:CInventoryComponent, weaponItemId : SItemUniqueId); // flags: 2 0000008D1AC917A0 | |
import function PlayItemEquipSound( itemCategory : CName); // flags: 2 0000008D1AC91880 | |
import function PlayItemUnequipSound( itemCategory : CName); // flags: 2 0000008D1AC91960 | |
import function ApplyAppearance( entitiesTag : CName, appearanceName : CName); // flags: 4098 0000008D0D18F2B0 | |
import function Log( text : String); // flags: 11 0000008D0D083100 | |
import function XDPPrintUserStats( statisticName : String); // flags: 258 0000008D1AC6C6E0 | |
import function XDPPrintUserAchievement( achievementName : String); // flags: 258 0000008D1AC6C8A0 | |
import function IsLightOn( tag : CName) : Bool; // flags: 4098 0000008D1AC6E4A0 | |
import function CameraShakeLooped( strength : Float, loopTime : Float, animName : CName); // flags: 4098 0000008D1AC60C50 | |
import function GCameraShake( strength : Float, testDistance : Bool, shakeEpicenter : Vector, maxDistance : Float, looping : Bool, animName : CName, speed : Float); // flags: 2 0000008D1AC60E10 | |
import function ForceGraphicalLOD( lodLevel : Int32); // flags: 258 0000008D1AC655D0 | |
import function ApplyOil( oilName : CName, onSteelSword : Bool); // flags: 4098 0000008D1AC81820 | |
import function NewGamePlus( flag : Bool); // flags: 258 0000008D1AC82700 | |
import function ForceCombatMode( flag : Bool); // flags: 258 0000008D0D18C1B0 | |
import function CreateReactionEvent( tag : CName, eventName : CName, lifetime : Float, broadcastInterval : Float); // flags: 258 0000008D1AC7DBC0 | |
import function SetPhysicalEventOnCollision( triggerObject : handle:CComponent, receiverObject : handle:CObject, onEventName : CName) : Bool; // flags: 11 0000008D0CFB9940 | |
import function SetPhysicalEventOnTriggerFocusFound( triggerObject : handle:CComponent, receiverObject : handle:CObject, onEventName : CName) : Bool; // flags: 11 0000008D0CFBB770 | |
import function SetPhysicalEventOnTriggerFocusLost( triggerObject : handle:CComponent, receiverObject : handle:CObject, onEventName : CName) : Bool; // flags: 11 0000008D0CFBD5C0 | |
import function PhysxDebugger( host : String) : Bool; // flags: 11 0000008D0CFBF950 | |
import function GetMeshSoundTypeIdentification( component : handle:CComponent) : CName; // flags: 11 0000008D0CFC21F0 | |
import function GetMeshSoundSizeIdentification( component : handle:CComponent) : CName; // flags: 11 0000008D0CFC4400 | |
import function Rand(); // flags: 3 0000008D0CFCBF10 | |
import function RandRange( max : Int32, min : Int32) : Int32; // flags: 11 0000008D0CFC4300 | |
import function RandF() : Float; // flags: 11 0000008D0CFCD670 | |
import function RandRangeF( max : Float, min : Float) : Float; // flags: 11 0000008D0CFCD750 | |
import function RandNoiseF( seed : Int32, max : Float, min : Float) : Float; // flags: 11 0000008D0CFCBFF0 | |
import function RandDifferent( lastValue : Int32, range : Int32) : Int32; // flags: 11 0000008D0CFD0BB0 | |
import function Abs( a : Int32) : Int32; // flags: 11 0000008D0CFD1D80 | |
import function Clamp( v : Int32, min : Int32, max : Int32) : Int32; // flags: 11 0000008D0CFCEBB0 | |
import function Deg2Rad( deg : Float) : Float; // flags: 11 0000008D0CFD4520 | |
import function Rad2Deg( rad : Float) : Float; // flags: 11 0000008D0CFD62F0 | |
import function AbsF( a : Float) : Float; // flags: 11 0000008D0CFD63D0 | |
import function SinF( a : Float) : Float; // flags: 11 0000008D0CFD82F0 | |
import function AsinF( a : Float) : Float; // flags: 11 0000008D0CFD3260 | |
import function CosF( a : Float) : Float; // flags: 11 0000008D0CFD3340 | |
import function AcosF( a : Float) : Float; // flags: 11 0000008D0CFD3420 | |
import function TanF( a : Float) : Float; // flags: 11 0000008D0CFD9A00 | |
import function AtanF( a : Float, b : Float) : Float; // flags: 11 0000008D0CFDA280 | |
import function ExpF( a : Float) : Float; // flags: 11 0000008D0CFDB1B0 | |
import function PowF( a : Float, x : Float) : Float; // flags: 11 0000008D0CFDBA30 | |
import function LogF( a : Float) : Float; // flags: 11 0000008D0CFDD5F0 | |
import function SqrtF( a : Float) : Float; // flags: 11 0000008D0CFDF2B0 | |
import function SqrF( a : Float) : Float; // flags: 11 0000008D0CFD83D0 | |
import function CalcSeed( object : handle:IScriptable) : Int32; // flags: 11 0000008D0CFD84B0 | |
import function MinF( a : Float, b : Float) : Float; // flags: 11 0000008D0CFD8590 | |
import function MaxF( a : Float, b : Float) : Float; // flags: 11 0000008D0CFD8670 | |
import function ClampF( v : Float, min : Float, max : Float) : Float; // flags: 11 0000008D0CFE37D0 | |
import function LerpF( alpha : Float, a : Float, b : Float, clamp : Bool) : Float; // flags: 11 0000008D0CFE4D20 | |
import function CeilF( a : Float) : Int32; // flags: 11 0000008D0CFE65A0 | |
import function FloorF( a : Float) : Int32; // flags: 11 0000008D0CFE6680 | |
import function RoundF( a : Float) : Int32; // flags: 11 0000008D0CFE82B0 | |
import function RoundFEx(); // flags: 3 0000008D0CFE8390 | |
import function ReinterpretIntAsFloat( a : Int32) : Float; // flags: 11 0000008D0CFE9790 | |
import function AngleNormalize( a : Float) : Float; // flags: 11 0000008D0CFEAF10 | |
import function AngleDistance( target : Float, current : Float) : Float; // flags: 11 0000008D0CFF05C0 | |
import function AngleApproach( target : Float, cur : Float, step : Float) : Float; // flags: 11 0000008D0CFF06A0 | |
import function VecDot2D( a : Vector, b : Vector) : Float; // flags: 11 0000008D0CFDF390 | |
import function VecDot( a : Vector, b : Vector) : Float; // flags: 11 0000008D0CFDF470 | |
import function VecCross( a : Vector, b : Vector) : Vector; // flags: 11 0000008D0CFDF550 | |
import function VecLength2D( a : Vector) : Float; // flags: 11 0000008D0CFDF630 | |
import function VecLength( a : Vector) : Float; // flags: 11 0000008D0CFDF710 | |
import function VecLengthSquared( a : Vector) : Float; // flags: 11 0000008D0CFDF7F0 | |
import function VecNormalize2D( a : Vector) : Vector; // flags: 11 0000008D0CFDF8D0 | |
import function VecNormalize( a : Vector) : Vector; // flags: 11 0000008D0CFF7490 | |
import function VecRand2D() : Vector; // flags: 11 0000008D0CFF7570 | |
import function VecRand() : Vector; // flags: 11 0000008D0CFF8CA0 | |
import function VecMirror( dir : Vector, normal : Vector) : Vector; // flags: 11 0000008D0CFFA8F0 | |
import function VecDistance( from : Vector, to : Vector) : Float; // flags: 11 0000008D0CFFC7D0 | |
import function VecDistanceSquared( from : Vector, to : Vector) : Float; // flags: 11 0000008D0CFFC8B0 | |
import function VecDistance2D( from : Vector, to : Vector) : Float; // flags: 11 0000008D0CFFD690 | |
import function VecDistanceSquared2D( from : Vector, to : Vector) : Float; // flags: 11 0000008D0D000FD0 | |
import function VecDistanceToEdge( point : Vector, a : Vector, b : Vector) : Float; // flags: 11 0000008D0D0010B0 | |
import function VecNearestPointOnEdge( point : Vector, a : Vector, b : Vector) : Vector; // flags: 11 0000008D0D002950 | |
import function VecToRotation( dir : Vector) : EulerAngles; // flags: 11 0000008D0D0044E0 | |
import function VecHeading( dir : Vector) : Float; // flags: 11 0000008D0D005D60 | |
import function VecFromHeading( heading : Float) : Vector; // flags: 11 0000008D0D0078A0 | |
import function VecTransform( m : Matrix, point : Vector) : Vector; // flags: 11 0000008D0D008D60 | |
import function VecTransformDir( m : Matrix, point : Vector) : Vector; // flags: 11 0000008D0CFF0780 | |
import function VecTransformH( m : Matrix, point : Vector) : Vector; // flags: 11 0000008D0CFF0860 | |
import function VecGetAngleBetween( from : Vector, to : Vector) : Float; // flags: 11 0000008D0CFF0940 | |
import function VecGetAngleDegAroundAxis( dirA : Vector, dirB : Vector, axis : Vector) : Float; // flags: 11 0000008D0CFF0A20 | |
import function VecProjectPointToPlane( p1 : Vector, p2 : Vector, p3 : Vector, toProject : Vector) : Vector; // flags: 11 0000008D0CFF0B00 | |
import function VecRotateAxis( vector : Vector, axis : Vector, angle : Float) : Vector; // flags: 11 0000008D0CFF0BE0 | |
import function VecApproach(); // flags: 3 0000008D0CFF0CC0 | |
import function RotX( rotation : EulerAngles) : Vector; // flags: 11 0000008D0D0139A0 | |
import function RotY( rotation : EulerAngles) : Vector; // flags: 11 0000008D0D014500 | |
import function RotZ( rotation : EulerAngles) : Vector; // flags: 11 0000008D0D014F20 | |
import function RotForward( rotation : EulerAngles) : Vector; // flags: 11 0000008D0D015D10 | |
import function RestoreHorseManager() : Bool; // flags: 258 0000008D1AC723A0 | |
import function RotRight( rotation : EulerAngles) : Vector; // flags: 11 0000008D0D016520 | |
import function RotUp( rotation : EulerAngles) : Vector; // flags: 11 0000008D0D017580 | |
import function RotToMatrix( rotation : EulerAngles) : Matrix; // flags: 11 0000008D0D018EA0 | |
import function RotAxes( rotation : EulerAngles, foward : Vector, right : Vector, up : Vector); // flags: 11 0000008D0D019530 | |
import function RotRand( min : Float, max : Float) : EulerAngles; // flags: 11 0000008D0D01A640 | |
import function RotDot( a : EulerAngles, b : EulerAngles); // flags: 11 0000008D0D01C590 | |
import function MatrixIdentity() : Matrix; // flags: 11 0000008D0D01D8B0 | |
import function MatrixBuiltTranslation( move : Vector) : Matrix; // flags: 11 0000008D0D01E8C0 | |
import function MatrixBuiltRotation( rot : EulerAngles) : Matrix; // flags: 11 0000008D0D01F320 | |
import function MatrixBuiltScale( scale : Vector) : Matrix; // flags: 11 0000008D0D01FDE0 | |
import function MatrixBuiltPreScale( scale : Vector) : Matrix; // flags: 11 0000008D0D020CE0 | |
import function MatrixBuiltTRS( translation : Vector, rotation : EulerAngles, scale : Vector) : Matrix; // flags: 11 0000008D0D021A90 | |
import function MatrixBuiltRTS( rotation : EulerAngles, translation : Vector, scale : Vector) : Matrix; // flags: 11 0000008D0D022830 | |
import function MatrixBuildFromDirectionVector( dirVec : Vector) : Matrix; // flags: 11 0000008D0D024070 | |
import function MatrixGetTranslation( m : Matrix) : Vector; // flags: 11 0000008D0D02BD30 | |
import function MatrixGetRotation( m : Matrix) : EulerAngles; // flags: 11 0000008D0D02BE10 | |
import function MatrixGetScale( m : Matrix) : Vector; // flags: 11 0000008D0D02BEF0 | |
import function MatrixGetAxisX( m : Matrix) : Vector; // flags: 11 0000008D0D02BFD0 | |
import function MatrixGetAxisY( m : Matrix) : Vector; // flags: 11 0000008D0D02C0B0 | |
import function MatrixGetAxisZ( m : Matrix) : Vector; // flags: 11 0000008D0D02DF20 | |
import function MatrixGetDirectionVector( m : Matrix) : Vector; // flags: 11 0000008D0D009AB0 | |
import function MatrixGetInverted( m : Matrix) : Matrix; // flags: 11 0000008D0D009B90 | |
import function SphereIntersectRay( sphere : Sphere, orign : Vector, direction : Vector, enterPoint : Vector, exitPoint : Vector) : Int32; // flags: 11 0000008D0D009C70 | |
import function SphereIntersectEdge( sphere : Sphere, a : Vector, b : Vector, intersectionPoint0 : Vector, intersectionPoint1 : Vector) : Int32; // flags: 11 0000008D0D009D50 | |
import function Int8ToInt( i : Int8) : Int32; // flags: 11 0000008D0D009E30 | |
import function IntToInt8( i : Int32) : Int8; // flags: 11 0000008D0D009F10 | |
import function IntToUint64( i : Int32) : Uint64; // flags: 11 0000008D0D009FF0 | |
import function Uint64ToInt( i : Uint64) : Int32; // flags: 11 0000008D0D00A0D0 | |
import function StrLen( str : String) : Int32; // flags: 11 0000008D0D00A1B0 | |
import function StrCmp( str : String, with : String, length : Int32, noCase : Bool) : Int32; // flags: 11 0000008D0D00A860 | |
import function StrFindFirst( str : String, match : String) : Int32; // flags: 11 0000008D0D03D6B0 | |
import function StrFindLast( str : String, match : String) : Int32; // flags: 11 0000008D0D03E620 | |
import function StrSplitFirst( str : String, divider : String, left : String, right : String) : Bool; // flags: 11 0000008D0D03F090 | |
import function StrSplitLast( str : String, divider : String, left : String, right : String) : Bool; // flags: 11 0000008D0D03FC20 | |
import function StrReplace( str : String, match : String, with : String) : String; // flags: 11 0000008D0D0418D0 | |
import function StrReplaceAll( str : String, match : String, with : String) : String; // flags: 11 0000008D0D0419B0 | |
import function StrMid( str : String, first : Int32, length : Int32) : String; // flags: 11 0000008D0D043290 | |
import function StrLeft( str : String, length : Int32) : String; // flags: 11 0000008D0D044BE0 | |
import function StrRight( str : String, length : Int32) : String; // flags: 11 0000008D0D0455C0 | |
import function StrBeforeFirst( str : String, match : String) : String; // flags: 11 0000008D0D046BE0 | |
import function StrBeforeLast( str : String, match : String) : String; // flags: 11 0000008D0D0477D0 | |
import function StrAfterFirst( str : String, match : String) : String; // flags: 11 0000008D0D049190 | |
import function StrAfterLast( str : String, match : String) : String; // flags: 11 0000008D0D04B020 | |
import function StrBeginsWith( str : String, match : String) : Bool; // flags: 11 0000008D0D04B100 | |
import function StrEndsWith( str : String, match : String) : Bool; // flags: 11 0000008D0D04BE70 | |
import function StrUpper( str : String) : String; // flags: 11 0000008D0D04C630 | |
import function StrLower( str : String) : String; // flags: 11 0000008D0D04E5B0 | |
import function StrChar( i : Int32) : String; // flags: 11 0000008D0D04E690 | |
import function NameToString( n : CName) : String; // flags: 11 0000008D0D04FDA0 | |
import function FloatToString( value : Float) : String; // flags: 11 0000008D0D0579B0 | |
import function FloatToStringPrec( value : Float, precision : Int32) : String; // flags: 11 0000008D0D057A90 | |
import function IntToString( value : Int32) : String; // flags: 11 0000008D0D057B70 | |
import function StringToInt( value : String, defValue : Int32) : Int32; // flags: 11 0000008D0D057C50 | |
import function StringToFloat( value : String, defValue : Float) : Float; // flags: 11 0000008D0D057D30 | |
import function StrUpperUTF( str : String) : String; // flags: 11 0000008D0D057E10 | |
import function StrLowerUTF( str : String) : String; // flags: 11 0000008D0D057EF0 | |
import function EngineTimeFromFloat( seconds : Float) : EngineTime; // flags: 11 0000008D0D0588B0 | |
import function proxy(); // flags: 258 0000008D1AC81900 | |
import function EngineTimeToFloat( time : EngineTime) : Float; // flags: 11 0000008D0D0597F0 | |
import function EngineTimeToString( time : EngineTime) : String; // flags: 11 0000008D0D05A4B0 | |
import function Sleep( time : Float); // flags: 75 0000008D0D05C730 | |
import function SleepOneFrame(); // flags: 75 0000008D0D05C810 | |
import function KillThread(); // flags: 75 0000008D0D05E140 | |
import function EntityHandleGet( handle : EntityHandle) : handle:CEntity; // flags: 11 0000008D0D05F900 | |
import function EntityHandleSet( handle : EntityHandle, entity : handle:CEntity); // flags: 11 0000008D0D060750 | |
import function EntityHandleWaitGet(); // flags: 3 0000008D0D061B50 | |
import function PersistentRefSetNode( outPersistentRef : PersistentRef, node : handle:CNode); // flags: 11 0000008D0D064150 | |
import function PersistentRefSetOrientation( outPersistentRef : PersistentRef, position : Vector, rotation : EulerAngles); // flags: 11 0000008D0D0647C0 | |
import function PersistentRefGetEntity( persistentRef : PersistentRef) : handle:CEntity; // flags: 11 0000008D0D02E000 | |
import function PersistentRefGetWorldPosition( persistentRef : PersistentRef) : Vector; // flags: 11 0000008D0D02EB90 | |
import function PersistentRefGetWorldRotation( persistentRef : PersistentRef) : EulerAngles; // flags: 11 0000008D0D02EC70 | |
import function PersistentRefGetWorldOrientation( persistentRef : PersistentRef, outPosition : Vector, outRotation : EulerAngles); // flags: 11 0000008D0D02ED50 | |
import function ResetAnimatedComponentSyncSettings( settings : SAnimatedComponentSyncSettings); // flags: 11 0000008D0D02EE30 | |
import function ResetAnimatedComponentSlotAnimationSettings( settings : SAnimatedComponentSlotAnimationSettings); // flags: 11 0000008D0D02EF10 | |
import function GetAnimNameFromEventAnimInfo( eventAnimInfo : SAnimationEventAnimInfo) : CName; // flags: 11 0000008D0D02EFF0 | |
import function GetLocalAnimTimeFromEventAnimInfo( eventAnimInfo : SAnimationEventAnimInfo) : Float; // flags: 11 0000008D0D02F0D0 | |
import function GetEventEndsAtTimeFromEventAnimInfo( eventAnimInfo : SAnimationEventAnimInfo) : Float; // flags: 11 0000008D0D02F1B0 | |
import function GetEventDurationFromEventAnimInfo( eventAnimInfo : SAnimationEventAnimInfo) : Float; // flags: 11 0000008D0D02F290 | |
import function ResetAnimatedSlideSettings( settings : SAnimatedSlideSettings); // flags: 11 0000008D0D02F370 | |
import function ResetActionMatchToSettings( settings : SActionMatchToSettings); // flags: 11 0000008D0D02F450 | |
import function SetActionMatchToTarget_StaticPoint( target : SActionMatchToTarget, point : Vector, yaw : Float, position : Bool, rotation : Bool); // flags: 11 0000008D0D07F140 | |
import function appearance( app : CName); // flags: 258 0000008D1AC829A0 | |
import function OpenDebugWindows(); // flags: 3 0000008D0D081470 | |
import function LogChannel( channel : CName, text : String); // flags: 11 0000008D0D085E00 | |
import function Trace(); // flags: 11 0000008D0D085EE0 | |
import function DebugBreak(); // flags: 11 0000008D0D089210 | |
import function LoadResourceAsync( resource : String, isDepotPath : Bool) : handle:CResource; // flags: 75 0000008D0D0892F0 | |
import function LoadResource( resource : String, isDepotPath : Bool) : handle:CResource; // flags: 11 0000008D0D0893D0 | |
import function DumpClassHierarchy( baseClass : CName) : Bool; // flags: 11 0000008D0D08A1E0 | |
import function Uint64ToString( i : Uint64) : String; // flags: 11 0000008D0D091D80 | |
import function ArraySortInts( arrayToSort : array:2,0,Int32); // flags: 11 0000008D0D091E60 | |
import function ArraySortFloats( arrayToSort : array:2,0,Float); // flags: 11 0000008D0D091F40 | |
import function ArraySortStrings( arrayToSort : array:2,0,String); // flags: 11 0000008D0D092020 | |
import function EnumGetMax( type : CName) : Int32; // flags: 11 0000008D0D092100 | |
import function EnumGetMin( type : CName) : Int32; // flags: 11 0000008D0D0921E0 | |
import function GameTimeSeconds( time : GameTime) : Int32; // flags: 11 0000008D0D0935B0 | |
import function GameTimeMinutes( time : GameTime) : Int32; // flags: 11 0000008D0D0943C0 | |
import function GameTimeHours( time : GameTime) : Int32; // flags: 11 0000008D0D098B40 | |
import function GameTimeDays( time : GameTime) : Int32; // flags: 11 0000008D0D098C20 | |
import function IsEffectNameValid( effectName : CName) : Bool; // flags: 2 0000008D1AC5D8B0 | |
import function GameTimeToString( time : GameTime) : String; // flags: 11 0000008D0D098D00 | |
import function GameTimeToSeconds( time : GameTime) : Int32; // flags: 11 0000008D0D098DE0 | |
import function GameTimeCreate( days : Int32, hours : Int32, minutes : Int32, seconds : Int32) : GameTime; // flags: 11 0000008D0D099EC0 | |
import function ScheduleTimeEvent( context : handle:IScriptable, functionWithParams : String, date : GameTime, relative : Bool, period : GameTime, limit : Int32); // flags: 11 0000008D0D09B580 | |
import function GameTimeIntervalContainsTime( time : GameTime, timeInterval : GameTimeInterval, ignoreDays : Bool) : Bool; // flags: 11 0000008D0D0CAE20 | |
import function ActivateEnvironmentDefinition( environmentDefinition : handle:CEnvironmentDefinition, priority : Int32, blendFactor : Float, blendInTime : Float) : Int32; // flags: 11 0000008D0D0CC440 | |
import function DeactivateEnvironment( environmentID : Int32, blendOutTime : Float); // flags: 11 0000008D0D0CD5D0 | |
import function ActivateQuestEnvironmentDefinition( environmentDefinition : handle:CEnvironmentDefinition, priority : Int32, blendFactor : Float, blendTime : Float); // flags: 11 0000008D0D0CEEA0 | |
import function RadialBlurSetup( blurSourcePos : Vector, blurAmount : Float, sineWaveAmount : Float, sineWaveSpeed : Float, sineWaveFreq : Float); // flags: 11 0000008D0D0CFE30 | |
import function RadialBlurDisable(); // flags: 11 0000008D0D0D1F00 | |
import function FullscreenBlurSetup( intensity : Float); // flags: 11 0000008D0D0D2F50 | |
import function ForceFakeEnvTime( hour : Float); // flags: 11 0000008D0D0D7750 | |
import function DisableFakeEnvTime(); // flags: 11 0000008D0D0D7830 | |
import function SetUnderWaterBrightness( val : Float); // flags: 11 0000008D0D0D7910 | |
import function GetRainStrength() : Float; // flags: 11 0000008D0D0D95C0 | |
import function GetSnowStrength() : Float; // flags: 11 0000008D0D0D96A0 | |
import function IsSkyClear() : Bool; // flags: 11 0000008D0D0DB940 | |
import function GetWeatherConditionName() : CName; // flags: 11 0000008D0D0DBA20 | |
import function RequestWeatherChangeTo( weatherName : CName, blendTime : Float) : Bool; // flags: 11 0000008D0D0DC470 | |
import function RequestRandomWeatherChange( blendTime : Float) : Bool; // flags: 11 0000008D0D0DE010 | |
import function FindClosestNode( position : Vector, nodes : array:2,0,handle:CNode) : handle:CNode; // flags: 11 0000008D0D0DEFD0 | |
import function SortNodesByDistance( position : Vector, nodes : array:2,0,handle:CNode); // flags: 11 0000008D0D0E12E0 | |
import function DumpCommunityAgentsCPP(); // flags: 11 0000008D0D0E2A60 | |
import function FactsAdd( ID : String, value : Int32, validFor : Int32); // flags: 11 0000008D0D0E49B0 | |
import function FactsQuerySum( ID : String) : Int32; // flags: 11 0000008D0D0E5590 | |
import function FactsQuerySumSince( ID : String, sinceTime : EngineTime) : Int32; // flags: 11 0000008D0D0E5D40 | |
import function FactsQueryLatestValue( ID : String) : Int32; // flags: 11 0000008D0D0E7D50 | |
import function FactsDoesExist( ID : String) : Bool; // flags: 11 0000008D0D0E91A0 | |
import function FactsRemove( ID : String) : Bool; // flags: 11 0000008D0D0E9F00 | |
import function FindGameplayEntitiesInRange( entities : array:2,0,handle:CGameplayEntity, center : handle:CNode, range : Float, maxResults : Int32, tag : CName, queryFlags : Int32, target : handle:CGameplayEntity, className : CName); // flags: 11 0000008D0D0EB820 | |
import function FindGameplayEntitiesInSphere( entities : array:2,0,handle:CGameplayEntity, point : Vector, range : Float, maxResults : Int32, tag : CName, queryFlags : Int32, target : handle:CGameplayEntity, className : CName); // flags: 11 0000008D0D0EC390 | |
import function FindGameplayEntitiesInCylinder( entities : array:2,0,handle:CGameplayEntity, point : Vector, range : Float, height : Float, maxResults : Int32, tag : CName, queryFlags : Int32, target : handle:CGameplayEntity, className : CName); // flags: 11 0000008D0D0EE0B0 | |
import function FindGameplayEntitiesInCone( entities : array:2,0,handle:CGameplayEntity, point : Vector, coneDir : Float, coneAngle : Float, range : Float, maxResults : Int32, tag : CName, queryFlags : Int32, target : handle:CGameplayEntity, className : CName); // flags: 11 0000008D0D0EEF70 | |
import function FindGameplayEntitiesInBox( entities : array:2,0,handle:CGameplayEntity, point : Vector, boxLS : Box, maxResults : Int32, tag : CName, queryFlags : Int32, target : handle:CGameplayEntity, className : CName); // flags: 11 0000008D0D0F0300 | |
import function FindGameplayEntitiesCloseToPoint( entities : array:2,0,handle:CGameplayEntity, point : Vector, range : Float, maxResults : Int32, tag : CName, queryFlags : Int32, target : handle:CGameplayEntity, className : CName); // flags: 11 0000008D0D0F11D0 | |
import function FindActorsAtLine( startPos : Vector, endPos : Vector, radius : Float, result : array:2,0,SRaycastHitResult, collisionGroupsNames : array:2,0,CName); // flags: 11 0000008D0D0F36C0 | |
import function IsItemWeapon(); // flags: 3 0000008D0D0F4E70 | |
import function SetLootChancesScale(); // flags: 3 0000008D0D0F66C0 | |
import function GetLootChancesScale(); // flags: 3 0000008D0D0F6EA0 | |
import function UniqueIdToString(); // flags: 3 0000008D0D067990 | |
import function NameToUniqueId(); // flags: 3 0000008D0D067A70 | |
import function SetCommunitySpawnRadius(); // flags: 3 0000008D0D106B20 | |
import function SetCommunityDespawnRadius(); // flags: 3 0000008D0D106C00 | |
import function SetCommunityRadius(); // flags: 3 0000008D0D106EE0 | |
import function DebugBehTreeStart( actor : handle:CActor); // flags: 11 0000008D0D109060 | |
import function DebugBehTreeStopAll(); // flags: 11 0000008D0D10AB60 | |
import function GetLocStringById( stringId : Int32) : String; // flags: 11 0000008D0D10DE40 | |
import function GetLocStringByKey( stringKey : String) : String; // flags: 11 0000008D0D10DF20 | |
import function GetLocStringByKeyExt( stringKey : String) : String; // flags: 11 0000008D0D10EA20 | |
import function FixStringForFont( originalString : String) : String; // flags: 11 0000008D0D110930 | |
import function IsPointSeenByPlayer(); // flags: 3 0000008D0D111830 | |
import function IsPointFree(); // flags: 3 0000008D0D112710 | |
import function GetRandomReachablePoint(); // flags: 3 0000008D0D11A260 | |
import function GetRandomReachablePointWithinArea(); // flags: 3 0000008D0D11A340 | |
import function GetFreeReachablePoint(); // flags: 3 0000008D0D11A420 | |
import function ClearAPID( apID : SActionPointId); // flags: 11 0000008D0D11A500 | |
import function IsAPValid( apID : SActionPointId) : Bool; // flags: 11 0000008D0D11A5E0 | |
import function Boids_IsLocationInSwarmLair( location : Vector) : Bool; // flags: 11 0000008D0D11A6C0 | |
import function Boids_CastFireInCone( location : Vector, coneDir : Float, coneAngle : Float, range : Float); // flags: 11 0000008D0D11BC70 | |
import function ForceCleanupAllEncounters(); // flags: 11 0000008D0D12D2C0 | |
import function CPPForceActorLOD( enable : Bool, LODIndex : Int32); // flags: 11 0000008D0D12D3A0 | |
import function EnableCatViewFx( fadeIn : Float); // flags: 11 0000008D0D134D00 | |
import function DisableCatViewFx( fadeout : Float); // flags: 11 0000008D0D134DE0 | |
import function SetPositionCatViewFx( position : Vector, autoPositioning : Bool); // flags: 11 0000008D0D134EC0 | |
import function SetTintColorsCatViewFx( tintNear : Vector, tintFar : Vector, desaturaion : Float); // flags: 11 0000008D0D134FA0 | |
import function SetBrightnessCatViewFx( brightStrength : Float); // flags: 11 0000008D0D135080 | |
import function SetViewRangeCatViewFx( viewRanger : Float); // flags: 11 0000008D0D135160 | |
import function SetHightlightCatViewFx( color : Vector, hightlightInterior : Float, blurSize : Float); // flags: 11 0000008D0D135240 | |
import function SetFogDensityCatViewFx( density : Float, startOffset : Float); // flags: 11 0000008D0D1360B0 | |
import function EnableDrunkFx( fadeIn : Float); // flags: 11 0000008D0D1387C0 | |
import function DisableDrunkFx( fadeout : Float); // flags: 11 0000008D0D13A2D0 | |
import function ScaleDrunkFx( scale : Float); // flags: 11 0000008D0D13A990 | |
import function PROFILER_Init( bufforSize : Int32); // flags: 11 0000008D0D13E5F0 | |
import function PROFILER_InitEx( bufforSize : Int32, bufforSignalsSize : Int32); // flags: 11 0000008D0D13FB30 | |
import function PROFILER_ScriptEnable(); // flags: 11 0000008D0D145440 | |
import function PROFILER_ScriptDisable(); // flags: 11 0000008D0D145520 | |
import function PROFILER_Start(); // flags: 11 0000008D0D145600 | |
import function PROFILER_Stop(); // flags: 11 0000008D0D1456E0 | |
import function PROFILER_Store( profileName : String); // flags: 11 0000008D0D1457C0 | |
import function PROFILER_StoreDef(); // flags: 11 0000008D0D1460F0 | |
import function PROFILER_StoreInstrFuncList(); // flags: 11 0000008D0D147100 | |
import function PROFILER_StartCatchBreakpoint(); // flags: 11 0000008D0D148790 | |
import function PROFILER_StopCatchBreakpoint(); // flags: 11 0000008D0D14BE50 | |
import function PROFILER_SetTimeBreakpoint( instrFuncName : String, time : Float, stopOnce : Bool); // flags: 11 0000008D0D14BF30 | |
import function PROFILER_SetHitCountBreakpoint( instrFuncName : String, counter : Int32); // flags: 11 0000008D0D14E600 | |
import function PROFILER_DisableTimeBreakpoint( instrFuncName : String); // flags: 11 0000008D0D14ECF0 | |
import function PROFILER_DisableHitCountBreakpoint( instrFuncName : String); // flags: 11 0000008D0D150130 | |
import function FlyingGroupId_Compare( groupIdA : CFlyingGroupId, groupIdB : CFlyingGroupId) : Bool; // flags: 11 0000008D0D151720 | |
import function FlyingGroupId_IsValid( groupId : CFlyingGroupId) : Bool; // flags: 11 0000008D0D152280 | |
import function GetGame(); // flags: 3 0000008D0D152F50 | |
import function LoadCSV( filePath : String) : handle:C2dArray; // flags: 11 0000008D0D1548E0 | |
import function t_Identity( a : EngineQsTransform); // flags: 11 0000008D0D155CB0 | |
import function t_SetIdentity() : EngineQsTransform; // flags: 11 0000008D0D1570A0 | |
import function t_BuiltTrans( move : Vector) : EngineQsTransform; // flags: 11 0000008D0D158130 | |
import function t_BuiltRotQuat( quat : Vector) : EngineQsTransform; // flags: 11 0000008D0D158210 | |
import function t_BuiltRotAngles( x : Float, y : Float, z : Float) : EngineQsTransform; // flags: 11 0000008D0D159EE0 | |
import function t_BuiltScale( scale : Vector) : EngineQsTransform; // flags: 11 0000008D0D159FC0 | |
import function t_Trans( a : EngineQsTransform, move : Vector); // flags: 11 0000008D0D15B6E0 | |
import function t_RotQuat( a : EngineQsTransform, quat : Vector); // flags: 11 0000008D0D15B7C0 | |
import function attitude( tag : CName, flag : Bool); // flags: 258 0000008D1AC82D20 | |
import function t_Scale( a : EngineQsTransform, scale : Vector); // flags: 11 0000008D0D15B8A0 | |
import function t_SetTrans( a : EngineQsTransform, move : Vector) : EngineQsTransform; // flags: 11 0000008D0D15CFD0 | |
import function t_SetRotQuat( a : EngineQsTransform, quat : Vector) : EngineQsTransform; // flags: 11 0000008D0D15D0B0 | |
import function t_SetScale( a : EngineQsTransform, scale : Vector) : EngineQsTransform; // flags: 11 0000008D0D15F3D0 | |
import function t_GetTrans( a : EngineQsTransform) : Vector; // flags: 11 0000008D0D15F4B0 | |
import function t_GetRotQuat( a : EngineQsTransform) : Vector; // flags: 11 0000008D0D15F590 | |
import function t_GetScale( a : EngineQsTransform) : Vector; // flags: 11 0000008D0D1615B0 | |
import function t_SetMul( a : EngineQsTransform, b : EngineQsTransform) : EngineQsTransform; // flags: 11 0000008D0D161690 | |
import function t_SetMulMulInv( a : EngineQsTransform, b : EngineQsTransform) : EngineQsTransform; // flags: 11 0000008D0D163310 | |
import function t_SetMulInvMul( a : EngineQsTransform, b : EngineQsTransform) : EngineQsTransform; // flags: 11 0000008D0D1633F0 | |
import function t_SetInterpolate( a : EngineQsTransform, b : EngineQsTransform, w : Float) : EngineQsTransform; // flags: 11 0000008D0D164150 | |
import function t_IsEqual( a : EngineQsTransform, b : EngineQsTransform) : Bool; // flags: 11 0000008D0D166780 | |
import function t_SetInv( a : EngineQsTransform) : EngineQsTransform; // flags: 11 0000008D0D166860 | |
import function t_Inv( a : EngineQsTransform); // flags: 11 0000008D0D167AF0 | |
import function t_NormalizeQuat( a : EngineQsTransform); // flags: 11 0000008D0D169160 | |
import function t_BlendNormalize( a : EngineQsTransform, w : Float); // flags: 11 0000008D0D16AEC0 | |
import function t_IsOk( a : EngineQsTransform) : Bool; // flags: 11 0000008D0D16AFA0 | |
import function q_SetIdentity() : Vector; // flags: 11 0000008D0D16B080 | |
import function q_Identity( a : Vector); // flags: 11 0000008D0D16B7C0 | |
import function q_SetInv( a : Vector) : Vector; // flags: 11 0000008D0D16C670 | |
import function q_Inv( a : Vector); // flags: 11 0000008D0D16E5A0 | |
import function q_SetNormalize( a : Vector) : Vector; // flags: 11 0000008D0D16E680 | |
import function GameplayFactsAdd( factName : String, value : Int32, realtimeSecsValidFor : Int32); // flags: 2 0000008D1AC819E0 | |
import function q_Normalize( a : Vector); // flags: 11 0000008D0D16E760 | |
import function GameplayFactsSet( factName : String, value : Int32); // flags: 2 0000008D1AC81AC0 | |
import function q_SetMul( a : Vector, b : Vector) : Vector; // flags: 11 0000008D0D16F680 | |
import function GameplayFactsRemove( factName : String); // flags: 2 0000008D1AC81BA0 | |
import function q_SetMulMulInv( a : Vector, b : Vector) : Vector; // flags: 11 0000008D0D170630 | |
import function q_SetMulInvMul( a : Vector, b : Vector) : Vector; // flags: 11 0000008D0D171F90 | |
import function GameplayFactsQuerySum( factName : String) : Int32; // flags: 2 0000008D1AC81C80 | |
import function q_SetShortestRotation( from : Vector, to : Vector) : Vector; // flags: 11 0000008D0D173140 | |
import function q_SetShortestRotationDamped( from : Vector, to : Vector, w : Float) : Vector; // flags: 11 0000008D0D1747C0 | |
import function q_SetAxisAngle( axis : Vector, angle : Float) : Vector; // flags: 11 0000008D0D176060 | |
import function q_RemoveAxisComponent( quat : Vector, axis : Vector); // flags: 11 0000008D0D176140 | |
import function q_DecomposeAxis( quat : Vector, axis : Vector) : Float; // flags: 11 0000008D0D177490 | |
import function q_SetSlerp( a : Vector, b : Vector, w : Float) : Vector; // flags: 11 0000008D0D1779E0 | |
import function q_GetAngle( a : Vector) : Float; // flags: 11 0000008D0D178B00 | |
import function q_GetAxis( a : Vector) : Vector; // flags: 11 0000008D0D178FF0 | |
import function v_SetInterpolate( a : Vector, b : Vector, w : Float) : Vector; // flags: 11 0000008D0D1808E0 | |
import function v_SetRotatedDir( quat : Vector, dir : Vector) : Vector; // flags: 11 0000008D0D1809C0 | |
import function v_SetTransformedPos( trans : EngineQsTransform, vec : Vector) : Vector; // flags: 11 0000008D0D180AA0 | |
import function v_ZeroElement( a : Vector, i : Int32); // flags: 11 0000008D0D180B80 | |
import function PreloadEffectForEntityTemplate( entityTemplate : handle:CEntityTemplate, effectName : CName) : Bool; // flags: 11 0000008D0D180C60 | |
import function PreloadEffectForAnimationForEntityTemplate( entityTemplate : handle:CEntityTemplate, animName : CName) : Bool; // flags: 11 0000008D0D1817D0 | |
import function FlashArgBool( value : Bool) : SFlashArg; // flags: 11 0000008D0D18A770 | |
import function FlashArgInt( value : Int32) : SFlashArg; // flags: 11 0000008D0D18A850 | |
import function FlashArgUInt( value : Int32) : SFlashArg; // flags: 11 0000008D0D18A930 | |
import function FlashArgNumber( value : Float) : SFlashArg; // flags: 11 0000008D0D18AA10 | |
import function FlashArgString( value : String) : SFlashArg; // flags: 11 0000008D0D18AAF0 | |
import function NameToFlashUInt( value : CName) : Int32; // flags: 11 0000008D0D0F8480 | |
import function ItemToFlashUInt( value : SItemUniqueId) : Int32; // flags: 11 0000008D0D0FA6D0 | |
import function EnableLog( enable : Bool); // flags: 258 0000008D1AC81E40 | |
import function EnablePCMode( flag : Bool); // flags: 258 0000008D1AC72800 | |
import function HideHorse(); // flags: 258 0000008D1ACA5510 | |
import function KillHorse(); // flags: 258 0000008D1ACA57B0 | |
import function PerformCounter( flag : Bool); // flags: 258 0000008D1AC827E0 | |
import function Ragdoll( tag : CName); // flags: 258 0000008D1AC775E0 | |
import function OpenRift( tag : CName); // flags: 258 0000008D1AC63E30 | |
import function CloseRift( tag : CName); // flags: 258 0000008D1AC640D0 | |
import function SetTattoo( player : handle:CStoryScenePlayer, hasTattoo : Bool); // flags: 2050 0000008D1AC820E0 | |
import function EnableSnapToNavMesh( source : CName, enable : Bool); // flags: 258 0000008D1AC7EC60 | |
import function SetCustomHead( player : handle:CStoryScenePlayer, head : CName, barberSystem : Bool); // flags: 2050 0000008D1AC821C0 | |
import function RemoveCustomHead( player : handle:CStoryScenePlayer, barberSystem : Bool); // flags: 2050 0000008D1AC822A0 | |
import function StatNameToEnum( n : CName) : EBaseCharacterStats; // flags: 2 0000008D1AC7A1A0 | |
import function StatEnumToName( s : EBaseCharacterStats) : CName; // flags: 2 0000008D1AC7A360 | |
import function ResistStatPointNameToEnum( n : CName) : ECharacterDefenseStats; // flags: 2 0000008D1AC7A520 | |
import function ResistStatPointEnumToName( s : ECharacterDefenseStats) : CName; // flags: 2 0000008D1AC7A6E0 | |
import function ResistStatPercentNameToEnum( n : CName) : ECharacterDefenseStats; // flags: 2 0000008D1AC7A8A0 | |
import function ResistStatPercentEnumToName( s : ECharacterDefenseStats) : CName; // flags: 2 0000008D1AC7AA60 | |
import function DisplayHudMessage( localisedStringKey : CName, localizedStringID : Int32); // flags: 4098 0000008D1AC81660 | |
import function DisplayRaceStart( countDownSecondsNumber : Int32); // flags: 4162 0000008D1AC81740 | |
import function PlayItemConsumeSound( item : SItemUniqueId); // flags: 2 0000008D1AC5AC10 | |
import function IsExplorationOneSided( exploration : SExplorationQueryToken) : Bool; // flags: 2 0000008D1AC5ACF0 | |
import function LogExploration( _TextS : String); // flags: 2 0000008D1AC5ADD0 | |
import function LogExplorationError( _TextS : String); // flags: 2 0000008D1AC5AEB0 | |
import function LogExplorationWarning( _TextS : String); // flags: 2 0000008D1AC5AF90 | |
import function LogExplorationToken( text : String); // flags: 2 0000008D1AC5B070 | |
import function InitExplorationLogs(); // flags: 2 0000008D1AC5B150 | |
import function LogExplorationClimb( text : String); // flags: 2 0000008D1AC5B230 | |
import function LogSlidingTerrain( text : String); // flags: 2 0000008D1AC5B310 | |
import function LogCollisionTrajectory( text : String); // flags: 2 0000008D1AC5B3F0 | |
import function PlayCamAnim( i : Int32); // flags: 258 0000008D1AC5B4D0 | |
import function LinkStringToType( str : String) : ESkillColor; // flags: 2 0000008D1AC5B5B0 | |
import function OpenWorldMap( player : handle:CStoryScenePlayer) : Bool; // flags: 2114 0000008D1AC5B690 | |
import function SkillPathNameToType( n : CName) : ESkillPath; // flags: 2 0000008D1AC5B770 | |
import function SkillPathTypeToName( s : ESkillPath) : CName; // flags: 2 0000008D1AC5B850 | |
import function SkillPathTypeToLocalisationKey( s : ESkillPath) : CName; // flags: 2 0000008D1AC5B930 | |
import function SkillSubPathToLocalisationKey( s : ESkillSubPath) : String; // flags: 2 0000008D1AC5BA10 | |
import function SkillSubPathNameToType( n : CName) : ESkillSubPath; // flags: 2 0000008D1AC5BAF0 | |
import function SkillSubPathTypeToName( s : ESkillSubPath) : CName; // flags: 2 0000008D1AC5BBD0 | |
import function IsSkillSign( skill : ESkill) : Bool; // flags: 2 0000008D1AC5BCB0 | |
import function dbgskillslots(); // flags: 258 0000008D1AC5BD90 | |
import function getAlchemyRecipeFromName( recipeName : CName) : SAlchemyRecipe; // flags: 2 0000008D1AC5BE70 | |
import function AlchemyCookedItemTypeStringToEnum( nam : String) : EAlchemyCookedItemType; // flags: 2 0000008D1AC5BF50 | |
import function AlchemyCookedItemTypeEnumToName( type : EAlchemyCookedItemType) : CName; // flags: 2 0000008D1AC5C030 | |
import function AlchemyCookedItemTypeToLocKey( type : EAlchemyCookedItemType) : String; // flags: 2 0000008D1AC5C110 | |
import function AlchemyExceptionToString( result : EAlchemyExceptions) : String; // flags: 2 0000008D1AC5C1F0 | |
import function IsAlchemyRecipe( recipeName : CName) : Bool; // flags: 2 0000008D1AC5C2D0 | |
import function ToggleAll( toggle : Bool); // flags: 258 0000008D1AC5C3B0 | |
import function DumpCommunityAgents(); // flags: 258 0000008D1AC5C490 | |
import function getCraftingSchematicFromName( schematicName : CName) : SCraftingSchematic; // flags: 2 0000008D1AC5C570 | |
import function CraftingExceptionToString( result : ECraftingException) : String; // flags: 2 0000008D1AC5C650 | |
import function ParseCraftsmanTypeStringToEnum( s : String) : ECraftsmanType; // flags: 2 0000008D1AC5C730 | |
import function ParseCraftsmanLevelStringToEnum( s : String) : ECraftsmanLevel; // flags: 2 0000008D1AC5C810 | |
import function CraftsmanTypeToLocalizationKey( type : ECraftsmanType) : String; // flags: 2 0000008D1AC5C8F0 | |
import function CraftsmanLevelToLocalizationKey( type : ECraftsmanLevel) : String; // flags: 2 0000008D1AC5C9D0 | |
import function IsCraftingSchematic( recipeName : CName) : Bool; // flags: 2 0000008D1AC5CB90 | |
import function ForceDismember( b : Bool, chance : Int32, n : CName, e : Bool); // flags: 258 0000008D1AC5CD50 | |
import function ForceFinisher( b : Bool, n : CName, rightStance : Bool); // flags: 258 0000008D1AC5CE30 | |
import function DamageHitsEssence( damageName : CName) : Bool; // flags: 2 0000008D1AC5CF10 | |
import function DamageHitsVitality( damageName : CName) : Bool; // flags: 2 0000008D1AC5CFF0 | |
import function DamageHitsMorale( damageName : CName) : Bool; // flags: 2 0000008D1AC5D0D0 | |
import function DamageHitsStamina( damageName : CName) : Bool; // flags: 2 0000008D1AC5D1B0 | |
import function GetBasicAttackDamageAttributeName( attackType : CName, damageName : CName) : CName; // flags: 2 0000008D1AC5D290 | |
import function IsDamageTypeNameValid( damageName : CName) : Bool; // flags: 2 0000008D1AC5D370 | |
import function DamageTypeStringToName( damageStr : String) : CName; // flags: 2 0000008D1AC5D450 | |
import function GetResistForDamage( damageName : CName, isDoTDamage : Bool) : ECharacterDefenseStats; // flags: 2 0000008D1AC5D530 | |
import function GetMinorShrineBuffs() : array:2,0,EEffectType; // flags: 2 0000008D1AC5D610 | |
import function ModifyHitSeverityBuff( target : handle:CActor, type : EEffectType) : EEffectType; // flags: 2 0000008D1AC5D6F0 | |
import function IsKnockdownEffectType( type : EEffectType) : Bool; // flags: 2 0000008D1AC5D7D0 | |
import function IsCriticalEffectType( type : EEffectType) : Bool; // flags: 2 0000008D1AC5D990 | |
import function IsNegativeEffectType( type : EEffectType) : Bool; // flags: 2 0000008D1AC5DA70 | |
import function GetBuffCriticalType( buff : handle:CBaseGameplayEffect) : ECriticalStateType; // flags: 2 0000008D1AC5DB50 | |
import function CriticalBuffIsDestroyedOnInterrupt( buff : handle:CBaseGameplayEffect) : Bool; // flags: 2 0000008D1AC5DC30 | |
import function CriticalBuffIsHitAllowed( buff : handle:CBaseGameplayEffect, hit : EHitReactionType) : Bool; // flags: 2 0000008D1AC5DD10 | |
import function IsCriticalEffect( e : handle:CBaseGameplayEffect) : Bool; // flags: 2 0000008D1AC5DDF0 | |
import function IsDoTEffect( e : handle:CBaseGameplayEffect) : Bool; // flags: 2 0000008D1AC5DED0 | |
import function CriticalEffectCanPlayAnimation( buff : handle:CBaseGameplayEffect) : Bool; // flags: 2 0000008D1AC5DFB0 | |
import function CriticalBuffDisallowPlayAnimation( buff : handle:CBaseGameplayEffect); // flags: 2 0000008D1AC5E090 | |
import function CriticalBuffUsesFullBodyAnim( buff : handle:CBaseGameplayEffect) : Bool; // flags: 2 0000008D1AC5E170 | |
import function EffectNameToType( effectName : CName, type : EEffectType, abilityName : CName); // flags: 2 0000008D1AC5E250 | |
import function HACK_NO_MEMORY_TO_COMPILE_EffectNameToType_Part1( effectName : CName, type : EEffectType, abilityName : CName) : Bool; // flags: 2 0000008D1AC5E330 | |
import function HACK_NO_MEMORY_TO_COMPILE_EffectNameToType_Part2( effectName : CName, type : EEffectType, abilityName : CName); // flags: 2 0000008D1AC5E410 | |
import function EffectTypeToName( effectType : EEffectType) : CName; // flags: 2 0000008D1AC5E4F0 | |
import function IsBuffAutoBuff( effectType : EEffectType) : Bool; // flags: 2 0000008D1AC5E5D0 | |
import function IsBuffShrine( effectType : EEffectType) : Bool; // flags: 2 0000008D1AC5E6B0 | |
import function EnablePlayerModeTrigger( triggerTag : CName, enable : Bool); // flags: 4098 0000008D1AC5E790 | |
import function CheckNestDestructionAchievement( debugLog : Bool); // flags: 2 0000008D1AC5E870 | |
import function ProcessVelen( entityMapPins : array:2,0,SEntityMapPinInfo); // flags: 2 0000008D1AC5E950 | |
import function testpest(); // flags: 258 0000008D1AC5EA30 | |
import function GetLocNameFromEquipSlot( slotType : EEquipmentSlots) : CName; // flags: 2 0000008D1AC5EB10 | |
import function IsMultipleSlot( slot : EEquipmentSlots) : Bool; // flags: 2 0000008D1AC5EBF0 | |
import function GetInvalidUniqueId() : SItemUniqueId; // flags: 2 0000008D1AC5ECD0 | |
import function GetFilterTypeName( filterType : EInventoryFilterType) : CName; // flags: 2 0000008D1AC5EDB0 | |
import function GetFilterTypeByName( filterName : CName) : EInventoryFilterType; // flags: 2 0000008D1AC5EE90 | |
import function GetSlotForItem( category : CName, tags : array:2,0,CName, isPlayer : Bool) : EEquipmentSlots; // flags: 2 0000008D1AC5EF70 | |
import function GetSlotForItemByCategory( category : CName) : EEquipmentSlots; // flags: 2 0000008D1AC5F050 | |
import function IsSlotSkillMutagen( slot : EEquipmentSlots) : Bool; // flags: 2 0000008D1AC5F130 | |
import function IsSlotPotionMutagen( slot : EEquipmentSlots) : Bool; // flags: 2 0000008D1AC5F210 | |
import function IsSlotQuickslot( slot : EEquipmentSlots) : Bool; // flags: 2 0000008D1AC5F2F0 | |
import function IsSlotMutagen( slot : EEquipmentSlots) : Bool; // flags: 2 0000008D1AC5F4B0 | |
import function IsSlotPotionslot( slot : EEquipmentSlots) : Bool; // flags: 2 0000008D1AC5F590 | |
import function IsSlotPetardslot( slot : EEquipmentSlots) : Bool; // flags: 2 0000008D1AC5F670 | |
import function GetItemActionFriendlyName( itemAction : EInventoryActionType, isEquipped : Bool) : String; // flags: 2 0000008D1AC5F750 | |
import function IsBookTextureTag( tag : String) : Bool; // flags: 2 0000008D1AC5F830 | |
import function GetSwitchByTag( tag : CName) : handle:W3Switch; // flags: 2 0000008D1AC5F910 | |
import function GetPlayerReputationManager() : handle:W3Reputation; // flags: 2 0000008D1AC5F9F0 | |
import function reptest( i : Int32); // flags: 258 0000008D1AC5FAD0 | |
import function reputationpoints( i : Int32); // flags: 258 0000008D1AC5FBB0 | |
import function addreppoints( i : Int32, points : Int32); // flags: 258 0000008D1AC5FC90 | |
import function resetnegativepoints( i : Int32); // flags: 258 0000008D1AC5FD70 | |
import function bonusvalue( i : Int32); // flags: 258 0000008D1AC5FE50 | |
import function HideLayer( layerName : String); // flags: 258 0000008D1AC5FF30 | |
import function FlyingSwarm_RequestGroupStateChange( lairTag : CName, groupState : CName, affectAllGroups : Bool); // flags: 2 0000008D1AC60010 | |
import function FlyingSwarm_RequestCreateGroup( lairTag : CName, boidCount : Int32, spawnPOI : CName); // flags: 2 0000008D1AC600F0 | |
import function FlyingSwarm_RequestAllGroupsInstantDespawn( lairTag : CName); // flags: 2 0000008D1AC601D0 | |
import function Swarm_DisablePOIs( poiTag : CName, disable : Bool); // flags: 2 0000008D1AC602B0 | |
import function Swarm_DisableLair( lairTag : CName, disable : Bool); // flags: 2 0000008D1AC60390 | |
import function TutorialLevelUp(); // flags: 131074 0000008D1AC60470 | |
import function mainmenu(); // flags: 258 0000008D1AC60550 | |
import function GetObjectFromArrayWithLabel( csArray : handle:CScriptedFlashArray, variableName : String, labelName : String, matchingObject : handle:CScriptedFlashObject) : Bool; // flags: 2 0000008D1AC60630 | |
import function exePopup() : Bool; // flags: 258 0000008D1AC60710 | |
import function ExtractStringFromCSV( str : String) : String; // flags: 2 0000008D1AC607F0 | |
import function testBlockPrep( block : Bool); // flags: 258 0000008D1AC608D0 | |
import function testBlockMap( block : Bool); // flags: 258 0000008D1AC609B0 | |
import function testBlockInventory( block : Bool); // flags: 258 0000008D1AC60A90 | |
import function testBlockJournal( block : Bool); // flags: 258 0000008D1AC60B70 | |
import function testBlockCharacter( block : Bool); // flags: 258 0000008D1AC60D30 | |
import function testBlockGlossary( block : Bool); // flags: 258 0000008D1AC60EF0 | |
import function testBlockAlchemy( block : Bool); // flags: 258 0000008D1AC60FD0 | |
import function testBlockMeditation( block : Bool); // flags: 258 0000008D1AC610B0 | |
import function testBlockMeditateAction( block : Bool); // flags: 258 0000008D1AC61190 | |
import function testBlockDismount( block : Bool); // flags: 258 0000008D1AC61270 | |
import function showCrossbowTut(); // flags: 258 0000008D1AC61350 | |
import function GetBaseScreenPosition( screenPos : Vector, entity : handle:CEntity, comp : handle:CInteractionComponent, extraZ : Float, noOppositeCamera : Bool, normalized : Bool) : Bool; // flags: 2 0000008D1AC61430 | |
import function GetOppositeCameraScreenPos( worldPos : Vector, x : Float, y : Float); // flags: 2 0000008D1AC61510 | |
import function IsPointOnScreen( screenPos : Vector) : Bool; // flags: 2 0000008D1AC615F0 | |
import function ui_testmenu(); // flags: 258 0000008D1AC616D0 | |
import function showoneliner1( plainText : String); // flags: 258 0000008D1AC617B0 | |
import function hideoneliner1(); // flags: 258 0000008D1AC61890 | |
import function dlgshow(); // flags: 258 0000008D1AC61970 | |
import function dlghide(); // flags: 258 0000008D1AC61A50 | |
import function hudinfo(); // flags: 258 0000008D1AC61B30 | |
import function HudSetDynamic( value : Bool); // flags: 258 0000008D1AC61C10 | |
import function HudSetModuleEnabled( moduleName : String, value : Bool); // flags: 258 0000008D1AC61CF0 | |
import function ForceHudScaleRefresh(); // flags: 258 0000008D1AC61DD0 | |
import function testarea( text : String); // flags: 258 0000008D1AC61EB0 | |
import function testcrosshair( value : Bool); // flags: 258 0000008D1AC61F90 | |
import function reduceidur( durability : Float); // flags: 258 0000008D1AC62070 | |
import function reduceidurslot( i : Int32, durability : Float); // flags: 258 0000008D1AC62150 | |
import function showdebugtext(); // flags: 258 0000008D1AC62230 | |
import function hidedebugtext(); // flags: 258 0000008D1AC62310 | |
import function contraHint( set : Bool); // flags: 258 0000008D1AC623F0 | |
import function dodgeFeedback(); // flags: 258 0000008D1AC624D0 | |
import function hardlock( set : Bool); // flags: 258 0000008D1AC625B0 | |
import function yen1(); // flags: 258 0000008D1AC62690 | |
import function yen2(); // flags: 258 0000008D1AC62770 | |
import function eitem( enable : Bool); // flags: 258 0000008D1AC62850 | |
import function mm_zoom( zoom : Float); // flags: 258 0000008D1AC62930 | |
import function mm_mask( enable : Bool); // flags: 258 0000008D1AC62A10 | |
import function mm_debug( enable : Bool); // flags: 258 0000008D1AC62AF0 | |
import function mm_borders( enable : Bool); // flags: 258 0000008D1AC62BD0 | |
import function mm_fade( fadeOut : Bool, immediately : Bool); // flags: 258 0000008D1AC62CB0 | |
import function sayoneliner( value : String, id : Int32); // flags: 258 0000008D1AC62D90 | |
import function sayoneliner2( tag : CName, value : String, id : Int32); // flags: 258 0000008D1AC62E70 | |
import function removeoneliner( id : Int32); // flags: 258 0000008D1AC62F50 | |
import function srfdes( value : Bool, fieldName : String); // flags: 258 0000008D1AC63030 | |
import function esign( enable : Bool); // flags: 258 0000008D1AC63110 | |
import function hud_addsub( speaker : String, text : String); // flags: 258 0000008D1AC631F0 | |
import function hud_remsub(); // flags: 258 0000008D1AC632D0 | |
import function hud_testwatermark( show : Bool); // flags: 258 0000008D1AC633B0 | |
import function AlwaysDisplayHUD( value : Bool); // flags: 258 0000008D0D18ABD0 | |
import function TestAutosave(); // flags: 258 0000008D0D18ACB0 | |
import function ingamemenu(); // flags: 258 0000008D0D18AD90 | |
import function crd(); // flags: 258 0000008D0D18AE70 | |
import function casttest(); // flags: 258 0000008D0D18AF50 | |
import function gammamenu(); // flags: 258 0000008D0D18B030 | |
import function recapmovies(); // flags: 258 0000008D0D18B110 | |
import function startupmovies(); // flags: 258 0000008D0D18B1F0 | |
import function IngameMenu_GetOptionTypeFromString( optionType : String) : InGameMenuActionType; // flags: 2 0000008D0D18B2D0 | |
import function IngameMenu_FillOptionsSubMenuData( flashStorageUtility : handle:CScriptedFlashValueStorage, isMainMenu : Bool) : handle:CScriptedFlashArray; // flags: 2 0000008D0D18B3B0 | |
import function IngameMenu_FillArrayFromConfigGroup( flashStorageUtility : handle:CScriptedFlashValueStorage, groupID : Int32, rootFlashArray : handle:CScriptedFlashArray); // flags: 2 0000008D0D18B490 | |
import function IngameMenu_FetchAndGenerateGroupMenuObject( flashStorageUtility : handle:CScriptedFlashValueStorage, displayNamePrefix : String, groupDisplayName : String, rootFlashArray : handle:CScriptedFlashArray, optionParentArray : handle:CScriptedFlashArray) : handle:CScriptedFlashObject; // flags: 2 0000008D0D18B570 | |
import function IngameMenu_FillSubMenuOptionsList( flashStorageUtility : handle:CScriptedFlashValueStorage, groupID : Int32, groupName : CName, groupRootObject : handle:CScriptedFlashObject) : Bool; // flags: 2 0000008D0D18B650 | |
import function IngameMenu_AddDifficultyOption( flashStorageUtility : handle:CScriptedFlashValueStorage, listToAddToo : handle:CScriptedFlashArray); // flags: 2 0000008D0D18B730 | |
import function IngameMenu_ChangePresetValue( groupId : CName, targetPresetIndex : Int32, parentMenu : handle:CR4IngameMenu); // flags: 2 0000008D0D18B810 | |
import function IngameMenu_GatherOptionUpdatedValues( groupId : CName, parentObject : handle:CScriptedFlashObject, flashStorageUtility : handle:CScriptedFlashValueStorage); // flags: 2 0000008D0D18B8F0 | |
import function IngameMenu_GatherKeybindData( parentArray : handle:CScriptedFlashArray, flashStorageUtility : handle:CScriptedFlashValueStorage); // flags: 2 0000008D0D18B9D0 | |
import function IngameMenu_GetLocalizedKeybindName( keybindName : CName) : String; // flags: 2 0000008D0D18BAB0 | |
import function IngameMenu_GetPCInputGroupIndex() : Int32; // flags: 2 0000008D0D18BB90 | |
import function IngameMenu_GetKeybindTagWithKeybindKey( newKeybindValue : EInputKey) : CName; // flags: 2 0000008D0D18BC70 | |
import function inGameMenu_LocalizeKeyString( key : String) : String; // flags: 2 0000008D0D18BD50 | |
import function inGameMenu_TryLocalize( key : String) : String; // flags: 2 0000008D0D18BE30 | |
import function IngameMenu_UpdateDLCScriptTags(); // flags: 2 0000008D0D18BF10 | |
import function IngameMenu_PopulateSaveDataForSlotType( flashStorageUtility : handle:CScriptedFlashValueStorage, saveType : Int32, parentObject : handle:CScriptedFlashArray, allowEmptySlot : Bool); // flags: 2 0000008D0D18BFF0 | |
import function IngameMenu_PopulateImportSaveData( flashStorageUtility : handle:CScriptedFlashValueStorage, parentObject : handle:CScriptedFlashArray); // flags: 2 0000008D0D18C0D0 | |
import function InGameMenu_CreateControllerData( flashStorageUtility : handle:CScriptedFlashValueStorage) : handle:CScriptedFlashArray; // flags: 2 0000008D0D18C290 | |
import function InGameMenu_CreateControllerDataCiri( flashStorageUtility : handle:CScriptedFlashValueStorage) : handle:CScriptedFlashArray; // flags: 2 0000008D0D18C370 | |
import function repairmenu(); // flags: 258 0000008D0D18C450 | |
import function testLockInHub( locked : Bool); // flags: 258 0000008D0D18C530 | |
import function testLockInMenu( locked : Bool); // flags: 258 0000008D0D18C610 | |
import function deathscreen(); // flags: 258 0000008D0D18C6F0 | |
import function testbes(); // flags: 258 0000008D0D18C7D0 | |
import function loadingmenu(); // flags: 258 0000008D0D18C8B0 | |
import function loadingmenuclose(); // flags: 258 0000008D0D18C990 | |
import function map_debug( enable : Bool); // flags: 258 0000008D0D18CA70 | |
import function map_unlimitedzoom( enable : Bool); // flags: 258 0000008D0D18CB50 | |
import function map_manuallod( enable : Bool); // flags: 258 0000008D0D18CC30 | |
import function map_borders( show : Bool); // flags: 258 0000008D0D18CD10 | |
import function innkeep(); // flags: 258 0000008D0D18CDF0 | |
import function postermenu(); // flags: 258 0000008D0D18CED0 | |
import function TheBegining(); // flags: 258 0000008D0D18CFB0 | |
import function SetStartScreenPlatform( value : Int32); // flags: 258 0000008D0D18D090 | |
import function testmenu(); // flags: 258 0000008D0D18D170 | |
import function testmenu_transform( x : Float, y : Float, z : Float, scale : Float); // flags: 258 0000008D0D18D250 | |
import function uirescale(); // flags: 258 0000008D0D18D330 | |
import function r4glossaryencyclopedia(); // flags: 258 0000008D0D18D410 | |
import function AddCharacterHeader( locKey : String, toArray : handle:CScriptedFlashArray, flashMaster : handle:CScriptedFlashValueStorage); // flags: 2 0000008D0D18D4F0 | |
import function AddCharacterStat( tag : String, varKey : CName, locKey : String, iconTag : String, toArray : handle:CScriptedFlashArray, flashMaster : handle:CScriptedFlashValueStorage); // flags: 2 0000008D0D18D5D0 | |
import function AddCharacterStatSigns( tag : String, varKey : CName, locKey : String, iconTag : String, toArray : handle:CScriptedFlashArray, flashMaster : handle:CScriptedFlashValueStorage); // flags: 2 0000008D0D18D6B0 | |
import function AddCharacterStatF( tag : String, varKey : CName, locKey : String, iconTag : String, toArray : handle:CScriptedFlashArray, flashMaster : handle:CScriptedFlashValueStorage); // flags: 2 0000008D0D18D790 | |
import function AddCharacterStatU( tag : String, varKey : CName, locKey : String, iconTag : String, toArray : handle:CScriptedFlashArray, flashMaster : handle:CScriptedFlashValueStorage); // flags: 2 0000008D0D18D870 | |
import function AddCharacterStatU2( tag : String, varKey : CName, locKey : String, iconTag : String, toArray : handle:CScriptedFlashArray, flashMaster : handle:CScriptedFlashValueStorage); // flags: 2 0000008D0D18D950 | |
import function CloseLootPopup(); // flags: 258 0000008D0D18DA30 | |
import function closeoverlay(); // flags: 258 0000008D0D18DB10 | |
import function test2popup(); // flags: 258 0000008D0D18DBF0 | |
import function test2popup2(); // flags: 258 0000008D0D18DCD0 | |
import function testpopup(); // flags: 258 0000008D0D18DDB0 | |
import function testpopup2(); // flags: 258 0000008D0D18DE90 | |
import function GetItemRarityDescriptionFromInt( quality : Int32) : String; // flags: 2 0000008D0D18DF70 | |
import function CalculateStatsComparance( itemStats : array:2,0,SAttributeTooltip, compareItemStats : array:2,0,SAttributeTooltip, rootGFxObject : handle:CScriptedFlashObject, compResult : handle:CScriptedFlashArray, ignorePrimStat : Bool, dontCompare : Bool, extendedData : Bool); // flags: 2 0000008D0D18E050 | |
import function GetItemAttributeComparison( attrName : String, attrValue : Float, equipedItemStats : array:2,0,SAttributeTooltip) : String; // flags: 2 0000008D0D18E130 | |
import function GetStatDiff( a : Float, b : Float) : String; // flags: 2 0000008D0D18E210 | |
import function IsFireSource( tag : CName); // flags: 258 0000008D0D18E2F0 | |
import function CalculateCriticalStateTypePriority( type : ECriticalStateType) : Int32; // flags: 2 0000008D0D18E3D0 | |
import function BehGraphEnumToName( graphEnum : EBehaviorGraph) : CName; // flags: 2 0000008D0D18E4B0 | |
import function killall( range : Float); // flags: 258 0000008D0D18E590 | |
import function RestoreStamina( val : Int32); // flags: 258 0000008D0D18E670 | |
import function staminaboy(); // flags: 258 0000008D0D18E750 | |
import function StaminaBoyInternal( on : Bool); // flags: 2 0000008D0D18E830 | |
import function staminapony(); // flags: 258 0000008D0D18E910 | |
import function StaminaPonyInternal( on : Bool); // flags: 2 0000008D0D18E9F0 | |
import function buffgeralt( buffName : CName, duration : Float, src : String); // flags: 258 0000008D0D18EAD0 | |
import function knockdown(); // flags: 258 0000008D0D18EBB0 | |
import function bufftarget( type : EEffectType, duration : Float, src : CName); // flags: 258 0000008D0D18EC90 | |
import function HealGeralt(); // flags: 258 0000008D0D18ED70 | |
import function addexp( amount : Int32); // flags: 258 0000008D0D18EE50 | |
import function setlevel( targetLvl : Int32); // flags: 258 0000008D0D18EF30 | |
import function levelup( times : Int32); // flags: 258 0000008D0D18F010 | |
import function addskillpoints( value : Int32); // flags: 258 0000008D0D18F0F0 | |
import function LogPlayerDev(); // flags: 258 0000008D0D18F1D0 | |
import function testsw( tag : CName); // flags: 258 0000008D0D18F390 | |
import function readbook( bookName : CName); // flags: 258 0000008D0D18F470 | |
import function bookread( bookName : CName); // flags: 258 0000008D1AC6A3E0 | |
import function slog(); // flags: 258 0000008D1AC6A4C0 | |
import function sgo( sname : CName, bforce : Bool, bkeep : Bool); // flags: 258 0000008D1AC6A5A0 | |
import function spop( ball : Bool); // flags: 258 0000008D1AC6A680 | |
import function spush( sname : CName); // flags: 258 0000008D1AC6A760 | |
import function CombatStage( npcTag : CName, stage : ENPCFightStage); // flags: 258 0000008D1AC6A840 | |
import function ChangeAp( npcTag : CName, appearanceName : CName); // flags: 258 0000008D1AC6A920 | |
import function tptonode( nodeName : CName); // flags: 258 0000008D1AC6AA00 | |
import function tptopos( x : Float, y : Float, z : Float); // flags: 258 0000008D1AC6AAE0 | |
import function xy( x : Float, y : Float); // flags: 258 0000008D1AC6ABC0 | |
import function TrajectoryDebug( actorTag : CName); // flags: 258 0000008D1AC6ACA0 | |
import function BoatTeleport( tag : CName, offset : Float); // flags: 258 0000008D1AC6AD80 | |
import function mountboat( passenger : Bool); // flags: 258 0000008D1AC6AE60 | |
import function UseNativeTargeting( use : Bool); // flags: 258 0000008D1AC6AF40 | |
import function SkillNameToEnum( n : CName) : ESkill; // flags: 2 0000008D1AC6B020 | |
import function SignEnumToSkillEnum( s : ESignType) : ESkill; // flags: 2 0000008D1AC6B100 | |
import function SkillEnumToName( s : ESkill) : CName; // flags: 2 0000008D1AC6B1E0 | |
import function SignNameToEnum( signName : CName) : ESignType; // flags: 2 0000008D1AC6B2C0 | |
import function SignStringToEnum( signString : String) : ESignType; // flags: 2 0000008D1AC6B3A0 | |
import function SignEnumToString( signType : ESignType) : String; // flags: 2 0000008D1AC6B480 | |
import function IsBufferActionAttackAction( a : EBufferActionType) : Bool; // flags: 2 0000008D1AC6B560 | |
import function IsActionCombat( action : EInputActionBlock) : Bool; // flags: 2 0000008D1AC6B640 | |
import function GetWitcherPlayer() : handle:W3PlayerWitcher; // flags: 2 0000008D1AC6B720 | |
import function ttt(); // flags: 258 0000008D1AC6B800 | |
import function hpitch( pitch : Float); // flags: 258 0000008D1AC6B8E0 | |
import function LogSkating( str : String); // flags: 2 0000008D1AC6B9C0 | |
import function BooksMinigameInit( player : handle:CStoryScenePlayer, minigameTag : CName); // flags: 2050 0000008D1AC6BAA0 | |
import function BooksMinigameSwitch( player : handle:CStoryScenePlayer, minigameTag : CName, slotNumber : Int32, direction : EBookDirection); // flags: 2050 0000008D1AC6BB80 | |
import function SetTimeScaleQuest( timeScale : Float); // flags: 4098 0000008D1AC6BC60 | |
import function LaunchCredits(); // flags: 4098 0000008D1AC6BD40 | |
import function MessageDialogPopup( locMessage : String); // flags: 4098 0000008D1AC6BE20 | |
import function RemoveItemAmmoQuest( itemName : CName, amount : Int32); // flags: 4098 0000008D1AC6BF00 | |
import function EnableGlossaryImageOverrideQuest( uniqueEntryTag : CName, imageFileName : String, enable : Bool); // flags: 4098 0000008D1AC6BFE0 | |
import function MonsterHuntInvestigationAreaManager( tag : CName, enable : Bool); // flags: 4098 0000008D1AC6C0C0 | |
import function Q202GiantDisableHitAnim( tag : CName, enable : Bool); // flags: 4098 0000008D1AC6C1A0 | |
import function ApplyForce( fromNode : CName, toTag : CName, force : Float, destroy : Bool); // flags: 4098 0000008D1AC82A80 | |
import function ActorBreakQuen( actorTag : CName); // flags: 4098 0000008D1AC6C280 | |
import function DisableHerbsOnMinimapQuest( disableHerbs : Bool); // flags: 4098 0000008D1AC6C360 | |
import function SetMapPinStatus( type : EMapPinStatus, tag : CName, set : Bool); // flags: 4098 0000008D1AC6C440 | |
import function SetupTrophySceneQuest( monsterTag : CName, offset : Float); // flags: 4162 0000008D1AC6C520 | |
import function ProcessMonsterHuntTrophyQuest( trophyName : CName, dontTeleportHorse : Bool); // flags: 4162 0000008D1AC6C600 | |
import function AlwaysDisplayWolfHead( display : Bool); // flags: 4098 0000008D1AC6C7C0 | |
import function AlwaysDisplayItemInfo( display : Bool); // flags: 4098 0000008D1AC6C980 | |
import function BankCollectBillOfExchangeQuest( baseBillPrice : Int32); // flags: 4098 0000008D1AC6CA60 | |
import function BankCurrencyExchangeQuest( orensExchangeModifier : Float, florensExchangeModifier : Float); // flags: 4098 0000008D1AC6CB40 | |
import function SetGeraltHairQuest( hairstyleName : CName); // flags: 4098 0000008D1AC6CC20 | |
import function SetGeraltTorsoQuest( torsoName : CName); // flags: 4098 0000008D1AC6CD00 | |
import function SetGeraltPalmsQuest( palmsName : CName); // flags: 4098 0000008D1AC6CDE0 | |
import function E3TurnOffDebugPagesFromFastMenu( turnOn : Bool); // flags: 4098 0000008D1AC6CEC0 | |
import function HealthBarVisiblityQuest( npcTag : CName, show : Bool); // flags: 4098 0000008D1AC6CFA0 | |
import function DetonatePetardQuest( targetTag : CName, detonationDelay : Float); // flags: 4098 0000008D1AC6D080 | |
import function SetMorphBlendQuest( targetTag : CName, morphRatio : Float, blendTime : Float); // flags: 4098 0000008D1AC6D160 | |
import function ForceShowUpdateInfo( locKeyText : String, locKeyTitle : String); // flags: 4098 0000008D1AC6D240 | |
import function ShowStartScreen( fadeOutTime : Float, fadeInTime : Float, endWithBlackscreen : Bool, isStageDemo : Bool); // flags: 4162 0000008D1AC6D320 | |
import function ShowEndScreen( fadeOutTime : Float, fadeInTime : Float, isStageDemo : Bool); // flags: 4162 0000008D1AC6D400 | |
import function ShowCompanionIndicator( enable : Bool, npcTag : CName, iconPath : String, npcTag2 : CName, iconPath2 : String); // flags: 4098 0000008D1AC6D4E0 | |
import function ShowBossFightIndicator( enable : Bool, bossTag : CName); // flags: 4098 0000008D1AC6D5C0 | |
import function SetShopPriceMultiplier( priceMult : Float, merchantTag : CName); // flags: 4098 0000008D1AC6D6A0 | |
import function OpenMeditation(); // flags: 4098 0000008D1AC6D780 | |
import function ShaveGeralt_Quest(); // flags: 4098 0000008D1AC6D860 | |
import function SetGeraltBeard_Quest( maxBeard : Bool, stage : Int32); // flags: 4098 0000008D1AC6D940 | |
import function SetTattoo_Quest( hasTattoo : Bool); // flags: 4098 0000008D1AC6DA20 | |
import function BlockBeardGrowth_Quest( block : Bool); // flags: 4098 0000008D1AC6DB00 | |
import function SetCustomHead_Quest( head : CName, barberSystem : Bool); // flags: 4098 0000008D1AC6DBE0 | |
import function RemoveCustomHead_Quest( barberSystem : Bool); // flags: 4098 0000008D1AC6DCC0 | |
import function CopyPlayersEquipmentToNPCQuest( npcTag : CName, copyHead : Bool, dontCopyHair : Bool); // flags: 4098 0000008D1AC6DDA0 | |
import function MSDEMO_Init( enable : Bool, skipCookedItems : Bool, skipHerbs : Bool); // flags: 4098 0000008D1AC6DE80 | |
import function ShowTimeLapse( showTime : Float, timeLapseMessageKey : String, timeLapseAdditionalMessageKey : String); // flags: 4098 0000008D1AC6DF60 | |
import function RemoveErrandsFromNoticeboard( boardTag : CName, errandName : String); // flags: 4098 0000008D1AC6E040 | |
import function AddErrandsToTheNoticeBoard( boardTag : CName, errandDetails : array:2,0,ErrandDetailsList); // flags: 4098 0000008D1AC6E120 | |
import function FocusClueManager( tag : CName, actionType : EFocusClueAttributeAction, isAvailable : Bool, isInteractive : Bool, isReusable : Bool, isVisible : Bool, wasDetected : Bool, isIgnoringFM : Bool); // flags: 4098 0000008D1AC6E200 | |
import function FocusDestroyableClueManager( tag : CName, destroyable : Bool, triggerDestruction : Bool); // flags: 4098 0000008D1AC6E2E0 | |
import function FocusSoundClueManager( tag : CName, soundEffectType : EFocusModeSoundEffectType, startEventOverride : CName, stopEventOverride : CName); // flags: 4098 0000008D1AC6E3C0 | |
import function FocusAreaIntensity( areaTag : CName, newIntensity : Float); // flags: 4098 0000008D1AC6E580 | |
import function FocusStashManager( tag : CName, isDisabled : Bool); // flags: 4098 0000008D1AC6E660 | |
import function FocusEffect( actionType : EFocusEffectActivationAction, effectName : CName, effectEntityTag : CName, duration : Float); // flags: 4098 0000008D1AC6E740 | |
import function FocusSetHighlight( tag : CName, highlightType : EFocusModeVisibility); // flags: 4098 0000008D1AC6E820 | |
import function ChangeWeatherQuest( weatherName : CName, blendTime : Float, randomGen : Bool); // flags: 4098 0000008D1AC6E900 | |
import function EffectOnCamera( effectName : CName, play : Bool); // flags: 4098 0000008D1AC6E9E0 | |
import function PlayCameraEffect( animName : ECameraEffect, strength : Float, bLoop : Bool); // flags: 4098 0000008D1AC6EAC0 | |
import function SetCameraFOV( newFov : Float); // flags: 4098 0000008D1AC6EBA0 | |
import function RequestCameraRotation( cameraRequest : SQuestCameraRequest); // flags: 4098 0000008D1AC6EC80 | |
import function ResetCameraRotationRequest(); // flags: 4098 0000008D1AC6ED60 | |
import function EnableFastTravelMapPins( pinTags : array:2,0,CName, enable : Bool); // flags: 4098 0000008D1AC6EE40 | |
import function DiscoverFastTravelMapPins( pinTags : array:2,0,CName, show : Bool); // flags: 4098 0000008D1AC6EF20 | |
import function EnableGeraltPushing( enable : Bool); // flags: 4098 0000008D1AC6F000 | |
import function EnableOrDisableContainers( containersTag : CName, containerEnabled : Bool); // flags: 4098 0000008D1AC6F0E0 | |
import function CombatStageChange( npcsTag : CName, stage : ENPCFightStage); // flags: 4098 0000008D1AC6F1C0 | |
import function AppearanceChange( npcsTag : CName, appearanceName : CName); // flags: 4098 0000008D1AC6F2A0 | |
import function SoundEventQuest( eventName : String, saveBehavior : ESoundEventSaveBehavior); // flags: 4098 0000008D1AC6F380 | |
import function SoundEventOnActorQuest( actorTag : CName, eventName : String); // flags: 4098 0000008D1AC6F460 | |
import function EnableFistFightMinigame( toTheDeath : Bool, npcTag : array:2,0,CName, npcTeleportTag : array:2,0,CName, playerTeleportTag : CName) : Bool; // flags: 4162 0000008D1AC6F540 | |
import function HidePlayerItemQuest(); // flags: 4098 0000008D1AC6F620 | |
import function AddItemQuest( targetTag : CName, itemName : CName, quantity : Int32, items : array:2,0,SItem, informGUI : Bool); // flags: 4098 0000008D1AC6F700 | |
import function AddItemQuestExt( targetTag : CName, items : array:2,0,SItemExt, informGUI : Bool); // flags: 4098 0000008D1AC6F7E0 | |
import function EquipItemQuest( targetTag : CName, itemName : CName, itemCategory : CName, itemTag : CName, unequip : Bool, toHand : Bool); // flags: 4098 0000008D1AC6F8C0 | |
import function DropItemFromSlotQuest( targetTag : CName, slotName : CName, removeFromInv : Bool); // flags: 4098 0000008D1AC6F9A0 | |
import function EquipItemQuestExt( targetTag : CName, itemName : SItemNameProperty, itemCategory : CName, itemTag : CName, unequip : Bool, toHand : Bool); // flags: 4098 0000008D1AC6FA80 | |
import function RemoveItemQuest( entityTag : CName, item_name : CName, item_category : CName, item_tag : CName, quantity : Int32); // flags: 4098 0000008D1AC6FB60 | |
import function RemoveItemQuestExt( entityTag : CName, item_name : SItemExt, item_category : CName, item_tag : CName); // flags: 4098 0000008D1AC6FC40 | |
import function PlayEffectQuest( entityTag : CName, effectName : CName, activate : Bool, persistentEffect : Bool, deactivateAll : Bool, preventEffectStacking : Bool); // flags: 4098 0000008D1AC6FD20 | |
import function PlayEffectWithTargetQuest( entityTag : CName, effectName : CName, activate : Bool, targetTag : CName) : Bool; // flags: 4098 0000008D1AC6FE00 | |
import function PlaySavableEffectQuest( entityTag : CName, effectName : CName, activate : Bool, targetTag : CName, targetBone : CName); // flags: 4098 0000008D1AC6FEE0 | |
import function ActivateEnvironmentQuest( environmentDefinition : handle:CEnvironmentDefinition, priority : Int32, blendFactor : Float, blendTime : Float); // flags: 4098 0000008D1AC6FFC0 | |
import function DectivateEnvironmentQuest( blendTime : Float); // flags: 4098 0000008D1AC700A0 | |
import function SetPlayerOxygen( percents : Int32, relative : Bool); // flags: 4098 0000008D1AC70180 | |
import function SetPlayerAdrenaline( percents : Int32, relative : Bool); // flags: 4098 0000008D1AC70260 | |
import function SetHealthQuest( targetTag : CName, healthPerc : Int32, relative : Bool, shouldPlayHitParticle : Bool); // flags: 4098 0000008D1AC70340 | |
import function SetNPCIsAttackableByPlayer( npcTag : CName, persistent : Bool, attackable : Bool, timeout : Float); // flags: 4098 0000008D1AC70420 | |
import function SetRewardModifierQuest( player : handle:CStoryScenePlayer, rewardName : CName, modifer : Float, onlyIfDoesntExist : Bool); // flags: 4098 0000008D1AC70500 | |
import function SetImmortalQuest( targetsTag : CName, immortalityMode : EActorImmortalityMode, unconsciousMinDuration : Float); // flags: 4098 0000008D1AC705E0 | |
import function ChangeUnconsciousDuration( targetsTag : CName, newMinDuration : Float); // flags: 4098 0000008D1AC706C0 | |
import function ChangePlayerQuest( designatedTemplate : EQuestReplacerEntities); // flags: 4162 0000008D1AC707A0 | |
import function ModifyNPCAbilityQuest( npcTag : CName, abilityName : CName, remove : Bool); // flags: 4098 0000008D1AC70880 | |
import function ModifyPlayerAbilityQuest( abilityName : CName, remove : Bool); // flags: 4098 0000008D1AC70960 | |
import function ResetFactQuest( factID : CName); // flags: 4098 0000008D1AC70A40 | |
import function RemoveFactQuest( factId : CName); // flags: 4098 0000008D1AC70B20 | |
import function CloneFactQuest( SourceFactID : CName, TargetFactID : CName); // flags: 4098 0000008D1AC70C00 | |
import function FadeOutQuest( fadeTime : Float, fadeColor : Color); // flags: 4098 0000008D1AC70CE0 | |
import function FadeInQuest( fadeTime : Float); // flags: 4098 0000008D1AC70DC0 | |
import function ShowFastTravelLoadingScreen( fadeTime : Float, enable : Bool); // flags: 4098 0000008D1AC70EA0 | |
import function SwitchComponentStateQuest( shouldBeEnabled : Bool, objectTag : CName, componentName : String); // flags: 4098 0000008D1AC70F80 | |
import function TransferPlayerItemsQuest( designatedContainerTag : CName, itemSelectionType : EItemSelectionType, steelSword : Bool, silverSword : Bool, chestArmor : Bool, boots : Bool, gloves : Bool, pants : Bool, trophy : Bool, mask : Bool, bombs : Bool, lures : Bool, crossbow : Bool, secondaryWeapon : Bool, fromContainerToPlayer : Bool, equipAfterTransfer : Bool); // flags: 4098 0000008D1AC71060 | |
import function TransferItemQuest( sourceTag : CName, targetTag : CName, itemName : CName, itemCategory : CName, itemTag : CName, quantity : Int32); // flags: 4098 0000008D1AC71140 | |
import function RememberPlayerEquipment(); // flags: 4098 0000008D1AC71220 | |
import function UnequipPlayerItemsQuest( steelSword : Bool, silverSword : Bool, chestArmor : Bool, boots : Bool, gloves : Bool, pants : Bool, trophy : Bool, bombs : Bool, lures : Bool, mask : Bool, potions : Bool, quickslot : Bool, bolts : Bool, all : Bool, crossbow : Bool, equipItems : Bool, rememberEquipment : Bool, excludedItems : array:2,0,SItemNameProperty, excludeHair : Bool, secondaryWeapon : Bool); // flags: 4098 0000008D1AC71300 | |
import function ChangeNPCStateQuest( npcTag : CName, npcState : EQuestNPCStates, ignoreImmortalityMode : Bool); // flags: 4098 0000008D1AC713E0 | |
import function ChangeNPCStanceQuest( npcTag : CName, npcStance : ENpcStance); // flags: 4098 0000008D1AC714C0 | |
import function AddNPCModifierQuest( npcTag : CName, buffEffects : array:2,0,EEffectType, remove : Bool, removeAll : Bool, duration : Float, valueAdditive : Float, valueMultiplicative : Float, valueBase : Float, pause : Bool, resume : Bool, force : Bool, pauseResumeSource : CName); // flags: 4098 0000008D1AC715A0 | |
import function DrawWeaponQuest( weapon : EDrawWeaponQuestType, dontIgnoreDrawActionLock : Bool); // flags: 4098 0000008D1AC71680 | |
import function DespawnNPCsWithTag( tag : CName); // flags: 4098 0000008D1AC71760 | |
import function RequestSwarmAttackPlayer( tag : CName, stateAfterAttack : ESwarmStateOnArrival, onArrivalFactID : String, onArrivalFactValue : Int32); // flags: 4098 0000008D1AC71840 | |
import function RequestSwarmGoTo( lairTag : CName, initialStateName : CName, stateAfterAttack : ESwarmStateOnArrival, onArrivalFactID : String, onArrivalFactValue : Int32); // flags: 4098 0000008D1AC71920 | |
import function SwarmFlying_RequestGroupStateChange_Quest( lairTag : CName, groupState : CName, affectAllGroups : Bool); // flags: 4098 0000008D1AC71A00 | |
import function SwarmFlying_RequestAllGroupsInstantDespawn_Quest( lairTag : CName); // flags: 4098 0000008D1AC71AE0 | |
import function ActivateQuestBonus( merchantTag : CName); // flags: 4098 0000008D1AC82B60 | |
import function Swarm_DisablePOIs_Quest( poiTag : CName, disable : Bool); // flags: 4098 0000008D1AC71BC0 | |
import function GetItem( inv : handle:CInventoryComponent, category : CName, itemId : SItemUniqueId) : Bool; // flags: 2 0000008D1AC82C40 | |
import function Swarm_DisableLair_Quest( lairTag : CName, disable : Bool); // flags: 4098 0000008D1AC71CA0 | |
import function AnimalNervousState( npcsTag : CName, reactionType : EAnimalReaction, percents : Int32); // flags: 4098 0000008D1AC71D80 | |
import function TeleportObject( objectTag : CName, destinationTag : CName, xOffset : Float, yOffset : Float, zOffset : Float, useSafePlacement : Bool, onSafePlacementFailUseBruteForce : Bool); // flags: 4098 0000008D1AC71E60 | |
import function FaceObjectQuest( objectsTag : CName, TargetTag : CName, degreeModifier : Float); // flags: 4098 0000008D1AC71F40 | |
import function AddTagToEntitiesQuest( entityTag : CName, newTag : CName, remove : Bool); // flags: 4098 0000008D1AC72020 | |
import function AddTagToNPCsQuest( npcTag : CName, newTag : CName, remove : Bool); // flags: 4098 0000008D1AC72100 | |
import function AddTagToNearestActorQuest( actorTag : CName, newTag : CName, remove : Bool); // flags: 4098 0000008D1AC721E0 | |
import function AddTagToClosestNode( nodesTag : CName, newTag : CName, remove : Bool); // flags: 4098 0000008D1AC722C0 | |
import function ChangeCombatStyleByTag( preferedCombatStyle : EBehaviorGraph, npcTag : CName); // flags: 4098 0000008D1AC72480 | |
import function CameraShake( strength : Float); // flags: 4098 0000008D1AC72560 | |
import function StopCameraShake( animName : CName); // flags: 4098 0000008D1AC72640 | |
import function InstantMountPlayer( vehicleTag : CName, vehicleType : EVehicleType, dismount : Bool, useAnim : Bool); // flags: 4098 0000008D1AC72720 | |
import function InstantDismountPlayer(); // flags: 4098 0000008D1AC728E0 | |
import function InstantMountNPC( npcTag : CName); // flags: 4098 0000008D1AC63490 | |
import function InstantDismountNPC( npcTag : CName, dismountType : EDismountType); // flags: 4098 0000008D1AC63570 | |
import function TameHorse( horseTag : CName, tame : Bool, riderTag : CName); // flags: 4098 0000008D1AC63650 | |
import function SoundSetState( soundState : ESoundGameState); // flags: 4098 0000008D1AC63730 | |
import function DoorChangeState( tag : CName, newState : EDoorQuestState, keyItemName : CName, removeKeyOnUse : Bool, smoooth : Bool); // flags: 4098 0000008D1AC63810 | |
import function BlockLockableInteraction( tag : CName, block : Bool); // flags: 4098 0000008D1AC638F0 | |
import function QuestHelper_BlockGameplayFunctionality( act : EInputActionBlock, sourceName : CName, lock : Bool); // flags: 66 0000008D1AC639D0 | |
import function BlockGameplayFunctionality( lock : Bool, sourceName : CName, signs : Bool, drawWeapon : Bool, openInventory : Bool, openPreparation : Bool, radialMenu : Bool, callHorse : Bool, fastTravel : Bool, movement : Bool, jump : Bool, meditation : Bool, bombThrow : Bool, runAndSprint : Bool, sprint : Bool, openMap : Bool, openCharacterPanel : Bool, openJournal : Bool, highlightObjective : Bool, openAlchemy : Bool, explorationFocus : Bool, dive : Bool, interactions : Bool, explorations : Bool, climb : Bool, slide : Bool, mount : Bool, dismount : Bool, fistFight : Bool, swordAttacks : Bool, lightAttacks : Bool, heavyAttacks : Bool, dodgee : Bool, roll : Bool, parry : Bool, counter : Bool, quickslots : Bool, custom0 : Bool, crossbow : Bool, usableItem : Bool, openGlossary : Bool, hardLockTarget : Bool, meditationWaiting : Bool, interactionContainers : Bool, XXXXXXX : Bool, allGUI : Bool, all : Bool, sheatheWeaponIfDrawn : Bool, specialLightAttack : Bool, specialHeavyAttack : Bool, openGwint : Bool, openFastMenu : Bool, openMeditation : Bool); // flags: 4162 0000008D1AC63AB0 | |
import function ShootProjectileByTag( projectileTag : CName, targetTag : CName, speed : Float, angle : Float, range : Float); // flags: 4098 0000008D1AC63B90 | |
import function ShootProjectileByEntityName( advProjectileName : String, sourceTag : CName, slotName : CName, targetTag : CName, speed : Float, angle : Float, range : Float, damage : Float); // flags: 4098 0000008D1AC63C70 | |
import function bgfsinglechannels(); // flags: 258 0000008D1AC63D50 | |
import function bgfstatus(); // flags: 258 0000008D1AC63F10 | |
import function TogglePhysicalDamageMechanismByTag( tag : CName, toggle : Bool); // flags: 4162 0000008D1AC63FF0 | |
import function KillPlayer( ignoreImmortalityMode : Bool); // flags: 4098 0000008D1AC641B0 | |
import function spawnBoatAndMount(); // flags: 258 0000008D1AC5CC70 | |
import function DrawableComponentVisiblityQuest( objectTag : CName, componentName : CName, on : Bool); // flags: 4098 0000008D1AC64290 | |
import function ToggleRagdollByTag( tag : CName, toggle : Bool); // flags: 4098 0000008D1AC64370 | |
import function MonsterHuntingClueHandler( huntingNumber : CName, clueNumber : CName) : Bool; // flags: 4098 0000008D1AC64450 | |
import function TryToAddUniqueFact( uniqueFactName : CName) : Bool; // flags: 4098 0000008D1AC64530 | |
import function DispelIllusionQuest( spawnerTag : CName); // flags: 4098 0000008D1AC64610 | |
import function EnableIllusionQuest( illusionTag : CName, enabled : Bool); // flags: 4098 0000008D1AC646F0 | |
import function SwitchTrapActivation( activate : Bool, trapTag : CName, targetTag : CName, armInsteadOfActivate : Bool); // flags: 4098 0000008D1AC647D0 | |
import function EnableTrapTrigger( triggerTag : CName, enable : Bool); // flags: 4098 0000008D1AC648B0 | |
import function ManageDamageAreaTrigger( damageAreaTag : CName, affectedEntityTag : CName, activate : Bool); // flags: 4098 0000008D1AC64990 | |
import function ManageEffectAreaTrigger( effectAreaTag : CName, activate : Bool, updateEffects : Bool); // flags: 4098 0000008D1AC64A70 | |
import function ManageOilBarrels( barrelsTag : CName, executeAction : array:2,0,EOilBarrelOperation); // flags: 4098 0000008D1AC64B50 | |
import function ManageRift( riftTag : CName, activate : Bool, dontActivateEncounter : Bool); // flags: 4098 0000008D1AC64C30 | |
import function ManageRiftDisabling( riftTag : CName, canBeDisabled : Bool); // flags: 4098 0000008D1AC64D10 | |
import function ManageTeleport( teleportTag : CName, enabling_activating : Bool, value : Bool, keepBlackscreen : Bool, activationTime : Float); // flags: 4098 0000008D1AC64DF0 | |
import function ManageToxicCloud( toxicCloudsTag : CName, executeAction : array:2,0,EToxicCloudOperation); // flags: 4098 0000008D1AC64ED0 | |
import function BlockActorAbility( actorTag : CName, abilityName : CName, unBlock : Bool); // flags: 4098 0000008D1AC64FB0 | |
import function BroadcastDanger( lifetime : Float, distance : Float, interval : Float); // flags: 4098 0000008D1AC65090 | |
import function AddRaceSlowMo( factor : Float); // flags: 4098 0000008D1AC65250 | |
import function RemoveRaceSlowMo(); // flags: 4098 0000008D1AC65330 | |
import function SetBarrelsOnFire( tag : CName, explodeTime : Float, randomize : Bool); // flags: 4098 0000008D1AC65410 | |
import function EnableBeeSwarm( tag : CName); // flags: 4098 0000008D1AC654F0 | |
import function StartHeartFight( tag : CName); // flags: 4098 0000008D1AC656B0 | |
import function KillHeart( tag : CName); // flags: 4098 0000008D1AC65790 | |
import function HorseWhistle(); // flags: 4098 0000008D1AC65870 | |
import function LockReactions( toggle : Bool, areaTag : CName); // flags: 4098 0000008D1AC65950 | |
import function MeditationStop(); // flags: 4098 0000008D1AC65A30 | |
import function ToggleHorseCanFlee( tag : CName, value : Bool); // flags: 4098 0000008D1AC65B10 | |
import function ForceDismount( horseTag : CName); // flags: 4098 0000008D1AC65BF0 | |
import function E3_StageDemoInit(); // flags: 4098 0000008D1AC65CD0 | |
import function AddItemOnNPC_S( player : handle:CStoryScenePlayer, npc : CName, item_name : CName, quantity : Int32, dontInformGUI : Bool); // flags: 2050 0000008D1AC91500 | |
import function E3_LongDemoInit(); // flags: 4098 0000008D1AC65DB0 | |
import function SetCiriLevel( level : Int32); // flags: 4098 0000008D1AC65E90 | |
import function SetNPCLevel( npcTag : CName, level : Int32); // flags: 4098 0000008D1AC65F70 | |
import function Q001_EquipFood(); // flags: 4098 0000008D1AC66050 | |
import function SetGeraltLevelHandsOn(); // flags: 4098 0000008D1AC66130 | |
import class CurveDamper extends CObject { | |
import function IsValid() : Bool; // flags: 65552 0000008D1AC50AC0 | |
import function SetCurve( c : handle:CCurve); // flags: 65552 0000008D1AC50BA0 | |
import function Reset(); // flags: 65552 0000008D1AC50C80 | |
import function Init( curr : Float, dest : Float); // flags: 65552 0000008D1AC50D60 | |
import function SetValue( value : Float); // flags: 65552 0000008D1AC50E40 | |
import function ResetValue( value : Float); // flags: 65552 0000008D1AC50F20 | |
import function GetValue() : Float; // flags: 65552 0000008D1AC51000 | |
import function GetDestValue() : Float; // flags: 65552 0000008D1AC510E0 | |
import function Update( dt : Float); // flags: 65536 0000008D1AC511C0 | |
import function UpdateAndGet( dt : Float) : Float; // flags: 65552 0000008D1AC512A0 | |
import function CalcValue() : Float; // flags: 16384 0000008D1AC51380 | |
import function InterpolateValue( progress : Float, a : Float, b : Float) : Float; // flags: 32768 0000008D1AC51460 | |
import function IsRunning() : Bool; // flags: 65552 0000008D1AC51540 | |
import function GetProgress() : Float; // flags: 65552 0000008D1AC51620 | |
} | |
import class IScriptable extends ISerializable { | |
import function ToString() : String; // flags: 65545 0000008D0B705580 | |
import function GetClass(); // flags: 1 0000008D0B705660 | |
import function IsA(); // flags: 1 0000008D0B705BA0 | |
import function IsExactlyA(); // flags: 1 0000008D0B705C80 | |
import function PushState( stateName : CName); // flags: 65545 0000008D0B705D60 | |
import function IsInState( stateName : CName) : Bool; // flags: 65561 0000008D0CD3A010 | |
import function PopState( popAll : Bool); // flags: 65545 0000008D0CD3A0F0 | |
import function GotoState( newState : CName, keepStack : Bool, forceEvents : Bool); // flags: 65545 0000008D0CD3A1D0 | |
import function GotoStateAuto(); // flags: 65561 0000008D0CD3A2B0 | |
import function LogStates(); // flags: 65561 0000008D0CD3A390 | |
import function GetState( stateName : CName) : handle:CScriptableState; // flags: 65561 0000008D0CD3A470 | |
import function GetCurrentState() : handle:CScriptableState; // flags: 65561 0000008D0CD3A550 | |
import function GetCurrentStateName() : CName; // flags: 65561 0000008D0CD3A630 | |
import function ChangeState(); // flags: 1 0000008D0CD3A710 | |
import function StopState(); // flags: 1 0000008D0CD3A7F0 | |
import function LockEntryFunction( lock : Bool); // flags: 65561 0000008D0CD3A8D0 | |
import function SetCleanupFunction( functionName : CName); // flags: 65561 0000008D0CD3A9B0 | |
import function ClearCleanupFunction(); // flags: 65561 0000008D0CD3AA90 | |
import function DebugDumpEntryFunctionCalls( enabled : Bool); // flags: 65561 0000008D0CD3AB70 | |
} | |
import class CObject extends IScriptable { | |
import function GetParent() : handle:CObject; // flags: 65545 0000008D0CD3AC50 | |
import function Clone( newParent : handle:CObject) : handle:CObject; // flags: 65545 0000008D0CD3AD30 | |
import function IsIn(); // flags: 1 0000008D0CD3AE10 | |
} | |
import class AngleCurveDamper extends CurveDamper { | |
import function InterpolateValue( progress : Float, a : Float, b : Float) : Float; // flags: 32768 0000008D1AC51700 | |
} | |
import class CResource extends CObject { | |
import function GetPath() : String; // flags: 65561 0000008D0CD3AEF0 | |
} | |
import class CurveDamper3d extends CObject { | |
import function IsValid() : Bool; // flags: 65552 0000008D1AC517E0 | |
import function SetCurve( c : handle:CCurve); // flags: 65552 0000008D1AC518C0 | |
import function Reset(); // flags: 65552 0000008D1AC519A0 | |
import function Init( curr : Vector, dest : Vector); // flags: 65552 0000008D1AC51A80 | |
import function SetValue( value : Vector); // flags: 65552 0000008D1AC51B60 | |
import function ResetValue( value : Vector); // flags: 65552 0000008D1AC51C40 | |
import function GetValue() : Vector; // flags: 65552 0000008D1AC51D20 | |
import function GetDestValue() : Vector; // flags: 65552 0000008D1AC51E00 | |
import function Update( dt : Float); // flags: 65536 0000008D1AC51EE0 | |
import function UpdateAndGet( dt : Float) : Vector; // flags: 65552 0000008D1AC51FC0 | |
import function IsRunning() : Bool; // flags: 65552 0000008D1AC520A0 | |
} | |
import class W3DamageAction extends CDamageData { | |
import function Initialize( att : handle:CGameplayEntity, vict : handle:CGameplayEntity, caus : handle:IScriptable, src : String, hrt : EHitReactionType, pwrStatType : ECharacterPowerStats, isM : Bool, isR : Bool, isW : Bool, isE : Bool, hitFX_ : CName, hitBackFX_ : CName, hitParriedFX_ : CName, hitBackParriedFX_ : CName); // flags: 65536 0000008D1A9EB580 | |
import function Clear(); // flags: 32768 0000008D1A9EB660 | |
import function SetSignSkill( skill : ESkill); // flags: 65536 0000008D1A9EB740 | |
import function GetSignSkill() : ESkill; // flags: 65536 0000008D1A9EB820 | |
import function AddDamage( dmgType : CName, dmgVal : Float); // flags: 65536 0000008D1A9EB900 | |
import function AddEffectInfo( effectType : EEffectType, duration : Float, effectCustomValue : SAbilityAttributeValue, effectAbilityName : CName, customParams : handle:W3BuffCustomParams, buffApplyChance : Float); // flags: 65536 0000008D1A9EB9E0 | |
import function RemoveBuff( index : Int32); // flags: 65536 0000008D1A9EBAC0 | |
import function RemoveBuffsByType( type : EEffectType); // flags: 65552 0000008D1A9EBBA0 | |
import function SetHitReactionType( hrt : EHitReactionType, setDefaultHitFXs : Bool); // flags: 65536 0000008D1A9EBC80 | |
import function SetHitAnimationPlayType( type : EActionHitAnim); // flags: 65536 0000008D1A9EBD60 | |
import function GetHitAnimationPlayType() : EActionHitAnim; // flags: 65536 0000008D1A9EBE40 | |
import function GetEffects( effects : array:2,0,SEffectInfo) : Int32; // flags: 65536 0000008D1A9EBF20 | |
import function GetEffectsCount() : Int32; // flags: 65536 0000008D1A9EC000 | |
import function HasAnyCriticalEffect() : Bool; // flags: 65536 0000008D1A9EC0E0 | |
import function GetEffectTypes( effectTypes : array:2,0,EEffectType) : Int32; // flags: 65536 0000008D1A9EC1C0 | |
import function GetDTs( dmgTypes : array:2,0,SRawDamage) : Int32; // flags: 65536 0000008D1A9EC2A0 | |
import function GetDTCount() : Int32; // flags: 65536 0000008D1A9EC380 | |
import function GetDTsNames( dtNames : array:2,0,CName) : Int32; // flags: 65536 0000008D1A9EC460 | |
import function SetDefaultHitFXs(); // flags: 32768 0000008D1A9EC540 | |
import function GetPowerStatBonusAbilityTag() : CName; // flags: 32768 0000008D1A9EC620 | |
import function CanBeParried() : Bool; // flags: 65536 0000008D1A9EC700 | |
import function CanBeDodged() : Bool; // flags: 65536 0000008D1A9EC7E0 | |
import function SetPointResistIgnored( b : Bool); // flags: 65536 0000008D1A9EC8C0 | |
import function CanPlayHitParticle() : Bool; // flags: 65536 0000008D1A9EC9A0 | |
import function SetCanPlayHitParticle( b : Bool); // flags: 65536 0000008D1A9ECA80 | |
import function GetBuffSourceName() : String; // flags: 65536 0000008D1A9ECB60 | |
import function GetCannotReturnDamage() : Bool; // flags: 65536 0000008D1A9ECDB0 | |
import function SetCannotReturnDamage( b : Bool); // flags: 65536 0000008D1A9ECE90 | |
import function ClearDamage(); // flags: 65536 0000008D1A9ECF70 | |
import function ClearEffects(); // flags: 65536 0000008D1A9ED050 | |
import function GetHitReactionType() : EHitReactionType; // flags: 65536 0000008D1A9ED130 | |
import function IsPointResistIgnored() : Bool; // flags: 65536 0000008D1A9ED210 | |
import function GetSwingType() : EAttackSwingType; // flags: 65536 0000008D1A9ED2F0 | |
import function GetSwingDirection() : EAttackSwingDirection; // flags: 65536 0000008D1A9ED3D0 | |
import function SetWasDodged(); // flags: 65536 0000008D1A9ED4B0 | |
import function WasDodged() : Bool; // flags: 65536 0000008D1A9ED590 | |
import function IsDoTDamage() : Bool; // flags: 65536 0000008D1A9ED670 | |
import function SetIsDoTDamage( dt : Float); // flags: 65536 0000008D1A9ED750 | |
import function GetDoTdt() : Float; // flags: 65536 0000008D1A9ED830 | |
import function GetHitEffect( isBack : Bool, isParried : Bool) : CName; // flags: 65536 0000008D1A9ED910 | |
import function SetHitEffect( newFX : CName, isBack : Bool, isParried : Bool); // flags: 65536 0000008D1A9ECC40 | |
import function DealsAnyDamage() : Bool; // flags: 65536 0000008D1A9EDBE0 | |
import function DealtDamage() : Bool; // flags: 65536 0000008D1A9EDCC0 | |
import function SetDealtDamage(); // flags: 65536 0000008D1A9EDDA0 | |
import function DealsPhysicalOrSilverDamage() : Bool; // flags: 65536 0000008D1A9EDE80 | |
import function GetDamageDealt() : Float; // flags: 65536 0000008D1A9EDF60 | |
import function GetPowerStatValue() : SAbilityAttributeValue; // flags: 65536 0000008D1A9EE040 | |
import function SetAllProcessedDamageAs( val : Float); // flags: 65536 0000008D1A9EE120 | |
import function MultiplyAllDamageBy( val : Float); // flags: 65536 0000008D1A9EE200 | |
import function IsActionMelee() : Bool; // flags: 65552 0000008D1A9EE2E0 | |
import function IsActionRanged() : Bool; // flags: 65552 0000008D1A9EE3C0 | |
import function IsActionWitcherSign() : Bool; // flags: 65552 0000008D1A9EE4A0 | |
import function IsActionEnvironment() : Bool; // flags: 65552 0000008D1A9EE580 | |
import function IsParryStagger() : Bool; // flags: 65552 0000008D1A9EE660 | |
import function SetParryStagger(); // flags: 65552 0000008D1A9EE740 | |
import function ProcessBuffsIfNoDamage() : Bool; // flags: 65552 0000008D1A9EE820 | |
import function SetProcessBuffsIfNoDamage( b : Bool); // flags: 65552 0000008D1A9EE900 | |
import function SetIgnoreImmortalityMode( b : Bool); // flags: 65552 0000008D1A9EE9E0 | |
import function GetIgnoreImmortalityMode() : Bool; // flags: 65552 0000008D1A9EEAC0 | |
import function SetDealtFireDamage( b : Bool); // flags: 65552 0000008D1A9EEBA0 | |
import function HasDealtFireDamage() : Bool; // flags: 65552 0000008D1A9EEC80 | |
import function SetHeadShot(); // flags: 65552 0000008D1A9ED9F0 | |
import function GetIsHeadShot() : Bool; // flags: 65552 0000008D1A9EDAD0 | |
import function SetWasKilledBySingleHit(); // flags: 65552 0000008D1A9EF070 | |
import function WasKilledBySingleHit() : Bool; // flags: 65552 0000008D1A9EF150 | |
import function GetIgnoreArmor() : Bool; // flags: 65552 0000008D1A9EF230 | |
import function SetIgnoreArmor( b : Bool); // flags: 65552 0000008D1A9EF310 | |
import function SuppressHitSounds() : Bool; // flags: 65552 0000008D1A9EF3F0 | |
import function SetSuppressHitSounds( b : Bool); // flags: 65552 0000008D1A9EF4D0 | |
import function SetEndsQuen( b : Bool); // flags: 65552 0000008D1A9EF5B0 | |
import function EndsQuen() : Bool; // flags: 65552 0000008D1A9EF690 | |
import function SetArmorReducedDamageToZero(); // flags: 65552 0000008D1A9EF770 | |
import function DidArmorReduceDamageToZero() : Bool; // flags: 65552 0000008D1A9EF850 | |
import function SetUnderwaterDisplayDamageHack(); // flags: 65552 0000008D1A9EF930 | |
import function GetUnderwaterDisplayDamageHack() : Bool; // flags: 65552 0000008D1A9EFA10 | |
import function GetDamageValue( damageName : CName) : Float; // flags: 65552 0000008D1A9EFAF0 | |
import function GetDamageValueTotal() : Float; // flags: 65552 0000008D1A9EFBD0 | |
} | |
import class W3Effect_Frozen extends W3ImmobilizeEffect { | |
import function OnEffectAdded( customParams : handle:W3BuffCustomParams) : Bool; // flags: 65568 0000008D1AA0B050 | |
import function OnEffectRemoved() : Bool; // flags: 65568 0000008D1AA0B130 | |
import function KillOnHit() : Bool; // flags: 65536 0000008D1AA0B210 | |
import function OnTimeUpdated( deltaTime : Float); // flags: 65536 0000008D1AA0B2F0 | |
import function CacheSettings(); // flags: 65536 0000008D1AA0B3D0 | |
import function GetAdditionalDamagePercents() : Float; // flags: 65536 0000008D1AA0B4B0 | |
} | |
import class W3Action_Attack extends W3DamageAction { | |
import function Init( attackr : handle:CGameplayEntity, victm : handle:CGameplayEntity, causr : handle:IScriptable, weapId : SItemUniqueId, attName : CName, src : String, hrt : EHitReactionType, canParry : Bool, canDodge : Bool, skillName : CName, swType : EAttackSwingType, swDir : EAttackSwingDirection, isM : Bool, isR : Bool, isW : Bool, isE : Bool, hitFX_ : CName, hitBackFX_ : CName, hitParriedFX_ : CName, hitBackParriedFX_ : CName, crossId : SItemUniqueId); // flags: 65536 0000008D1A9E9650 | |
import function Clear(); // flags: 32768 0000008D1A9E9730 | |
import function Initialize( att : handle:CGameplayEntity, vict : handle:CGameplayEntity, caus : handle:IScriptable, src : String, hrt : EHitReactionType, pwrStatType : ECharacterPowerStats, isM : Bool, isR : Bool, isW : Bool, isE : Bool, hitFX_ : CName, hitBackFX_ : CName, hitParriedFX_ : CName, hitBackParriedFX_ : CName); // flags: 65536 0000008D1A9E9810 | |
import function FillDataFromWeapon(); // flags: 16384 0000008D1A9E98F0 | |
import function FillDataFromAttackName(); // flags: 16384 0000008D1A9E99D0 | |
import function GetHitEffect( isBack : Bool, isParried : Bool) : CName; // flags: 65536 0000008D1A9E9AB0 | |
import function AddDamage( dmgType : CName, dmgVal : Float); // flags: 65536 0000008D1A9E9B90 | |
import function AddEffectInfo( effectType : EEffectType, duration : Float, effectCustomValue : SAbilityAttributeValue, effectAbilityName : CName, customParams : handle:W3BuffCustomParams, buffApplyChance : Float); // flags: 65536 0000008D1A9E9C70 | |
import function GetPowerStatBonusAbilityTag() : CName; // flags: 65536 0000008D1A9E9D50 | |
import function GetWeaponId() : SItemUniqueId; // flags: 65536 0000008D1A9E9E30 | |
import function SetIsParried( b : Bool); // flags: 65536 0000008D1A9E9F10 | |
import function IsParried() : Bool; // flags: 65536 0000008D1A9E9FF0 | |
import function SetIsCountered( b : Bool); // flags: 65536 0000008D1A9EA0D0 | |
import function IsCountered() : Bool; // flags: 65536 0000008D1A9EA1B0 | |
import function SetAttackAnimName( a : CName); // flags: 65536 0000008D1A9EA290 | |
import function GetAttackAnimName() : CName; // flags: 65536 0000008D1A9EA370 | |
import function SetHitTime( t : Float); // flags: 65536 0000008D1A9EA450 | |
import function GetHitTime() : Float; // flags: 65536 0000008D1A9EA530 | |
import function SetWeaponEntity( e : handle:CItemEntity); // flags: 65536 0000008D1A9EA610 | |
import function GetWeaponEntity() : handle:CItemEntity; // flags: 65536 0000008D1A9EA6F0 | |
import function SetCriticalHit(); // flags: 65536 0000008D1A9EA7D0 | |
import function IsCriticalHit() : Bool; // flags: 65536 0000008D1A9EA8B0 | |
import function SetForceExplosionDismemberment(); // flags: 65536 0000008D1A9EA990 | |
import function HasForceExplosionDismemberment() : Bool; // flags: 65536 0000008D1A9EAA70 | |
import function SetWeaponSlot( w : CName); // flags: 65536 0000008D1A9EAB50 | |
import function GetWeaponSlot() : CName; // flags: 65536 0000008D1A9EAC30 | |
import function SetSoundAttackType( s : CName); // flags: 65536 0000008D1A9EAE80 | |
import function GetSoundAttackType() : CName; // flags: 65536 0000008D1A9EAF60 | |
import function SetInstantKill(); // flags: 65536 0000008D1A9EB040 | |
import function GetInstantKill() : Bool; // flags: 65536 0000008D1A9EB120 | |
import function GetAttackName() : CName; // flags: 65536 0000008D1A9EB200 | |
import function GetAttackTypeName() : CName; // flags: 65536 0000008D1A9EB2E0 | |
import function GetPowerStatValue() : SAbilityAttributeValue; // flags: 65536 0000008D1A9EB3C0 | |
import function GetHitBoneIndex() : Int32; // flags: 65552 0000008D1A9EB4A0 | |
} | |
import class CR4ScriptedHud extends CR4Hud { | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB8A500 | |
import function UpdateLootPopupContext(); // flags: 32768 0000008D1AB8A5E0 | |
import function StartDeathTimer( duration : Float); // flags: 65536 0000008D1AB8A6C0 | |
import function UpdateDeathTimer( timeDelta : Float); // flags: 16384 0000008D1AB8A7A0 | |
import function GetHudEventController() : handle:CR4HudEventController; // flags: 16384 0000008D1AB8A880 | |
import function OnInputContextChanged(); // flags: 16384 0000008D1AB8A960 | |
import function RefreshHudConfiguration(); // flags: 65536 0000008D1AB8AA40 | |
import function UpdateScaleformStageSize(); // flags: 65536 0000008D1AB8AB20 | |
import function GetScaleformPoint( x : Float, y : Float) : Vector; // flags: 65536 0000008D1AB8AC00 | |
import function UpdateHudScale(); // flags: 65536 0000008D1AB8ACE0 | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB8ADC0 | |
import function ForceShow( show : Bool); // flags: 65536 0000008D1AB8AEA0 | |
import function UpdateAcceptCancelSwaping(); // flags: 65536 0000008D1AB8AF80 | |
import function UpdateControlSchemeLock(); // flags: 32768 0000008D1AB8B060 | |
import function UpdateInputDevice(); // flags: 65536 0000008D1AB8B140 | |
import function UpdateHudConfigs(); // flags: 65536 0000008D1AB8B220 | |
import function UpdateHudConfig( configName : CName, updateHud : Bool); // flags: 65536 0000008D1AB8B300 | |
import function EnableBuffedMonsterDisplay( value : Bool); // flags: 65536 0000008D1AB8B4E0 | |
import function Toggle24HRFormat( value : Bool); // flags: 65536 0000008D1AB8B5C0 | |
import function AddHudModuleReference( hudModule : handle:CR4HudModuleBase); // flags: 65536 0000008D1AB8B6A0 | |
import function HandleDialogClosed( messageId : Int32); // flags: 65536 0000008D1AB8B780 | |
import function GetDialogModule() : handle:CR4HudModuleDialog; // flags: 65536 0000008D1AB8B860 | |
import function GetDamagedItemModule() : handle:CR4HudModuleDamagedItems; // flags: 65536 0000008D1AB8B940 | |
import function RescaleModules(); // flags: 65536 0000008D1AB8BA20 | |
import function IsRadialMenuOpened() : Bool; // flags: 65536 0000008D1AB8BB00 | |
import function IsRadialMenuOverwritenByContext( context : CName) : Bool; // flags: 65536 0000008D1AB8BBE0 | |
import function OnDialogHudShow() : Bool; // flags: 65568 0000008D1AB8BE30 | |
import function OnDialogHudHide() : Bool; // flags: 65568 0000008D1AB8BF10 | |
import function OnDialogSentenceSet( text : String) : Bool; // flags: 65568 0000008D1AB8BFF0 | |
import function OnDialogPreviousSentenceSet( text : String) : Bool; // flags: 65568 0000008D1AB8C0D0 | |
import function OnDialogPreviousSentenceHide() : Bool; // flags: 65568 0000008D1AB8C1B0 | |
import function OnDialogSentenceHide() : Bool; // flags: 65568 0000008D1AB8C290 | |
import function OnDialogChoicesSet( choices : array:2,0,SSceneChoice) : Bool; // flags: 65568 0000008D1AB8C370 | |
import function OnDialogChoiceTimeoutSet( timeOutPercent : Float) : Bool; // flags: 65568 0000008D1AB8C450 | |
import function OnDialogChoiceTimeoutHide() : Bool; // flags: 65568 0000008D1AB8C530 | |
import function OnDialogSkipConfirmShow() : Bool; // flags: 65568 0000008D1AB8C610 | |
import function OnDialogSkipConfirmHide() : Bool; // flags: 65568 0000008D1AB8C6F0 | |
import function OnSubtitleAdded( id : Int32, speakerNameDisplayText : String, htmlString : String) : Bool; // flags: 65568 0000008D1AB8C7D0 | |
import function OnSubtitleRemoved( id : Int32) : Bool; // flags: 65568 0000008D1AB8C8B0 | |
import function OnVideoSubtitles( subtitles : String) : Bool; // flags: 65568 0000008D1AB8C990 | |
import function OnCreateOneliner( target : handle:CEntity, value : String, ID : Int32) : Bool; // flags: 65568 0000008D1AB8BCC0 | |
import function OnRemoveOneliner( ID : Int32) : Bool; // flags: 65568 0000008D1AB8CC60 | |
import function OnInteractionsUpdated( component : handle:CInteractionComponent) : Bool; // flags: 65568 0000008D1AB8CD40 | |
import function IsInteractionInCameraView( interaction : handle:CInteractionComponent) : Bool; // flags: 65536 0000008D1AB8CE20 | |
import function OnDebugTextShown( text : String) : Bool; // flags: 65568 0000008D1AB8CF00 | |
import function OnDebugTextHidden() : Bool; // flags: 65568 0000008D1AB8CFE0 | |
import function OnCharacterEvent( journalCharacter : handle:CJournalCharacter) : Bool; // flags: 65568 0000008D1AB8D0C0 | |
import function OnCharacterDescriptionEvent( journalCharacterDescription : handle:CJournalCharacterDescription) : Bool; // flags: 65568 0000008D1AB8D1A0 | |
import function OnCreatureEvent( journalCreature : handle:CJournalCreature) : Bool; // flags: 65568 0000008D1AB8D280 | |
import function OnCreatureDescriptionEvent( journalCreatureDescription : handle:CJournalCreatureDescriptionEntry) : Bool; // flags: 65568 0000008D1AB8D360 | |
import function OnGlossaryEvent( journalGlossary : handle:CJournalGlossary) : Bool; // flags: 65568 0000008D1AB8D440 | |
import function OnGlossaryDescriptionEvent( journalGlossaryDescription : handle:CJournalGlossaryDescription) : Bool; // flags: 65568 0000008D1AB8D520 | |
import function OnStoryBookPageEvent( journalStoryBookPage : handle:CJournalStoryBookPage) : Bool; // flags: 65568 0000008D1AB8D600 | |
import function OnTutorialEvent( journalTutorial : handle:CJournalTutorial) : Bool; // flags: 65568 0000008D1AB8D6E0 | |
import function OnPlaceEvent( journalPlace : handle:CJournalPlace) : Bool; // flags: 65568 0000008D1AB8D7C0 | |
import function OnPlaceDescriptionEvent( journalPlaceDescription : handle:CJournalPlaceDescription) : Bool; // flags: 65568 0000008D1AB8D8A0 | |
import function OnQuestEvent( journalQuest : handle:CJournalQuest) : Bool; // flags: 65568 0000008D1AB8D980 | |
import function OnQuestObjectiveEvent( journalQuest : handle:CJournalQuest, journalObjective : handle:CJournalQuestObjective) : Bool; // flags: 65568 0000008D1AB8DA60 | |
import function OnQuestUpdate( journalQuest : handle:CJournalQuest, isQuestUpdate : Bool); // flags: 65536 0000008D1AB8DB40 | |
import function OnLevelUpUpdate( level : Int32, show : Bool); // flags: 65536 0000008D1AB8DC20 | |
import function OnShowLevelUpIndicator( show : Bool); // flags: 65536 0000008D1AB8DD00 | |
import function OnExperienceUpdate( exp : Int32, show : Bool); // flags: 65536 0000008D1AB8CA70 | |
import function OnMapPinUpdate( mapPinTag : CName); // flags: 65536 0000008D1AB8CB50 | |
import function OnItemRecivedDuringScene( itemName : CName, quantity : Int32); // flags: 65536 0000008D1AB8E0F0 | |
import function OnJournalUpdate( journalEntry : handle:CJournalBase, isDescription : Bool); // flags: 65536 0000008D1AB8E1D0 | |
import function OnCraftingSchematicUpdate( schematicName : CName); // flags: 65536 0000008D1AB8E2B0 | |
import function OnAlchemySchematicUpdate( schematicName : CName); // flags: 65536 0000008D1AB8E390 | |
import function OnQuestTrackingStarted( journalQuest : handle:CJournalQuest) : Bool; // flags: 65568 0000008D1AB8E470 | |
import function OnTrackedQuestUpdated( journalQuest : handle:CJournalQuest) : Bool; // flags: 65568 0000008D1AB8E550 | |
import function OnTrackedQuestObjectivesUpdated( journalObjective : handle:CJournalQuestObjective) : Bool; // flags: 65568 0000008D1AB8E630 | |
import function OnTrackedQuestObjectiveCounterUpdated( journalObjective : handle:CJournalQuestObjective) : Bool; // flags: 65568 0000008D1AB8E710 | |
import function OnTrackedQuestObjectiveHighlighted( journalObjective : handle:CJournalQuestObjective, journalObjectiveIndex : Int32) : Bool; // flags: 65568 0000008D1AB8E7F0 | |
import function __PrintInfo(); // flags: 65536 0000008D1AB8E8D0 | |
import function SetHudSize( size : Int32, update : Bool); // flags: 16384 0000008D1AB8E9B0 | |
import function IsEnabledMinimapRotation() : Bool; // flags: 65536 0000008D1AB8EA90 | |
import function EnableMinimapRotation( enable : Bool); // flags: 16384 0000008D1AB8EB70 | |
import function SetMinimapZoom( zoom : Float); // flags: 65536 0000008D1AB8EC50 | |
import function GetMinimapZoom() : Float; // flags: 65536 0000008D1AB8ED30 | |
import function HudConsoleMsg( msgText : String); // flags: 65536 0000008D1AB8EE10 | |
import function HudConsoleTest(); // flags: 65536 0000008D1AB8EEF0 | |
import function HudConsoleCleanup(); // flags: 65536 0000008D1AB8EFD0 | |
import function SetDynamic( value : Bool); // flags: 65536 0000008D1AB8F0B0 | |
import function GetDynamic() : Bool; // flags: 65536 0000008D1AB8F190 | |
import function UpdateHUD(); // flags: 65536 0000008D1AB8F270 | |
import function DisplayTutorialHighlight( tutorialName : CName, bShow : Bool); // flags: 65536 0000008D1AB8F350 | |
import function IsCachedPositionForEntity( entity : handle:CEntity) : Bool; // flags: 65536 0000008D1AB8F430 | |
import function GetCachedPositionForEntity( entity : handle:CEntity) : Vector; // flags: 65536 0000008D1AB8F510 | |
import function SetCachedPositionForEntity( entity : handle:CEntity, pos : Vector); // flags: 65536 0000008D1AB8F5F0 | |
import function ClearCachedPositionForEntity(); // flags: 65536 0000008D1AB8F6D0 | |
} | |
import class CLightEntitySimple extends CScheduledUsableEntity { | |
import function Activate( flag : Bool); // flags: 65536 0000008D1AB55EE0 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB55FC0 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AB560A0 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB56180 | |
import function OnFrostHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB56260 | |
import function TurnLightOn(); // flags: 32768 0000008D1AB56340 | |
import function TurnLightOff(); // flags: 32768 0000008D1AB56420 | |
import function StopSmoke( dt : Float, id : Int32); // flags: 66560 0000008D1AB56500 | |
import function IsOn() : Bool; // flags: 65536 0000008D1AB565E0 | |
} | |
import class W3ApplicatorEffect extends CBaseGameplayEffect { | |
import function ApplySpawnsOn( victimGE : handle:CGameplayEntity); // flags: 32768 0000008D1AA03CF0 | |
import function HasNeutralSpawn() : Bool; // flags: 32768 0000008D1AA03DD0 | |
import function UpdateParams(); // flags: 65536 0000008D1AA03EB0 | |
import function CacheSettings(); // flags: 65536 0000008D1AA03F90 | |
} | |
import class CR4HudModuleEnemyFocus extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB96510 | |
import function GetAttitudeOfTargetActor( target : handle:CGameplayEntity) : EAIAttitude; // flags: 16384 0000008D1AB965F0 | |
import function SetDodgeFeedback( target : handle:CActor); // flags: 65536 0000008D1AB966D0 | |
import function ShowOnlyName( show : Bool); // flags: 65536 0000008D1AB967B0 | |
import function ShowDamageType( valueType : EFloatingValueType, value : Float, stringParam : String); // flags: 65536 0000008D1AB96890 | |
import function SetDamageText( label : String, value : Int32, color : Float); // flags: 16384 0000008D1AB96970 | |
import function HideDamageText(); // flags: 65536 0000008D1AB96A50 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB96B30 | |
import function SetContraHint( set : Bool); // flags: 65536 0000008D1AB96C10 | |
import function SetShowHardLock( set : Bool); // flags: 65536 0000008D1AB96CF0 | |
import function UpdateScale( scale : Float, flashModule : handle:CScriptedFlashSprite) : Bool; // flags: 32768 0000008D1AB96DD0 | |
import function UpdateQuestIcon( target : handle:CNewNPC); // flags: 16384 0000008D1AB96EB0 | |
} | |
import class CMonsterNestEntityStateIntact extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2F880 | |
} | |
import class CMonsterNestEntityStateSettingExplosives extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2F960 | |
import function PlayAnimationAndSetExplosives(); // flags: 65664 0000008D1AA2FA40 | |
} | |
import class CMonsterNestEntityStateExplosion extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2FB20 | |
import function Explosion(); // flags: 65664 0000008D1AA2FC00 | |
import function ProcessExplosion(); // flags: 16384 0000008D1AA2FCE0 | |
import function ProcessExplosionEffects(); // flags: 16384 0000008D1AA2FDC0 | |
import function ProcessExplosionDamage(); // flags: 16384 0000008D1AA2FEA0 | |
} | |
import class CMonsterNestEntityStateNestRebuilding extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2FF80 | |
} | |
import class CMonsterNestEntityStateNestRebuild extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA30060 | |
import function Rebuild(); // flags: 65664 0000008D1AA30140 | |
} | |
import class CMonsterNestEntityStateNestDestroyedBoss extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA30220 | |
} | |
import class CMonsterNestEntityStateNestDestroyed extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA30300 | |
} | |
import class CMajorPlaceOfPowerEntityStatePlaceOfPower_Idle extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA303E0 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AA304C0 | |
} | |
import class CMajorPlaceOfPowerEntityStatePlaceOfPower_Channeling extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA305A0 | |
import function PlaceOfPower_Channel(); // flags: 65664 0000008D1AA30680 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AA30760 | |
} | |
import class CMajorPlaceOfPowerEntityStatePlaceOfPower_Activated extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA30840 | |
import function GrantSkillPointIfPossible(); // flags: 16384 0000008D1AA30920 | |
import function GrantBuff(); // flags: 16384 0000008D1AA30A00 | |
import function GetStatFromEnum( statName : EShrineBuffs) : EEffectType; // flags: 16384 0000008D1AA30AE0 | |
} | |
import class CMajorPlaceOfPowerEntityStatePlaceOfPower_Recharging extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA30BC0 | |
import function Recharge( timeDelta : GameTime, id : Int32); // flags: 66560 0000008D1AA30CA0 | |
} | |
import class CRiftEntityStateIntact extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA31560 | |
} | |
import class CRiftEntityStateClosed extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB4BFA0 | |
import function CloseRift(); // flags: 65664 0000008D1AB4C080 | |
} | |
import class W3MeteorProjectile_CreateMarkerEntityHelper extends CCreateEntityHelper { | |
import function OnEntityCreated( entity : handle:CEntity) : Bool; // flags: 65568 0000008D1AC2B340 | |
} | |
import class W3ArrowProjectile extends W3AdvancedProjectile { | |
import function OnProjectileShot( targetCurrentPosition : Vector, target : handle:CNode) : Bool; // flags: 65568 0000008D1AC2D2C0 | |
import function OnRangeReached() : Bool; // flags: 65568 0000008D1AC2D3A0 | |
import function OnProjectileCollision( pos : Vector, normal : Vector, collidingComponent : handle:CComponent, hitCollisionsGroups : array:2,0,CName, actorIndex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1AC2D480 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AC2D560 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AC2D640 | |
import function ToggleFire( toggle : Bool); // flags: 65536 0000008D1AC2D720 | |
import function ToggleUnderwater( toggle : Bool); // flags: 65536 0000008D1AC2D800 | |
import function SmartDestroy(); // flags: 65536 0000008D1AC2D8E0 | |
import function ActivateTrail( trailName : CName); // flags: 65536 0000008D1AC2D9C0 | |
import function StopActiveTrail(); // flags: 65536 0000008D1AC2DAA0 | |
import function CheckIfInfWaterLoop( timeDelta : Float, id : Int32); // flags: 66560 0000008D1AC2DB80 | |
import function CheckIfInfWater() : Bool; // flags: 32768 0000008D1AC2DC60 | |
import function ThrowProjectile( targetPosIn : Vector); // flags: 65536 0000008D1AC2DD40 | |
import function AttachArrowToShield( victim : handle:CActor, pos : Vector); // flags: 65536 0000008D1AC2DE20 | |
import function AttachArrowToRagdoll( victim : handle:CActor, pos : Vector, boneName : CName); // flags: 65536 0000008D1AC2DF00 | |
import function ProcessDamageAction( victim : handle:CGameplayEntity, pos : Vector, boneName : CName); // flags: 32768 0000008D1AC2DFE0 | |
import function SetShouldBeAttachedToVictim( val : Bool); // flags: 65536 0000008D1AC2E0C0 | |
import function GetShouldBeAttachedToVictim() : Bool; // flags: 65536 0000008D1AC2E2A0 | |
} | |
import class CBookMinigameSlot extends CGameplayEntity { | |
import function init(); // flags: 65536 0000008D1AC2FC00 | |
import function FillSlot( newBook : handle:CBookMinigameBook); // flags: 65536 0000008D1AC2FCE0 | |
import function CheckBook() : Bool; // flags: 65536 0000008D1AC2FDC0 | |
} | |
import class CBooksMinigameManager extends CGameplayEntity { | |
import function init(); // flags: 65536 0000008D1AC2F960 | |
import function MoveBook( bookSlotNumber : Int32, direction : EBookDirection); // flags: 65536 0000008D1AC2FA40 | |
import function CheckBooksOrder(); // flags: 65536 0000008D1AC2FB20 | |
} | |
import class W3QuestCond_EntityComponentEnabled extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC30760 | |
import function Activate(); // flags: 65536 0000008D1AC30840 | |
import function Deactivate(); // flags: 65536 0000008D1AC30920 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC30A00 | |
import function FindEntity(); // flags: 65536 0000008D1AC30AE0 | |
} | |
import class W3QuestCond_EntityComponentEnabled_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC30680 | |
} | |
import class W3QuestCond_EntityComponentExists extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC30CA0 | |
import function Activate(); // flags: 65536 0000008D1AC30D80 | |
import function Deactivate(); // flags: 65536 0000008D1AC30E60 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC30F40 | |
import function FindEntity(); // flags: 65536 0000008D1AC31020 | |
} | |
import class W3QuestCond_EntityComponentExists_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC30BC0 | |
} | |
import class W3QuestCond_A_closerToTargetThan_B extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC311E0 | |
import function Activate(); // flags: 65536 0000008D1AC312C0 | |
import function Deactivate(); // flags: 65536 0000008D1AC313A0 | |
import function ContainsTag( tag : CName) : Bool; // flags: 65536 0000008D1AC31480 | |
import function FindEntities(); // flags: 65536 0000008D1AC31560 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC31640 | |
} | |
import class W3QuestCond_A_closerToTargetThan_B_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC31100 | |
} | |
import class W3QuestCond_IsEffectActive extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC319C0 | |
import function Activate(); // flags: 65536 0000008D1AC31AA0 | |
import function Deactivate(); // flags: 65536 0000008D1AC31B80 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC31C60 | |
import function FindEntity(); // flags: 65536 0000008D1AC31D40 | |
} | |
import class W3QuestCond_IsEffectActive_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC318E0 | |
} | |
import class W3QuestCond_GameplayFact extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC31F00 | |
import function Activate(); // flags: 65536 0000008D1AC31FE0 | |
import function Deactivate(); // flags: 65536 0000008D1AC320C0 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC321A0 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC32280 | |
} | |
import class W3QuestCond_GameplayFact_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventString( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : String) : Bool; // flags: 65568 0000008D1AC31E20 | |
} | |
import class W3QuestCond_playerKnowsRecipe extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC326E0 | |
import function Activate(); // flags: 65536 0000008D1AC327C0 | |
import function Deactivate(); // flags: 65536 0000008D1AC328A0 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC32980 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC32A60 | |
} | |
import class W3QuestCond_playerKnowsRecipe_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC32600 | |
} | |
import class W3QuestCond_playerKnowsSchematics extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC32C20 | |
import function Activate(); // flags: 65536 0000008D1AC32D00 | |
import function Deactivate(); // flags: 65536 0000008D1AC32DE0 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC32EC0 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC32FA0 | |
} | |
import class W3QuestCond_playerKnowsSchematics_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC32B40 | |
} | |
import class W3QuestCond_ActorIsDespawned extends CQuestScriptedCondition { | |
import function Activate(); // flags: 65536 0000008D1AC33320 | |
import function Deactivate(); // flags: 65536 0000008D1AC33400 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC334E0 | |
import function FindActors(); // flags: 65536 0000008D1AC335C0 | |
} | |
import class W3QuestCond_ActorIsDespawned_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC33240 | |
} | |
import class W3QuestCond_BookHasBeenRead extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC33860 | |
import function Activate(); // flags: 65536 0000008D1AC33940 | |
import function Deactivate(); // flags: 65536 0000008D1AC33A20 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC33B00 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC33BE0 | |
} | |
import class W3QuestCond_BookHasBeenReadExt extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC33CC0 | |
import function Activate(); // flags: 65536 0000008D1AC33DA0 | |
import function Deactivate(); // flags: 65536 0000008D1AC33E80 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC33F60 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC34040 | |
} | |
import class W3QuestCond_BookHasBeenRead_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventString( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : String) : Bool; // flags: 65568 0000008D1AC336A0 | |
} | |
import class W3QuestCond_BookHasBeenRead_Listener_Ext extends IGlobalEventScriptedListener { | |
import function OnGlobalEventString( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : String) : Bool; // flags: 65568 0000008D1AC33780 | |
} | |
import class W3QuestCond_CanSeePlayer extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC34200 | |
import function Activate(); // flags: 65536 0000008D1AC342E0 | |
import function Deactivate(); // flags: 65536 0000008D1AC343C0 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC344A0 | |
import function FindActor(); // flags: 65536 0000008D1AC34580 | |
} | |
import class InterpCurvePoint extends CObject { | |
import function InterpCurvePoint(); // flags: 65536 0000008D1A911110 | |
import function IsCurveKey() : Bool; // flags: 65536 0000008D1A9111F0 | |
} | |
import class W3QuestCond_CanSeePlayer_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC34120 | |
} | |
import class CStaticCameraArea extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A9112D0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A9113B0 | |
import function IsActivatorValid( activator : handle:CComponent) : Bool; // flags: 16400 0000008D1A911490 | |
} | |
import class W3QuestCond_CheckLightState extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC34900 | |
import function Activate(); // flags: 65536 0000008D1AC349E0 | |
import function Deactivate(); // flags: 65536 0000008D1AC34AC0 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC34BA0 | |
import function FindEntity(); // flags: 65536 0000008D1AC34C80 | |
} | |
import class CReactionRandomCondition extends CReactionScriptedCondition { | |
import function Perform( source : handle:CNode, target : handle:CNode, interestPoint : handle:CInterestPointInstance) : Bool; // flags: 65536 0000008D1A914AD0 | |
} | |
import class CSpawner extends CEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A914BB0 | |
import function Respawn( t : Float, id : Int32); // flags: 66560 0000008D1A914C90 | |
} | |
import class W3QuestCond_CheckLightState_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC34820 | |
} | |
import class W3KillTestTrigger extends CGameplayEntity { | |
import function acttimer( dt : Float, id : Int32); // flags: 66560 0000008D1A915010 | |
import function DoStuff(); // flags: 65536 0000008D1A9150F0 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A9151D0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A9152B0 | |
} | |
import class W3QuestCond_Container extends CQuestScriptedCondition { | |
import function RegisterGlobalListener( flag : Bool); // flags: 65536 0000008D1AC34F20 | |
import function RegisterInventoryListener( flag : Bool); // flags: 65536 0000008D1AC35000 | |
import function Activate(); // flags: 65536 0000008D1AC350E0 | |
import function Deactivate(); // flags: 65536 0000008D1AC351C0 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC352A0 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC35380 | |
import function FindInventory(); // flags: 65536 0000008D1AC35460 | |
} | |
import class W2BalanceCalc extends CObject { | |
import function SetActorStats( actor : handle:CActor); // flags: 65536 0000008D1A915390 | |
import function PrintActorStats( actor : handle:CActor); // flags: 65536 0000008D1A915470 | |
import function CalculateActorCost(); // flags: 65536 0000008D1A915550 | |
import function SetPlayerStats(); // flags: 65536 0000008D1A915630 | |
import function SetCosts(); // flags: 65536 0000008D1A915710 | |
import function CalculateCostsForPlayer(); // flags: 65536 0000008D1A9157F0 | |
import function PrintPlayerStats(); // flags: 65536 0000008D1A9158D0 | |
} | |
import class ARDebugCameraRot extends ICustomCameraScriptedPivotRotationController { | |
import function ControllerUpdate( currentRotation : EulerAngles, currentVelocity : EulerAngles, timeDelta : Float); // flags: 32768 0000008D1A915B70 | |
import function ControllerUpdateInput( movedHorizontal : Bool, movedVertical : Bool); // flags: 32768 0000008D1A915C50 | |
} | |
import class ARDebugCameraDist extends ICustomCameraScriptedPivotDistanceController { | |
import function ControllerUpdate( currDistance : Float, currVelocity : Float, timeDelta : Float); // flags: 32768 0000008D1A915D30 | |
} | |
import class W3QuestCond_Container_GlobalListener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC34D60 | |
} | |
import class W3DebugScriptBehaviorToolComponent extends CSpriteComponent { | |
import function OnEditorEnabled( e : handle:CEntity) : Bool; // flags: 65568 0000008D1A915E10 | |
import function OnEditorDisabled() : Bool; // flags: 65568 0000008D1A915EF0 | |
import function OnTick( dt : Float) : Bool; // flags: 65568 0000008D1A915FD0 | |
} | |
import class W3QuestCond_Container_InventoryListener extends IInventoryScriptedListener { | |
import function OnInventoryScriptedEvent( eventType : EInventoryEventType, itemId : SItemUniqueId, quantity : Int32, fromAssociatedInventory : Bool) : Bool; // flags: 65568 0000008D1AC34E40 | |
} | |
import class CHumanAICombatStorage extends CBaseAICombatStorage { | |
import function IncParryCount(); // flags: 65536 0000008D1A916F90 | |
import function GetParryCount() : Int32; // flags: 65536 0000008D1A917070 | |
import function ResetParryCount(); // flags: 65536 0000008D1A917150 | |
import function SetPreferedCombatStyle( newStyle : EBehaviorGraph); // flags: 65536 0000008D1A917230 | |
import function GetPreferedCombatStyle() : EBehaviorGraph; // flags: 65536 0000008D1A917310 | |
import function SetActiveCombatStyle( newStyle : EBehaviorGraph); // flags: 65536 0000008D1A9173F0 | |
import function GetActiveCombatStyle() : EBehaviorGraph; // flags: 65536 0000008D1A9174D0 | |
import function LeaveCurrentCombatStyle(); // flags: 65536 0000008D1A9175B0 | |
import function StopLeavingCurrentCombatStyle(); // flags: 65536 0000008D1A917690 | |
import function IsLeavingStyle() : Bool; // flags: 65536 0000008D1A917770 | |
import function CalculateCombatStylePriority( combatStyle : EBehaviorGraph) : Int32; // flags: 65536 0000008D1A917850 | |
import function ReturnWeaponSubTypeForActiveCombatStyle() : Int32; // flags: 65536 0000008D1A917930 | |
import function IsProcessingItems() : Bool; // flags: 65536 0000008D1A917A10 | |
import function SetProcessingItems( toggle : Bool); // flags: 65536 0000008D1A917AF0 | |
import function DoesProcessingRequiresIdle() : Bool; // flags: 65536 0000008D1A917BD0 | |
import function SetProcessingRequiresIdle( toggle : Bool); // flags: 65536 0000008D1A917CB0 | |
import function SetProjectile( proj : handle:W3AdvancedProjectile); // flags: 65536 0000008D1A917D90 | |
import function GetProjectile() : handle:W3AdvancedProjectile; // flags: 65536 0000008D1A917E70 | |
import function AddNewProjectile( proj : handle:W3AdvancedProjectile); // flags: 65536 0000008D1A917F50 | |
import function GetProjectiles() : array:2,0,handle:W3AdvancedProjectile; // flags: 65536 0000008D1A918030 | |
import function DetachAndDestroyProjectile(); // flags: 65536 0000008D1A918110 | |
import function SetProtectedByQuen( toggle : Bool); // flags: 65536 0000008D1A9181F0 | |
import function IsProtectedByQuen() : Bool; // flags: 65536 0000008D1A9182D0 | |
import function BecomeAFollower(); // flags: 65536 0000008D1A9183B0 | |
import function NoLongerFollowing(); // flags: 65536 0000008D1A918490 | |
import function IsAFollower() : Bool; // flags: 65536 0000008D1A918570 | |
import function ShouldAttack( currentTime : Float) : Bool; // flags: 65536 0000008D1A9187C0 | |
import function ShouldKeepDistanceToPlayer() : Bool; // flags: 65536 0000008D1A9188A0 | |
} | |
import class W3AdvancedProjectile extends CThrowable { | |
import function SetLifeSpan( _duration : Float); // flags: 65536 0000008D1AC27FA0 | |
import function AddColidedEntity( _colider : handle:CGameplayEntity); // flags: 65536 0000008D1AC28080 | |
import function ClearColidedEntities(); // flags: 65536 0000008D1AC28160 | |
import function TimeDestroy( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AC28240 | |
import function ShootProjectileAtPosition( angle : Float, velocity : Float, target : Vector, range : Float, collisionGroups : array:2,0,CName); // flags: 65552 0000008D1AC28320 | |
import function ShootProjectileAtNode( angle : Float, velocity : Float, target : handle:CNode, range : Float, collisionGroups : array:2,0,CName); // flags: 65552 0000008D1AC28400 | |
import function ShootProjectileAtBone( angle : Float, velocity : Float, target : handle:CEntity, targetBone : CName, range : Float, collisionGroups : array:2,0,CName); // flags: 65552 0000008D1AC284E0 | |
import function ShootCakeProjectileAtPosition( cakeAngle : Float, cakeHeight : Float, shootAngle : Float, velocity : Float, target : Vector, range : Float, collisionGroups : array:2,0,CName); // flags: 65552 0000008D1AC285C0 | |
import function OnProjectileInit() : Bool; // flags: 65568 0000008D1AC286A0 | |
import function OnProjectileShot( targetCurrentPosition : Vector, target : handle:CNode) : Bool; // flags: 65568 0000008D1AC28780 | |
import function DestroyRequest(); // flags: 65536 0000008D1AC28860 | |
} | |
import class CBossAICombatStorage extends CHumanAICombatStorage { | |
import function SetIsParryAvailable( value : Bool); // flags: 65536 0000008D1A918980 | |
import function GetIsParryAvailable() : Bool; // flags: 65536 0000008D1A918A60 | |
import function SetIsSiphonAvailable( value : Bool); // flags: 65536 0000008D1A918B40 | |
import function GetIsSiphonAvailable() : Bool; // flags: 65536 0000008D1A918C20 | |
import function SetIsDodgeAvailable( value : Bool); // flags: 65536 0000008D1A918D00 | |
import function GetIsDodgeAvailable() : Bool; // flags: 65536 0000008D1A918DE0 | |
import function SetIsStaminaRegenAvailable( value : Bool); // flags: 65536 0000008D1A918EC0 | |
import function GetIsStaminaRegenAvailable() : Bool; // flags: 65536 0000008D1A918FA0 | |
import function SetIsPhaseChangeAvailable( value : Bool); // flags: 65536 0000008D1A919080 | |
import function GetIsPhaseChangeAvailable() : Bool; // flags: 65536 0000008D1A919160 | |
import function SetIsInSpecialAttack( value : Bool); // flags: 65536 0000008D1A919240 | |
import function GetIsInSpecialAttack() : Bool; // flags: 65536 0000008D1A919320 | |
import function SetIsAttackAvailable( attack : EBossSpecialAttacks, val : Bool); // flags: 65536 0000008D1A919400 | |
import function IsAttackAvailable( attack : EBossSpecialAttacks) : Bool; // flags: 65536 0000008D1A9194E0 | |
} | |
import class CR4HudModuleMinimap2 extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB9D260 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB9D340 | |
import function AddMapPath( path : SMapPathInstance); // flags: 65536 0000008D1AB9D420 | |
import function DeleteMapPaths( ids : array:2,0,Int32); // flags: 65536 0000008D1AB9D500 | |
import function NotifyPlayerEnteredInterior( areaPos : Vector, areaYaw : Float, texture : String); // flags: 65536 0000008D1AB9D5E0 | |
import function NotifyPlayerExitedInterior(); // flags: 65536 0000008D1AB9D6C0 | |
import function NotifyPlayerMountedBoat(); // flags: 65536 0000008D1AB9D7A0 | |
import function NotifyPlayerDismountedBoat(); // flags: 65536 0000008D1AB9D880 | |
import function UpdateZoom(); // flags: 16384 0000008D1AB9D960 | |
import function UpdatePlayerPositionAndRotation( timeDelta : Float); // flags: 16384 0000008D1AB9DA40 | |
import function UpdateBuffedMonsterDisplay(); // flags: 16384 0000008D1AB9DB20 | |
import function HAXGetMonsterIconFromJournalName( jourName : CName) : CName; // flags: 16384 0000008D1AB9DC00 | |
import function HAXGetMonsterNameByIcon( icon : CName) : String; // flags: 16384 0000008D1AB9DCE0 | |
import function GetCurrentTimeString() : String; // flags: 16384 0000008D1AB9DDC0 | |
import function RefreshTimeDisplay(); // flags: 65536 0000008D1AB9DEA0 | |
import function UpdateWeatherDisplay(); // flags: 16384 0000008D1AB9DF80 | |
import function EnableMask( enable : Bool); // flags: 65536 0000008D1AB9E060 | |
import function EnableDebug( enable : Bool); // flags: 65536 0000008D1AB9E240 | |
import function EnableBorders( enable : Bool); // flags: 65536 0000008D1AB9E320 | |
import function LoadMinimapSettings(); // flags: 16384 0000008D1AB9E400 | |
import function DoFading( fadeOut : Bool, immediately : Bool); // flags: 65536 0000008D1AB9E4E0 | |
import function EnableRotation( enable : Bool); // flags: 65536 0000008D1AB9E5C0 | |
import function SetZoom( newValue : Float, immediately : Bool); // flags: 65536 0000008D1AB9E6A0 | |
} | |
import class CAIStorageReactionData extends CObject { | |
import function IsAlarmed( timeStamp : Float) : Bool; // flags: 65536 0000008D1A9195C0 | |
import function IsAngry( timeStamp : Float) : Bool; // flags: 65536 0000008D1A9196A0 | |
import function SetAlarmed( timeStamp : Float); // flags: 65536 0000008D1A919780 | |
import function IncreaseTauntCounter( timeStamp : Float, owner : handle:CNewNPC); // flags: 65536 0000008D1A919860 | |
import function Reset(); // flags: 65536 0000008D1A919940 | |
import function ChangeAttitudeIfNeeded( owner : handle:CNewNPC, _actor : handle:CActor); // flags: 65536 0000008D1A919A20 | |
import function NewTempHostileActor( owner : handle:CActor, _actor : handle:CActor); // flags: 65536 0000008D1A919B00 | |
import function ResetAttitudes( owner : handle:CActor); // flags: 65536 0000008D1A919BE0 | |
} | |
import class CBTEnumBehaviorGraph extends IBehTreeValueEnum { | |
import function SetVal( val : Int32); // flags: 65536 0000008D1A919CC0 | |
} | |
import class CBTEnumMoveType extends IBehTreeValueEnum { | |
import function SetVal( val : Int32); // flags: 65536 0000008D1A919DA0 | |
} | |
import class CBTEnumCriticalState extends IBehTreeValueEnum { | |
import function SetVal( val : Int32); // flags: 65536 0000008D1A919E80 | |
} | |
import class W3QuestCond_ItemAmmo extends CQuestScriptedCondition { | |
import function RegisterAmmoListener( flag : Bool); // flags: 65536 0000008D1AC359A0 | |
import function RegisterInventoryListener( flag : Bool); // flags: 65536 0000008D1AC35A80 | |
import function Activate(); // flags: 65536 0000008D1AC35B60 | |
import function Deactivate(); // flags: 65536 0000008D1AC35C40 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC35D20 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC35E00 | |
} | |
import class CBTEnumHitReactionType extends IBehTreeValueEnum { | |
import function SetVal( val : Int32); // flags: 65536 0000008D1A919F60 | |
} | |
import class CBTEnumHitReactionSide extends IBehTreeValueEnum { | |
import function SetVal( val : Int32); // flags: 65536 0000008D1A91A040 | |
} | |
import class CBTEnumHitReactionDirection extends IBehTreeValueEnum { | |
import function SetVal( val : Int32); // flags: 65536 0000008D1A91A120 | |
} | |
import class W3QuestCond_ItemAmmo_AmmoListener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC357E0 | |
} | |
import class CBTEnumAttackSwingType extends IBehTreeValueEnum { | |
import function SetVal( val : Int32); // flags: 65536 0000008D1A91A200 | |
} | |
import class W3QuestCond_ItemAmmo_InventoryListener extends IInventoryScriptedListener { | |
import function OnInventoryScriptedEvent( eventType : EInventoryEventType, itemId : SItemUniqueId, quantity : Int32, fromAssociatedInventory : Bool) : Bool; // flags: 65568 0000008D1AC358C0 | |
} | |
import class CBTEnumAttackSwingDriection extends IBehTreeValueEnum { | |
import function SetVal( val : Int32); // flags: 65536 0000008D1A91A2E0 | |
} | |
import class W3QuestCond_IsItemEquipped extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC35FC0 | |
import function Activate(); // flags: 65536 0000008D1AC360A0 | |
import function Deactivate(); // flags: 65536 0000008D1AC36180 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC36260 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC36340 | |
} | |
import class CHorseTagAIParameters extends ICustomValAIParameters { | |
import function SetCNameValue( value : CName); // flags: 65536 0000008D1A91A3C0 | |
} | |
import class W3QuestCond_IsItemEquipped_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC35EE0 | |
} | |
import class SpawnOnHorseEffector extends IBehTreeOnSpawnEffector { | |
import function Run(); // flags: 65536 0000008D1A91A4A0 | |
} | |
import class W3QuestCond_IsItemQuantityMet extends CQuestScriptedCondition { | |
import function RegisterGlobalListener( flag : Bool); // flags: 65536 0000008D1AC365E0 | |
import function RegisterInventoryListener( flag : Bool); // flags: 65536 0000008D1AC366C0 | |
import function Activate(); // flags: 65536 0000008D1AC367A0 | |
import function Deactivate(); // flags: 65536 0000008D1AC36880 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC36960 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC36A40 | |
import function FindInventory(); // flags: 65536 0000008D1AC36B20 | |
} | |
import class SetNPCTypeEffector extends IBehTreeOnSpawnEffector { | |
import function Run(); // flags: 65536 0000008D1A91A580 | |
} | |
import class W3QuestCond_IsItemQuantityMet_GlobalListener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC36420 | |
} | |
import class W3QuestCond_IsItemQuantityMet_InventoryListener extends IInventoryScriptedListener { | |
import function OnInventoryScriptedEvent( eventType : EInventoryEventType, itemId : SItemUniqueId, quantity : Int32, fromAssociatedInventory : Bool) : Bool; // flags: 65568 0000008D1AC36500 | |
} | |
import class W3BehTreeValNameArray extends IScriptable { | |
import function GetArray() : array:2,0,CName; // flags: 65536 0000008D1A91A660 | |
} | |
import class W3QuestCond_IsItemUsed extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC36DC0 | |
import function Activate(); // flags: 65536 0000008D1AC36EA0 | |
import function Deactivate(); // flags: 65536 0000008D1AC36F80 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC37060 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC37140 | |
} | |
import class W3QuestCond_IsItemUsed_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventString( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : String) : Bool; // flags: 65568 0000008D1AC36CE0 | |
} | |
import class CAICarryingItemsParams extends CAINpcWanderParams { | |
import function Init(); // flags: 65536 0000008D1A91AAC0 | |
} | |
import class W3QuestCond_OilApplied extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC37300 | |
import function Activate(); // flags: 65536 0000008D1AC373E0 | |
import function Deactivate(); // flags: 65536 0000008D1AC374C0 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC375A0 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC37680 | |
} | |
import class W3QuestCond_OilApplied_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC37220 | |
} | |
import class CBTTaskCanUseChatScene extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A91ABA0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A91AC80 | |
} | |
import class CBTTaskIsAtWork extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A91AD60 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A91AE40 | |
} | |
import class W3QuestCond_ReusableClueUsed extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC37CA0 | |
import function Activate(); // flags: 65536 0000008D1AC37D80 | |
import function Deactivate(); // flags: 65536 0000008D1AC37E60 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC37F40 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC38020 | |
} | |
import class CAIFollowAction extends IAIBaseAction { | |
import function Init(); // flags: 65536 0000008D1A91AF20 | |
} | |
import class CAIFollowParams extends IAIActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91B000 | |
} | |
import class CAIFollowSideBySideAction extends CAIFollowAction { | |
import function Init(); // flags: 65536 0000008D1A91B0E0 | |
} | |
import class CAIRiderFollowAction extends IRiderActionTree { | |
import function Init(); // flags: 65536 0000008D1A91B1C0 | |
} | |
import class CAIRiderFollowActionParams extends IRiderActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91B2A0 | |
import function CopyTo( followParams : handle:CAIFollowParams); // flags: 65536 0000008D1A91B380 | |
} | |
import class W3QuestCond_ReusableClueUsed_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC37BC0 | |
} | |
import class W3QuestCond_SwitchState extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC381E0 | |
import function Activate(); // flags: 65536 0000008D1AC382C0 | |
import function Deactivate(); // flags: 65536 0000008D1AC383A0 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC38480 | |
import function FindSwitch(); // flags: 65536 0000008D1AC38560 | |
} | |
import class CAIRiderFollowSideBySideActionParams extends CAIRiderFollowActionParams { | |
import function Init(); // flags: 65536 0000008D1A91B540 | |
import function CopyTo_SideBySide( followSideBySideAction : handle:CAIFollowSideBySideAction); // flags: 65536 0000008D1A91B620 | |
} | |
import class W3QuestCond_SwitchState_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC38100 | |
} | |
import class CAIMoveAlongPathAction extends IAIBaseAction { | |
import function Init(); // flags: 65536 0000008D1A91B700 | |
import function OnPostLoad() : Bool; // flags: 65536 0000008D1A91B7E0 | |
} | |
import class CAIMoveAlongPathParams extends IAIActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91B8C0 | |
} | |
import class W3QuestCond_SelectedSign extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC38C60 | |
import function Activate(); // flags: 65536 0000008D1AC38D40 | |
import function Deactivate(); // flags: 65536 0000008D1AC38E20 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC38F00 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC38FE0 | |
} | |
import class W3QuestCond_SelectedSign_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventString( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : String) : Bool; // flags: 65568 0000008D1AC38B80 | |
} | |
import class CAIMoveAlongPathWithCompanionAction extends CAIMoveAlongPathAction { | |
import function Init(); // flags: 65536 0000008D1A91B9A0 | |
} | |
import class CAIMoveAlongPathAwareOfTailAction extends CAIMoveAlongPathAction { | |
import function Init(); // flags: 65536 0000008D1A91BA80 | |
} | |
import class W3QuestCond_UncoveredBoatFTPoint extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC39280 | |
import function Activate(); // flags: 65536 0000008D1AC39360 | |
import function Deactivate(); // flags: 65536 0000008D1AC39440 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC39520 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC39600 | |
} | |
import class W3QuestCond_UncoveredBoatFTPoint_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC391A0 | |
} | |
import class CAIRaceAlongPathAction extends CAIMoveAlongPathAction { | |
import function Init(); // flags: 65536 0000008D1A91BB60 | |
} | |
import class W3QuestCond_WasMeditating extends CQuestScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC39A60 | |
import function Activate(); // flags: 65536 0000008D1AC39B40 | |
import function Deactivate(); // flags: 65536 0000008D1AC39C20 | |
import function Evaluate() : Bool; // flags: 65536 0000008D1AC39D00 | |
import function EvaluateImpl(); // flags: 65536 0000008D1AC39DE0 | |
} | |
import class CAIRaceAlongPathParams extends CAIMoveAlongPathParams { | |
import function Init(); // flags: 65536 0000008D1A91BC40 | |
} | |
import class CAIRiderMoveAlongPathActionParams extends IRiderActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91BE00 | |
import function CopyTo( moveAlongPathParams : handle:CAIMoveAlongPathParams); // flags: 65536 0000008D1A91BEE0 | |
} | |
import class W3QuestCond_WasMeditating_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventString( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : String) : Bool; // flags: 65568 0000008D1AC39980 | |
} | |
import class CAIRiderMoveAlongPathWithCompanionActionParams extends CAIRiderMoveAlongPathActionParams { | |
import function CopyTo_2( moveAlongPathParams : handle:CAIMoveAlongPathWithCompanionParams); // flags: 65536 0000008D1A91C0A0 | |
} | |
import class CAIRiderRaceAlongPathActionParams extends IRiderActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91C260 | |
import function CopyTo( raceAlongPathParams : handle:CAIRaceAlongPathParams); // flags: 65536 0000008D1A91C340 | |
} | |
import class CAIRiderRideHorseAction extends IRiderActionTree { | |
import function Init(); // flags: 65536 0000008D1A91C420 | |
import function CopyTo( horseDoNothingAction : handle:CAIHorseDoNothingAction); // flags: 65536 0000008D1A91C500 | |
} | |
import class CAISailorMountBoatActionParams extends ISailorActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91C6C0 | |
} | |
import class CAISailorMoveToActionParams extends ISailorActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91C880 | |
} | |
import class CAISailorMoveAlongPathActionParams extends ISailorActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91CA40 | |
} | |
import class CAISailorRaceAlongPathActionParams extends ISailorActionParameters { | |
import function Init(); // flags: 65536 0000008D1A91CC00 | |
} | |
import class W3QuestCond_IsTargetOf extends CQCActorScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC3A780 | |
import function OnActivate( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AC3A860 | |
import function OnDeactivate( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AC3A940 | |
import function Evaluate( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AC3AA20 | |
import function FindAttacker(); // flags: 65536 0000008D1AC3AB00 | |
} | |
import class W3QuestCond_IsTargetOf_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC3A6A0 | |
} | |
import class CAIMoveToPoint extends IAIBaseAction { | |
import function Init(); // flags: 65536 0000008D1A91CCE0 | |
} | |
import class W3QuestCond_ActorRotationToNode extends CQCActorScriptedCondition { | |
import function RegisterListener( flag : Bool); // flags: 65536 0000008D1AC3ACC0 | |
import function OnActivate( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AC3ADA0 | |
import function OnDeactivate( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AC3AE80 | |
import function Evaluate( act : handle:CActor) : Bool; // flags: 65536 0000008D1AC3AF60 | |
import function FindTarget(); // flags: 65536 0000008D1AC3B040 | |
} | |
import class W3QuestCond_ActorRotationToNode_Listener extends IGlobalEventScriptedListener { | |
import function OnGlobalEventName( eventCategory : EGlobalEventCategory, eventType : EGlobalEventType, eventParam : CName) : Bool; // flags: 65568 0000008D1AC3ABE0 | |
} | |
import class CAIMoveToAction extends IAIBaseAction { | |
import function Init(); // flags: 65536 0000008D1A91CDC0 | |
} | |
import class CAIRiderMoveToActionParams extends IRiderActionParameters { | |
import function CopyTo( moveToParams : handle:CAIMoveToParams); // flags: 65536 0000008D1A91D060 | |
} | |
import class CAIFormationLeadActionTree extends IAIFormationActionTree { | |
import function Init(); // flags: 65536 0000008D1A91D140 | |
} | |
import class CAIAnimalDefaults extends CAIDefaults { | |
import function Init(); // flags: 65536 0000008D1A91D3E0 | |
} | |
import class CAIMonsterIdleDecorator extends CAIIdleDecoratorTree { | |
import function Init(); // flags: 65536 0000008D1A9227E0 | |
} | |
import class CAIAnimalDeath extends CAINpcDeath { | |
import function Init(); // flags: 65536 0000008D1A91E3A0 | |
} | |
import class CAIRaceHorseDefaults extends CAIHorseDefaults { | |
import function Init(); // flags: 65536 0000008D1A91D680 | |
} | |
import class CAnimalIdleDecoratorTree extends CAIMainTree { | |
import function Init(); // flags: 65536 0000008D1A91E720 | |
} | |
import class CAIRiderIdle extends CAINpcIdle { | |
import function Init(); // flags: 65536 0000008D1A936F20 | |
} | |
import class CAIShootActionTree extends IAICustomActionTree { | |
import function Init(); // flags: 65536 0000008D1A91EB80 | |
} | |
import class CAILambertTrainingActionTree extends IAICustomActionTree { | |
import function Init(); // flags: 65536 0000008D1A91EC60 | |
} | |
import class CAICiriSnowballFightActionTree extends IAICustomActionTree { | |
import function Init(); // flags: 65536 0000008D1A91ED40 | |
} | |
import class CAIMageBossFightActionTree extends IAICustomActionTree { | |
import function Init(); // flags: 65536 0000008D1A91EE20 | |
} | |
import class CAINpcReactionsTree extends CAIReactionTree { | |
import function OverriderReactionsPriority( priority : Int32, priorityWhileActive : Int32); // flags: 32768 0000008D1A91EFE0 | |
} | |
import class CAIActionBeingHit extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91F6E0 | |
} | |
import class CAIActionBumpTree extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91F7C0 | |
} | |
import class CAIActionCombatNearby extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91F8A0 | |
} | |
import class CAIActionDrawSword extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91F980 | |
} | |
import class W3CiriPhantom extends CGameplayEntity { | |
import function Init( setOwner : handle:CActor, setTarget : handle:CActor); // flags: 65536 0000008D1AC46E40 | |
import function InitDamper(); // flags: 16384 0000008D1AC46F20 | |
import function Rotate( dt : Float, id : Int32); // flags: 17408 0000008D1AC47000 | |
import function SlowMoStart( dt : Float, id : Int32); // flags: 17408 0000008D1AC470E0 | |
import function SlowMoEnd( dt : Float, id : Int32); // flags: 17408 0000008D1AC471C0 | |
import function RotateToTarget( dt : Float); // flags: 16384 0000008D1AC472A0 | |
import function OnPreAttackEvent( animEventName : CName, animEventType : EAnimationEventType, data : CPreAttackEventData, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AC47380 | |
import function Attack( hitTarget : handle:CGameplayEntity, animData : CPreAttackEventData, weaponId : SItemUniqueId, parriedBy : array:2,0,handle:CActor, attackAnimationName : CName, hitTime : Float, weaponEntity : handle:CItemEntity); // flags: 32768 0000008D1AC47460 | |
import function PrepareAttackAction( hitTarget : handle:CGameplayEntity, animData : CPreAttackEventData, weaponId : SItemUniqueId, parriedBy : array:2,0,handle:CActor, attackAnimationName : CName, hitTime : Float, weaponEntity : handle:CItemEntity, attackAction : handle:W3Action_Attack) : Bool; // flags: 32768 0000008D1AC47540 | |
import function OnAnimEvent_AllowBlend( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AC47620 | |
import function OnAnimEvent_fx_trail( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AC47700 | |
import function PlayEffectOnHeldWeapon( effectName : CName) : Bool; // flags: 65536 0000008D1AC477E0 | |
import function SmartSetVisible( toggle : Bool); // flags: 16384 0000008D1AC478C0 | |
} | |
import class CAIActionAttack extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91FA60 | |
} | |
import class CAIActionCastSign extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91FB40 | |
} | |
import class CAIActionCrossbowShot extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91FC20 | |
} | |
import class CAIActionBombExplosion extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91FD00 | |
} | |
import class CAIActionLooting extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91FDE0 | |
} | |
import class CAIActionTaunt extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91FEC0 | |
} | |
import class CAIActionRain extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A91FFA0 | |
} | |
import class CAIActionJump extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A920080 | |
} | |
import class CAIActionCombatStarted extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A920160 | |
} | |
import class CAIActionGossip extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A920240 | |
} | |
import class CAIActionQuestion extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A920320 | |
} | |
import class CAIActionGreeting extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A920400 | |
} | |
import class EulerAnglesSpringDamper extends CObject { | |
import function SetSmoothTime( value : Float); // flags: 65552 0000008D1AC53D80 | |
import function Init( curr : EulerAngles, dest : EulerAngles); // flags: 65552 0000008D1AC53E60 | |
import function Reset(); // flags: 65552 0000008D1AC53F40 | |
import function SetValue( value : EulerAngles); // flags: 65552 0000008D1AC54020 | |
import function GetValue() : EulerAngles; // flags: 65552 0000008D1AC54100 | |
import function GetDestValue() : EulerAngles; // flags: 65552 0000008D1AC541E0 | |
import function Update( dt : Float); // flags: 65552 0000008D1AC542C0 | |
import function UpdateAndGet( dt : Float, value : EulerAngles) : EulerAngles; // flags: 65552 0000008D1AC543A0 | |
import function UpdateManual( current : EulerAngles, velocity : EulerAngles, dest : EulerAngles, dt : Float); // flags: 65536 0000008D1AC54480 | |
} | |
import class CAIActionBarter extends CAINpcActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A9204E0 | |
} | |
import class CAIQuestActionPlayerPresence extends CAIActionPlayerPresence { | |
import function Init(); // flags: 65536 0000008D1A9206A0 | |
} | |
import class CAIMonsterIdleAction extends IAIActionTree { | |
import function Init(); // flags: 65536 0000008D1A920E80 | |
} | |
import class CAIMonsterIdleEat extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921040 | |
} | |
import class CAIMonsterIdleDig extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921120 | |
} | |
import class CAIMonsterIdleClean extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921200 | |
} | |
import class CAIMonsterIdleOnGroundAndClean extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A9212E0 | |
} | |
import class CAIMonsterIdleSit extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A9213C0 | |
} | |
import class CAIMonsterIdleLie extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A9214A0 | |
} | |
import class CAIMonsterIdleOnGround extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921580 | |
} | |
import class CAIMonsterIdleHowl extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921660 | |
} | |
import class CAIMonsterIdleSleep extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921820 | |
} | |
import class CAIMonsterIdleRoll extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921900 | |
} | |
import class CAIMonsterIdleStretch extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A9219E0 | |
} | |
import class CAIMonsterIdleCough extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921AC0 | |
} | |
import class CAIMonsterIdleStrikeFists extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921BA0 | |
} | |
import class CAIMonsterIdleGrowl extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921C80 | |
} | |
import class CAIMonsterIdleWings extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921D60 | |
} | |
import class CAIMonsterIdleLookAround extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921E40 | |
} | |
import class CAIMonsterIdleYawn extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A921F20 | |
} | |
import class CAIMonsterIdleSniff extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A922000 | |
} | |
import class CAIMonsterIdleFlyBarrel extends CAIMonsterFlyIdleAction { | |
import function Init(); // flags: 65536 0000008D1A9220E0 | |
} | |
import class CAIMonsterIdleFlyAirDive extends CAIMonsterFlyIdleAction { | |
import function Init(); // flags: 65536 0000008D1A9221C0 | |
} | |
import class CAIMonsterIdlePlayAround extends CAIMonsterIdleAction { | |
import function Init(); // flags: 65536 0000008D1A9222A0 | |
} | |
import class CAIMonsterSearchFoodTree extends CAISubTree { | |
import function Init(); // flags: 65536 0000008D1A922540 | |
} | |
import class CAIMonsterSearchFoodIdleParams extends CAISubTreeParameters { | |
import function Init(); // flags: 65536 0000008D1A922620 | |
} | |
import class CAIMonsterIdleDecoratorParams extends CAIIdleParameters { | |
import function Init(); // flags: 65536 0000008D1A9228C0 | |
} | |
import class CAIMonsterReactionsTree extends CAIReactionTree { | |
import function Init(); // flags: 65536 0000008D1A9292A0 | |
} | |
import class W3SignProjectile extends CProjectileTrajectory { | |
import function ExtInit( signOwner : handle:W3SignOwner, sign : ESkill, signEnt : handle:W3SignEntity, reusable : Bool); // flags: 65536 0000008D1AB7E000 | |
import function ShootTarget( target : handle:CNode, distance : Float, hitOnlyTarget : Bool, collisionGroups : array:2,0,CName); // flags: 65536 0000008D1AB7E0E0 | |
import function OnProjectileCollision( pos : Vector, normal : Vector, collidingComponent : handle:CComponent, hitCollisionsGroups : array:2,0,CName, actorIndex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1AB7E1C0 | |
import function SetAttackRange( ar : handle:CAIAttackRange); // flags: 65536 0000008D1AB7E2A0 | |
import function GetSignEntity() : handle:W3SignEntity; // flags: 65536 0000008D1AB7E380 | |
import function ShouldCheckAttitude() : Bool; // flags: 32768 0000008D1AB7E460 | |
import function ProcessAttackRange(); // flags: 65536 0000008D1AB7E540 | |
import function OnAttackRangeHit( entity : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB7E620 | |
import function OnRangeReached() : Bool; // flags: 65568 0000008D1AB7E700 | |
import function ProcessCollision( collider : handle:CGameplayEntity, pos : Vector, normal : Vector); // flags: 32768 0000008D1AB7E7E0 | |
import function ClearHitEntities(); // flags: 65536 0000008D1AB7E8C0 | |
import function GetSignSkill() : ESkill; // flags: 65536 0000008D1AB7E9A0 | |
import function GetCaster() : handle:CEntity; // flags: 65536 0000008D1AB7EA80 | |
} | |
import class W3AardProjectile extends W3SignProjectile { | |
import function ProcessCollision( collider : handle:CGameplayEntity, pos : Vector, normal : Vector); // flags: 32768 0000008D1AB7EB60 | |
import function OnAttackRangeHit( entity : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB7EC40 | |
} | |
import class W3AxiiProjectile extends W3SignProjectile { | |
import function ProcessCollision( collider : handle:CGameplayEntity, pos : Vector, normal : Vector); // flags: 32768 0000008D1AB7ED20 | |
import function ShouldCheckAttitude() : Bool; // flags: 32768 0000008D1AB7EE00 | |
} | |
import class W3FireAuraManagerComponent extends CR4Component { | |
import function OnComponentAttached() : Bool; // flags: 65568 0000008D1A9A0330 | |
import function OnAardHit() : Bool; // flags: 65568 0000008D1A9A0410 | |
import function OnIgniHit() : Bool; // flags: 65568 0000008D1A9A04F0 | |
import function DeactivateAura(); // flags: 65536 0000008D1A9A05D0 | |
import function ActivateAura(); // flags: 65536 0000008D1A9A06B0 | |
import function OnAnimEvent_ActivateFireAura( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A9A0790 | |
import function OnAnimEvent_DeactivateFireAura( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A9A0870 | |
} | |
import class CAIBaseMonsterDefaults extends CAIDefaults { | |
import function Init(); // flags: 65536 0000008D1A923C00 | |
} | |
import class CAIMonsterSpawn extends CAISubTree { | |
import function Init(); // flags: 65536 0000008D1A928AC0 | |
} | |
import class CAIMonsterTaunt extends CAITauntTree { | |
import function Init(); // flags: 65536 0000008D1A9261A0 | |
} | |
import class CAIMonsterAxii extends CAIAxiiTree { | |
import function Init(); // flags: 65536 0000008D1A925FE0 | |
} | |
import class CAIMonsterCombat extends CAICombatTree { | |
import function Init(); // flags: 65536 0000008D1A926520 | |
} | |
import class CAIMonsterDeath extends CAINpcDeath { | |
import function Init(); // flags: 65536 0000008D1A928E40 | |
} | |
import class CAIFlyingMonsterCombat extends CAICombatTree { | |
import function Init(); // flags: 65536 0000008D1A9266E0 | |
} | |
import class CAIFlyingMonsterDeath extends CAIMonsterDeath { | |
import function Init(); // flags: 65536 0000008D1A9290E0 | |
} | |
import class CAIRotfiendDefaults extends CAIDrownerDefaults { | |
import function Init(); // flags: 65536 0000008D1A9245A0 | |
} | |
import class CAINoonwraithDoppelgangerDefaults extends CAINoonwraithDefaults { | |
import function Init(); // flags: 65536 0000008D1A924AE0 | |
} | |
import class W3BackgroundAnimatedEntity extends CGameplayEntity { | |
import function SetupNodes() : Bool; // flags: 65536 0000008D1AC4D800 | |
import function MoveBetweenWaypoints( timeDelta : Float); // flags: 65536 0000008D1AC4D8E0 | |
import function SpawnBackgroundEntities( attachement : handle:CEntity); // flags: 65536 0000008D1AC4D9C0 | |
import function StartMoving(); // flags: 65536 0000008D1AC4DAA0 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AC4DB80 | |
import function TimerMove( td : Float, id : Int32); // flags: 66560 0000008D1AC4DC60 | |
} | |
import class CAIIceGolemDefaults extends CAIGolemDefaults { | |
import function Init(); // flags: 65536 0000008D1A925480 | |
} | |
import class CAIMonsterAxiiParams extends CAIAxiiParameters { | |
import function Init(); // flags: 65536 0000008D1A9260C0 | |
} | |
import class CR4OverlayPopup extends CR4PopupBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE83F0 | |
import function OnInputHandled( NavCode : String, KeyCode : Int32, ActionId : Int32) : Bool; // flags: 65568 0000008D1ABE84D0 | |
import function RequestMouseCursor( value : Bool); // flags: 65536 0000008D1ABE85B0 | |
import function ForceHideMouseCursor( value : Bool); // flags: 65536 0000008D1ABE8690 | |
import function UpdateInputDevice(); // flags: 65536 0000008D1ABE8770 | |
import function ShowSoftwareCursor(); // flags: 16384 0000008D1ABE8850 | |
import function HideSoftwareCursor(); // flags: 16384 0000008D1ABE8930 | |
import function ShowCursor(); // flags: 16384 0000008D1ABE8A10 | |
import function HideCursor(); // flags: 16384 0000008D1ABE8AF0 | |
import function UpdateCursorVisibility(); // flags: 16384 0000008D1ABE8BD0 | |
import function ShowSafeRect( value : Bool); // flags: 65536 0000008D1ABE8CB0 | |
import function AppendButton( actionId : Int32, gpadCode : String, kbCode : Int32, label : String, contextId : CName); // flags: 65536 0000008D1ABE8D90 | |
import function RemoveButton( actionId : Int32, contextId : CName); // flags: 65536 0000008D1ABE8E70 | |
import function RemoveContextButtons( contextId : CName); // flags: 65536 0000008D1ABE8F50 | |
import function UpdateButtons(); // flags: 65536 0000008D1ABE9030 | |
import function ShowNotification( messageText : String, duration : Float); // flags: 65536 0000008D1ABE9110 | |
import function HideNotification(); // flags: 65536 0000008D1ABE91F0 | |
import function ShowLoadingIndicator(); // flags: 65536 0000008D1ABE93D0 | |
import function HideLoadingIndicator( immediateHide : Bool); // flags: 65536 0000008D1ABE94B0 | |
import function ShowSavingIndicator(); // flags: 65536 0000008D1ABE9590 | |
import function HideSavingIndicator( immediateHide : Bool); // flags: 65536 0000008D1ABE9670 | |
} | |
import class CAIMonsterTauntParams extends CAITauntParameters { | |
import function Init(); // flags: 65536 0000008D1A926280 | |
} | |
import class CR4TutorialPopup extends CR4PopupBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABEA390 | |
import function UpdateInputDevice(); // flags: 65536 0000008D1ABEA470 | |
import function UpdateData( TutData : handle:W3TutorialPopupData, showAnimation : Bool); // flags: 65536 0000008D1ABEA550 | |
import function SetInvisible( value : Bool, forced : Bool); // flags: 65536 0000008D1ABEA630 | |
import function OnStartHiding() : Bool; // flags: 65568 0000008D1ABEA710 | |
import function OnHideTimer() : Bool; // flags: 65568 0000008D1ABEA7F0 | |
import function OnGotoGlossary() : Bool; // flags: 65568 0000008D1ABEA8D0 | |
import function OnCloseByUser() : Bool; // flags: 65568 0000008D1ABEA9B0 | |
import function OnClosingPopup() : Bool; // flags: 65568 0000008D1ABEAA90 | |
import function CanEnableGlossaryLink() : Bool; // flags: 16384 0000008D1ABEAB70 | |
import function ShowTutorialHint( hintData : handle:W3TutorialPopupData); // flags: 65536 0000008D1ABEAC50 | |
import function PlayFeedbackAnim( isCorrect : Bool); // flags: 65536 0000008D1ABEAD30 | |
import function RequestUnpause(); // flags: 65536 0000008D1ABEAE10 | |
import function RequestClose( byUser : Bool, willBeCloned : Bool); // flags: 65536 0000008D1ABEAEF0 | |
import function EnableGlossaryLink( value : Bool); // flags: 32768 0000008D1ABEAFD0 | |
import function setArabicAligmentMode(); // flags: 65536 0000008D1ABEB0B0 | |
import function CreateTutorialHint( showAnimation : Bool); // flags: 32768 0000008D1ABEB190 | |
} | |
import class CR4GlossaryTutorialsMenu extends CR4ListBaseMenu { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE61D0 | |
import function OnUpdateTutorials() : Bool; // flags: 65568 0000008D1ABE62B0 | |
import function UpdateImage( tag : CName); // flags: 65536 0000008D1ABE6390 | |
import function PopulateData(); // flags: 16384 0000008D1ABE6470 | |
import function UpdateDescription( entryName : CName); // flags: 65536 0000008D1ABE6550 | |
import function UpdateItems( tag : CName); // flags: 65536 0000008D1ABE6630 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABE6710 | |
} | |
import class CAIMonsterCombatLogic extends CAISubTree { | |
import function Init(); // flags: 65536 0000008D1A9268A0 | |
} | |
import class CAIMonsterCombatParams extends CAIBaseMonsterCombatParams { | |
import function Init(); // flags: 65536 0000008D1A926600 | |
} | |
import class CAINpcCriticalState extends CAICombatActionTree { | |
import function Init(); // flags: 65536 0000008D1A9380A0 | |
} | |
import class CAIMonsterCombatReactionsTree extends CAIReactionTree { | |
import function Init(); // flags: 65536 0000008D1A9291C0 | |
} | |
import class CAIFlyingMonsterCombatParams extends CAIBaseMonsterCombatParams { | |
import function Init(); // flags: 65536 0000008D1A9267C0 | |
} | |
import class CR4CommonMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABB85A0 | |
import function GetSavedDataMenuName() : CName; // flags: 32768 0000008D1ABB8680 | |
import function SaveStateData(); // flags: 65536 0000008D1ABB8760 | |
import function GetFirstChildMenuName( parentName : CName) : CName; // flags: 32768 0000008D1ABB8840 | |
import function GetMenuParentName( menuName : CName) : CName; // flags: 32768 0000008D1ABB8920 | |
import function HasMenuDefined( menuName : CName) : Bool; // flags: 32768 0000008D1ABB8A00 | |
import function HasMenuWithStateDefined( menuName : CName, stateName : CName) : Bool; // flags: 32768 0000008D1ABB8AE0 | |
import function GetSavedMenuFromParentName( parentMenuName : CName) : CName; // flags: 32768 0000008D1ABB8BC0 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABB8CA0 | |
import function SetInputFeedbackVisibility( value : Bool); // flags: 65536 0000008D1ABB8D80 | |
import function SwitchToSubMenu( MenuName : CName, MenuState : String); // flags: 65536 0000008D1ABB8E60 | |
import function OnHideChildMenu() : Bool; // flags: 65568 0000008D1ABB8F40 | |
import function OnRequestMenu( MenuName : CName, MenuState : String) : Bool; // flags: 65568 0000008D1ABB9020 | |
import function ChildMenuConfigured(); // flags: 65536 0000008D1ABB9100 | |
import function HaxGetPanelStateName( stateName : String) : CName; // flags: 65536 0000008D1ABB91E0 | |
import function OnSwipe( swipe : Int32) : Bool; // flags: 65568 0000008D1ABB92C0 | |
import function OnInputHandled( NavCode : String, KeyCode : Int32, ActionId : Int32) : Bool; // flags: 65568 0000008D1ABB93A0 | |
import function SetMenuNavigationEnabled( enabled : Bool); // flags: 65536 0000008D1ABB9480 | |
import function UpdateTutorialRestruction(); // flags: 65536 0000008D1ABB9560 | |
import function DefineMenuStructure(); // flags: 16384 0000008D1ABB9640 | |
import function DisableNotAllowedTabs(); // flags: 16384 0000008D1ABB9720 | |
import function ActionBlockStateChange( action : EInputActionBlock, blocked : Bool); // flags: 65536 0000008D1ABB9800 | |
import function CheckTutorialRestrictions(); // flags: 16384 0000008D1ABB98E0 | |
import function DefineSceneMenuStructure(); // flags: 16384 0000008D1ABB99C0 | |
import function GetInitGameplayEntity() : handle:IScriptable; // flags: 16384 0000008D1ABB9AA0 | |
import function AddMerchantTagIfMissing_HACK(); // flags: 16384 0000008D1ABB9B80 | |
import function CheckCraftingComponent() : Bool; // flags: 16384 0000008D1ABB9DD0 | |
import function CheckRepairPanelEnabled() : Bool; // flags: 16384 0000008D1ABB9EB0 | |
import function CheckAlchemyPanelEnabled() : Bool; // flags: 16384 0000008D1ABB9F90 | |
import function CheckShopPanelEnabled() : Bool; // flags: 16384 0000008D1ABBA070 | |
import function DefineMenuItem( itemName : CName, itemLabel : String, parentMenuItem : CName, menuState : CName); // flags: 16384 0000008D1ABBA150 | |
import function SetupMenu(); // flags: 16384 0000008D1ABBA230 | |
import function GetGFxMenuStruct( StructGFx : handle:CScriptedFlashArray); // flags: 16384 0000008D1ABBA310 | |
import function GetGFxMenuItem( MenuItemData : SMenuTab, GFxObjectData : handle:CScriptedFlashObject); // flags: 16384 0000008D1ABBA3F0 | |
import function UpdateTabs(); // flags: 16384 0000008D1ABBA4D0 | |
import function SetMenuTabVisible( tabName : CName, value : Bool); // flags: 65536 0000008D1ABBA5B0 | |
import function SetMenuTabeEnable( tabName : CName, value : Bool, stateName : CName); // flags: 65536 0000008D1ABBA690 | |
import function SetSingleMenuTabEnabled( tabName : CName); // flags: 65536 0000008D1ABBA770 | |
import function GoNextMenu(); // flags: 65536 0000008D1ABBA850 | |
import function GoPriorMenu(); // flags: 65536 0000008D1ABBA930 | |
import function ShowBackground( value : Bool); // flags: 65536 0000008D1ABB9C60 | |
import function UpdatePlayerOrens(); // flags: 65536 0000008D1ABBAC00 | |
import function UpdatePlayerLevel(); // flags: 65536 0000008D1ABBACE0 | |
import function UpdateItemsCounter() : Int32; // flags: 65536 0000008D1ABBADC0 | |
import function GetCurrentLevel() : Int32; // flags: 16384 0000008D1ABBAEA0 | |
import function GetCurrentExperience() : Float; // flags: 16384 0000008D1ABBAF80 | |
import function GetLevelExperience() : Float; // flags: 16384 0000008D1ABBB060 | |
import function GetTargetExperience() : Float; // flags: 16384 0000008D1ABBB140 | |
import function SetMenuAlpha( value : Int32); // flags: 65536 0000008D1ABBB220 | |
import function CloseMenuRequest(); // flags: 65536 0000008D1ABBB300 | |
import function OnFailedCreateMenu() : Bool; // flags: 65568 0000008D1ABBB3E0 | |
import function ChildRequestCloseMenu(); // flags: 65536 0000008D1ABBB4C0 | |
import function UpdateGFxButtons( gfxButtonsList : array:2,0,SKeyBinding, populateData : Bool); // flags: 65536 0000008D1ABBB5A0 | |
import function UpdateDefaultButtons( defaultButtonsList : array:2,0,SKeyBinding, populateData : Bool); // flags: 65536 0000008D1ABBB680 | |
import function UpdateContextButtons( contextButtonsList : array:2,0,SKeyBinding, populateData : Bool); // flags: 65536 0000008D1ABBB760 | |
import function GatherBindersArray( resultArray : handle:CScriptedFlashArray, bindersList : array:2,0,SKeyBinding, level : Int32, isContextBinding : Bool); // flags: 32768 0000008D1ABBB840 | |
import function UpdateInputFeedback(); // flags: 65536 0000008D1ABBB920 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABBBA00 | |
import function OnPlaySoundEvent( soundName : String) : Bool; // flags: 65568 0000008D1ABBBAE0 | |
import function OnOpenSubPanel( menuName : CName) : Bool; // flags: 65568 0000008D1ABBBBC0 | |
import function OnCloseSubPanel( menuName : CName) : Bool; // flags: 65568 0000008D1ABBBCA0 | |
import function OnControllerChanged( isGamepad : Bool) : Bool; // flags: 65568 0000008D1ABBAA10 | |
import function SetMeditationMode( value : Bool); // flags: 65536 0000008D1ABBAAF0 | |
import function StopMeditation(); // flags: 16384 0000008D1ABBC090 | |
import function SendLastItemInfoData(); // flags: 16384 0000008D1ABBC170 | |
import function SendQuestsInfoData(); // flags: 16384 0000008D1ABBC250 | |
import function SendGlossaryInfoData(); // flags: 16384 0000008D1ABBC330 | |
import function SendAlchemyInfoData(); // flags: 16384 0000008D1ABBC410 | |
import function SendSkillsInfoData(); // flags: 16384 0000008D1ABBC4F0 | |
import function SendMappinInfoData(); // flags: 16384 0000008D1ABBC5D0 | |
import function GetNewItemsGFxMenuStruct( StructGFx : handle:CScriptedFlashArray); // flags: 16384 0000008D1ABBC6B0 | |
import function GetTrackedQuestGFxMenuStruct( StructGFx : handle:CScriptedFlashArray); // flags: 16384 0000008D1ABBC790 | |
import function GetGlossaryGFxMenuStruct( StructGFx : handle:CScriptedFlashArray); // flags: 16384 0000008D1ABBC870 | |
import function GetAlchemyGFxMenuStruct( StructGFx : handle:CScriptedFlashArray); // flags: 16384 0000008D1ABBC950 | |
import function GetEntryTitle( journalBase : handle:CJournalBase) : String; // flags: 65536 0000008D1ABBCA30 | |
import function GetSkillGFxMenuStruct( StructGFx : handle:CScriptedFlashArray); // flags: 16384 0000008D1ABBCB10 | |
import function GetMappinGFxMenuStruct( StructGFx : handle:CScriptedFlashArray); // flags: 16384 0000008D1ABBCBF0 | |
import function OnRefreshHubInfo( fromAs : Bool) : Bool; // flags: 65568 0000008D1ABBCCD0 | |
import function OnVideoStopped() : Bool; // flags: 65568 0000008D1ABBCDB0 | |
import function SetLockedInHub( value : Bool); // flags: 65536 0000008D1ABBCE90 | |
import function SetLockedInMenu( value : Bool); // flags: 65536 0000008D1ABBCF70 | |
import function IsLockedInHub() : Bool; // flags: 65536 0000008D1ABBD050 | |
import function IsLockedInMenu() : Bool; // flags: 65536 0000008D1ABBD130 | |
import function OnHotkeyTriggered( keyCode : EInputKey) : Bool; // flags: 65568 0000008D1ABBD210 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABBD2F0 | |
} | |
import class CAINpcCriticalStateFlying extends CAICombatActionTree { | |
import function Init(); // flags: 65536 0000008D1A938180 | |
} | |
import class CAIWolfCombatLogicParams extends CAIMonsterCombatLogicParams { | |
import function Init(); // flags: 65536 0000008D1A9276A0 | |
} | |
import class CAIArachasCombatLogicParams extends CAIMonsterCombatLogicParams { | |
import function Init(); // flags: 65536 0000008D1A927F60 | |
} | |
import class CAIDamageReactionTreeParams extends CAISubTreeParameters { | |
import function Init(); // flags: 65536 0000008D1A9289E0 | |
} | |
import class CAIMonsterDefeatedParams extends CAIDeathParameters { | |
import function Init(); // flags: 65536 0000008D1A929000 | |
} | |
import class CAINpcUnconsciousTree extends CAIDeathTree { | |
import function Init(); // flags: 65536 0000008D1A937E00 | |
} | |
import class CAIActionSearchForTarget extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A929380 | |
} | |
import class CAIActionAllySearchesTarget extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A929460 | |
} | |
import class CAIActionPlayWithTarget extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A929540 | |
} | |
import class CAIActionMoveToLure extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A929620 | |
} | |
import class CAIActionMoveOut extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A929700 | |
} | |
import class CAIActionMoveInPack extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A9297E0 | |
} | |
import class CAIActionRunWildInPack extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A9298C0 | |
} | |
import class CAIActionLeadEscape extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A9299A0 | |
} | |
import class CAIActionEscapeInPack extends CAIMonsterActionSubtree { | |
import function Init(); // flags: 65536 0000008D1A929A80 | |
} | |
import class CAINpcCombat extends CAICombatTree { | |
import function Init(); // flags: 65536 0000008D1A929B60 | |
} | |
import class CAINpcCombatParams extends CAICombatParameters { | |
import function Init(); // flags: 65536 0000008D1A929C40 | |
import function SetupCombatStyles(); // flags: 32768 0000008D1A929D20 | |
import function SetupCSFinisherAnims(); // flags: 32768 0000008D1A929E00 | |
import function ClearCSFinisherAnims(); // flags: 32768 0000008D1A929EE0 | |
import function InitializeCombatStyles(); // flags: 65536 0000008D1A929FC0 | |
} | |
import class CAINpcCombatStyle extends CAISubTree { | |
import function Init(); // flags: 65536 0000008D1A933020 | |
} | |
import class CAINpcDefaults extends CAIDefaults { | |
import function Init(); // flags: 65536 0000008D1A9369E0 | |
} | |
import class CR4MenuBase extends CR4Menu { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABD5D40 | |
import function OnFailedCreateMenu() : Bool; // flags: 65568 0000008D1ABD5E20 | |
import function OnClearSlotNewFlag( item : SItemUniqueId) : Bool; // flags: 65568 0000008D1ABD5F00 | |
import function UpdateRestrictDirectClosing( value : Bool); // flags: 65536 0000008D1ABD5FE0 | |
import function ActionBlockStateChange( action : EInputActionBlock, blocked : Bool); // flags: 65536 0000008D1ABD60C0 | |
import function OnSendNotification( locKey : String) : Bool; // flags: 65568 0000008D1ABD61A0 | |
import function SetTutorialVisibility( value : Bool, forced : Bool); // flags: 32768 0000008D1ABD6280 | |
import function SendCombatState(); // flags: 32768 0000008D1ABD6360 | |
import function GetSavedData(); // flags: 32768 0000008D1ABD6440 | |
import function GetSavedDataMenuName() : CName; // flags: 32768 0000008D1ABD6520 | |
import function OnRequestSubMenu( menuName : CName, initData : handle:IScriptable); // flags: 65536 0000008D1ABD6600 | |
import function IsCategoryOpened( categoryName : CName) : Bool; // flags: 32768 0000008D1ABD66E0 | |
import function UpdateAcceptCancelSwaping(); // flags: 32768 0000008D1ABD67C0 | |
import function UpdateControlSchemeLock(); // flags: 32768 0000008D1ABD68A0 | |
import function UpdateInputDevice(); // flags: 65536 0000008D1ABD6980 | |
import function SetControllerType( isGamepad : Bool); // flags: 32768 0000008D1ABD6A60 | |
import function SetPlatformType( platformType : Platform); // flags: 65536 0000008D1ABD6B40 | |
import function UpdateSceneEntityFromCreatureDataComponent( entity : handle:CEntity); // flags: 32768 0000008D1ABD6C20 | |
import function ShowRenderToTexture( targetName : String); // flags: 32768 0000008D1ABD6D00 | |
import function SetMenuNavigationEnabled( enabled : Bool); // flags: 65536 0000008D1ABD6DE0 | |
import function SetButtons(); // flags: 65536 0000008D1ABD6EC0 | |
import function OnMenuShown() : Bool; // flags: 65568 0000008D1ABD6FA0 | |
import function showNotification( notificationText : String, duration : Float); // flags: 65536 0000008D1ABD7080 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABD7160 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABD7240 | |
import function RestoreInput(); // flags: 65536 0000008D1ABD7320 | |
import function SetParentMenu( menu : handle:CR4MenuBase); // flags: 65536 0000008D1ABD7570 | |
import function GetParentMenu() : handle:CR4MenuBase; // flags: 65536 0000008D1ABD7650 | |
import function OnBreakPoint( text : String) : Bool; // flags: 65568 0000008D1ABD7730 | |
import function UpdateButtons( ButtonsDef : array:2,0,SMenuButtonDef); // flags: 65536 0000008D1ABD7810 | |
import function UpdateButton( ButtonDef : SMenuButtonDef, ID : Int32); // flags: 65536 0000008D1ABD78F0 | |
import function AddButtonDef( targetList : array:2,0,SMenuButtonDef, navCode : String, label : String); // flags: 32768 0000008D1ABD79D0 | |
import function AddInputBinding( label : String, padNavCode : String, keyboardKeyCode : Int32); // flags: 32768 0000008D1ABD7AB0 | |
import function setColorBlindMode( value : Bool); // flags: 65536 0000008D1ABD7B90 | |
import function setArabicAligmentMode(); // flags: 65536 0000008D1ABD7C70 | |
import function GetLastChild() : handle:CR4MenuBase; // flags: 65536 0000008D1ABD7D50 | |
import function SetMenuState( newState : CName); // flags: 65536 0000008D1ABD7E30 | |
import function BlurLayer( value : Bool); // flags: 65536 0000008D1ABD7F10 | |
import function HandleMenuLoaded(); // flags: 32768 0000008D1ABD7FF0 | |
import function ActivateContext( targetContext : handle:W3UIContext); // flags: 32768 0000008D1ABD80D0 | |
import function ResetContext(); // flags: 32768 0000008D1ABD7400 | |
import function GetRootMenu() : handle:CR4MenuBase; // flags: 32768 0000008D1ABD83A0 | |
import function ChildRequestCloseMenu(); // flags: 65536 0000008D1ABD8480 | |
import function OnPlaySoundEvent( soundName : String) : Bool; // flags: 65568 0000008D1ABD8560 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABD8640 | |
import function OnModuleSelected( moduleID : Int32, moduleBindingName : String) : Bool; // flags: 65568 0000008D1ABD8720 | |
import function OnAppendButton( actionId : Int32, gamepadNavCode : String, keyboardKeyCode : Int32, label : String) : Bool; // flags: 65568 0000008D1ABD8800 | |
import function OnRemoveButton( actionId : Int32) : Bool; // flags: 65568 0000008D1ABD88E0 | |
import function OnCleanupButtons() : Bool; // flags: 65568 0000008D1ABD89C0 | |
import function OnUpdateGFxButtonsList() : Bool; // flags: 65568 0000008D1ABD8AA0 | |
import function OnAppendGFxButton( actionId : Int32, gamepadNavCode : String, keyboardKeyCode : Int32, label : String, holdPrefix : Bool) : Bool; // flags: 65568 0000008D1ABD8B80 | |
import function OnRemoveGFxButton( actionId : Int32) : Bool; // flags: 65568 0000008D1ABD8C60 | |
import function RemoveGFxButtonById( actionId : Int32); // flags: 32768 0000008D1ABD8D40 | |
import function SelectCurrentModule(); // flags: 32768 0000008D1ABD8E20 | |
import function SelectFirstModule(); // flags: 32768 0000008D1ABD8F00 | |
import function OnInputHandled( NavCode : String, KeyCode : Int32, ActionId : Int32) : Bool; // flags: 65568 0000008D1ABD8FE0 | |
import function Event_OnGuiSceneEntitySpawned(); // flags: 65536 0000008D1ABD90C0 | |
import function Event_OnGuiSceneEntityDestroyed(); // flags: 65536 0000008D1ABD91A0 | |
import function GetCommonMenu() : handle:CR4CommonMenu; // flags: 32768 0000008D1ABD9280 | |
import function GetNpcInfo( npcEntity : handle:CGameplayEntity, dataObject : handle:CScriptedFlashObject); // flags: 32768 0000008D1ABD9360 | |
} | |
import class CR4IngameMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABA5E00 | |
import function OnRefresh() : Bool; // flags: 65568 0000008D1ABA5EE0 | |
import function OnRequestSubMenu( menuName : CName, initData : handle:IScriptable); // flags: 65536 0000008D1ABA5FC0 | |
import function ChildRequestCloseMenu(); // flags: 65536 0000008D1ABA60A0 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABA6180 | |
import function ReopenMenu(); // flags: 65536 0000008D1ABA6260 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABA6340 | |
import function CloseCurrentPopup(); // flags: 32768 0000008D1ABA6420 | |
import function SetIgnoreInput( value : Bool); // flags: 65536 0000008D1ABA6500 | |
import function OnUserSignIn(); // flags: 65536 0000008D1ABA65E0 | |
import function OnUserSignInCancelled(); // flags: 65536 0000008D1ABA66C0 | |
import function OnSaveLoadingFailed(); // flags: 65536 0000008D1ABA67A0 | |
import function OnItemActivated( actionType : Int32, menuTag : Int32) : Bool; // flags: 65568 0000008D1ABA6880 | |
import function HandleLoadGameFailed(); // flags: 65536 0000008D1ABA6960 | |
import function LoadLastSave(); // flags: 32768 0000008D1ABA6A40 | |
import function ShowActionConfPopup( action : Int32, title : String, description : String); // flags: 32768 0000008D1ABA6B20 | |
import function OnActionConfirmed( action : Int32); // flags: 65536 0000008D1ABA6C00 | |
import function OnPresetApplied( groupId : CName, targetPresetIndex : Int32) : Bool; // flags: 65568 0000008D1ABA6DE0 | |
import function UpdateOptions( groupId : CName); // flags: 65536 0000008D1ABA6EC0 | |
import function OnOptionValueChanged( groupId : Int32, optionName : CName, optionValue : String) : Bool; // flags: 65568 0000008D1ABA6FA0 | |
import function HandleSpecialValueChanged( optionName : CName, optionValue : String); // flags: 32768 0000008D1ABA7080 | |
import function OnGraphicsUpdated( keepChanges : Bool); // flags: 65536 0000008D1ABA7160 | |
import function OnOptionPanelNavigateBack() : Bool; // flags: 65568 0000008D1ABA7240 | |
import function OnNavigatedBack() : Bool; // flags: 65568 0000008D1ABA7320 | |
import function CancelDifficultyChange(); // flags: 65536 0000008D1ABA7400 | |
import function SaveChangedSettings(); // flags: 32768 0000008D1ABA74E0 | |
import function OnProfileChange() : Bool; // flags: 65568 0000008D1ABA7730 | |
import function OnSaveGameCalled( type : ESaveGameType, saveArrayIndex : Int32) : Bool; // flags: 65568 0000008D1ABA7810 | |
import function executeSave( type : ESaveGameType, slot : Int32); // flags: 65536 0000008D1ABA78F0 | |
import function OnLoadGameCalled( type : ESaveGameType, saveListIndex : Int32) : Bool; // flags: 65568 0000008D1ABA79D0 | |
import function LoadSaveRequested( saveSlotRef : SSavegameInfo); // flags: 65536 0000008D1ABA7AB0 | |
import function OnImportGameCalled( menuTag : Int32) : Bool; // flags: 65568 0000008D1ABA7B90 | |
import function OnNewGamePlusCalled( saveListIndex : Int32) : Bool; // flags: 65568 0000008D1ABA7C70 | |
import function OnDeleteSaveCalled( type : ESaveGameType, saveListIndex : Int32, isSaveMode : Bool) : Bool; // flags: 65568 0000008D1ABA7D50 | |
import function DeleteSave( type : ESaveGameType, saveListIndex : Int32, isSaveMode : Bool); // flags: 65536 0000008D1ABA7E30 | |
import function showHelpPanel(); // flags: 32768 0000008D1ABA7F10 | |
import function TryStartNewGame( optionsArray : Int32); // flags: 65536 0000008D1ABA7FF0 | |
import function fetchNewGameConfigFromTag( optionsTag : Int32); // flags: 32768 0000008D1ABA80D0 | |
import function NewGameRequested(); // flags: 65536 0000008D1ABA81B0 | |
import function OnUpdateRescale( hScale : Float, vScale : Float) : Bool; // flags: 65568 0000008D1ABA8290 | |
import function ShowTutorialChosen( enabled : Bool); // flags: 65536 0000008D1ABA75C0 | |
import function StartNewGame(); // flags: 65536 0000008D1ABA8560 | |
import function PopulateMenuData(); // flags: 65536 0000008D1ABA8640 | |
import function addInLoadOption(); // flags: 32768 0000008D1ABA8720 | |
import function OnBack() : Bool; // flags: 65568 0000008D1ABA8800 | |
import function HasSavesToImport() : Bool; // flags: 65536 0000008D1ABA88E0 | |
import function SendImportSaveData(); // flags: 32768 0000008D1ABA89C0 | |
import function hasValidAutosaveData() : Bool; // flags: 32768 0000008D1ABA8AA0 | |
import function HandleSaveListUpdate(); // flags: 65536 0000008D1ABA8B80 | |
import function SendLoadData(); // flags: 32768 0000008D1ABA8C60 | |
import function SendSaveData(); // flags: 32768 0000008D1ABA8D40 | |
import function SendNewGamePlusSaves(); // flags: 32768 0000008D1ABA8E20 | |
import function PopulateSaveDataForSlotType( saveType : Int32, parentObject : handle:CScriptedFlashArray, allowEmptySlot : Bool); // flags: 32768 0000008D1ABA8F00 | |
import function OnLoadSaveImageCancelled() : Bool; // flags: 65568 0000008D1ABA8FE0 | |
import function OnScreenshotDataRequested( saveIndex : Int32) : Bool; // flags: 65568 0000008D1ABA90C0 | |
import function OnCheckScreenshotDataReady() : Bool; // flags: 65568 0000008D1ABA91A0 | |
import function SendRescaleData(); // flags: 32768 0000008D1ABA9280 | |
import function SendControllerData(); // flags: 32768 0000008D1ABA9360 | |
import function SendKeybindData(); // flags: 32768 0000008D1ABA9440 | |
import function OnClearKeybind( keybindTag : CName) : Bool; // flags: 65568 0000008D1ABA9520 | |
import function GetKeybindGroupTag( keybindName : CName) : CName; // flags: 32768 0000008D1ABA9600 | |
import function OnChangeKeybind( keybindTag : CName, newKeybindValue : EInputKey) : Bool; // flags: 65568 0000008D1ABA8370 | |
import function OnSmartKeybindEnabledChanged( value : Bool) : Bool; // flags: 65568 0000008D1ABA8450 | |
import function OnInvalidKeybindTried( keyCode : EInputKey) : Bool; // flags: 65568 0000008D1ABA99F0 | |
import function OnLockedKeybindTried() : Bool; // flags: 65568 0000008D1ABA9AD0 | |
import function OnResetKeybinds() : Bool; // flags: 65568 0000008D1ABA9BB0 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABA9C90 | |
} | |
import class CR4HudModuleRadialMenu extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABA0B80 | |
import function UpdateSwapAcceptCancel(); // flags: 65536 0000008D1ABA0C60 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1ABA0D40 | |
import function IsRadialMenuOpened() : Bool; // flags: 65536 0000008D1ABA0E20 | |
import function OnRadialMenuItemSelected( choosenSymbol : String, isDesaturated : Bool) : Bool; // flags: 65568 0000008D1ABA0F00 | |
import function OnRadialMenuItemChoose( choosenSymbol : String) : Bool; // flags: 65568 0000008D1ABA0FE0 | |
import function OnRadialMenuConfirmSelection( action : SInputAction) : Bool; // flags: 65568 0000008D1ABA10C0 | |
import function OnRadialMenuClose( action : SInputAction) : Bool; // flags: 65568 0000008D1ABA11A0 | |
import function UserConfirmSelection(); // flags: 16384 0000008D1ABA1280 | |
import function OnActivateSlot( slotName : String) : Bool; // flags: 65568 0000008D1ABA1360 | |
import function OnRequestCloseRadial() : Bool; // flags: 65568 0000008D1ABA1440 | |
import function UserClose(); // flags: 16384 0000008D1ABA1520 | |
import function OnOpenMeditation( action : SInputAction) : Bool; // flags: 65568 0000008D1ABA1600 | |
import function ResetMeditationSavedData(); // flags: 65536 0000008D1ABA16E0 | |
import function OnRadialMenu( action : SInputAction) : Bool; // flags: 65568 0000008D1ABA17C0 | |
import function ShowRadialMenu(); // flags: 65536 0000008D1ABA18A0 | |
import function SelectCurrentSign(); // flags: 16384 0000008D1ABA1980 | |
import function OnHideRadialMenu() : Bool; // flags: 65568 0000008D1ABA1B60 | |
import function HideRadialMenu(); // flags: 65536 0000008D1ABA1C40 | |
import function ResetItemsModule(); // flags: 16384 0000008D1ABA1D20 | |
import function UpdateItemsIcons(); // flags: 65536 0000008D1ABA1E00 | |
import function GetCiriItem() : SItemUniqueId; // flags: 65536 0000008D1ABA1EE0 | |
import function SetDesaturated( value : Bool, fieldName : String); // flags: 65536 0000008D1ABA1FC0 | |
import function UpdateScale( scale : Float, flashModule : handle:CScriptedFlashSprite) : Bool; // flags: 32768 0000008D1ABA20A0 | |
} | |
import class CR4LootPopup extends CR4PopupBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE6B70 | |
import function setupFunctions(); // flags: 16384 0000008D1ABE6C50 | |
import function OnClosingPopup() : Bool; // flags: 65568 0000008D1ABE6D30 | |
import function UpdateInputContext(); // flags: 65536 0000008D1ABE6E10 | |
import function PopulateData(); // flags: 65536 0000008D1ABE6EF0 | |
import function CompareItemsStats( itemStats : array:2,0,SAttributeTooltip, compareItemStats : array:2,0,SAttributeTooltip, compResult : handle:CScriptedFlashArray); // flags: 65536 0000008D1ABE6FD0 | |
import function GetItemRarityDescription( item : SItemUniqueId, tooltipInv : handle:CInventoryComponent) : String; // flags: 65536 0000008D1ABE70B0 | |
import function OnPopupTakeAllItems() : Bool; // flags: 65568 0000008D1ABE7190 | |
import function OnPopupTakeItem( Id : Int32) : Bool; // flags: 65568 0000008D1ABE7270 | |
import function OnCloseLootWindow() : Bool; // flags: 65568 0000008D1ABE7350 | |
import function TakeAllAction(); // flags: 65536 0000008D1ABE7430 | |
import function SignalLootingReactionEvent(); // flags: 32768 0000008D1ABE7510 | |
import function SignalStealingReactionEvent(); // flags: 32768 0000008D1ABE75F0 | |
import function SignalContainerClosedEvent(); // flags: 32768 0000008D1ABE76D0 | |
} | |
import class W3PopupData extends CObject { | |
import function OnUserFeedback( KeyCode : String); // flags: 65536 0000008D1AB87240 | |
import function GetGFxButtons( parentFlashValueStorage : handle:CScriptedFlashValueStorage) : handle:CScriptedFlashArray; // flags: 65536 0000008D1AB87320 | |
import function SetupOverlayRef( target : handle:CR4MenuPopup); // flags: 65536 0000008D1AB87400 | |
import function forceClose(); // flags: 65536 0000008D1AB874E0 | |
import function ClosePopupOverlay(); // flags: 65536 0000008D1AB875C0 | |
import function GetGFxData( parentFlashValueStorage : handle:CScriptedFlashValueStorage) : handle:CScriptedFlashObject; // flags: 65536 0000008D1AB876A0 | |
import function GetContentRef() : String; // flags: 32768 0000008D1AB87780 | |
import function AddButtonDef( label : String, padNavCode : String, keyboardNavCode : Int32); // flags: 32768 0000008D1AB87860 | |
import function DefineDefaultButtons(); // flags: 32768 0000008D1AB87940 | |
import function ClosePopup(); // flags: 32768 0000008D1AB87A20 | |
} | |
import class CAINpcTacticTree extends CAISubTree { | |
import function Init(); // flags: 65536 0000008D1A9300E0 | |
} | |
import class CAINpcTacticTreeParams extends CAISubTreeParameters { | |
import function Init(); // flags: 65536 0000008D1A9301C0 | |
import function InitializeSpecialActions(); // flags: 65536 0000008D1A9302A0 | |
} | |
import class CAISpecialAction extends CAISubTree { | |
import function Init(); // flags: 65536 0000008D1A931A40 | |
} | |
import class CAINpcFormationTacticTree extends CAISubTree { | |
import function Init(); // flags: 65536 0000008D1A9316C0 | |
} | |
import class CAINpcFormationTacticTreeParams extends CAISubTreeParameters { | |
import function Init(); // flags: 65536 0000008D1A9317A0 | |
} | |
import class CAIAttackActionTree extends CAICombatActionTree { | |
import function Init(); // flags: 65536 0000008D1A932680 | |
} | |
import class CAIAttackBehaviorTree extends CAICombatActionTree { | |
import function Init(); // flags: 65536 0000008D1A931880 | |
} | |
import class CAIAttackBehaviorTreeParams extends CAICombatActionParameters { | |
import function Init(); // flags: 65536 0000008D1A931960 | |
} | |
import class CAIAttackActionTreeParams extends CAICombatActionParameters { | |
import function Init(); // flags: 65536 0000008D1A932760 | |
} | |
import class CAINpcCombatStyleParams extends CAISubTreeParameters { | |
import function Init(); // flags: 65536 0000008D1A933100 | |
} | |
import class CAINpcStyleSorceressParams extends CAINpcCombatStyleParams { | |
import function Init(); // flags: 65536 0000008D1A9347C0 | |
} | |
import class CAINpcStyleSorcererParams extends CAINpcCombatStyleParams { | |
import function Init(); // flags: 65536 0000008D1A934C20 | |
} | |
import class CAINpcRiderDefaults extends CAIDefaults { | |
import function Init(); // flags: 65536 0000008D1A936BA0 | |
} | |
import class CAINpcRiderCombat extends CAICombatTree { | |
import function Init(); // flags: 65536 0000008D1A936C80 | |
} | |
import class CAINpcIdleHorseRider extends CAIRiderIdle { | |
import function Init(); // flags: 65536 0000008D1A937C40 | |
} | |
import class CAINpcRiderCombatParams extends CAICombatParameters { | |
import function Init(); // flags: 65536 0000008D1A936D60 | |
} | |
import class CAINpcActiveIdleParams extends CAIIdleParameters { | |
import function Init(); // flags: 65536 0000008D1A9370E0 | |
} | |
import class CAINpcWork extends CAISubTree { | |
import function Init(); // flags: 65536 0000008D1A937700 | |
import function InitWander(); // flags: 65536 0000008D1A9377E0 | |
} | |
import class CAILeadPackWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A937380 | |
} | |
import class CAIDynamicWanderParams extends CAINpcWanderParams { | |
import function Init(); // flags: 65536 0000008D1A937540 | |
} | |
import class CAIFollowPartyMemberSideBySideTree extends CAIFollowPartyMemeberTree { | |
import function Init(); // flags: 65536 0000008D1A937620 | |
} | |
import class CAILeadFormationTree extends IAIIdleFormationTree { | |
import function Init(); // flags: 65536 0000008D1A937A80 | |
} | |
import class CAIIdleSpontanousFormationTree extends IAIIdleFormationTree { | |
import function Init(); // flags: 65536 0000008D1A937B60 | |
} | |
import class CAIDefeatedParams extends CAIDeathParameters { | |
import function Init(); // flags: 65536 0000008D1A937FC0 | |
} | |
import class CGoatDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938260 | |
} | |
import class CCatDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938340 | |
} | |
import class CRoosterDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938420 | |
} | |
import class CRamDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938500 | |
} | |
import class CGooseDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A9385E0 | |
} | |
import class CSheepDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A9386C0 | |
} | |
import class CPigDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A9387A0 | |
} | |
import class CCowDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938880 | |
} | |
import class CDogDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938960 | |
} | |
import class CDeerDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938A40 | |
} | |
import class CHareDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938B20 | |
} | |
import class CTamedHorseDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938C00 | |
} | |
import class CWildHorseDynamicWander extends CAIDynamicWander { | |
import function Init(); // flags: 65536 0000008D1A938CE0 | |
} | |
import class BTCondAerialSpaceIsFree extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A93A560 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93A640 | |
} | |
import class CBTCondActorCharmed extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93A720 | |
} | |
import class CBTCondActorInDanger extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93A800 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A93A8E0 | |
} | |
import class CBTCondActorInDangerDef extends IBehTreeConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A93A9C0 | |
} | |
import class CBTCondActorInIdleTrigger extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93AAA0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A93AB80 | |
} | |
import class CBTCondActorInIdleTriggerDef extends IBehTreeConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A93AC60 | |
} | |
import class CBTCondAppearanceName extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93AD40 | |
} | |
import class BTCondAttackedDelay extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93AE20 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A93AF00 | |
} | |
import class BTCondBaseStatLowerThan extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93AFE0 | |
import function GetStat( target : handle:CActor) : Float; // flags: 65536 0000008D1A93B0C0 | |
} | |
import class BTCondStaminaLowerThan extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93B1A0 | |
} | |
import class CBTCondBehVarCheck extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93B280 | |
} | |
import class BTCondCanLandAtPosition extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A93B360 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93B440 | |
} | |
import class CBTTaskChanceFromStat extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93B520 | |
import function Roll() : Bool; // flags: 65536 0000008D1A93B600 | |
import function NumberOfOpponents() : Int32; // flags: 65536 0000008D1A93B6E0 | |
} | |
import class BTCondCheckRotationToTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93B7C0 | |
} | |
import class BTCondCheckTargetRotationToActor extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93B8A0 | |
} | |
import class CBTCondCleanShot extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93B980 | |
import function FillOwnerAndTarget(); // flags: 65536 0000008D1A93BA60 | |
import function NavTest() : Bool; // flags: 65536 0000008D1A93BB40 | |
import function StaticTrace() : Bool; // flags: 65536 0000008D1A93BC20 | |
} | |
import class BTCondDayTime extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A93BD00 | |
} | |
import class BTCondDistanceFromGround extends IBehTreeTask { | |
import function Initialize(); // flags: 65552 0000008D1A93BDE0 | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A93BEC0 | |
} | |
import class BTCondDistanceToTagged extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93BFA0 | |
} | |
import class BTCondDistanceToTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C080 | |
} | |
import class BTCondFightStage extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C160 | |
} | |
import class CBTCondHasActorWeaponDrawn extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C240 | |
} | |
import class BTCondHasStaminaFor extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C320 | |
} | |
import class CBTCondHasTag extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C400 | |
} | |
import class BTCondHasTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C4E0 | |
import function HasTarget() : Bool; // flags: 65536 0000008D1A93C5C0 | |
} | |
import class BTCondHeightFromTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C6A0 | |
} | |
import class BTCondHitCounter extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C780 | |
} | |
import class CBTCondHorseCanFlee extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C860 | |
} | |
import class CBTCondIsBeingHitByIgni extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93C940 | |
} | |
import class BTCondIsChangingWeapon extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93CA20 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A93CB00 | |
} | |
import class BTCondDoesChangingWeaponRequiresIdle extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93CBE0 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A93CCC0 | |
} | |
import class CBTCondIsCombatTargetAlive extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93CDA0 | |
} | |
import class CBTCondIsDialogOrCutscenePlaying extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93CE80 | |
} | |
import class BTCondIsDodging extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93CF60 | |
} | |
import class BTCondIsTargetDodging extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93D040 | |
} | |
import class BTCondIsGuarded extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93D120 | |
} | |
import class BTCondIsTargetGuarded extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93D200 | |
} | |
import class CBTCondIsInBehaviorGraph extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93D2E0 | |
} | |
import class BTCondIsInBehaviorGraphNode extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A93D3C0 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93D4A0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A93D580 | |
} | |
import class BTCondIsInBehaviorGraphNodeDef extends IBehTreeConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A93D660 | |
} | |
import class BTCondIsInGuardArea extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A93D740 | |
import function GetTargetPos( _TargetName : ETargetName) : Vector; // flags: 16400 0000008D1A93D820 | |
} | |
import class BTCondIsInStance extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93D900 | |
} | |
import class BTCondIsInState extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93D9E0 | |
} | |
import class BTCondIsPlayerUnconscious extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93DAC0 | |
} | |
import class BTCondIsPlayerInCombatState extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93DBA0 | |
} | |
import class CBTCondIsInInterior extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93DC80 | |
} | |
import class BTCondIsInTheWay extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A93DD60 | |
import function GetTargetPos( _TargetName : ETargetName) : Vector; // flags: 16400 0000008D1A93DE40 | |
} | |
import class BTCondIsNPCGroupType extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93DF20 | |
} | |
import class BTCondIsPackLeader extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E000 | |
} | |
import class CBTCondIsTargetInWater extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E0E0 | |
} | |
import class CBTCondIsTargetUnderwater extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E1C0 | |
} | |
import class CBTCondIsTargetOnHorse extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E2A0 | |
} | |
import class CBTCondIsTargettedBy extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E380 | |
import function IsTargetted() : Bool; // flags: 65536 0000008D1A93E460 | |
} | |
import class CBTCondIsTargetThePlayer extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E540 | |
import function GetTarget() : handle:CActor; // flags: 65536 0000008D1A93E620 | |
} | |
import class CBTCondIsTeleporting extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E700 | |
} | |
import class CBTCondIsUnderwater extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A93E7E0 | |
} | |
import class BTCondMonsterTacticIsUsed extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E8C0 | |
} | |
import class BTCondMorphRatio extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93E9A0 | |
} | |
import class BTCondNumberOfOpponents extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93EA80 | |
import function NumberOfOpponents() : Int32; // flags: 16384 0000008D1A93EB60 | |
} | |
import class BTCondPlayerIsCastingSign extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93ED20 | |
} | |
import class BTCondSubmersionLevel extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93EE00 | |
} | |
import class CBTCondSwarmShieldAvailable extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93EEE0 | |
} | |
import class CFlyingSwarmMasterLair extends CFlyingCrittersLairEntityScript { | |
import function FirstActivation( scriptInput : handle:CFlyingSwarmScriptInput, deltaTime : Float); // flags: 65536 0000008D1AB813A0 | |
import function OnTick( scriptInput : handle:CFlyingSwarmScriptInput, active : Bool, deltaTime : Float); // flags: 65536 0000008D1AB81480 | |
import function SpawnFromBirdMaster( count : Int32); // flags: 65536 0000008D1AB81560 | |
import function DespawnFromBirdMaster( count : Int32); // flags: 65536 0000008D1AB81640 | |
import function GetTeleportGroupPosition() : Vector; // flags: 65536 0000008D1AB81720 | |
import function GetShieldBirdCount() : Int32; // flags: 65536 0000008D1AB81800 | |
import function GetGroupId( groupIdStateName : CName) : CFlyingGroupId; // flags: 65536 0000008D1AB818E0 | |
import function CurrentShieldGroupState() : CName; // flags: 65536 0000008D1AB819C0 | |
import function GetTeleportBirdCount() : Int32; // flags: 65536 0000008D1AB81AA0 | |
import function GetSpawnCount() : Int32; // flags: 65536 0000008D1AB81B80 | |
import function CompensateKilledShieldBirds( count : Int32); // flags: 65536 0000008D1AB81C60 | |
import function DisperseShield() : Bool; // flags: 65536 0000008D1AB81D40 | |
import function IsBirdMasterAlive() : Bool; // flags: 65536 0000008D1AB81E20 | |
} | |
import class BTCondSynchronisedDelay extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93EFC0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A93F0A0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A93F180 | |
import function OnCompletion( _Success : Bool); // flags: 65536 0000008D1A93F260 | |
import function OnListenedGameplayEvent( _EventName : CName) : Bool; // flags: 65536 0000008D1A93F340 | |
import function TriggerEvent(); // flags: 65536 0000008D1A93F420 | |
} | |
import class BTCondSynchronisedDelayDef extends IBehTreeConditionalTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A93F500 | |
} | |
import class BTCondTargetAttackedDelay extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93F5E0 | |
} | |
import class CBTCondTargetHasItemHeld extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93F6C0 | |
} | |
import class CBTCondTargetHasTag extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93F7A0 | |
} | |
import class BTCondTargetIsAlly extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A93F880 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65552 0000008D1A93F960 | |
import function SaveTarget(); // flags: 16400 0000008D1A93FA40 | |
} | |
import class BTCondTargetIsAllyDef extends IBehTreeConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A93FB20 | |
} | |
import class BTCondThreatLevel extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A93FC00 | |
} | |
import class BTCondTargetThreatLevel extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A93FCE0 | |
} | |
import class BTCondWasNPCInTalkInteraction extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93FDC0 | |
} | |
import class BTCondWaterDepth extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93FEA0 | |
} | |
import class W3ItemUpgradeManager extends CObject { | |
import function Init(); // flags: 65536 0000008D1A9F7030 | |
import function PurchaseUpgrade( item : SItemUniqueId, upgradeName : CName) : EItemUpgradeException; // flags: 65536 0000008D1A9F7110 | |
import function GetUpgradeIndex( item : SItemUniqueId, upgradeName : CName) : Int32; // flags: 16384 0000008D1A9F71F0 | |
import function CanPurchaseUpgrade( item : SItemUniqueId, upgradeName : CName) : EItemUpgradeException; // flags: 65536 0000008D1A9F72D0 | |
import function LoadXMLData(); // flags: 16384 0000008D1A9F73B0 | |
} | |
import class CBTCondIsWeaponLoaded extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A93FF80 | |
import function Initialize(); // flags: 65536 0000008D1A940060 | |
} | |
import class CBTCondIsTargetAMonster extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A940140 | |
} | |
import class CBTCondIsTargetOnBoat extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A940220 | |
} | |
import class W3ActorLatentActionFollow extends W3ActorLatentActionFollowPlayer { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A9403E0 | |
} | |
import class W3ActorLatentActionMoveAlongPath extends IPresetActorLatentAction { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A9404C0 | |
} | |
import class W3ActorLatentActionMoveAlongPathWithCompanion extends W3ActorLatentActionMoveAlongPath { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A9405A0 | |
} | |
import class W3ActorLatentActionMoveAlongPathAwareOfTail extends W3ActorLatentActionMoveAlongPath { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A940680 | |
} | |
import class W3ActorLatentActionMoveTo extends IPresetActorLatentAction { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A940760 | |
} | |
import class W3ActorLatentActionPlayAnimation extends IPresetActorLatentAction { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A940840 | |
} | |
import class W3ActorLatentActionSlotAnimation extends IPresetActorLatentAction { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A940920 | |
} | |
import class W3ActorLatentActionBreakAnimations extends IPresetActorLatentAction { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A940A00 | |
} | |
import class W3ActorLatentActionPlayVoiceSet extends IPresetActorLatentAction { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A940AE0 | |
} | |
import class W3ActorLatentActionRotateTo extends IPresetActorLatentAction { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A940BC0 | |
} | |
import class W3ActorLatentActionWalkToTargetWaitActor extends IPresetActorLatentAction { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A940CA0 | |
} | |
import class BTCondThreatLevelDifference extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65552 0000008D1A940D80 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65552 0000008D1A940E60 | |
import function SaveTarget(); // flags: 16400 0000008D1A940F40 | |
} | |
import class BTCondThreatLevelDifferenceDef extends IBehTreeConditionalTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A941020 | |
} | |
import class CBTTaskAttack extends CBTTaskPlayAnimationEventDecorator { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A941100 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9411E0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9412C0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9413A0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A941480 | |
import function ApplyCriticalEffectOnTarget(); // flags: 65536 0000008D1A941560 | |
} | |
import class CBTTaskDespawn extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A941720 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A941800 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9418E0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9419C0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A941AA0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A941B80 | |
} | |
import class CBTTaskDespawnDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A941C60 | |
} | |
import class BTTaskEmpty extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A941D40 | |
} | |
import class CBTTaskRaiseAnimationEvent extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A941E20 | |
} | |
import class BTSaveNamedTargetOnEvent extends IBehTreeTask { | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65552 0000008D1A941F00 | |
import function SaveTarget(); // flags: 16400 0000008D1A941FE0 | |
} | |
import class BTSaveNamedTargetOnEventDef extends IBehTreeTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65552 0000008D1A9420C0 | |
} | |
import class BTTaskSaveTargetPosAsCustomTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65552 0000008D1A9421A0 | |
import function OnDeactivate(); // flags: 65552 0000008D1A942280 | |
import function SaveTarget(); // flags: 65552 0000008D1A942360 | |
} | |
import class CBTTaskSelectTargetFromListDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9428A0 | |
} | |
import class CBTTaskSendTutorialEvent extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A942980 | |
import function OnDeactivate(); // flags: 65536 0000008D1A942A60 | |
import function SendEvent(); // flags: 65536 0000008D1A942B40 | |
} | |
import class BTTaskSoundSwitch extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A942C20 | |
import function OnDeactivate(); // flags: 16384 0000008D1A942D00 | |
import function SwitchSound(); // flags: 16384 0000008D1A942DE0 | |
} | |
import class CBTTaskPlaySyncedAnimationDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9435C0 | |
} | |
import class CBTTaskWait extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9436A0 | |
} | |
import class CBTTaskWaitDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A943780 | |
} | |
import class CBTTaskForceWait extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A943860 | |
import function OnActivate(); // flags: 65536 0000008D1A943940 | |
import function OnDeactivate(); // flags: 65536 0000008D1A943A20 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A943B00 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A943BE0 | |
} | |
import class CBTTaskForceWaitDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A943CC0 | |
} | |
import class BTTask_DebugLog extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A943DA0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A943E80 | |
import function OnDeactivate(); // flags: 65536 0000008D1A943F60 | |
} | |
import class CBTCondAnimalIsScaredDef extends IBehTreeHorseConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A944580 | |
} | |
import class CBTCondAnimalFlee extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A944660 | |
} | |
import class CBTTaskReactToHostility extends IBehTreeTask { | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A944740 | |
} | |
import class CBTTaskReactToHostilityDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A944820 | |
} | |
import class CBTTask3StageIdle extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A944900 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9449E0 | |
} | |
import class CBTTaskAnimalFlee extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A944AC0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A944BA0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A944C80 | |
} | |
import class CBTTaskAxiiCharmMonitor extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A944D60 | |
import function CharmCheck() : Bool; // flags: 65536 0000008D1A944E40 | |
} | |
import class CBTTaskNervousState extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A944F20 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A945000 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9450E0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9451C0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9452A0 | |
} | |
import class W3PlayerModeTrigger extends CGameplayEntity { | |
import function Activate(); // flags: 16384 0000008D1AA240C0 | |
import function Deactivate(); // flags: 16384 0000008D1AA241A0 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA24280 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA24360 | |
import function Enable( e : Bool); // flags: 65536 0000008D1AA24440 | |
} | |
import class CBTTaskNervousStateDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A945380 | |
} | |
import class CBTTask3StateWithRot extends CBTTask3StateAttack { | |
import function ChooseAnim(); // flags: 65536 0000008D1A9459A0 | |
} | |
import class CBTTask3StateWithDist extends CBTTask3StateAttack { | |
import function ChooseAnim(); // flags: 65536 0000008D1A945A80 | |
} | |
import class CBTTask3StateWithDistAndRot extends CBTTask3StateAttack { | |
import function ChooseAnim(); // flags: 65536 0000008D1A945B60 | |
} | |
import class CBTTask3StateAddEffectAttack extends CBTTask3StateAttack { | |
import function Loop() : Int32; // flags: 65600 0000008D1A945C40 | |
import function OnDeactivate(); // flags: 65536 0000008D1A945D20 | |
import function ApplyEffect( b : Bool); // flags: 65536 0000008D1A945E00 | |
} | |
import class CBTTask3StateTaunt extends CBTTaskPlayAnimationEventDecorator { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9465E0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9466C0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9467A0 | |
} | |
import class CBTTaskAddEffectToTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A946880 | |
import function OnDeactivate(); // flags: 65536 0000008D1A946960 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A946A40 | |
import function ApplyEffect(); // flags: 65536 0000008D1A946B20 | |
} | |
import class BTTaskAdditiveHitListener extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A946C00 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A946CE0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A946DC0 | |
} | |
import class BTTaskAdditiveHitListenerDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A946EA0 | |
} | |
import class BTTaskAdditiveTaunt extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A946F80 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A947060 | |
import function OnDeactivate(); // flags: 65536 0000008D1A947140 | |
} | |
import class CBTTaskBoatAttack extends IBehTreeTask { | |
import function OnDeactivate(); // flags: 65536 0000008D1A947220 | |
import function OnGameplayEvent( _EventName : CName) : Bool; // flags: 65536 0000008D1A947300 | |
import function OnListenedGameplayEvent( _EventName : CName) : Bool; // flags: 65536 0000008D1A9473E0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9474C0 | |
import function GetBoat() : handle:CEntity; // flags: 16400 0000008D1A9475A0 | |
import function FreeGrabSlot(); // flags: 16384 0000008D1A947680 | |
import function DamageBoat( _Amount : Float); // flags: 16384 0000008D1A947760 | |
} | |
import class CBTTaskBoatAttackDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A947840 | |
} | |
import class CBTTaskBoatGrab extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A947920 | |
import function OnGameplayEvent( _EventName : CName) : Bool; // flags: 65536 0000008D1A947A00 | |
import function OnDeactivate(); // flags: 65536 0000008D1A947AE0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A947BC0 | |
import function GetBoat() : handle:CEntity; // flags: 16400 0000008D1A947CA0 | |
} | |
import class W3SignOwnerBTTaskCastSign extends W3SignOwner { | |
import function Init( parentActor : handle:CActor, task : handle:CBTTaskCastSign); // flags: 65536 0000008D1AB67410 | |
import function HasStaminaToUseSkill( skill : ESkill, perSec : Bool, signHack : Bool) : Bool; // flags: 65536 0000008D1AB674F0 | |
import function HasCustomAttackRange() : Bool; // flags: 65536 0000008D1AB675D0 | |
import function GetCustomAttackRange() : CName; // flags: 65536 0000008D1AB676B0 | |
} | |
import class CBTTaskCastAard extends CBTTaskCastSign { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A948640 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A948720 | |
} | |
import class CBTTaskCastIgni extends CBTTaskCastSign { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A948800 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9488E0 | |
} | |
import class CR4HudModuleAreaInfo extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB8FB30 | |
import function ShowAreaInfo( localisationKey : String); // flags: 65536 0000008D1AB8FC10 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB8FCF0 | |
} | |
import class CBTTaskCastQuen extends CBTTaskCastSign { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9489C0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A948AA0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A948B80 | |
import function OnDeactivate(); // flags: 65536 0000008D1A948C60 | |
import function Started(); // flags: 65536 0000008D1A948D40 | |
import function Throw(); // flags: 65536 0000008D1A948E20 | |
import function ProcessAction( data : handle:CDamageData); // flags: 65536 0000008D1A948F00 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A948FE0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9490C0 | |
import function PlayHitEffect( data : handle:CDamageData); // flags: 65536 0000008D1A9491A0 | |
import function SetupSignType(); // flags: 65536 0000008D1A949280 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A949360 | |
} | |
import class CR4HudModuleDebugText extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB944B0 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB94590 | |
import function ShowElement( bShow : Bool, bImmediately : Bool); // flags: 65536 0000008D1AB94670 | |
import function ShowDebugText( text : String); // flags: 65536 0000008D1AB94750 | |
import function HideDebugText(); // flags: 65536 0000008D1AB94830 | |
} | |
import class CBTTaskCastQuenDef extends CBTTaskCastSignDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A949440 | |
} | |
import class CBTTaskCharge extends CBTTaskAttack { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A949520 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A949600 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9496E0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9497C0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9498A0 | |
} | |
import class CR4HudModuleWatermark extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABA3CA0 | |
} | |
import class CBTTaskCombatStorage extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A949980 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A949A60 | |
import function OnDeactivate(); // flags: 65536 0000008D1A949B40 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A949C20 | |
} | |
import class CBehTreeTaskCombatStorageCleanup extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A949D00 | |
import function OnDeactivate(); // flags: 65536 0000008D1A949DE0 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A949EC0 | |
} | |
import class CBTTaskPreCombatWarning extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A949FA0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94A080 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94A160 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A94A240 | |
} | |
import class CBTTaskGetPreCombatWarning extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94A320 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A94A400 | |
} | |
import class CBehTreeCombatTargetSelectionTaskDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A94AA20 | |
} | |
import class CBTTaskCounterDecorator extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94AB00 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94ABE0 | |
} | |
import class CBTTaskDash extends CBTTaskPlayAnimationEventDecorator { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94ACC0 | |
import function checkDistance() : Bool; // flags: 65536 0000008D1A94ADA0 | |
import function Dash() : Bool; // flags: 65536 0000008D1A94AE80 | |
import function GetDashStats(); // flags: 65536 0000008D1A94AF60 | |
import function chooseAndCheckDash() : Bool; // flags: 65536 0000008D1A94B040 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94B120 | |
} | |
import class CBTTaskDashDef extends CBTTaskPlayAnimationEventDecoratorDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A94B200 | |
} | |
import class CBTTaskDefend extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94B2E0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94B3C0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A94B4A0 | |
import function SetHitReactionDirection(); // flags: 16384 0000008D1A94B580 | |
} | |
import class CBTTaskDelay extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94B660 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94B740 | |
} | |
import class CBTTaskActivateOnlyOnce extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94B820 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94B900 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94B9E0 | |
import function OnCompletion( success : Bool); // flags: 65536 0000008D1A94BAC0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A94BBA0 | |
} | |
import class CBTTaskActivateOnlyOnceDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A94BC80 | |
} | |
import class CBTTaskDodgeDef extends CBTTaskPlayAnimationEventDecoratorDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A94C700 | |
} | |
import class CBTTaskCombatStyleDodge extends CBTTaskDodge { | |
import function GetActiveCombatStyle() : EBehaviorGraph; // flags: 65536 0000008D1A94C7E0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A94C8C0 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A94C9A0 | |
} | |
import class CBTTaskCircularDodge extends CBTTaskDodge { | |
import function ChooseAndCheckDodge() : Bool; // flags: 65536 0000008D1A94CA80 | |
import function RotateToAngle( angleDeg : Float); // flags: 65536 0000008D1A94CB60 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A94CC40 | |
} | |
import class CBehTreeTaskEquipMonsterWeapons extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94CD20 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94CE00 | |
} | |
import class CBTTaskEquipItem extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94CEE0 | |
} | |
import class CBTTaskFear extends CBTTaskPlayAnimationEventDecorator { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94CFC0 | |
} | |
import class CBTTaskFinishable extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94D0A0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94D180 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A94D260 | |
import function FinisherSyncAnim(); // flags: 65536 0000008D1A94D340 | |
} | |
import class BTTaskFrostAreaAttack extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A94D420 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A94D500 | |
import function SpawnDefenseWall(); // flags: 16384 0000008D1A94D5E0 | |
import function SpawnAttack(); // flags: 16384 0000008D1A94D6C0 | |
import function CreateEntity( _SpawnPos : Vector, _Rotation : EulerAngles) : handle:CEntity; // flags: 65536 0000008D1A94D7A0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94D880 | |
} | |
import class W3PostFXOnGroundComponent extends CSelfUpdatingComponent { | |
import function GetRange() : Float; // flags: 65536 0000008D1A99B630 | |
import function OnComponentAttached() : Bool; // flags: 65568 0000008D1A99B710 | |
import function OnComponentTick( _Dt : Float) : Bool; // flags: 65568 0000008D1A99B7F0 | |
import function OverrideValues( _FadeInTime : Float, _ActiveTime : Float, _FadeOutTime : Float, _Range : Float); // flags: 65536 0000008D1A99B8D0 | |
import function RestoreValues(); // flags: 65536 0000008D1A99B9B0 | |
import function Update( _Dt : Float); // flags: 16384 0000008D1A99BA90 | |
} | |
import class BTTaskFrostAreaAttackDef extends IBehTreeTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A94D960 | |
} | |
import class BTTaskFrostSnakeAttack extends CBTTaskAttack { | |
import function Initialize(); // flags: 65552 0000008D1A94DA40 | |
import function OnActivate() : EBTNodeStatus; // flags: 65552 0000008D1A94DB20 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A94DC00 | |
import function MoveHead( _DeltaTime : Float); // flags: 16400 0000008D1A94DCE0 | |
import function SpawnAttack( _Pos : Vector); // flags: 16400 0000008D1A94DDC0 | |
import function CreateEntity( _SpawnPos : Vector, _Rotation : EulerAngles) : handle:CEntity; // flags: 16400 0000008D1A94DEA0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94DF80 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A94E060 | |
} | |
import class CBTTaskImlerithShieldDestruction extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94E140 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94E220 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A94E300 | |
import function ProcessShieldDestruction(); // flags: 65536 0000008D1A94E3E0 | |
import function GetEssence() : Float; // flags: 65536 0000008D1A94E4C0 | |
} | |
import class CBTTaskIsFriendlyNearTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94E5A0 | |
import function CheckIfFriendlyIsInAoe() : Bool; // flags: 65552 0000008D1A94E680 | |
} | |
import class CBTTaskIsHostileAndNoFriendlyNearTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94E760 | |
import function CheckPotentialTargetsInAoe() : Bool; // flags: 65552 0000008D1A94E840 | |
} | |
import class CBTTaskJumpBack extends CBTTaskPlayAnimationEventDecorator { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94E920 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94EA00 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94EAE0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A94EBC0 | |
} | |
import class CBTTaskKill extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A94ECA0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94ED80 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A94EE60 | |
import function Execute(); // flags: 65536 0000008D1A94EF40 | |
} | |
import class CBTTaskMagicRangeAttack extends CBTTaskMagicAttack { | |
import function PerformMagicAttack(); // flags: 65536 0000008D1A94FAA0 | |
import function NewCurrentAttackData( attackData : CPreAttackEventData); // flags: 65536 0000008D1A94FB80 | |
} | |
import class CBTTaskMagicFXAttack extends CBTTaskMagicAttack { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A94FC60 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A94FD40 | |
import function OnDeactivate(); // flags: 65536 0000008D1A94FE20 | |
import function PerformMagicAttack(); // flags: 65536 0000008D1A94FF00 | |
import function NewCurrentAttackData( attackData : CPreAttackEventData); // flags: 65536 0000008D1A94FFE0 | |
import function SpawnEffect( attackData : CPreAttackEventData) : Bool; // flags: 65536 0000008D1A9500C0 | |
import function GetEffectPositionAndRotation( pos : Vector, rot : EulerAngles); // flags: 65536 0000008D1A9501A0 | |
} | |
import class CBTTaskMagicBomb extends CBTTaskAttack { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A950280 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A950360 | |
} | |
import class CBTTaskPerformParryDef extends CBTTaskPlayAnimationEventDecoratorDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A950D00 | |
} | |
import class CBTTaskCombatStylePerformParry extends CBTTaskPerformParry { | |
import function GetActiveCombatStyle() : EBehaviorGraph; // flags: 65536 0000008D1A950DE0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A950EC0 | |
} | |
import class CBTTaskPlayEventLatent extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A950FA0 | |
} | |
import class CBTTaskProjectileAttack extends CBTTaskAttack { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A951080 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A951160 | |
import function OnDeactivate(); // flags: 65536 0000008D1A951240 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A951320 | |
import function CreateAndShootProjectile( customHeading : Float, projectileIndex : Int32); // flags: 65536 0000008D1A951400 | |
import function CreateProjectile( _Quantity : Int32); // flags: 65536 0000008D1A9514E0 | |
import function Initialize(); // flags: 65536 0000008D1A9515C0 | |
import function GetProjectileStartPosition() : Vector; // flags: 32768 0000008D1A9516A0 | |
} | |
import class CBTTaskProjectileAttackDef extends CBTTaskAttackDef { | |
import function Initialize(); // flags: 65536 0000008D1A951780 | |
import function OnSpawn( task : handle:IBehTreeTask); // flags: 65536 0000008D1A951860 | |
} | |
import class CBTTaskProjectileAttackWithPrepare extends CBTTaskProjectileAttack { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A951940 | |
import function CreateAndShootProjectile( customHeading : Float, projectileIndex : Int32); // flags: 65536 0000008D1A951A20 | |
} | |
import class CBTTaskReactionDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A952040 | |
} | |
import class CBehTreeTaskRequiredItems extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A952120 | |
import function RequiredItems() : Bool; // flags: 16384 0000008D1A952200 | |
import function WitcherRequiredItems() : Bool; // flags: 65536 0000008D1A9522E0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9523C0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9524A0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A952580 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A952660 | |
import function PutBoltInHand() : handle:W3AdvancedProjectile; // flags: 65536 0000008D1A952740 | |
import function TakeBowArrow(); // flags: 65536 0000008D1A952820 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A952900 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A9529E0 | |
} | |
import class CBehTreeTaskRequiredItemsDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A952AC0 | |
} | |
import class BTTaskSearchTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9532A0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A953380 | |
} | |
import class BTTaskSetAdditiveHitFlag extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A953460 | |
import function OnDeactivate(); // flags: 16384 0000008D1A953540 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A953620 | |
import function Execute( _Flag : Bool, _criticalStateFlag : Bool); // flags: 16384 0000008D1A953700 | |
} | |
import class CBTTaskShootDef extends CBTTaskPlayAnimationEventDecoratorDef { | |
import function Initialize(); // flags: 65536 0000008D1A953C40 | |
} | |
import class W3SummonerComponent extends CScriptedComponent { | |
import function AddEntity( _EntityToAdd : handle:CEntity); // flags: 65536 0000008D1A99E490 | |
import function RemoveEntity( _EntityToRemove : handle:CEntity); // flags: 65536 0000008D1A99E570 | |
import function GetSummonedEntities() : array:2,0,handle:CEntity; // flags: 65536 0000008D1A99E650 | |
import function GetNumberOfSummonedEntities() : Int32; // flags: 65536 0000008D1A99E730 | |
import function UpdateArray(); // flags: 16384 0000008D1A99E810 | |
import function OnDeath(); // flags: 65536 0000008D1A99E8F0 | |
} | |
import class CBTTaskSpawnMultipleEntities3StateAttack extends CBTTaskSpawnMultipleEntitiesAttack { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9547A0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A954880 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A954960 | |
import function SpawnEntity(); // flags: 65536 0000008D1A954A40 | |
import function LatentSpawnEntity(); // flags: 65600 0000008D1A954B20 | |
import function CreateEntity( _SpawnPos : Vector, _Rotation : EulerAngles) : handle:CEntity; // flags: 65536 0000008D1A954C00 | |
import function OnDeactivate(); // flags: 65536 0000008D1A954CE0 | |
} | |
import class CBTTaskSpawnMultipleProjectilesAttack extends CBTTaskSpawnMultipleEntitiesAttack { | |
import function CreateEntity( _SpawnPos : Vector, _Rotation : EulerAngles) : handle:CEntity; // flags: 65536 0000008D1A954DC0 | |
} | |
import class CBTTaskSpawnObject extends IBehTreeTask { | |
import function InitSpawnObject(); // flags: 65536 0000008D1A954EA0 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A954F80 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A955060 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A955140 | |
import function OnDeactivate(); // flags: 65536 0000008D1A955220 | |
import function FindPositionOnGround( position : Vector); // flags: 65536 0000008D1A955300 | |
import function SpawnObject(); // flags: 65536 0000008D1A9553E0 | |
} | |
import class CBTTaskSummonCreaturesDef extends CBTTaskPlayAnimationEventDecoratorDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A955CA0 | |
} | |
import class CBTTaskTaunt extends CBTTaskPlayAnimationEventDecorator { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A955D80 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A955E60 | |
import function OnDeactivate(); // flags: 65536 0000008D1A955F40 | |
} | |
import class CBTTaskThrowBomb extends CBTTaskAttack { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A956020 | |
import function InitializeBombs() : Bool; // flags: 65536 0000008D1A956100 | |
import function CheckIfFriendlyIsInAoe() : Bool; // flags: 65536 0000008D1A9561E0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9562C0 | |
import function SelectProperBomb( bomb : SItemUniqueId) : Bool; // flags: 65536 0000008D1A9563A0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A956480 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A956560 | |
} | |
import class W3Petard extends CThrowable { | |
import function OnDestroyed() : Bool; // flags: 65568 0000008D1AB6C050 | |
import function OnProcessThrowEvent( animEventName : CName) : Bool; // flags: 65568 0000008D1AB6C130 | |
import function GetAudioImpactName() : CName; // flags: 65536 0000008D1AB6C210 | |
import function LoadDataFromItemXMLStats(); // flags: 32768 0000008D1AB6C2F0 | |
import function ThrowProjectile( targetPosIn : Vector); // flags: 65536 0000008D1AB6C3D0 | |
import function ReleaseProjectile( time : Float, id : Int32); // flags: 66560 0000008D1AB6C4B0 | |
import function OnProjectileCollision( pos : Vector, normal : Vector, collidingComponent : handle:CComponent, hitCollisionsGroups : array:2,0,CName, actorIndex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1AB6C590 | |
import function StopFlying(); // flags: 32768 0000008D1AB6C670 | |
import function OnRangeReached() : Bool; // flags: 65568 0000008D1AB6C750 | |
import function OnInteractionActivated( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB6C830 | |
import function DetonationTimer( detlaTime : Float, id : Int32); // flags: 66560 0000008D1AB6C910 | |
import function ProcessEffect( explosionPosition : Vector, collidedTarget : handle:CGameplayEntity); // flags: 65536 0000008D1AB6C9F0 | |
import function SnapComponents( isImpact : Bool); // flags: 32768 0000008D1AB6CAD0 | |
import function ProcessLoopEffect(); // flags: 32768 0000008D1AB6CBB0 | |
import function LoopComponentsEnable( enable : Bool); // flags: 32768 0000008D1AB6CC90 | |
import function Loop( dt : Float, id : Int32); // flags: 66560 0000008D1AB6CD70 | |
import function ProcessPetardDestruction(); // flags: 32768 0000008D1AB6CE50 | |
import function LoopFunction( dt : Float); // flags: 32768 0000008D1AB6D030 | |
import function ProcessTargetInArea( actor : handle:CGameplayEntity, dt : Float); // flags: 32768 0000008D1AB6D110 | |
import function ProcessTargetOutOfArea( entity : handle:CGameplayEntity); // flags: 32768 0000008D1AB6D1F0 | |
import function OnTimeEnded( dt : Float, id : Int32); // flags: 66560 0000008D1AB6D2D0 | |
import function OnTimeEndedFunction( dt : Float); // flags: 32768 0000008D1AB6D3B0 | |
import function ProcessEffectPlayFXs( isImpact : Bool); // flags: 32768 0000008D1AB6D490 | |
import function ProcessMechanicalEffect( targets : array:2,0,handle:CGameplayEntity, isImpact : Bool, dt : Float); // flags: 32768 0000008D1AB6D570 | |
import function BlockTargetsAbility( target : handle:CActor, abilityName : CName, blockDuration : Float, unlock : Bool) : Bool; // flags: 32768 0000008D1AB6D650 | |
import function DelayedRestoreCollisions( dt : Float, id : Int32); // flags: 66560 0000008D1AB6D730 | |
import function ProcessClusterBombs(); // flags: 16384 0000008D1AB6D980 | |
import function DestroyWhenNoFXPlayed( dt : Float, id : Int32); // flags: 66560 0000008D1AB6DA60 | |
import function DestroyWhenNoFXPlayedFunction( dt : Float) : Bool; // flags: 32768 0000008D1AB6DB40 | |
import function PlayEffectInternal( fx : CName); // flags: 32768 0000008D1AB6DC20 | |
import function DismembersOnKill() : Bool; // flags: 65536 0000008D1AB6DD00 | |
import function GetImpactRange() : Float; // flags: 65536 0000008D1AB6DDE0 | |
import function GetAoERange() : Float; // flags: 65536 0000008D1AB6DEC0 | |
import function IsStuck() : Bool; // flags: 65536 0000008D1AB6DFA0 | |
import function DisableProximity(); // flags: 65536 0000008D1AB6E080 | |
import function IsProximity() : Bool; // flags: 65536 0000008D1AB6E160 | |
import function PrintFactFriendlyPetardName() : String; // flags: 16384 0000008D1AB6E240 | |
} | |
import class CBTTaskThrowDwimeritiumBomb extends CBTTaskThrowBomb { | |
import function SelectProperBomb( bomb : SItemUniqueId) : Bool; // flags: 65536 0000008D1A956640 | |
} | |
import class CTicketAlgorithmSimple extends ITicketAlgorithmScript { | |
import function CalculateTicketImportance() : Float; // flags: 65536 0000008D1A956720 | |
} | |
import class CTicketAlgorithmCheckHP extends ITicketAlgorithmScript { | |
import function CalculateTicketImportance() : Float; // flags: 65536 0000008D1A956800 | |
} | |
import class CTicketBaseAlgorithm extends ITicketAlgorithmScript { | |
import function ShouldAskForTicket() : Bool; // flags: 65536 0000008D1A9568E0 | |
import function GetDistanceImportance() : Float; // flags: 65536 0000008D1A9569C0 | |
import function GetInvertedDistanceImportance() : Float; // flags: 65536 0000008D1A956AA0 | |
import function GetThreatLevelImportance() : Float; // flags: 65536 0000008D1A956B80 | |
import function GetActivationImportance() : Float; // flags: 65536 0000008D1A956C60 | |
} | |
import class CTicketAlgorithmApproach extends CTicketBaseAlgorithm { | |
import function CalculateTicketImportance() : Float; // flags: 65536 0000008D1A956D40 | |
import function ShouldAskForTicket() : Bool; // flags: 65552 0000008D1A956E20 | |
} | |
import class CTicketAttackAlgorithm extends CTicketBaseAlgorithm { | |
import function CalculateTicketImportance() : Float; // flags: 65536 0000008D1A956F00 | |
} | |
import class CTicketAlgorithmMelee extends ITicketAlgorithmScript { | |
import function CalculateTicketImportance() : Float; // flags: 65536 0000008D1A956FE0 | |
} | |
import class CTicketAlgorithmMeleeDefinition extends ITicketAlgorithmScriptDefinition { | |
import function Initialize(); // flags: 65536 0000008D1A9570C0 | |
} | |
import class BTCondCheckStatValue extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9571A0 | |
import function GetStat( target : handle:CActor) : Float; // flags: 65536 0000008D1A957280 | |
} | |
import class CBTCondCheckFact extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A957360 | |
} | |
import class BTCondFinisherWasInterrupted extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A957440 | |
import function OnDeactivate(); // flags: 65536 0000008D1A957520 | |
} | |
import class CBTCondLairEntityInRange extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A957600 | |
} | |
import class W3DestroyableClue extends W3MonsterClue { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB79920 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB79A00 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AB79AE0 | |
import function OnWeaponHit( act : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1AB79BC0 | |
import function OnFireHit( entity : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB79CA0 | |
import function OnFrostHit( entity : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB79D80 | |
import function ProcessBombDestruction( entity : handle:CGameplayEntity); // flags: 16384 0000008D1AB79E60 | |
import function GetFocusActionName() : CName; // flags: 65536 0000008D1AB79F40 | |
import function CanShowFocusInteractionIcon() : Bool; // flags: 65536 0000008D1AB7A020 | |
import function ProcessDestructionWrapper(); // flags: 16384 0000008D1AB7A100 | |
import function ProcessDestructionTimer( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AB7A1E0 | |
import function ProcessDestruction(); // flags: 65536 0000008D1AB7A2C0 | |
import function SetDestroyable( isDestroyable : Bool); // flags: 65536 0000008D1AB7A3A0 | |
import function ExecuteDestruction(); // flags: 65536 0000008D1AB7A480 | |
import function DelayedDestruction( dt : Float, id : Int32); // flags: 66560 0000008D1AB7A560 | |
import function GetAreFistsEquipped() : Bool; // flags: 65536 0000008D1AB7A640 | |
import function DestructionSystemCheck() : Bool; // flags: 16384 0000008D1AB7A720 | |
} | |
import class CBTTaskPlayAgonySyncedFinisher extends CBTTaskPlaySyncedAnimation { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9576E0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9577C0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9578A0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A957980 | |
} | |
import class CBTTaskActionFail extends CBTTaskPlayAnimationEventDecorator { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A957A60 | |
} | |
import class CBTTaskActivateRift extends CBTTaskAttack { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A957B40 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A957C20 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A957D00 | |
} | |
import class BTTaskAddBuffs extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A957DE0 | |
import function OnDeactivate(); // flags: 16384 0000008D1A957EC0 | |
import function AddBuffs(); // flags: 16384 0000008D1A957FA0 | |
} | |
import class BTTaskAddRemoveAbility extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A958080 | |
import function OnDeactivate(); // flags: 65536 0000008D1A958160 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A958240 | |
import function Execute(); // flags: 16384 0000008D1A958320 | |
} | |
import class CBehTreeTaskAgony extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A958400 | |
import function Roll() : Bool; // flags: 65536 0000008D1A9584E0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9585C0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9586A0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A958780 | |
import function AgonySyncAnim(); // flags: 65536 0000008D1A958860 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A958940 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A958A20 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A958B00 | |
import function CombatCheck() : Bool; // flags: 65536 0000008D1A958BE0 | |
} | |
import class CBehTreeAgonyDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A958CC0 | |
} | |
import class CBehTreeTaskBehaviorGraph extends IBehTreeTask { | |
import function Evaluate() : Int32; // flags: 65536 0000008D1A958DA0 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A958E80 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A958F60 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A959040 | |
import function FillWeaponSubTypeBasedOnHeldItem(); // flags: 65600 0000008D1A959120 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A959200 | |
} | |
import class CBTTaskCaranthirMeteor extends CBTTaskProjectileAttack { | |
import function GetProjectileStartPosition() : Vector; // flags: 32768 0000008D1A9592E0 | |
import function CreateAndShootProjectile( customHeading : Float, projectileIndex : Int32); // flags: 65536 0000008D1A9593C0 | |
import function Initialize(); // flags: 65536 0000008D1A9594A0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A959580 | |
} | |
import class CBTTaskCarryBox extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A959660 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A959740 | |
} | |
import class CTTaskCarryBoxDef extends IBehTreeTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A959820 | |
} | |
import class CBTTaskRestBetweenBoxes extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A959900 | |
} | |
import class W3SavedAppearanceEntity extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A9E0FE0 | |
import function SetAppearance( appName : CName); // flags: 65536 0000008D1A9E10C0 | |
} | |
import class CBTTaskChance extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9599E0 | |
import function Roll() : Bool; // flags: 65536 0000008D1A959AC0 | |
import function NumberOfOpponents() : Int32; // flags: 65536 0000008D1A959BA0 | |
} | |
import class CBTTaskChangeAppearance extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A959C80 | |
import function OnDeactivate(); // flags: 65536 0000008D1A959D60 | |
} | |
import class CBTTaskCheckActorSpeed extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A959E40 | |
import function CheckSpeed() : Bool; // flags: 65536 0000008D1A959F20 | |
} | |
import class CBTTaskCheckFlyingActors extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A95A000 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95A0E0 | |
import function ActorNumberCheck() : Bool; // flags: 65536 0000008D1A95A1C0 | |
} | |
import class CBTTaskSmartSetVisible extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A95A2A0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95A380 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95A460 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A95A540 | |
import function SmartSetVisible( toggle : Bool); // flags: 65536 0000008D1A95A620 | |
import function SetVisible( toggle : Bool, compList : array:2,0,handle:CComponent); // flags: 65536 0000008D1A95A700 | |
import function MakeInvulnerable( toggle : Bool); // flags: 65536 0000008D1A95A7E0 | |
} | |
import class CBehTreeCombatStyleManager extends IBehTreeTask { | |
import function Evaluate() : Int32; // flags: 65536 0000008D1A95A8C0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95A9A0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A95AA80 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95AB60 | |
import function ProjectileFailSafe(); // flags: 65536 0000008D1A95AC40 | |
import function IsRangedCombatStyleActive() : Bool; // flags: 65536 0000008D1A95AD20 | |
import function CheckIfShouldSwitchToMelee( sqrDist : Float); // flags: 65536 0000008D1A95AE00 | |
import function CheckIfShouldSwitchToRange( sqrDist : Float); // flags: 65536 0000008D1A95AEE0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A95AFC0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A95B0A0 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A95B180 | |
} | |
import class CBehTreeCombatStyleManagerDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A95B260 | |
} | |
import class BTTaskCompleteOnAnimEvent extends IBehTreeTask { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A95B340 | |
} | |
import class BTTaskCompleteOnAnimEventDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A95B420 | |
} | |
import class BTTaskCompleteOnGameplayEvent extends IBehTreeTask { | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A95B500 | |
} | |
import class CBTTaskCrabAttack extends IBehTreeTask { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A95B5E0 | |
} | |
import class CBehTreeTaskCriticalStateDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A95BB20 | |
} | |
import class CBehTreeTaskCSEffectDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A95D7B0 | |
} | |
import class CBehTreeTaskCSEffectFlying extends CBehTreeTaskCSEffect { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95D890 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A95D970 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95DA50 | |
import function OnGroundContact(); // flags: 65536 0000008D1A95DB30 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A95DC10 | |
} | |
import class CBTTaskDestroyEntity extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95DCF0 | |
import function FindAndDestoryEntity(); // flags: 16384 0000008D1A95DDD0 | |
} | |
import class CBTTaskDisableHitReaction extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95DEB0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95DF90 | |
} | |
import class CBTTaskSetUnstoppable extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95E070 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95E150 | |
} | |
import class CBTTaskDisableHitReactionFor extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95E230 | |
} | |
import class CBTTaskDiveCheck extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A95E310 | |
import function CheckWater() : Bool; // flags: 65536 0000008D1A95E3F0 | |
} | |
import class BTTaskDrainStat extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95E4D0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95E5B0 | |
import function Execute(); // flags: 16384 0000008D1A95E690 | |
} | |
import class CBTTaskDrink extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A95E770 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95E850 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A95E930 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A95EA10 | |
} | |
import class CBTTaskDrinkDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A95EAF0 | |
} | |
import class CBTTaskBaseDuration extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A95EBD0 | |
import function Roll() : Bool; // flags: 65536 0000008D1A95ECB0 | |
} | |
import class CBTTaskXMLBasedDuration extends CBTTaskBaseDuration { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95ED90 | |
import function GetStats(); // flags: 16384 0000008D1A95EE70 | |
} | |
import class CBTTaskEventBasedDuration extends CBTTaskDuration { | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A95EF50 | |
} | |
import class CBTTaskEventBasedDurationDef extends CBTTaskDurationDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A95F030 | |
} | |
import class CBTTaskEnableLookAt extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95F110 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A95F1F0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95F2D0 | |
import function GetLookAtTarget() : handle:CNode; // flags: 65536 0000008D1A95F3B0 | |
} | |
import class CBTTaskEnterDrinkingMinigame extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A95F490 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95F570 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95F650 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A95F730 | |
} | |
import class CBTTaskEnterDrinkingMinigameDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A95F810 | |
} | |
import class CBTTaskChangePriority extends IBehTreeTask { | |
import function Evaluate() : Int32; // flags: 65536 0000008D1A95F8F0 | |
} | |
import class CBTTaskChangePriorityTillAnimEvent extends IBehTreeTask { | |
import function Evaluate() : Int32; // flags: 65536 0000008D1A95F9D0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95FAB0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A95FB90 | |
} | |
import class CBTTaskFlightStyle extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A95FC70 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A95FD50 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A95FE30 | |
import function OnDeactivate(); // flags: 65536 0000008D1A95FF10 | |
import function IsAlternateFlightStyle() : Bool; // flags: 65536 0000008D1A95FFF0 | |
import function FlightStyleChange(); // flags: 65536 0000008D1A9600D0 | |
} | |
import class BTTaskForceHitReaction extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9601B0 | |
} | |
import class BTTaskGameplayEventListener extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A960290 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A960370 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A960450 | |
} | |
import class BTTaskGameplayEventListenerDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A960530 | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A960610 | |
} | |
import class BTTaskMultipleGameplayEventListenerDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9606F0 | |
} | |
import class CBTTaskGuardChange extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9607D0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9608B0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A960990 | |
import function GuardChange(); // flags: 65536 0000008D1A960A70 | |
import function GetStats(); // flags: 65536 0000008D1A960B50 | |
} | |
import class CBTTaskForceChangeGuard extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A960C30 | |
import function OnDeactivate(); // flags: 65536 0000008D1A960D10 | |
import function GuardChange(); // flags: 65536 0000008D1A960DF0 | |
} | |
import class CBTTaskHasAbility extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A961170 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A961250 | |
import function OnDeactivate(); // flags: 65536 0000008D1A961330 | |
} | |
import class CBTTaskHasAvailableAbility extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A961410 | |
} | |
import class CBTTaskHideAllWeapons extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9614F0 | |
} | |
import class CBTTaskHitReactionDecoratorDef extends CBTTaskPlayAnimationEventDecoratorDef { | |
import function Initialize(); // flags: 65536 0000008D1A961F70 | |
import function InitializeEvents(); // flags: 65536 0000008D1A962050 | |
} | |
import class CBTCondBeingHit extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A962130 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A962210 | |
} | |
import class CBTCondBeingHitDef extends IBehTreeConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9622F0 | |
} | |
import class CBTCompleteOnHit extends IBehTreeTask { | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9623D0 | |
} | |
import class CBTTaskIfTargetHasEffect extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9624B0 | |
} | |
import class CBTTaskIfTargetHasEffects extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A962590 | |
} | |
import class CBTTaskHasEffects extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A962670 | |
} | |
import class CBTTaskImlerithBreakAttachment extends IBehTreeTask { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A962750 | |
} | |
import class CBTTaskKillEntityByTag extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A962830 | |
import function OnDeactivate(); // flags: 65536 0000008D1A962910 | |
import function KillEntityByTag(); // flags: 65536 0000008D1A9629F0 | |
} | |
import class CBTTaskReactionSystemLogReport extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A962AD0 | |
} | |
import class BTTaskLookat extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A962BB0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A962C90 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A962D70 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A962E50 | |
} | |
import class BTTaskAimingUpdateLookatTarget extends BTTaskUpdateLookatTarget { | |
import function PredictPosition( target : handle:CActor, targetPos : Vector) : Vector; // flags: 65536 0000008D1A9632B0 | |
} | |
import class BTTaskUpdateLookatTargetByTag extends BTTaskUpdateLookatTarget { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A963390 | |
import function OnDeactivate(); // flags: 65536 0000008D1A963470 | |
} | |
import class CBTTaskActivateMagicBubble extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A963550 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A963630 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A963710 | |
import function ToggleActivateEntity( toggle : Bool); // flags: 65536 0000008D1A9637F0 | |
import function CreateAndAttachEntity(); // flags: 65536 0000008D1A9638D0 | |
} | |
import class CBTTaskDeactivateMagicBubble extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9639B0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A963A90 | |
import function DespawnEntity(); // flags: 65536 0000008D1A963B70 | |
} | |
import class BTTaskManageAnimatedMovement extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A963C50 | |
import function OnDeactivate(); // flags: 16384 0000008D1A963D30 | |
import function Execute( _Flag : Bool); // flags: 16400 0000008D1A963E10 | |
} | |
import class CBTTaskManageBuffImmunity extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A963EF0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A963FD0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9640B0 | |
} | |
import class TaskManageCapsuleCollision extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A964190 | |
import function OnDeactivate(); // flags: 65536 0000008D1A964270 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A964350 | |
import function EnableCol( _Enable : Bool); // flags: 16384 0000008D1A964430 | |
} | |
import class BTTaskManageDjinnRage extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A964EB0 | |
import function EnterRageState(); // flags: 16384 0000008D1A964F90 | |
import function RemoveRageState(); // flags: 16384 0000008D1A965070 | |
import function EnterWeakenedState(); // flags: 16384 0000008D1A965150 | |
import function RemoveWeakenedState(); // flags: 16384 0000008D1A965230 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A965310 | |
} | |
import class BTTaskManageDjinnRageDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9653F0 | |
} | |
import class CBTTaskManageFact extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9654D0 | |
} | |
import class BTTaskManageFXInstance extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9655B0 | |
import function OnDeactivate(); // flags: 16384 0000008D1A965690 | |
import function Execute(); // flags: 16448 0000008D1A965770 | |
} | |
import class CBTTaskManageGravity extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A965850 | |
import function OnDeactivate(); // flags: 65536 0000008D1A965930 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A965A10 | |
import function Execute(); // flags: 16400 0000008D1A965AF0 | |
import function SwitchGravity( on : Bool); // flags: 16400 0000008D1A965BD0 | |
} | |
import class CBTManageIsPlayerFollower extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A965CB0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A965D90 | |
import function SetIsFollowerFlags( activation : Bool); // flags: 65536 0000008D1A965E70 | |
} | |
import class CBTManageIsPlayerFollowerDef extends IBehTreeTaskDefinition { | |
import function OnSpawn( task : handle:IBehTreeTask); // flags: 65536 0000008D1A965F50 | |
} | |
import class BTTaskManagePackLeader extends IBehTreeTask { | |
import function OnDeactivate(); // flags: 16384 0000008D1A966030 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A966110 | |
} | |
import class CBTTaskManageRepulseProjectileEventsDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9662D0 | |
} | |
import class BTTaskManageSnappingNavigableSpace extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9663B0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A966490 | |
} | |
import class BTTaskManageSpectralForm extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A966570 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A966650 | |
import function CanSwitchToShadow() : Bool; // flags: 16400 0000008D1A966730 | |
import function ActivateShadowForm(); // flags: 16400 0000008D1A966810 | |
import function DeactivateShadowForm(); // flags: 16400 0000008D1A9668F0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65552 0000008D1A9669D0 | |
} | |
import class BTTaskManageSpectralFormDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A966AB0 | |
} | |
import class BTTaskManageSplashEffect extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A966B90 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A966C70 | |
import function DistanceFromWaterSurface() : Float; // flags: 65536 0000008D1A966D50 | |
import function SpawnWaterSplash(); // flags: 16384 0000008D1A966E30 | |
} | |
import class TaskManageVisibility extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A966F10 | |
import function OnDeactivate(); // flags: 65536 0000008D1A966FF0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9670D0 | |
} | |
import class TaskManageVulnerability extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9671B0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A967290 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A967370 | |
import function SwitchVulnerability( _Vulnerable : Bool); // flags: 65552 0000008D1A967450 | |
} | |
import class CBehTreeTaskMonsterBehaviorGraph extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A967530 | |
} | |
import class CBTTaskNavTestToTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A967610 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9676F0 | |
import function Check() : Bool; // flags: 65536 0000008D1A9677D0 | |
} | |
import class CBTTaskNPCNotInFrontOfPLayer extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9678B0 | |
} | |
import class W3TrapTrigger extends W3GameplayTrigger { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AA25F60 | |
import function Enable( _NewState : Bool); // flags: 65536 0000008D1AA26040 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA26120 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA26200 | |
import function ShouldExcludeEntity( _Entity : handle:CNode) : Bool; // flags: 16384 0000008D1AA262E0 | |
} | |
import class CBTTaskPlayEffect extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A968090 | |
import function OnCompletion( success : Bool); // flags: 65536 0000008D1A968170 | |
import function OnDeactivate(); // flags: 65536 0000008D1A968250 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A968330 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A968410 | |
import function ProcessEffect(); // flags: 65536 0000008D1A9684F0 | |
} | |
import class W3DamageAreaTrigger extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA24A60 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA24B40 | |
import function SetEnable( enable : Bool); // flags: 65536 0000008D1AA24C20 | |
import function Activate( _affectedEntity : handle:CEntity); // flags: 65536 0000008D1AA24D00 | |
import function Deactivate( _affectedEntity : handle:CEntity); // flags: 65536 0000008D1AA24DE0 | |
import function RootAttackTimer( delta : Float, id : Int32); // flags: 66560 0000008D1AA24EC0 | |
import function DealDamageDelay( delta : Float, id : Int32); // flags: 66560 0000008D1AA24FA0 | |
import function PoisonDamageDelay( delta : Float, id : Int32); // flags: 66560 0000008D1AA25080 | |
import function PreAttackTimer( delta : Float, id : Int32); // flags: 66560 0000008D1AA25160 | |
import function ContinuedPoisoning( keepPoisoning : Bool); // flags: 65536 0000008D1AA25240 | |
import function PoisonVictim(); // flags: 65536 0000008D1AA25320 | |
import function PreAttack(); // flags: 65536 0000008D1AA25400 | |
import function PrepareRootAttack( rot : EulerAngles); // flags: 65536 0000008D1AA254E0 | |
import function RootAttack(); // flags: 65536 0000008D1AA255C0 | |
import function DealDamage(); // flags: 65536 0000008D1AA256A0 | |
import function StopRootTimers(); // flags: 65536 0000008D1AA25780 | |
} | |
import class CBTTaskPlayerBehaviorMonitor extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9685D0 | |
import function SendEvent(); // flags: 65536 0000008D1A9686B0 | |
import function ResetValues(); // flags: 65536 0000008D1A968790 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A968870 | |
} | |
import class CBTTaskFindNodeClosestToPlayer extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A968950 | |
} | |
import class CBehTreeTaskPoseChangeMonitor extends IBehTreeTask { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A968A30 | |
} | |
import class W3EffectAreaTrigger extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA20EE0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA20FC0 | |
import function ProcessArea( dt : Float, id : Int32); // flags: 66560 0000008D1AA210A0 | |
} | |
import class BTTaskPullObjectsFromGroundAndShoot extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A968B10 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A968BF0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A968CD0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A968DB0 | |
import function PullObjectsFromGround( _DeltaTime : Float); // flags: 16448 0000008D1A968E90 | |
import function SetProjectilesPullPositions(); // flags: 16384 0000008D1A968F70 | |
import function LatentSpawnEntity(); // flags: 65600 0000008D1A969050 | |
import function CreateEntity( _SpawnPos : Vector, _Rotation : EulerAngles) : handle:CEntity; // flags: 65536 0000008D1A969130 | |
import function ProcessShootEntities( b : Bool); // flags: 65536 0000008D1A969210 | |
import function ShootProjectile( projectile : handle:CEntity, allDirections : Bool, deactivate : Bool); // flags: 65536 0000008D1A9692F0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9693D0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9694B0 | |
} | |
import class CBTTaskRootPitch extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A969590 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A969670 | |
} | |
import class CBTTaskSearchForThrowableDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A969AD0 | |
} | |
import class CBTTaskSendInfo extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A969BB0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A969C90 | |
import function OnDeactivate(); // flags: 65536 0000008D1A969D70 | |
import function GetTarget() : handle:CActor; // flags: 65536 0000008D1A969E50 | |
import function GetSender() : handle:CActor; // flags: 65536 0000008D1A969F30 | |
import function SendInfo(); // flags: 65536 0000008D1A96A010 | |
} | |
import class CBTTaskStopMovingBack extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96A0F0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96A1D0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A96A2B0 | |
} | |
import class BTTaskEredinChangeArena extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A96A390 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96A470 | |
import function CreateRift(); // flags: 65536 0000008D1A96A550 | |
} | |
import class BTTaskEredinIceSpikesAttack extends BTTaskSpawnEntitiesAttack { | |
import function Spawn( position : Vector); // flags: 65536 0000008D1A96AC50 | |
} | |
import class BTTaskEredinMeteoriteAttack extends BTTaskSpawnEntitiesAttack { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96AD30 | |
import function Spawn( position : Vector); // flags: 65536 0000008D1A96AE10 | |
} | |
import class BTTaskEredinSummonMeteoriteStorm extends IBehTreeTask { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96AEF0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A96AFD0 | |
import function Spawn(); // flags: 65536 0000008D1A96B0B0 | |
} | |
import class CHeartMiniboss extends CNewNPC { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB772A0 | |
import function OnTakeDamage( action : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1AB77380 | |
import function OnBehaviorNodeActivation() : Bool; // flags: 65568 0000008D1AB77460 | |
import function OnDeathAnimFinished() : Bool; // flags: 65568 0000008D1AB77540 | |
} | |
import class BTTaskBlockPlayerActions extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96B190 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96B270 | |
} | |
import class BTTaskEredinMonitorSignCast extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A96B350 | |
} | |
import class BTTaskEredinCanSpawnRift extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96B430 | |
import function PerformTestForSyncedAnim() : Bool; // flags: 65536 0000008D1A96B510 | |
} | |
import class BTTaskEredinCanPerformAction extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96B5F0 | |
import function Initialize(); // flags: 65536 0000008D1A96B6D0 | |
} | |
import class BTTaskEredinSetCanPerformAction extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96B7B0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96B890 | |
import function Execute(); // flags: 16384 0000008D1A96B970 | |
import function Initialize(); // flags: 65536 0000008D1A96BA50 | |
} | |
import class BTTaskEredinIsAttackAvailable extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96BB30 | |
import function Initialize(); // flags: 65536 0000008D1A96BC10 | |
} | |
import class BTTaskEredinSetIsAttackAvailable extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96BCF0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96BDD0 | |
import function Execute(); // flags: 16384 0000008D1A96BEB0 | |
import function Initialize(); // flags: 65536 0000008D1A96BF90 | |
} | |
import class W3RootsEntrance extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB4C860 | |
import function Open(); // flags: 65536 0000008D1AB4C940 | |
import function Close(); // flags: 65536 0000008D1AB4CA20 | |
} | |
import class BTTaskEredinSetIsInSpecialAttack extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96C070 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96C150 | |
import function Initialize(); // flags: 65536 0000008D1A96C230 | |
} | |
import class BTTaskEredinGetIsInSpecialAttack extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96C310 | |
import function Initialize(); // flags: 65536 0000008D1A96C3F0 | |
} | |
import class BTTaskEredinIsTaunting extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96C4D0 | |
import function Initialize(); // flags: 65536 0000008D1A96C5B0 | |
} | |
import class BTTaskEredinPhaseChange extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96C690 | |
} | |
import class BTTaskLockCameraToTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96C770 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96C850 | |
} | |
import class BTTaskIsPlayerReachable extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96C930 | |
} | |
import class CBTTaskSetAppearance extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96CA10 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96CAF0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96CBD0 | |
} | |
import class CBTTaskSetBehVar extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96CCB0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96CD90 | |
} | |
import class CBTTaskSetBehVarOnAnimEvent extends IBehTreeTask { | |
import function Main(); // flags: 65600 0000008D1A96CE70 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96CF50 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96D030 | |
} | |
import class CBTTaskSetBehVarOnScriptEvent extends IBehTreeTask { | |
import function Main(); // flags: 65600 0000008D1A96D110 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96D1F0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96D2D0 | |
} | |
import class CBTTaskSetBehVarOnScriptEventDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A96D3B0 | |
} | |
import class CBTTaskSetCanBeFollowed extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96D810 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96D8F0 | |
} | |
import class W3ArachasEggCustom extends W3MonsterClue { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB78DC0 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AB78EA0 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB78F80 | |
import function ArachasEggSignReaction( selectedMorphTime : Float, reactionEffect : CName); // flags: 16384 0000008D1AB79060 | |
import function DestroyedFinalizeTimer( time : Float, id : Int32); // flags: 66560 0000008D1AB79140 | |
import function TurnEffectsOffTimer( time : Float, id : Int32); // flags: 66560 0000008D1AB79220 | |
import function MorphEgg( time : Float, id : Int32); // flags: 66560 0000008D1AB79300 | |
import function ManualEggDestruction( addFact : Bool); // flags: 65536 0000008D1AB793E0 | |
} | |
import class BTTaskSetEncounterAsActionTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96D9D0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96DAB0 | |
import function Execute(); // flags: 16384 0000008D1A96DB90 | |
} | |
import class BTTaskSetEncounterAsActionTargetDef extends IBehTreeTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A96DC70 | |
} | |
import class W3InteractionSwitch extends W3PhysicalSwitch { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB717A0 | |
import function Enable( enable : Bool); // flags: 65536 0000008D1AB71880 | |
import function Lock( lock : Bool); // flags: 65536 0000008D1AB71960 | |
import function InteractWith( on : Bool, switchType : PhysicalSwitchAnimationType); // flags: 65536 0000008D1AB71A40 | |
import function UpdateInteractionComponent( component : handle:CComponent); // flags: 65536 0000008D1AB71B20 | |
import function OnInteractionAttached( interaction : handle:CInteractionComponent) : Bool; // flags: 65568 0000008D1AB71C00 | |
import function UpdateFocusModeHighlight(); // flags: 65536 0000008D1AB71CE0 | |
import function OnInteractionActivated( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB71DC0 | |
import function OnInteractionDeactivated( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB71EA0 | |
import function OnInteraction( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB71F80 | |
import function OnInteractionActivationTest( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB72060 | |
import function OnAnimEvent_SwitchOnEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AB72140 | |
import function OnAnimEvent_SwitchOffEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AB72220 | |
} | |
import class BTTaskSetEntityAsActionTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96DD50 | |
} | |
import class BTTaskSetEntityAsActionTargetDef extends IBehTreeTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A96DE30 | |
} | |
import class BTTaskSetGuardAreaAsActionTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96DF10 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96DFF0 | |
import function Execute(); // flags: 16384 0000008D1A96E0D0 | |
} | |
import class W3ReplacerWarningArea extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA24520 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA24600 | |
import function Toggle( toggle : Bool); // flags: 65536 0000008D1AA246E0 | |
import function ShowMessage( dt : Float, id : Int32); // flags: 66560 0000008D1AA247C0 | |
import function HideMessage(); // flags: 65536 0000008D1AA248A0 | |
import function SetEnabled( en : Bool); // flags: 65552 0000008D1AA24980 | |
} | |
import class BTTaskSetMorph extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96E1B0 | |
import function OnDeactivate(); // flags: 16400 0000008D1A96E290 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96E370 | |
import function StartMorph( _Ratio : Float, _Time : Float); // flags: 16400 0000008D1A96E450 | |
} | |
import class BTTaskSetThreatLevel extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 16384 0000008D1A96E530 | |
} | |
import class CBTTaskSignalGameplayEvent extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96E610 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96E6F0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96E7D0 | |
import function OnCompletion( success : Bool); // flags: 65536 0000008D1A96E8B0 | |
} | |
import class CBTTaskSimpleEvent extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A96E990 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96EA70 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A96EB50 | |
} | |
import class CBTTaskSimpleEventDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A96EC30 | |
} | |
import class CBTTaskSirenTakeOff extends IBehTreeTask { | |
import function OnDeactivate(); // flags: 65536 0000008D1A96ED10 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96EDF0 | |
} | |
import class CBTTaskSlideToTarget extends IBehTreeTask { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96EED0 | |
} | |
import class CSignReactiveEntity extends W3MonsterClue { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB4CB00 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AB4CBE0 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB4CCC0 | |
import function OnInteractionActivationTest( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB4CDA0 | |
import function OnInteraction( actionName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB4CE80 | |
import function EnableSignReactivness( enable : Bool); // flags: 65536 0000008D1AB4CF60 | |
import function Init(); // flags: 16384 0000008D1AB4D040 | |
import function HitByFire(); // flags: 16384 0000008D1AB4D120 | |
import function StopDestroyedEffect( timeDelta : Float, id : Int32); // flags: 17408 0000008D1AB4D200 | |
import function ApplyDestroyAppearance( timeDelta : Float, id : Int32); // flags: 17408 0000008D1AB4D2E0 | |
import function OnClueDetected() : Bool; // flags: 65568 0000008D1AB4D3C0 | |
import function StartDestroyed( destroyed : Bool); // flags: 16384 0000008D1AB4D4A0 | |
import function SetDestroyed( destroyed : Bool); // flags: 16384 0000008D1AB4D580 | |
} | |
import class CBTTaskSorceressAttacksBoid extends CBTTaskMagicMeleeAttack { | |
import function OnDeactivate(); // flags: 65536 0000008D1A96EFB0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96F090 | |
import function GetEffectPositionAndRotation( pos : Vector, rot : EulerAngles); // flags: 65536 0000008D1A96F170 | |
} | |
import class CBTTaskSpawnFXEntity extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A96F950 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A96FA30 | |
import function OnDeactivate(); // flags: 65536 0000008D1A96FB10 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A96FBF0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A96FCD0 | |
import function SpawnEntity(); // flags: 65536 0000008D1A96FDB0 | |
import function EvaluatePos( pos : Vector, rot : EulerAngles); // flags: 65536 0000008D1A96FE90 | |
import function Attach( slot : CName); // flags: 65536 0000008D1A96FF70 | |
} | |
import class CBTTaskManageSpawnFXEntity extends CBTTaskSpawnFXEntity { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A970050 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A970130 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A970210 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9702F0 | |
import function TeleportFXEntity( random : Bool); // flags: 65536 0000008D1A9703D0 | |
import function RandomPos( pos : Vector, rot : EulerAngles); // flags: 65536 0000008D1A9704B0 | |
} | |
import class CBTTaskManageSpawnFXEntityDef extends CBTTaskSpawnFXEntityDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A970590 | |
} | |
import class CBTTaskStopEffectIfActive extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A970670 | |
import function OnDeactivate(); // flags: 65536 0000008D1A970750 | |
} | |
import class CBTTaskSwarmMonitor extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A970830 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A970910 | |
} | |
import class CBTTaskSwarmShield extends CBTTaskPlayAnimationEventDecorator { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9709F0 | |
} | |
import class CBTTaskSwarmSpawnAnim extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A970AD0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A970BB0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A970C90 | |
import function SpawnFromSwarm(); // flags: 65600 0000008D1A970D70 | |
import function TimeOut(); // flags: 65536 0000008D1A970E50 | |
import function ActivateSpawn(); // flags: 65600 0000008D1A970F30 | |
import function FailSafeCheck(); // flags: 65536 0000008D1A971010 | |
import function OnDeactivate() : EBTNodeStatus; // flags: 65536 0000008D1A9710F0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9711D0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9712B0 | |
} | |
import class CBTTaskSwarmSpawnAnimDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A971390 | |
} | |
import class CBTTaskTackle extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A971470 | |
import function OnDeactivate(); // flags: 65536 0000008D1A971550 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A971630 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A971710 | |
} | |
import class CBTTaskUpdateBehGraphVariables extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9717F0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9718D0 | |
import function Update(); // flags: 65536 0000008D1A9719B0 | |
} | |
import class CBTTaskWasInCriticalState extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A971A90 | |
import function InitializeCombatDataStorage(); // flags: 65536 0000008D1A971B70 | |
} | |
import class BTTaskRotateOnRotateEvent extends IBehTreeTask { | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A971C50 | |
} | |
import class CBTTasFollowerShouldAttack extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A971D30 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A971E10 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A971EF0 | |
} | |
import class CBTTasFollowerShouldKeepDistanceToPlayer extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A971FD0 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9720B0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A972190 | |
} | |
import class CBTTaskShouldBecomeAFollower extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A972270 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A972350 | |
} | |
import class CBTCondIsMan extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A972430 | |
} | |
import class CBTTaskMaintainSpeed extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A972510 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9725F0 | |
} | |
import class CBehTreeHLTaskCombat extends CBehTreeHLTaskCombatBase { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9727B0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A972890 | |
import function OnDeactivate(); // flags: 65536 0000008D1A972970 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A972A50 | |
} | |
import class CBehTreeHLTaskCombatDef extends IBehTreeHLTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A972B30 | |
} | |
import class CBehTreeHLTaskAnimalCombat extends CBehTreeHLTaskCombatBase { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A972C10 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A972CF0 | |
} | |
import class CBehTreeHLTaskAnimalCombatDef extends IBehTreeHLTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A972DD0 | |
} | |
import class CBehTreeTaskFlyingMonsterDeath extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A972EB0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A972F90 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A973070 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A973150 | |
import function ForceDeathTimer( t : Float, id : Int32); // flags: 66560 0000008D1A973230 | |
import function OnGroundContact(); // flags: 65536 0000008D1A973310 | |
} | |
import class CBehTreeTaskFlyingMonsterDeathDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9733F0 | |
} | |
import class W3Replacer extends CR4Player { | |
import function GetLevel() : Int32; // flags: 65536 0000008D1AC47A80 | |
import function SetLevel( lev : Int32); // flags: 65536 0000008D1AC47B60 | |
} | |
import class CBehTreeCondChooseUnconscious extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9734D0 | |
} | |
import class CBehTreeCondWasDefeatedFromFistFight extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9735B0 | |
} | |
import class CBehTreeTaskDeathState extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A973690 | |
import function AddWasKilledFacts(); // flags: 65536 0000008D1A973770 | |
import function ChangeHeldItemAppearance(); // flags: 65536 0000008D1A973850 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A973930 | |
import function OnDeactivate(); // flags: 65536 0000008D1A973A10 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A973AF0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A973BD0 | |
import function chooseDeathAnim( attacker : handle:CGameplayEntity, damageCauser : handle:IScriptable); // flags: 65536 0000008D1A973CB0 | |
import function CanBeDesctructed() : Bool; // flags: 65536 0000008D1A973D90 | |
} | |
import class CBehTreeTaskDeathStateDef extends IBehTreeTaskDefinition { | |
import function Initialize(); // flags: 65536 0000008D1A973E70 | |
import function InitializeEvents(); // flags: 65536 0000008D1A973F50 | |
} | |
import class CBehTreeTaskDeathIdle extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A974030 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A974110 | |
} | |
import class CBTTaskDropLoot extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9741F0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9742D0 | |
import function LootDrop(); // flags: 65536 0000008D1A9743B0 | |
import function RemoveSaveLock(); // flags: 65536 0000008D1A974490 | |
import function AddWasKilledFacts(); // flags: 65536 0000008D1A974570 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A974650 | |
} | |
import class CBTTaskDropLootDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A974730 | |
} | |
import class CBehTreeHLTaskUnconscious extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A974810 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9748F0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9749D0 | |
} | |
import class CBehTreeTaskRevive extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A974AB0 | |
} | |
import class CBehTreeTaskDeathAnimDecorator extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A974B90 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A974C70 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A974D50 | |
import function OnDeactivate(); // flags: 65536 0000008D1A974E30 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A974F10 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A974FF0 | |
import function CombatCheck() : Bool; // flags: 65536 0000008D1A9750D0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9751B0 | |
} | |
import class CBehTreeTaskDeathAnimDecoratorDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A975290 | |
} | |
import class CBehTreeHLTaskWander extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A975370 | |
} | |
import class CBTCondHorseIsMountedByPlayer extends CBTCondHorseIsMounted { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9756F0 | |
} | |
import class CBTCondHorseIsMountedByPlayerDef extends CBTCondHorseIsMountedDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9757D0 | |
} | |
import class CBTCondHorseCanDoIdle extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9758B0 | |
import function IsMounted( horseComp : handle:W3HorseComponent) : Bool; // flags: 65536 0000008D1A975990 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A975A70 | |
} | |
import class CBTCondHorseCanDoIdleDef extends IBehTreeHorseConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A975B50 | |
} | |
import class CBTCondHorsePerformingAction extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A975C30 | |
} | |
import class CBTCondHorsePlayingAnimWithRider extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A975D10 | |
} | |
import class CBTCondHorseShouldShakeOffRiderDef extends IBehTreeHorseConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A976090 | |
} | |
import class CBTTaskHorseForceStop extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A976170 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A976250 | |
} | |
import class CBTTaskHorseForceDismount extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A976330 | |
} | |
import class CBTTaskHorseForceIdle extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A976410 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9764F0 | |
} | |
import class CBTTaskHorseTame extends IBehTreeTask { | |
import function OnListenedGameplayEvent( gameEventName : CName) : Bool; // flags: 65536 0000008D1A9765D0 | |
} | |
import class CBTTaskHorseTameDef extends IBehTreeHorseTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9766B0 | |
} | |
import class CBTCondHorseIsTamed extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A976790 | |
} | |
import class CBTCondHorseIsGeralts extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A976870 | |
} | |
import class CBTCondHorseParking extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A976950 | |
} | |
import class CBTTaskHorseTurnAwayFromTarget extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A976BF0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A976CD0 | |
} | |
import class CBTTaskHorseUncontrolable extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A976DB0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A976E90 | |
} | |
import class CBTCondHorseIsNervous extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A976F70 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A977050 | |
} | |
import class CBTCondHorseIsNervousDef extends IBehTreeHorseConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A977130 | |
} | |
import class CBTTaskHorseAxiiCalmDown extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A977670 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A977750 | |
import function OnListenedGameplayEvent( gameEventName : CName) : Bool; // flags: 65536 0000008D1A977830 | |
} | |
import class CBTTaskHorseAxiiCalmDownDef extends IBehTreeHorseTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A977910 | |
} | |
import class CBTTaskHorsePlayAnimWithRider extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9779F0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A977AD0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A977BB0 | |
import function Work() : Bool; // flags: 65536 0000008D1A977C90 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A977D70 | |
} | |
import class CBTTaskHorseSummon extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A977E50 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A977F30 | |
import function OnDeactivate(); // flags: 65536 0000008D1A978010 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9780F0 | |
} | |
import class CBTTaskHorseSummonDef extends IBehTreeHorseTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9781D0 | |
} | |
import class CBTTaskHorseCharge extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9782B0 | |
import function NavTest() : Bool; // flags: 65536 0000008D1A978390 | |
import function AngleAndDistTest() : Bool; // flags: 65536 0000008D1A978470 | |
import function OnDeactivate(); // flags: 65536 0000008D1A978550 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A978630 | |
} | |
import class CBTCondHorseScriptedActionPending extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A978710 | |
} | |
import class CBTTaskHorseSheathWeaponsForRider extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A978C50 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A978D30 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A978E10 | |
} | |
import class CBTCondRiderCanPerformAttack extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A978EF0 | |
} | |
import class CBTTaskHorsePerformRiderAttack extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A979430 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A979510 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9795F0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9796D0 | |
} | |
import class CScriptableState extends IScriptable { | |
import function GetStateName() : CName; // flags: 65545 0000008D0CD3AFD0 | |
import function IsActive() : Bool; // flags: 65545 0000008D0CD3B0B0 | |
import function CanEnterState( prevStateName : CName) : Bool; // flags: 65545 0000008D0CD3B190 | |
import function CanLeaveState( nextStateName : CName) : Bool; // flags: 65545 0000008D0CD3B270 | |
import function BeginState( prevStateName : CName); // flags: 65545 0000008D0CD3B350 | |
import function EndState( nextStateName : CName); // flags: 65545 0000008D0CD3B430 | |
import function ContinuedState(); // flags: 65545 0000008D0CD3B510 | |
import function PausedState(); // flags: 65545 0000008D0CD3B5F0 | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A857C10 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1A857CF0 | |
} | |
import class CBTCondIsHorseInAreaWithObstacles extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9797B0 | |
import function PerformTest() : Bool; // flags: 65536 0000008D1A979890 | |
} | |
import class CBTTaskHorseSetRiderCombatTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A979CF0 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A979DD0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A979EB0 | |
} | |
import class CBTTaskHorseSetRiderCombatTargetDef extends IBehTreeHorseTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A979F90 | |
} | |
import class CBTTaskHorseHasRiderCombatTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97A070 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97A150 | |
} | |
import class CBTTaskHorseSendInfo extends CBTTaskSendInfo { | |
import function GetTarget() : handle:CActor; // flags: 65536 0000008D1A97A230 | |
import function GetSender() : handle:CActor; // flags: 65536 0000008D1A97A310 | |
} | |
import class CBTTaskHorseChangeAttitudeGroup extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97A3F0 | |
} | |
import class CBTTaskHorseSetCurrentPlayerInteriorAsActionTarget extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97A4D0 | |
} | |
import class CBTCondIsHorseOnNavMesh extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97A5B0 | |
} | |
import class CBTTaskBroadcastEvent extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97A690 | |
} | |
import class CBTTaskRemoveReactionEvent extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97A770 | |
} | |
import class CBTTaskCollideWithCharacterDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A97A850 | |
} | |
import class CBTTaskCollideWithCharacter extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97A930 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97AA10 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97AAF0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97ABD0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97ACB0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97AD90 | |
import function CanNPCBeInterrupted() : Bool; // flags: 16384 0000008D1A97AE70 | |
import function Bump(); // flags: 65536 0000008D1A97AF50 | |
import function IsOtherAHorse() : Bool; // flags: 16384 0000008D1A97B030 | |
import function HasToIgnoreBump( fromOther : Vector) : Bool; // flags: 16384 0000008D1A97B110 | |
import function GetAngleToMove( fromOther : Vector) : Float; // flags: 16384 0000008D1A97B1F0 | |
import function GetDirectionToMove( angle : Float) : EAttackDirection; // flags: 16384 0000008D1A97B2D0 | |
import function GetPushType() : ENPCCollisionStance; // flags: 16384 0000008D1A97B3B0 | |
import function PrepareRotation( push : ENPCCollisionStance, angle : Float, direction : EAttackDirection); // flags: 16384 0000008D1A97B490 | |
} | |
import class CBTTaskFlyAround extends CBTTaskVolumetricMove { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97B570 | |
import function DoTrace( dest : Vector); // flags: 65536 0000008D1A97B650 | |
} | |
import class CBTTaskVolumetricMove extends IBehTreeTask { | |
import function UsePathfinding( currentPosition : Vector, targetPosition : Vector, predictionDist : Float) : Bool; // flags: 65536 0000008D1A989E30 | |
import function CalculateBehaviorVariables( dest : Vector); // flags: 65536 0000008D1A989F10 | |
import function DebugDisplayDestination( dest : Vector); // flags: 65536 0000008D1A989FF0 | |
import function TargetSelection(); // flags: 65536 0000008D1A98A0D0 | |
import function UpdatePositions(); // flags: 65536 0000008D1A98A1B0 | |
import function UpdateNpcPosition(); // flags: 65536 0000008D1A98A290 | |
import function UpdateTargetPosition(); // flags: 65536 0000008D1A98A370 | |
import function CalculateTargetToNpcVec(); // flags: 65536 0000008D1A98A450 | |
import function CalculateNpcToTargetVec(); // flags: 65536 0000008D1A98A530 | |
import function HasVolumetricSpaceAround( _Pos : Vector, _SpaceNeeded : Float, _CollisionGroupsNames : array:2,0,CName) : Bool; // flags: 65536 0000008D1A98A610 | |
} | |
import class CBTTaskFlyAroundDef extends IBehTreeTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A97B730 | |
} | |
import class BTTaskGetFoodNearby extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97B810 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97B8F0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97B9D0 | |
import function GetAvailableScents() : array:2,0,handle:CNode; // flags: 16384 0000008D1A97BAB0 | |
import function UpdateTarget(); // flags: 16384 0000008D1A97BB90 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97BC70 | |
import function OnCompletion( success : Bool); // flags: 65536 0000008D1A97BD50 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97BE30 | |
} | |
import class W3FoodComponent extends W3ScentComponent { | |
import function GetFoodGroup() : EFoodGroup; // flags: 65536 0000008D1A99F370 | |
import function GetLockDistance() : Float; // flags: 65536 0000008D1A99F450 | |
import function OnComponentAttached() : Bool; // flags: 65568 0000008D1A99F530 | |
import function OnFireHit() : Bool; // flags: 65568 0000008D1A99F610 | |
import function IsAvailable( _ForWhom : handle:CActor) : Bool; // flags: 65536 0000008D1A99F6F0 | |
import function GetEatingPosition( _ForWhom : handle:CActor) : Vector; // flags: 65536 0000008D1A99F7D0 | |
import function AddEater( _Eater : handle:CActor) : Bool; // flags: 65536 0000008D1A99F8B0 | |
import function RemoveEater( _Eater : handle:CActor); // flags: 65536 0000008D1A99F990 | |
import function UpdateEaters(); // flags: 65536 0000008D1A99FA70 | |
} | |
import class W3ScentComponent extends CR4Component { | |
import function GetFoodGroup() : EFoodGroup; // flags: 65536 0000008D1A99FB50 | |
import function SetAttractionRange( _Value : Float); // flags: 65536 0000008D1A99FC30 | |
import function IsInGroup( _FoodGroup : Int32) : Bool; // flags: 65536 0000008D1A99FD10 | |
import function IsDetected( _ByWhom : handle:CActor) : Bool; // flags: 65536 0000008D1A99FDF0 | |
import function GetAttractionRange() : Float; // flags: 65536 0000008D1A99FED0 | |
} | |
import class BTTaskGetFoodNearbyDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A97BF10 | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A97BFF0 | |
} | |
import class CBTTaskGuard extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97C0D0 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97C1B0 | |
import function GetIntruders(); // flags: 65536 0000008D1A97C290 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97C370 | |
} | |
import class CBTTaskGuardDef extends IBehTreeTaskDefinition { | |
import function Initialize(); // flags: 65536 0000008D1A97C450 | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A97C530 | |
} | |
import class BTTaskCheckDelaySinceLastMeal extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97C610 | |
} | |
import class BTTaskResetLastMealDelay extends IBehTreeTask { | |
import function OnDeactivate(); // flags: 16384 0000008D1A97C6F0 | |
} | |
import class CBTTaskHasVoiceSet extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97C7D0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97C8B0 | |
} | |
import class CBTTaskDrawItem extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97C990 | |
import function AddItemIfNeeded(); // flags: 65536 0000008D1A97CA70 | |
} | |
import class CBTTaskHideItem extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97CB50 | |
} | |
import class CBTTaskOpenDoors extends IBehTreeTask { | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97CC30 | |
} | |
import class CBTTaskOpenDoorsDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A97CD10 | |
} | |
import class CBTTaskPlayHorseBumpSound extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97CDF0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97CED0 | |
import function GetNPCType() : ENPCType; // flags: 65536 0000008D1A97CFB0 | |
} | |
import class CBTTaskPlayVoiceSet extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97D090 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97D170 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97D250 | |
} | |
import class CBTTaskSetAttitude extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97D330 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97D410 | |
import function OnCompletion( success : Bool); // flags: 65536 0000008D1A97D4F0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97D5D0 | |
import function InitializeReactionDataStorage(); // flags: 65536 0000008D1A97D6B0 | |
} | |
import class CBTTaskSetAttitudeDef extends IBehTreeTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A97D790 | |
} | |
import class CBTTaskUseInteractiveEntitiesInRange extends IBehTreeTask { | |
import function GatherEntities() : Bool; // flags: 65536 0000008D1A97D870 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97D950 | |
import function UseEntities(); // flags: 65536 0000008D1A97DA30 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A97DB10 | |
} | |
import class W3UsableEntity extends CGameplayEntity { | |
import function UseEntity(); // flags: 66048 0000008D1AB57A00 | |
import function CanBeUsed() : Bool; // flags: 66048 0000008D1AB57AE0 | |
} | |
import class CBTTaskWaitFor extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97DBF0 | |
} | |
import class CBTTaskArachasPull extends CBTTask3StateProjectileAttack { | |
import function Loop() : Int32; // flags: 65600 0000008D1A97DCD0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97DDB0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A97DE90 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97DF70 | |
import function StopProjectilesEffect(); // flags: 65536 0000008D1A97E050 | |
} | |
import class CBTTaskBiesCharge extends CBTTask3StateAttack { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97E130 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97E210 | |
import function Loop() : Int32; // flags: 65600 0000008D1A97E2F0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97E3D0 | |
import function ChooseAnim(); // flags: 65536 0000008D1A97E4B0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97E590 | |
} | |
import class CBTTaskBiesHypnotize extends CBTTask3StateAttack { | |
import function Loop() : Int32; // flags: 65600 0000008D1A97E670 | |
import function GetTargets( targets : array:2,0,handle:CActor) : Bool; // flags: 65536 0000008D1A97E750 | |
import function isPlayerAmongTargets( targets : array:2,0,handle:CActor) : Bool; // flags: 65536 0000008D1A97E830 | |
import function ApplyBuff( targets : array:2,0,handle:CActor); // flags: 65536 0000008D1A97E910 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97E9F0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97EAD0 | |
} | |
import class CBTTaskBiesHypnotizeDef extends CBTTask3StateAttackDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A97EBB0 | |
} | |
import class CBTTaskElementalDaoStoneSmash extends CBTTaskAttack { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97EC90 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A97ED70 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97EE50 | |
} | |
import class CBTTaskElementalThrowFire extends CBTTaskAttack { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A97EF30 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97F010 | |
} | |
import class CBTTaskElementalThrow extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97F0F0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A97F1D0 | |
} | |
import class BTTaskExplodeAtDeathDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A97F470 | |
} | |
import class CBTTaskIceGiantFallingIcicles extends CBTTaskAttack { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A97F710 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A97F7F0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97F8D0 | |
} | |
import class CBTTaskLeshyGrabAttack extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A97F9B0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A97FA90 | |
} | |
import class CBTTaskLeshyRootAttack extends CBTTaskAttack { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A97FB70 | |
import function OnDeactivate(); // flags: 65536 0000008D1A97FC50 | |
import function Loop() : Bool; // flags: 65600 0000008D1A97FD30 | |
import function ChooseAnim(); // flags: 65536 0000008D1A97FE10 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A97FEF0 | |
import function ShootProjectile(); // flags: 65536 0000008D1A97FFD0 | |
} | |
import class CBTTaskLeshyStageMonitor extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9800B0 | |
import function MinionNumberCheck() : Bool; // flags: 65536 0000008D1A980190 | |
} | |
import class CBTCondLeshyStage extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A980270 | |
} | |
import class CBTTaskLeshyBirdAttack extends CBTTaskSwarm { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A980350 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A980430 | |
import function OnDeactivate(); // flags: 65536 0000008D1A980510 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9805F0 | |
import function ShootProjectile(); // flags: 65536 0000008D1A9806D0 | |
} | |
import class BTTaskManageFlies extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A9807B0 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A980890 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A980970 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A980A50 | |
import function SummonFlies( _Pos : Vector, _Rotation : EulerAngles); // flags: 16384 0000008D1A980B30 | |
import function OnDeactivate(); // flags: 16384 0000008D1A980C10 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A980CF0 | |
} | |
import class BTTaskManageFliesDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A980DD0 | |
} | |
import class BTTaskManageMistForm extends CBTTaskPlayAnimationEventDecorator { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A980EB0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A980F90 | |
import function OnDeactivate(); // flags: 65536 0000008D1A981070 | |
import function DisableMistForm( b : Bool); // flags: 65536 0000008D1A981150 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A981230 | |
} | |
import class CBTTaskPickUpAndThrow extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A981310 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9813F0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9814D0 | |
import function ScaleAnim(); // flags: 65536 0000008D1A9815B0 | |
import function SpawnAndAttach(); // flags: 65536 0000008D1A981690 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A981770 | |
} | |
import class CBTTaskPickUpAndThrowDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A981850 | |
} | |
import class CBTTaskSearchForOilBarrel extends CBTTaskSearchForObject { | |
import function FilterOutObjects( foundObjects : array:2,0,handle:CGameplayEntity); // flags: 65552 0000008D1A981D90 | |
} | |
import class CBTTaskSearchForRift extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A981E70 | |
import function Search() : Bool; // flags: 65536 0000008D1A981F50 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A982030 | |
} | |
import class CBTTaskSirenAttack extends CBTTaskAttack { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A982110 | |
} | |
import class CNode extends CObject { | |
import function GetName() : String; // flags: 65561 0000008D0CD3B880 | |
import function GetLocalPosition() : Vector; // flags: 65561 0000008D0CD3B960 | |
import function GetLocalRotation() : EulerAngles; // flags: 65561 0000008D0CD3BA40 | |
import function GetLocalScale() : Vector; // flags: 65561 0000008D0CD3BB20 | |
import function GetLocalToWorld() : Matrix; // flags: 65561 0000008D0CD3BC00 | |
import function GetWorldPosition() : Vector; // flags: 65561 0000008D0CD3BCE0 | |
import function GetWorldRotation() : EulerAngles; // flags: 65561 0000008D0CD3BDC0 | |
import function GetWorldForward() : Vector; // flags: 65561 0000008D0CD3BEA0 | |
import function GetWorldRight() : Vector; // flags: 65561 0000008D0CD3BF80 | |
import function GetWorldUp() : Vector; // flags: 65561 0000008D0CD3C060 | |
import function GetHeading() : Float; // flags: 65561 0000008D0CD3C140 | |
import function GetHeadingVector() : Vector; // flags: 65561 0000008D0CD3C220 | |
import function HasTag( tag : CName) : Bool; // flags: 65561 0000008D0CD3C300 | |
import function GetTags() : array:2,0,CName; // flags: 65561 0000008D0CD3C3E0 | |
import function SetTags( tags : array:2,0,CName); // flags: 65561 0000008D0CD3C4C0 | |
import function GetTagsString() : String; // flags: 65561 0000008D0CD3C5A0 | |
import function AddTag( tag : CName); // flags: 65536 0000008D1A857DD0 | |
} | |
import class CBTTaskTrollAttack extends CBTTaskAttack { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9821F0 | |
} | |
import class CBTTaskWraithDrainDance extends CBTTaskPlayAnimationEventDecorator { | |
import function OnDeactivate(); // flags: 16400 0000008D1A9822D0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9823B0 | |
import function AddDrainBuff(); // flags: 16384 0000008D1A982490 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A982570 | |
} | |
import class CBTTaskWraithDrainDanceDef extends CBTTaskPlayAnimationEventDecoratorDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A982650 | |
} | |
import class CBTTaskWraithManageDoppelgangers extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A982730 | |
import function UpdateDoppelGangersHealth(); // flags: 65536 0000008D1A982810 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A9828F0 | |
import function Merge(); // flags: 16384 0000008D1A9829D0 | |
import function DestroySplitEntities(); // flags: 16384 0000008D1A982AB0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A982B90 | |
import function OnDeactivate(); // flags: 65536 0000008D1A982C70 | |
import function StopDoppelgangers( Kill : Bool); // flags: 16384 0000008D1A982D50 | |
} | |
import class CBTTaskFlashStep extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A983450 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A983530 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A983610 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9836F0 | |
import function FlashStep(); // flags: 65600 0000008D1A9837D0 | |
import function ActorInPlayerFOV() : Bool; // flags: 65536 0000008D1A9838B0 | |
import function CalculateRandVec(); // flags: 65536 0000008D1A983990 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType) : Bool; // flags: 65536 0000008D1A983A70 | |
} | |
import class CEntity extends CNode { | |
import function AddTimer( timerName : CName, period : Float, repeats : Bool, scatter : Bool, group : ETickGroup, saveable : Bool, overrideExisting : Bool) : Int32; // flags: 65561 0000008D0CD3B6D0 | |
import function AddGameTimeTimer( timerName : CName, period : GameTime, repeats : Bool, scatter : Bool, group : ETickGroup, saveable : Bool, overrideExisting : Bool) : Int32; // flags: 65561 0000008D0CD3C680 | |
import function RemoveTimer( timerName : CName, group : ETickGroup); // flags: 65561 0000008D0CD3C760 | |
import function RemoveTimerById( id : Int32, group : ETickGroup); // flags: 65561 0000008D0CD3C840 | |
import function RemoveTimers(); // flags: 65561 0000008D0CD3CD40 | |
import function Destroy(); // flags: 65561 0000008D0CD3CE20 | |
import function Teleport( position : Vector); // flags: 65561 0000008D0CD3CF00 | |
import function TeleportWithRotation( position : Vector, rotation : EulerAngles); // flags: 65561 0000008D0CD3CFE0 | |
import function TeleportToNode( node : handle:CNode, applyRotation : Bool) : Bool; // flags: 65561 0000008D0CD3D0C0 | |
import function GetComponent( compName : String) : handle:CComponent; // flags: 65545 0000008D0CD3D1A0 | |
import function GetComponentByClassName( className : CName) : handle:CComponent; // flags: 65545 0000008D0CD3D280 | |
import function GetComponentsByClassName( className : CName) : array:2,0,handle:CComponent; // flags: 65545 0000008D0CD3D360 | |
import function GetComponentByUsedBoneName( boneIndex : Int32) : array:2,0,handle:CComponent; // flags: 65545 0000008D0CD3D440 | |
import function GetComponentsCountByClassName( className : CName) : Int32; // flags: 65545 0000008D0CD3D520 | |
import function RaiseEvent( eventName : CName) : Bool; // flags: 65561 0000008D0CD3D600 | |
import function RaiseForceEvent( eventName : CName) : Bool; // flags: 65561 0000008D0CD3D6E0 | |
import function RaiseEventWithoutTestCheck( eventName : CName) : Bool; // flags: 65561 0000008D0CD3D7C0 | |
import function RaiseForceEventWithoutTestCheck( eventName : CName) : Bool; // flags: 65561 0000008D0CD3D8A0 | |
import function GetBoneIndex( bone : CName) : Int32; // flags: 65561 0000008D0CD3D980 | |
import function GetBoneWorldMatrixByIndex( boneIndex : Int32) : Matrix; // flags: 65561 0000008D0CD3DA60 | |
import function GetBoneReferenceMatrixMS( boneIndex : Int32) : Matrix; // flags: 65561 0000008D0CD3DB40 | |
import function GetMoveTarget() : Vector; // flags: 65561 0000008D0CD3DC20 | |
import function GetMoveHeading() : Float; // flags: 65561 0000008D0CD3DD00 | |
import function GetRootAnimatedComponent() : handle:CAnimatedComponent; // flags: 65561 0000008D0CD3DDE0 | |
import function PreloadBehaviorsToActivate( names : array:2,0,CName) : Bool; // flags: 65625 0000008D0CD3DEC0 | |
import function ActivateBehaviors( names : array:2,0,CName) : Bool; // flags: 65625 0000008D0CD3DFA0 | |
import function ActivateBehaviorsSync( names : array:2,0,CName) : Bool; // flags: 65561 0000008D0CD3E1F0 | |
import function ActivateAndSyncBehavior( names : CName, timeout : Float) : Bool; // flags: 65625 0000008D0CD3E2D0 | |
import function ActivateAndSyncBehaviors( names : array:2,0,CName, timeout : Float) : Bool; // flags: 65625 0000008D0CD3E3B0 | |
import function SetCollisionType(); // flags: 1 0000008D0CD3E490 | |
import function AttachBehavior( instanceName : CName) : Bool; // flags: 65625 0000008D0CD3E570 | |
import function AttachBehaviorSync( instanceName : CName) : Bool; // flags: 65561 0000008D0CD3E650 | |
import function DetachBehavior( instanceName : CName) : Bool; // flags: 65561 0000008D0CD3E730 | |
import function SetBehaviorVariable( varName : CName, varValue : Float, inAllInstances : Bool) : Bool; // flags: 65561 0000008D0CD3E810 | |
import function GetBehaviorVariable( varName : CName, defaultValue : Float) : Float; // flags: 65561 0000008D0CD3E8F0 | |
import function SetBehaviorVectorVariable( varName : CName, varValue : Vector, inAllInstances : Bool) : Bool; // flags: 65561 0000008D0CD3E9D0 | |
import function GetBehaviorVectorVariable( varName : CName) : Vector; // flags: 65561 0000008D0CD3EAB0 | |
import function GetBehaviorGraphInstanceName( index : Int32) : CName; // flags: 65561 0000008D0CD3EB90 | |
import function PlayEffect( effectName : CName, target : handle:CNode) : Bool; // flags: 65545 0000008D0CD3EC70 | |
import function PlayEffectOnBone( effectName : CName, boneName : CName, target : handle:CNode) : Bool; // flags: 65545 0000008D0CD3ED50 | |
import function SetAutoEffect( effectName : CName) : Bool; // flags: 65545 0000008D0CD3E080 | |
import function StopEffect( effectName : CName) : Bool; // flags: 65545 0000008D0CD3F020 | |
import function DestroyEffect( effectName : CName) : Bool; // flags: 65545 0000008D0CD3F100 | |
import function StopAllEffects(); // flags: 65545 0000008D0CD3F1E0 | |
import function DestroyAllEffects(); // flags: 65545 0000008D0CD3F2C0 | |
import function HasEffect( effectName : CName) : Bool; // flags: 65545 0000008D0CD3F3A0 | |
import function SoundEvent( eventName : String, boneName : CName, isSlot : Bool); // flags: 65545 0000008D0CD3F480 | |
import function SoundSwitch( swichGroupName : String, stateName : String, boneName : CName, isSlot : Bool); // flags: 65545 0000008D0CD3F560 | |
import function SoundParameter( parameterName : String, value : Float, boneName : CName, duration : Float, isSlot : Bool); // flags: 65545 0000008D0CD3F640 | |
import function SoundIsActiveAny() : Bool; // flags: 65545 0000008D0CD3F720 | |
import function SoundIsActiveName( eventName : CName) : Bool; // flags: 65545 0000008D0CD3F800 | |
import function SoundIsActive( boneName : CName, isSlot : Bool) : Bool; // flags: 65545 0000008D0CD3F8E0 | |
import function PreloadEffect( effectName : CName) : Bool; // flags: 65545 0000008D0CD3F9C0 | |
import function PreloadEffectForAnimation( animName : CName) : Bool; // flags: 65545 0000008D0CD3FAA0 | |
import function Fade( fadeIn : Bool); // flags: 65561 0000008D0CD3FB80 | |
import function CreateAttachment( parentEntity : handle:CEntity, slot : CName, relativePosition : Vector, relativeRotation : EulerAngles) : Bool; // flags: 65545 0000008D0CD3FC60 | |
import function CreateAttachmentAtBoneWS( parentEntity : handle:CEntity, bone : CName, worldLocation : Vector, worldRotation : EulerAngles) : Bool; // flags: 65545 0000008D0CD3FD40 | |
import function BreakAttachment() : Bool; // flags: 65545 0000008D0CD3FE20 | |
import function HasAttachment() : Bool; // flags: 65545 0000008D0CD60010 | |
import function HasSlot( slotName : CName, recursive : Bool) : Bool; // flags: 65545 0000008D0CD600F0 | |
import function CreateChildAttachment( child : handle:CNode, slot : CName) : Bool; // flags: 65545 0000008D0CD601D0 | |
import function BreakChildAttachment( child : handle:CNode, slot : CName) : Bool; // flags: 65545 0000008D0CD3EE30 | |
import function HasChildAttachment( child : handle:CNode) : Bool; // flags: 65545 0000008D0CD3EF10 | |
import function CalcEntitySlotMatrix( slot : CName, slotMatrix : Matrix) : Bool; // flags: 65561 0000008D0CD605C0 | |
import function SetEffectIntensity( effectName : CName, intensity : Float, specificComponentName : CName, effectParameterName : CName); // flags: 65545 0000008D0CD606A0 | |
import function SetKinematic( enable : Bool); // flags: 65545 0000008D0CD60780 | |
import function SetStatic(); // flags: 65545 0000008D0CD60860 | |
import function IsRagdolled() : Bool; // flags: 65545 0000008D0CD60940 | |
import function IsStatic() : Bool; // flags: 65545 0000008D0CD60A20 | |
import function I_GetDisplayName() : String; // flags: 65545 0000008D0CD60B00 | |
import function IsEffectActive( effectName : CName, treatStoppingAsActive : Bool) : Bool; // flags: 65545 0000008D0CD60BE0 | |
import function Duplicate( placeOnLayer : handle:CLayer) : handle:CEntity; // flags: 65561 0000008D0CD60CC0 | |
import function SetHideInGame( hide : Bool); // flags: 65561 0000008D0CD60DA0 | |
import function GetGuidHash() : Int32; // flags: 65545 0000008D0CD60E80 | |
import function CalcBoundingBox( box : Box); // flags: 65545 0000008D0CD60F60 | |
import function HasTagInLayer( tag : CName) : Bool; // flags: 65561 0000008D0CD61040 | |
import function WaitForEventProcessing( eventName : CName, timeout : Float) : Bool; // flags: 65625 0000008D0CD61120 | |
import function WaitForBehaviorNodeActivation( activationName : CName, timeout : Float) : Bool; // flags: 65625 0000008D0CD61200 | |
import function WaitForBehaviorNodeDeactivation( deactivationName : CName, timeout : Float) : Bool; // flags: 65625 0000008D0CD612E0 | |
import function BehaviorNodeDeactivationNotificationReceived( deactivationName : CName) : Bool; // flags: 65561 0000008D0CD613C0 | |
import function WaitForAnimationEvent( animEventName : CName, timeout : Float) : Bool; // flags: 65625 0000008D0CD614A0 | |
import function OnBehaviorGraphNotification( notificationName : CName, stateName : CName) : Bool; // flags: 65568 0000008D1A857FB0 | |
import function GetBoneWorldPosition( boneName : CName) : Vector; // flags: 65552 0000008D1A858090 | |
import function GetBoneWorldPositionByIndex( boneIndex : Int32) : Vector; // flags: 65552 0000008D1A858170 | |
import function GetBoneWorldRotationByIndex( boneIndex : Int32) : EulerAngles; // flags: 65552 0000008D1A858250 | |
import function GetBoneWorldPositionAndRotationByIndex( boneIndex : Int32, position : Vector, rotation : EulerAngles); // flags: 65552 0000008D1A858330 | |
import function GetBoneWorldMatrix( boneName : CName) : Matrix; // flags: 65552 0000008D1A858410 | |
import function PlayEffectSingle( effectName : CName, target : handle:CNode) : Bool; // flags: 65536 0000008D1A8584F0 | |
import function StopEffectIfActive( effectName : CName) : Bool; // flags: 65536 0000008D1A8585D0 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A8586B0 | |
import function OnCanCreateParentAttachment( parentEntity : handle:CEntity) : Bool; // flags: 65568 0000008D1A858790 | |
import function OnCanBreakParentAttachment( parentEntity : handle:CEntity) : Bool; // flags: 65568 0000008D1A858870 | |
import function OnCanCreateChildAttachment( childEntity : handle:CEntity) : Bool; // flags: 65568 0000008D0CD602B0 | |
import function OnCanBreakChildAttachment( childEntity : handle:CEntity) : Bool; // flags: 65568 0000008D0CD60390 | |
import function OnParentAttachmentCreated( parentEntity : handle:CEntity) : Bool; // flags: 65568 0000008D0CD60470 | |
import function OnParentAttachmentBroken( parentEntity : handle:CEntity) : Bool; // flags: 65568 0000008D1A858DB0 | |
import function OnChildAttachmentCreated( childEntity : handle:CEntity) : Bool; // flags: 65568 0000008D1A858E90 | |
import function OnChildAttachmentBroken( childEntity : handle:CEntity) : Bool; // flags: 65568 0000008D1A858F70 | |
import function GetReadableName() : String; // flags: 65536 0000008D1A859050 | |
import function ApplyAppearance( appearanceName : String); // flags: 65536 0000008D1A859130 | |
import function DestroyAfter( time : Float); // flags: 65536 0000008D1A859210 | |
import function StopAllEffectsAfter( time : Float); // flags: 65536 0000008D1A8592F0 | |
import function DestroyTimer( delta : Float, id : Int32); // flags: 17408 0000008D1A8593D0 | |
import function StopAllEffectsTimer( delta : Float, id : Int32); // flags: 17408 0000008D1A8594B0 | |
import function RemoveTag( tag : CName); // flags: 65552 0000008D1A859590 | |
import function SnapComponentByName( componentName : CName, maxHeightDown : Float, maxHeightUp : Float, collisionNames : array:2,0,CName, newPos : Vector) : Bool; // flags: 32768 0000008D1A859670 | |
import function SnapComponent( component : handle:CComponent, maxHeightDown : Float, maxHeightUp : Float, collisionNames : array:2,0,CName, newPos : Vector) : Bool; // flags: 32768 0000008D1A859750 | |
} | |
import class CBTTaskAdjustVertically extends IBehTreeTask { | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A983B50 | |
} | |
import class CBTTaskChangeAltitude extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A983C30 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A983D10 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A983DF0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A983ED0 | |
import function IsHighFlight() : Bool; // flags: 65536 0000008D1A983FB0 | |
import function IsLowFlight() : Bool; // flags: 65536 0000008D1A984090 | |
import function IsOnGround() : Bool; // flags: 65536 0000008D1A984170 | |
import function FlightStyleChange(); // flags: 65536 0000008D1A984250 | |
} | |
import class CGame extends CObject { | |
import function IsActive() : Bool; // flags: 65561 0000008D0CD3C920 | |
import function IsPaused() : Bool; // flags: 65561 0000008D0CD3CA00 | |
import function IsPausedForReason( reason : String) : Bool; // flags: 65561 0000008D0CD3CAE0 | |
import function IsStopped() : Bool; // flags: 65561 0000008D0CD3CBC0 | |
import function IsActivelyPaused() : Bool; // flags: 65561 0000008D0CD619F0 | |
import function IsLoadingScreenVideoPlaying() : Bool; // flags: 65561 0000008D0CD61AD0 | |
import function GetEngineTime() : EngineTime; // flags: 65561 0000008D0CD61BB0 | |
import function GetEngineTimeAsSeconds() : Float; // flags: 65561 0000008D0CD61C90 | |
import function GetTimeScale( forCamera : Bool) : Float; // flags: 65561 0000008D0CD61D70 | |
import function SetTimeScale( timeScale : Float, sourceName : CName, priority : Int32, affectCamera : Bool, dontSave : Bool); // flags: 65561 0000008D0CD61E50 | |
import function RemoveTimeScale( sourceName : CName); // flags: 65561 0000008D0CD61F30 | |
import function RemoveAllTimeScales(); // flags: 65561 0000008D0CD62010 | |
import function SetOrRemoveTimeScale( timeScale : Float, sourceName : CName, priority : Int32, affectCamera : Bool); // flags: 65561 0000008D0CD620F0 | |
import function LogTimeScales(); // flags: 65561 0000008D0CD621D0 | |
import function GetGameTime() : GameTime; // flags: 65561 0000008D0CD622B0 | |
import function SetGameTime( time : GameTime, callEvents : Bool); // flags: 65561 0000008D0CD62390 | |
import function SetHoursPerMinute( f : Float); // flags: 65561 0000008D0CD62470 | |
import function GetHoursPerMinute() : Float; // flags: 65561 0000008D0CD62550 | |
import function Pause( reason : String); // flags: 65561 0000008D0CD62630 | |
import function Unpause( reason : String); // flags: 65561 0000008D0CD62710 | |
import function ExitGame(); // flags: 65561 0000008D0CD627F0 | |
import function SetActivePause( flag : Bool); // flags: 65561 0000008D0CD628D0 | |
import function CreateEntity( entityTemplate : handle:CEntityTemplate, pos : Vector, rot : EulerAngles, useAppearancesFromIncludes : Bool, forceBehaviorPose : Bool, doNotAdjustPlacement : Bool, persistanceMode : EPersistanceMode, tagList : array:2,0,CName) : handle:CEntity; // flags: 65561 0000008D0CD629B0 | |
import function CreateEntityByPath(); // flags: 1 0000008D0CD62A90 | |
import function GetNodeByTag( tag : CName) : handle:CNode; // flags: 65561 0000008D0CD62B70 | |
import function GetEntityByTag( tag : CName) : handle:CEntity; // flags: 65561 0000008D0CD62C50 | |
import function GetNodesByTag( tag : CName, nodes : array:2,0,handle:CNode); // flags: 65561 0000008D0CD62EA0 | |
import function GetNodesByTags( tagsList : array:2,0,CName, nodes : array:2,0,handle:CNode, matchAll : Bool); // flags: 65561 0000008D0CD62F80 | |
import function GetWorld() : handle:CWorld; // flags: 65561 0000008D0CD63060 | |
import function IsFreeCameraEnabled() : Bool; // flags: 65561 0000008D0CD63140 | |
import function EnableFreeCamera( flag : Bool); // flags: 65561 0000008D0CD63220 | |
import function GetFreeCameraPosition() : Vector; // flags: 65561 0000008D0CD63300 | |
import function IsShowFlagEnabled( showFlag : EShowFlags) : Bool; // flags: 65561 0000008D0CD633E0 | |
import function SetShowFlag( showFlag : EShowFlags, enabled : Bool); // flags: 65561 0000008D0CD634C0 | |
import function AddInitialFact( factName : String); // flags: 65561 0000008D0CD635A0 | |
import function RemoveInitialFact( faceName : String); // flags: 65561 0000008D0CD63680 | |
import function ClearInitialFacts(); // flags: 65561 0000008D0CD63760 | |
import function PlayCutscene( csName : String, actorNames : array:2,0,String, actorEntities : array:2,0,handle:CEntity, csPos : Vector, csRot : EulerAngles, cameraNum : Int32) : Bool; // flags: 65625 0000008D0CD63840 | |
import function PlayCutsceneAsync( csName : String, actorNames : array:2,0,String, actorEntities : array:2,0,handle:CEntity, csPos : Vector, csRot : EulerAngles, cameraNum : Int32) : Bool; // flags: 65561 0000008D0CD63920 | |
import function IsStreaming() : Bool; // flags: 65561 0000008D0CD63A00 | |
import function GetEntityByTag(); // flags: 1 0000008D0CD62D30 | |
import function GetEntitiesByTag( tag : CName, entities : array:2,0,handle:CEntity); // flags: 65561 0000008D0CD63CD0 | |
import function IsUsingPad(); // flags: 1 0000008D0CD63DB0 | |
import function FadeIn( fadeTime : Float); // flags: 65625 0000008D0CD63E90 | |
import function FadeOut( fadeTime : Float, fadeColor : Color); // flags: 65625 0000008D0CD63F70 | |
import function FadeInAsync( fadeTime : Float); // flags: 65561 0000008D0CD64050 | |
import function FadeOutAsync( fadeTime : Float, fadeColor : Color); // flags: 65561 0000008D0CD64130 | |
import function IsFading() : Bool; // flags: 65561 0000008D0CD64210 | |
import function IsBlackscreen() : Bool; // flags: 65561 0000008D0CD642F0 | |
import function SetFadeLock( lockName : String); // flags: 65561 0000008D0CD643D0 | |
import function ResetFadeLock( lockName : String); // flags: 65561 0000008D0CD644B0 | |
import function UnlockAchievement( achName : CName) : Bool; // flags: 65561 0000008D0CD64590 | |
import function LockAchievement( achName : CName) : Bool; // flags: 65561 0000008D0CD64670 | |
import function GetUnlockedAchievements( unlockedAchievments : array:2,0,CName); // flags: 65561 0000008D0CD64750 | |
import function GetAllAchievements( unlockedAchievments : array:2,0,CName); // flags: 65561 0000008D0CD64830 | |
import function IsAchievementUnlocked( achievement : CName) : Bool; // flags: 65561 0000008D0CD64910 | |
import function GetDifficultyLevel() : Int32; // flags: 65561 0000008D0CD649F0 | |
import function SetDifficultyLevel( amount : Int32); // flags: 65561 0000008D0CD64AD0 | |
import function ToggleUserProfileManagerInputProcessing( enabled : Bool); // flags: 65561 0000008D0CD64BB0 | |
import function IsCheatEnabled( cheatFeature : ECheats) : Bool; // flags: 65561 0000008D0CD64C90 | |
import function ReloadGameplayConfig(); // flags: 65561 0000008D0CD64D70 | |
import function GetGameplayChoice() : Bool; // flags: 65561 0000008D0CD63AE0 | |
import function IsCurrentlyPlayingNonGameplayScene() : Bool; // flags: 65561 0000008D0CD63BC0 | |
import function IsFinalBuild() : Bool; // flags: 65561 0000008D0CD65160 | |
import function PauseCutscenes(); // flags: 65561 0000008D0CD65240 | |
import function UnpauseCutscenes(); // flags: 65561 0000008D0CD65320 | |
import function TogglePad(); // flags: 1 0000008D0CD65400 | |
import function IsPadConnected() : Bool; // flags: 65561 0000008D0CD654E0 | |
import function IsVibrationEnabled() : Bool; // flags: 65561 0000008D0CD655C0 | |
import function SetVibrationEnabled( enabled : Bool); // flags: 65561 0000008D0CD656A0 | |
import function VibrateController( lowFreq : Float, highFreq : Float, duration : Float); // flags: 65561 0000008D0CD65780 | |
import function StopVibrateController(); // flags: 65561 0000008D0CD65860 | |
import function GetCurrentVibrationFreq( lowFreq : Float, highFreq : Float); // flags: 65561 0000008D0CD65940 | |
import function RemoveSpecificRumble( lowFreq : Float, highFreq : Float); // flags: 65561 0000008D0CD65A20 | |
import function IsSpecificRumbleActive( lowFreq : Float, highFreq : Float) : Bool; // flags: 65561 0000008D0CD65B00 | |
import function OverrideRumbleDuration( lowFreq : Float, highFreq : Float, newDuration : Float); // flags: 65561 0000008D0CD65BE0 | |
import function GetGameplayConfigFloatValue( propName : CName) : Float; // flags: 65561 0000008D0CD65CC0 | |
import function GetGameplayConfigBoolValue( propName : CName) : Bool; // flags: 65561 0000008D0CD65DA0 | |
import function GetGameplayConfigIntValue( propName : CName) : Int32; // flags: 65561 0000008D0CD65E80 | |
import function GetGameplayConfigEnumValue( propName : CName) : Int32; // flags: 65561 0000008D0CD65F60 | |
import function SetAIObjectsLooseTime( time : Float); // flags: 65561 0000008D0CD66040 | |
import function SetSingleShotLoadingScreen( contextName : CName, initString : String, videoToPlay : String); // flags: 65561 0000008D0CD66120 | |
import function GetCurrentViewportResolution( width : Int32, height : Int32); // flags: 65561 0000008D0CD66200 | |
import function DebugActivateContent( contentToActivate : CName); // flags: 65561 0000008D0CD662E0 | |
import function HasBlackscreenRequested() : Bool; // flags: 65561 0000008D0CD663C0 | |
import function OnDifficultyChanged( newDifficulty : Int32) : Bool; // flags: 66080 0000008D1A859830 | |
} | |
import class CBTTaskChangeStance extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A984330 | |
import function OnDeactivate(); // flags: 65536 0000008D1A984410 | |
import function InternalChangeStance( _Stance : ENpcStance) : Bool; // flags: 16384 0000008D1A9844F0 | |
} | |
import class CMoveTRGActorFlee extends CMoveTRGScript { | |
import function UpdateChannels( goal : SMoveLocomotionGoal); // flags: 65536 0000008D1A9845D0 | |
} | |
import class CBehTreeActorTaskRunFromDanger extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9846B0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A984790 | |
import function OnDeactivate(); // flags: 65536 0000008D1A984870 | |
} | |
import class CBTTaskFlyAroundTarget extends CBTTaskVolumetricMove { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A984950 | |
import function Initialize(); // flags: 65536 0000008D1A984A30 | |
} | |
import class CBTTaskIdle extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A984B10 | |
import function Rotate() : Bool; // flags: 65536 0000008D1A984BF0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A984CD0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A984DB0 | |
} | |
import class CBTTaskManageSwimming extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1A984E90 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A984F70 | |
import function OnDeactivate(); // flags: 65536 0000008D1A985050 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A985130 | |
import function Execute( _IsSwimming : Bool); // flags: 16400 0000008D1A985210 | |
} | |
import class CBTTaskManageSwimmingDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9852F0 | |
} | |
import class CBTTaskMoveToEnemy extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9853D0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9854B0 | |
} | |
import class CBTTaskPursueTarget extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A985590 | |
import function OnDeactivate(); // flags: 65536 0000008D1A985670 | |
} | |
import class CBTTaskPursueTargetDef extends IBehTreeTaskDefinition { | |
import function Initialize(); // flags: 65536 0000008D1A985750 | |
} | |
import class CDrawableComponent extends CBoundedComponent { | |
import function IsVisible() : Bool; // flags: 65561 0000008D0CD61580 | |
import function SetVisible( flag : Bool); // flags: 65561 0000008D0CD61660 | |
import function SetCastingShadows( flag : Bool); // flags: 65561 0000008D0CD61740 | |
import function EnableLightChannels(); // flags: 1 0000008D0CD61820 | |
import function AreLightChannelsEnabled(); // flags: 1 0000008D0CD66B40 | |
import function GetObjectBoundingVolume( box : Box) : Bool; // flags: 65536 0000008D1A859910 | |
} | |
import class CMoveTRGPursueFlee extends CMoveTRGScript { | |
import function UpdateChannels( goal : SMoveLocomotionGoal); // flags: 65536 0000008D1A985F30 | |
} | |
import class CBTTaskMoveTRG extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A986010 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9860F0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9861D0 | |
} | |
import class CMoveTRGFollowLocomotion extends CMoveTRGScript { | |
import function UpdateChannels( goal : SMoveLocomotionGoal); // flags: 65536 0000008D1A9862B0 | |
} | |
import class CBTTaskFollowOwnerTRG extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A986390 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A986470 | |
import function OnDeactivate(); // flags: 65536 0000008D1A986550 | |
} | |
import class CBTTaskMoveToWaypoint extends IBehTreeTask { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A986630 | |
import function OnDeactivate(); // flags: 65536 0000008D1A986710 | |
} | |
import class CBTTaskRotateToEnemy extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9867F0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9868D0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9869B0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A986A90 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A986B70 | |
} | |
import class CBTTaskSetTargetDirection extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A986C50 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A986D30 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A986E10 | |
import function SetTargetDirection(); // flags: 65536 0000008D1A986EF0 | |
} | |
import class TaskSetIsTeleporting extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A986FD0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9870B0 | |
} | |
import class TaskTeleportInWaterAction extends TaskTeleportAction { | |
import function IsPointSuitableForTeleport( whereTo : Vector) : Bool; // flags: 16384 0000008D1A987190 | |
} | |
import class CBTTaskTeleportDecorator extends CBTTaskTeleport { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A988310 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9883F0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A9884D0 | |
import function Teleport( newPos : Vector) : EBTNodeStatus; // flags: 65600 0000008D1A9885B0 | |
} | |
import class CBTTaskFlyingSwarmTeleport extends CBTTaskTeleport { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A988690 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A988770 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A988850 | |
import function OnDeactivate(); // flags: 65536 0000008D1A988930 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A988A10 | |
import function DespawnSwarm(); // flags: 65536 0000008D1A988AF0 | |
} | |
import class CBTTaskFlyingSwarmTeleportAttack extends CBTTaskFlyingSwarmTeleport { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A988BD0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A988CB0 | |
} | |
import class CBTTaskUnderwaterSwimAroundTarget extends CBTTaskVolumetricMove { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A988D90 | |
import function Initialize(); // flags: 65536 0000008D1A988E70 | |
} | |
import class CBTTaskUnderwaterSwimInRandomDirection extends CBTTaskVolumetricMove { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A988F50 | |
import function DirectionIsValid( _Pos : Vector, _Direction : Vector, _GuardArea : handle:CAreaComponent) : Bool; // flags: 16400 0000008D1A989030 | |
} | |
import class CBTTaskVolumetricPursueTarget extends CBTTaskVolumetricMove { | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A989110 | |
import function IsMinHeightNegativeInit(); // flags: 65536 0000008D1A9891F0 | |
import function FlyPursueSetDest(); // flags: 65536 0000008D1A9892D0 | |
import function CalculateDifferences(); // flags: 65536 0000008D1A9893B0 | |
import function GetHeightDiff( src : Vector, dest : Vector, absoluteDiff : Bool) : Float; // flags: 65536 0000008D1A989490 | |
} | |
import class CBTTaskWander extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A989B90 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A989C70 | |
import function OnDeactivate(); // flags: 65536 0000008D1A989D50 | |
} | |
import class CBTTaskPlayerActionDecorator extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98A6F0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A98A7D0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A98A8B0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A98A990 | |
} | |
import class CBTTaskPlayerActionDecoratorDef extends IBehTreePlayerTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A98AA70 | |
} | |
import class CBTTaskMiscreantCrying extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98AB50 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98AC30 | |
import function Main() : EBTNodeStatus; // flags: 65536 0000008D1A98AD10 | |
import function OnDeactivate(); // flags: 65536 0000008D1A98ADF0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A98AED0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A98AFB0 | |
import function GrabMiscreant(); // flags: 16384 0000008D1A98B090 | |
import function SendBehGraphEvent( eventName : CName); // flags: 16384 0000008D1A98B170 | |
} | |
import class CBTTaskMiscreantCryingDef extends CBTTaskQuestDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A98B250 | |
} | |
import class CBTTaskCarryMiscreant extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98B330 | |
import function OnDeactivate(); // flags: 65536 0000008D1A98B410 | |
import function GrabMiscreant(); // flags: 16384 0000008D1A98B4F0 | |
import function DisableMiscreantCollision(); // flags: 16384 0000008D1A98B5D0 | |
} | |
import class CBTTaskChangeCaranthirStaff extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98B6B0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98B790 | |
import function ChangeAppearance(); // flags: 65536 0000008D1A98B870 | |
} | |
import class BTTaskRaiseEventOnDeactivate extends IBehTreeTask { | |
import function OnDeactivate(); // flags: 65536 0000008D1A98B950 | |
} | |
import class CBTCondCheckJobType extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98BA30 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98BB10 | |
} | |
import class CBTCondCheckNPCType extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98BBF0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98BCD0 | |
} | |
import class CBTCondIsActionTargetPlayer extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98BDB0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98BE90 | |
} | |
import class CBTCondIsInSettlement extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98BF70 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98C050 | |
} | |
import class CBTCondIsPlayerCiri extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98C130 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98C210 | |
} | |
import class CBTCondIsReactionTargetInCombat extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98C2F0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98C3D0 | |
} | |
import class CBTCondIsReactionTargetInTheSameAttitudeGroup extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98C4B0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98C590 | |
} | |
import class CBTCondPlayerHasSwordInHand extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98C670 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98C750 | |
} | |
import class CBTTaskChangeInteractionPriority extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98C830 | |
import function OnDeactivate(); // flags: 65536 0000008D1A98C910 | |
} | |
import class CBTTaskCheckAttitudeToTarget extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98CD70 | |
} | |
import class CBTTaskCondReactionEvent extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98CE50 | |
import function OnDeactivate(); // flags: 65536 0000008D1A98CF30 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A98D010 | |
} | |
import class CBTTaskCondReactionEventDef extends IBehTreeReactionTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A98D0F0 | |
} | |
import class CBTTaskDisableTalkInteraction extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98D1D0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A98D2B0 | |
} | |
import class CBTTaskEventsBroadcaster extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98D390 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A98D470 | |
import function Roll( chance : Float) : Bool; // flags: 65536 0000008D1A98D550 | |
} | |
import class CBTTaskIsSpeaking extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98DB70 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98DC50 | |
} | |
import class CBTTaskIsInChatScene extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98DD30 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98DE10 | |
} | |
import class CBTTaskStopAllScenes extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98DEF0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98DFD0 | |
} | |
import class CBTTaskPlayScreamSound extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98E0B0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A98E190 | |
import function PlaySoundEvent( _npcType : ENPCType); // flags: 65536 0000008D1A98E270 | |
import function GetNPCType() : ENPCType; // flags: 65536 0000008D1A98E350 | |
} | |
import class CBTTaskResetAttitudesDef extends IBehTreeReactionTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A98F230 | |
} | |
import class CBTTaskShouldBeScaredOnOverlay extends IBehTreeTask { | |
import function ShouldBeScaredOnOverlay() : Bool; // flags: 65536 0000008D1A98F310 | |
} | |
import class CBTTaskScaredWhileSitting extends CBTTaskShouldBeScaredOnOverlay { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98F3F0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98F4D0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A98F5B0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A98F690 | |
} | |
import class CBTTaskScaredWhileSittingDef extends IBehTreeReactionTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A98F770 | |
} | |
import class CBTCondIsSittingInInterior extends CBTTaskShouldBeScaredOnOverlay { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98F850 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98F930 | |
} | |
import class CDamageAreaEntity extends CInteractiveEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB52440 | |
import function OnInteractionActivated( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB52520 | |
import function OnInteractionDeactivated( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB52600 | |
import function ProcessArea( dt : Float, id : Int32); // flags: 66560 0000008D1AB526E0 | |
import function TurnOff( dt : Float, id : Int32); // flags: 66560 0000008D1AB527C0 | |
import function StopSpawnEffect( dt : Float, id : Int32); // flags: 66560 0000008D1AB528A0 | |
import function doTrace( comp : handle:CComponent, outZdiff : Float) : Bool; // flags: 16400 0000008D1AB52980 | |
} | |
import class W3SummonedEntityComponent extends CScriptedComponent { | |
import function GetSummoner() : handle:CActor; // flags: 65536 0000008D1A99E030 | |
import function GetSummonedTime() : Float; // flags: 65536 0000008D1A99E110 | |
import function Init( _Summoner : handle:CActor); // flags: 65536 0000008D1A99E1F0 | |
import function OnSummonerDeath(); // flags: 65536 0000008D1A99E2D0 | |
import function OnDeath(); // flags: 65536 0000008D1A99E3B0 | |
} | |
import class CBTTaskSetActionTargetFromGameplayEvent extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98FAF0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A98FBD0 | |
import function OnListenedGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A98FCB0 | |
} | |
import class CBTTaskSetActionTargetFromGameplayEventDef extends IBehTreeReactionTaskDefinition { | |
import function OnSpawn( taskGen : handle:IBehTreeTask); // flags: 65536 0000008D1A98FD90 | |
} | |
import class CBTTaskShouldUseReactionOneLiners extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A98FE70 | |
} | |
import class CBTTaskSignalReactionEvent extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A98FF50 | |
import function OnDeactivate(); // flags: 65536 0000008D1A990030 | |
import function OnCompletion( success : Bool); // flags: 65536 0000008D1A990110 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1A9901F0 | |
import function TriggerEvent(); // flags: 65536 0000008D1A9902D0 | |
} | |
import class CBTTaskSignalReactionEventDef extends IBehTreeReactionTaskDefinition { | |
import function Initialize(); // flags: 65536 0000008D1A9903B0 | |
} | |
import class CBTTaskStopBeingScared extends IBehTreeTask { | |
import function OnDeactivate(); // flags: 65536 0000008D1A990490 | |
} | |
import class CBTTaskRidingManagerPlayerBoatMount extends CBTTaskRidingManagerBoatMount { | |
import function OnMountStarted( riderData : handle:CAIStorageRiderData, behGraphName : CName, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A991A70 | |
import function OnMountFinishedSuccessfully( riderData : handle:CAIStorageRiderData, behGraphName : CName, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A991B50 | |
import function OnMountFailed( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A991C30 | |
} | |
import class CBTTaskRidingManagerNPCBoatMount extends CBTTaskRidingManagerBoatMount { | |
import function OnMountFinishedSuccessfully( riderData : handle:CAIStorageRiderData, behGraphName : CName, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A991D10 | |
} | |
import class CBTTaskRidingManagerPlayerBoatDismount extends CBTTaskRidingManagerBoatDismount { | |
import function OnDismountStarted( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65536 0000008D1A992170 | |
import function OnDismountFinishedA( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65536 0000008D1A992250 | |
import function OnDismountFinishedB_Latent( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A992330 | |
} | |
import class CBTTaskRidingManagerNPCBoatDismount extends CBTTaskRidingManagerBoatDismount { | |
import function OnDismountStarted( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65536 0000008D1A992410 | |
import function OnDismountFinishedA( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65536 0000008D1A9924F0 | |
import function OnDismountFinishedB_Latent( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A9925D0 | |
} | |
import class CBTTaskRidingManagerNPCHorseMount extends CBTTaskRidingManagerHorseMount { | |
import function OnMountStarted( riderData : handle:CAIStorageRiderData, behGraphName : CName, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A992B10 | |
import function OnMountFinishedSuccessfully( riderData : handle:CAIStorageRiderData, behGraphName : CName, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A992BF0 | |
import function OnMountFailed( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A992CD0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A992DB0 | |
} | |
import class CBTTaskRidingManagerPlayerHorseMount extends CBTTaskRidingManagerHorseMount { | |
import function OnMountStarted( riderData : handle:CAIStorageRiderData, behGraphName : CName, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A992E90 | |
import function OnMountFinishedSuccessfully( riderData : handle:CAIStorageRiderData, behGraphName : CName, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A992F70 | |
import function OnMountFailed( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A993050 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A993130 | |
} | |
import class CBTTaskRidingManagerHorseDismountDef extends CBTTaskRidingManagerVehicleDismountDef { | |
import function InitializeEvents(); // flags: 65536 0000008D1A993590 | |
} | |
import class CBTTaskRidingManagerNPCHorseDismount extends CBTTaskRidingManagerHorseDismount { | |
import function OnDismountStarted( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65536 0000008D1A993670 | |
import function OnDismountFinishedA( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65536 0000008D1A993750 | |
import function OnDismountFinishedB_Latent( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65600 0000008D1A993830 | |
} | |
import class CBTTaskRidingManagerPlayerHorseDismount extends CBTTaskRidingManagerHorseDismount { | |
import function OnDismountStarted( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65536 0000008D1A993910 | |
import function OnDismountFinishedA( riderData : handle:CAIStorageRiderData, vehicleComponent : handle:CVehicleComponent); // flags: 65536 0000008D1A9939F0 | |
} | |
import class CBTCondMyHorseIsMountedDef extends IBehTreeRiderConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A993D70 | |
} | |
import class CBTCondRiderHasPairedHorseDef extends IBehTreeRiderConditionalTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A9940F0 | |
} | |
import class CBTCondIsTargetMounted extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A994390 | |
} | |
import class CBTTaskRiderWaitForDismount extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9955F0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9956D0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A9957B0 | |
import function OnDeactivate(); // flags: 65536 0000008D1A995890 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A995970 | |
} | |
import class CBTTaskRiderWaitForDismountDef extends IBehTreeRiderTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A995A50 | |
} | |
import class CBTTaskRiderSetFollowActionOnHorse extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A995B30 | |
import function Initialize(); // flags: 65536 0000008D1A995C10 | |
} | |
import class CBTTaskRiderSetFollowSideBySideActionOnHorse extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A995DD0 | |
import function Initialize(); // flags: 65536 0000008D1A995EB0 | |
} | |
import class CBTTaskRiderSetDoNothingActionOnHorse extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A996070 | |
import function Initialize(); // flags: 65536 0000008D1A996150 | |
} | |
import class CBTTaskRiderSetMoveToActionOnHorse extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A996310 | |
import function Initialize(); // flags: 65536 0000008D1A9963F0 | |
} | |
import class CBTTaskRiderSetMoveAlongPathActionOnHorse extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9965B0 | |
import function Initialize(); // flags: 65536 0000008D1A996690 | |
} | |
import class CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorse extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A996850 | |
import function Initialize(); // flags: 65536 0000008D1A996930 | |
} | |
import class CBTTaskRiderSetRaceAlongPathActionOnHorse extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A996AF0 | |
import function Initialize(); // flags: 65536 0000008D1A996BD0 | |
} | |
import class CBTTaskRiderSetCanBeFollowed extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A997650 | |
import function OnDeactivate(); // flags: 65536 0000008D1A997730 | |
} | |
import class CBTTaskTeleportToEntity extends IBehTreeTask { | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A997FF0 | |
} | |
import class CBTTaskNpcRider extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1A9980D0 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1A9981B0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1A998290 | |
import function OnDeactivate(); // flags: 65536 0000008D1A998370 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1A998450 | |
} | |
import class CBTTaskNpcRiderDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1A998530 | |
} | |
import class CCameraPivotPositionControllerDrift extends ICustomCameraScriptedPivotPositionController { | |
import function ControllerUpdate( currentPosition : Vector, currentVelocity : Vector, timeDelta : Float); // flags: 32768 0000008D1A9987D0 | |
import function UpdateDistances( timeDelta : Float); // flags: 32768 0000008D1A9988B0 | |
import function GetTargetPosition( timeDelta : Float) : Vector; // flags: 32768 0000008D1A998990 | |
import function ControllerActivate( currentOffset : Float); // flags: 32768 0000008D1A998A70 | |
} | |
import class CCameraRotationControllerDrift extends ICustomCameraScriptedPivotRotationController { | |
import function ControllerUpdate( currentRotation : EulerAngles, currentVelocity : EulerAngles, timeDelta : Float); // flags: 32768 0000008D1A998B50 | |
import function ControllerActivate( currentRotation : EulerAngles); // flags: 32768 0000008D1A998C30 | |
} | |
import class CCameraPivotPositionControllerExplorationInteraction extends CCameraPivotPositionControllerJump { | |
import function ControllerActivate( currentOffset : Float); // flags: 32768 0000008D1A998D10 | |
import function ControllerDeactivate(); // flags: 32768 0000008D1A998DF0 | |
} | |
import class CCameraRotationControllerInteraction extends ICustomCameraScriptedPivotRotationController { | |
import function ControllerUpdate( currentRotation : EulerAngles, currentVelocity : EulerAngles, timeDelta : Float); // flags: 32768 0000008D1A998ED0 | |
import function ControllerActivate( currentRotation : EulerAngles); // flags: 32768 0000008D1A998FB0 | |
} | |
import class CCameraRotationControllerJump extends ICustomCameraScriptedPivotRotationController { | |
import function ControllerUpdate( currentRotation : EulerAngles, currentVelocity : EulerAngles, timeDelta : Float); // flags: 32768 0000008D1A999BF0 | |
import function ControllerActivate( currentRotation : EulerAngles); // flags: 32768 0000008D1A999CD0 | |
} | |
import class CCameraPivotPositionControllerKeepRelative extends ICustomCameraScriptedPivotPositionController { | |
import function ControllerUpdate( currentPosition : Vector, currentVelocity : Vector, timeDelta : Float); // flags: 32768 0000008D1A999DB0 | |
import function ControllerActivate( currentOffset : Float); // flags: 32768 0000008D1A999E90 | |
} | |
import class W3MeditationCameraRotationController extends ICustomCameraScriptedPivotRotationController { | |
import function ControllerActivate( currentRotation : EulerAngles); // flags: 32768 0000008D1A999F70 | |
import function ControllerUpdate( currentRotation : EulerAngles, currentVelocity : EulerAngles, timeDelta : Float); // flags: 32768 0000008D1A99A050 | |
import function ControllerUpdateInput( movedHorizontal : Bool, movedVertical : Bool); // flags: 32768 0000008D1A99A130 | |
import function ControllerSetDesiredYaw( yaw : Float, mult : Float); // flags: 32768 0000008D1A99A210 | |
import function GetFixedYaw() : Float; // flags: 65536 0000008D1A99A2F0 | |
} | |
import class CCameraPivotPositionControllerSlide extends ICustomCameraScriptedPivotPositionController { | |
import function ControllerUpdate( currentPosition : Vector, currentVelocity : Vector, timeDelta : Float); // flags: 32768 0000008D1A99A3D0 | |
import function ControllerActivate( currentOffset : Float); // flags: 32768 0000008D1A99A4B0 | |
} | |
import class W3SlideToTargetComponent extends CSelfUpdatingComponent { | |
import function SetStopDistance( _Distance : Float); // flags: 65536 0000008D1A99C890 | |
import function SetSpeed( _Speed : Float); // flags: 65536 0000008D1A99C970 | |
import function SetOffset( _Offset : Vector); // flags: 65536 0000008D1A99CA50 | |
import function SetFallBackSpeed( _Speed : Float); // flags: 65536 0000008D1A99CB30 | |
import function SetNormalSpeed( _Speed : Float); // flags: 65536 0000008D1A99CC10 | |
import function SetVerticalSpeed( _Speed : Float); // flags: 65536 0000008D1A99CCF0 | |
import function SetGameplayEvent( _Event : CName); // flags: 65536 0000008D1A99CDD0 | |
import function SetTriggerOnTarget( _OnTarget : Bool); // flags: 65536 0000008D1A99CEB0 | |
import function SetDestroyDelayAtDest( _Delay : Float); // flags: 65536 0000008D1A99CF90 | |
import function SetSuccessDelay( _Delay : Float); // flags: 65536 0000008D1A99D070 | |
import function SetStopEffect( _Name : CName); // flags: 65536 0000008D1A99D150 | |
import function SetStayAboveNav( _Stay : Bool); // flags: 65536 0000008D1A99D230 | |
import function SetSpeedOscillation( _Min : Float, _Max : Float, _OscSpeed : Float); // flags: 65536 0000008D1A99D310 | |
import function SetNormalSpeedOscillation( _Min : Float, _Max : Float, _OscSpeed : Float); // flags: 65536 0000008D1A99D3F0 | |
import function SetVerticalOscillation( _Min : Float, _Max : Float, _OscSpeed : Float); // flags: 65536 0000008D1A99D4D0 | |
import function OnComponentAttached() : Bool; // flags: 65568 0000008D1A99D5B0 | |
import function Oscilliate( _Dt : Float); // flags: 16384 0000008D1A99D690 | |
import function OnComponentTick( _Dt : Float) : Bool; // flags: 65568 0000008D1A99D770 | |
import function SetTargetNode( _Target : handle:CNode); // flags: 65536 0000008D1A99D850 | |
import function SetTargetVector( _Vector : Vector); // flags: 65536 0000008D1A99D930 | |
import function IsAtDestination() : Bool; // flags: 65536 0000008D1A99DA10 | |
import function GetTargetPosition() : Vector; // flags: 65536 0000008D1A99DAF0 | |
import function GetTimeLeftToDestination() : Float; // flags: 65536 0000008D1A99DBD0 | |
import function GetDistanceToTarget() : Float; // flags: 65536 0000008D1A99DCB0 | |
} | |
import class W3YrdenEntityStateYrdenShock extends W3SignEntityStateActive { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB69730 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB69810 | |
import function ActivateShock(); // flags: 65664 0000008D1AB698F0 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB699D0 | |
import function ShootDownProjectile( projectile : handle:CProjectileTrajectory); // flags: 65552 0000008D1AB69AB0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB69B90 | |
import function ShootTarget( targetNode : handle:CNode, useTargetsPositionCorrection : Bool, extraRayCastLengthPerc : Float, useProjectileGroups : Bool) : handle:CEntity; // flags: 16384 0000008D1AB69C70 | |
import function YrdenTrapHitEnemy( entity : handle:CEntity, hitPosition : Vector); // flags: 16400 0000008D1AB69D50 | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB69E30 | |
import function OnVisualDebug( frame : handle:CScriptedRenderFrame, flag : EShowFlags, selected : Bool) : Bool; // flags: 65568 0000008D1AB69F10 | |
} | |
import class W3TargetingManagementComponent extends CSelfUpdatingComponent { | |
import function OnComponentAttached() : Bool; // flags: 65568 0000008D1A99E9D0 | |
import function UpdateVectors(); // flags: 16400 0000008D1A99EAB0 | |
import function OnComponentTick( _Dt : Float) : Bool; // flags: 65568 0000008D1A99EB90 | |
} | |
import class W3ForceAttackArea extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A99EC70 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A99ED50 | |
} | |
import class W3ExplorationObject extends CEntity { | |
import function OnExplorationStarted( entity : handle:CEntity) : Bool; // flags: 66080 0000008D1A9A0950 | |
import function OnExplorationFinished( entity : handle:CEntity) : Bool; // flags: 66080 0000008D1A9A0A30 | |
import function OnAnimationStarted( entity : handle:CEntity, data : CName) : Bool; // flags: 66080 0000008D1A9A0B10 | |
import function OnAnimationFinished( entity : handle:CEntity, data : CName) : Bool; // flags: 66080 0000008D1A9A0BF0 | |
import function OnSlideFinished( entity : handle:CEntity) : Bool; // flags: 66080 0000008D1A9A0CD0 | |
import function OnExplorationEvent( entity : handle:CEntity, data : CName) : Bool; // flags: 66080 0000008D1A9A0DB0 | |
} | |
import class CMovingAgentComponent extends CAnimatedComponent { | |
import function SetMaxMoveRotationPerSec( rotSpeed : Float); // flags: 65561 0000008D0CDCE1C0 | |
import function GetCurrentMoveSpeedAbs() : Float; // flags: 65561 0000008D0CDCE2A0 | |
import function AddDeltaMovement(); // flags: 1 0000008D0CDCE380 | |
import function TeleportBehindCamera( continueMovement : Bool) : Bool; // flags: 65561 0000008D0CDCE460 | |
import function SetMoveType( moveType : EMoveType); // flags: 65561 0000008D0CDCE540 | |
import function EnableCombatMode( combat : Bool) : Bool; // flags: 65561 0000008D0CDCE620 | |
import function EnableVirtualController( virtualControllerName : CName, enabled : Bool); // flags: 65561 0000008D0CDCE700 | |
import function SetVirtualRadius( radiusName : CName, virtualControllerName : CName); // flags: 65561 0000008D0CDCE7E0 | |
import function SetVirtualRadiusImmediately( radiusName : CName); // flags: 65561 0000008D0CDCE8C0 | |
import function ResetVirtualRadius( virtualControllerName : CName); // flags: 65561 0000008D0CDCE9A0 | |
import function SetHeight( height : Float); // flags: 65561 0000008D0CDCEA80 | |
import function ResetHeight(); // flags: 65561 0000008D0CDCEB60 | |
import function GetSpeed() : Float; // flags: 65561 0000008D0CDCEC40 | |
import function GetRelativeMoveSpeed() : Float; // flags: 65561 0000008D0CDCED20 | |
import function GetMoveTypeRelativeMoveSpeed( moveType : EMoveType) : Float; // flags: 65561 0000008D0CDCEE00 | |
import function ForceSetRelativeMoveSpeed( relativeMoveSpeed : Float); // flags: 65561 0000008D0CDCEEE0 | |
import function SetGameplayRelativeMoveSpeed( relativeMoveSpeed : Float); // flags: 65561 0000008D0CDCEFC0 | |
import function SetGameplayMoveDirection( actorDirection : Float); // flags: 65561 0000008D0CDCF1A0 | |
import function SetDirectionChangeRate( directionChangeRate : Float); // flags: 65561 0000008D0CDCF280 | |
import function GetMaxSpeed() : Float; // flags: 65561 0000008D0CDCF360 | |
import function GetVelocity() : Vector; // flags: 65561 0000008D0CDCF440 | |
import function GetVelocityBasedOnRequestedMovement() : Vector; // flags: 65561 0000008D0CDCF520 | |
import function AdjustRequestedMovementDirectionPhysics( directionWS : Vector, shouldStop : Bool, speed : Float, angleToDeflect : Float, freeSideDistanceRequired : Float, cornerDetected : Bool, portal : Bool) : Bool; // flags: 65561 0000008D0CDCF600 | |
import function AdjustRequestedMovementDirectionNavMesh( directionWS : Vector, speed : Float, maxAngle : Float, maxIteration : Int32, maxIterationStartSide : Int32, preferedDirection : Vector, checkExploration : Bool) : Bool; // flags: 65561 0000008D0CDCF6E0 | |
import function StartRoadFollowing( speed : Float, maxAngle : Float, maxDistance : Float, correctedDirection : Vector) : Bool; // flags: 65561 0000008D0CDCF7C0 | |
import function ResetRoadFollowing(); // flags: 65561 0000008D0CDCF8A0 | |
import function GetAgentPosition() : Vector; // flags: 65561 0000008D0CDCFAF0 | |
import function GetPathPointInDistance( distance : Float, position : Vector) : Bool; // flags: 65561 0000008D0CDCFBD0 | |
import function SnapToNavigableSpace( snap : Bool); // flags: 65561 0000008D0CDCFCB0 | |
import function IsOnNavigableSpace() : Bool; // flags: 65561 0000008D0CDCFD90 | |
import function IsEntityRepresentationForced() : Int32; // flags: 65561 0000008D0CDCFE70 | |
import function GetLastNavigablePosition() : Vector; // flags: 65561 0000008D0CDCFF50 | |
import function CanGoStraightToDestination( destination : Vector) : Bool; // flags: 65561 0000008D0CDD0030 | |
import function IsPositionValid( position : Vector) : Bool; // flags: 65561 0000008D0CDD0110 | |
import function GetEndOfLineNavMeshPosition( pos : Vector, outPos : Vector) : Bool; // flags: 65561 0000008D0CDD01F0 | |
import function IsEndOfLinePositionValid( position : Vector) : Bool; // flags: 65561 0000008D0CDD02D0 | |
import function IsInSameRoom(); // flags: 1 0000008D0CDD03B0 | |
import function GetMovementAdjustor() : handle:CMovementAdjustor; // flags: 65561 0000008D0CDD0490 | |
import function PredictWorldPosition( inTime : Float) : Vector; // flags: 65561 0000008D0CDD0570 | |
import function SetTriggerActivatorRadius( radius : Float); // flags: 65561 0000008D0CDD0650 | |
import function SetTriggerActivatorHeight( height : Float); // flags: 65561 0000008D0CDCF980 | |
import function AddTriggerActivatorChannel( channel : ETriggerChannels); // flags: 65561 0000008D0CDD0920 | |
import function RemoveTriggerActivatorChannel( channel : ETriggerChannels); // flags: 65561 0000008D0CDD0A00 | |
import function SetEnabledFeetIK( enable : Bool, blendTime : Float); // flags: 65561 0000008D0CDD0AE0 | |
import function GetEnabledFeetIK() : Bool; // flags: 65561 0000008D0CDD0BC0 | |
import function SetEnabledHandsIK( enable : Bool); // flags: 65561 0000008D0CDD0CA0 | |
import function SetHandsIKOffsets( left : Float, right : Float); // flags: 65561 0000008D0CDD0D80 | |
import function SetEnabledSlidingOnSlopeIK( enable : Bool); // flags: 65561 0000008D0CDD0E60 | |
import function GetEnabledSlidingOnSlopeIK() : Bool; // flags: 65561 0000008D0CDD0F40 | |
import function SetUseEntityForPelvisOffset( entity : handle:CEntity); // flags: 65561 0000008D0CDD1020 | |
import function GetUseEntityForPelvisOffset() : handle:CEntity; // flags: 65561 0000008D0CDD1100 | |
import function SetAdditionalOffsetWhenAttachingToEntity( entity : handle:CEntity, time : Float); // flags: 65561 0000008D0CDD11E0 | |
import function SetAdditionalOffsetToConsumePointWS( transformWS : Matrix, time : Float); // flags: 65561 0000008D0CDD12C0 | |
import function SetAdditionalOffsetToConsumeMS( pos : Vector, rot : EulerAngles, time : Float); // flags: 65561 0000008D0CDD13A0 | |
import function SetEnabledRestorePosition( enabled : Bool) : Bool; // flags: 65552 0000008D1A8599F0 | |
import function ResetMoveRequests(); // flags: 65536 0000008D1A859AD0 | |
} | |
import class CComponent extends CNode { | |
import function GetEntity() : handle:CEntity; // flags: 65561 0000008D0CD664A0 | |
import function IsEnabled() : Bool; // flags: 65561 0000008D0CD66580 | |
import function SetEnabled( flag : Bool); // flags: 65561 0000008D0CD66660 | |
import function SetPosition( position : Vector); // flags: 65561 0000008D0CD66740 | |
import function SetRotation( rotation : EulerAngles); // flags: 65561 0000008D0CD66820 | |
import function SetScale( scale : Vector); // flags: 65561 0000008D0CD66900 | |
import function HasDynamicPhysic() : Bool; // flags: 65561 0000008D0CD669E0 | |
import function HasCollisionType( collisionTypeName : CName, actorIndex : Int32, shapeIndex : Int32) : Bool; // flags: 65561 0000008D0CD67630 | |
import function GetPhysicalObjectLinearVelocity( actorIndex : Int32) : Vector; // flags: 65561 0000008D0CD67710 | |
import function GetPhysicalObjectAngularVelocity( actorIndex : Int32) : Vector; // flags: 65561 0000008D0CD677F0 | |
import function SetPhysicalObjectLinearVelocity( velocity : Vector, actorIndex : Int32) : Bool; // flags: 65561 0000008D0CD678D0 | |
import function SetPhysicalObjectAngularVelocity( velocity : Vector, actorIndex : Int32) : Bool; // flags: 65561 0000008D0CD679B0 | |
import function GetPhysicalObjectMass( actorIndex : Int32) : Float; // flags: 65561 0000008D0CD67A90 | |
import function ApplyTorqueToPhysicalObject( torque : Vector, actorIndex : Int32); // flags: 65561 0000008D0CD67B70 | |
import function ApplyForceAtPointToPhysicalObject( force : Vector, point : Vector, actorIndex : Int32); // flags: 65561 0000008D0CD67C50 | |
import function ApplyForceToPhysicalObject(); // flags: 1 0000008D0CD67D30 | |
import function ApplyLocalImpulseToPhysicalObject( impulse : Vector, actorIndex : Int32); // flags: 65561 0000008D0CD67E10 | |
import function ApplyTorqueImpulseToPhysicalObject( impulse : Vector, actorIndex : Int32); // flags: 65561 0000008D0CD67EF0 | |
import function GetPhysicalObjectBoundingVolume( box : Box) : Bool; // flags: 65561 0000008D0CD67FD0 | |
import function SetShouldSave( shouldSave : Bool); // flags: 65561 0000008D0CD680B0 | |
import function SignalCustomEvent( eventName : CName); // flags: 65536 0000008D1A859BB0 | |
} | |
import class CAppearanceComponent extends CComponent { | |
import function ApplyAppearance( appearanceName : String); // flags: 65561 0000008D0CD68190 | |
import function GetAppearance(); // flags: 1 0000008D0CD68270 | |
import function IncludeAppearanceTemplate( template : handle:CEntityTemplate); // flags: 65561 0000008D0CD68350 | |
import function ExcludeAppearanceTemplate( template : handle:CEntityTemplate); // flags: 65561 0000008D0CD68430 | |
} | |
import class CBoundedComponent extends CComponent { | |
import function GetBoundingBox() : Box; // flags: 65561 0000008D0CD66C20 | |
} | |
import class CCurve extends CObject { | |
import function GetValue( time : Float) : Float; // flags: 65545 0000008D0CD78ED0 | |
import function GetDuration() : Float; // flags: 65545 0000008D0CD78FB0 | |
} | |
import class CWorld extends CResource { | |
import function ShowLayerGroup( layerGroupName : String); // flags: 65561 0000008D0CD68610 | |
import function HideLayerGroup( layerGroupName : String); // flags: 65561 0000008D0CD686F0 | |
import function PointProjectionTest( point : Vector, normal : EulerAngles, range : Float) : Bool; // flags: 65561 0000008D0CD687D0 | |
import function StaticTrace( pointA : Vector, pointB : Vector, position : Vector, normal : Vector, collisionGroupsNames : array:2,0,CName) : Bool; // flags: 65561 0000008D0CD688B0 | |
import function StaticTraceWithAdditionalInfo( pointA : Vector, pointB : Vector, position : Vector, normal : Vector, material : CName, component : handle:CComponent, collisionGroupsNames : array:2,0,CName) : Bool; // flags: 65561 0000008D0CD68990 | |
import function GetWaterLevel( point : Vector, dontUseApproximation : Bool) : Float; // flags: 65561 0000008D0CD68A70 | |
import function GetWaterDepth( point : Vector, dontUseApproximation : Bool) : Float; // flags: 65561 0000008D0CD68B50 | |
import function GetWaterTangent( point : Vector, direction : Vector, resolution : Float) : Vector; // flags: 65561 0000008D0CD68C30 | |
import function SweepTest( pointA : Vector, pointB : Vector, radius : Float, position : Vector, normal : Vector, collisionGroupsNames : array:2,0,CName) : Bool; // flags: 65561 0000008D0CD68D10 | |
import function SphereOverlapTest( entities : array:2,0,handle:CEntity, position : Vector, radius : Float, collisionGroupsNames : array:2,0,CName) : Int32; // flags: 65561 0000008D0CD68DF0 | |
import function NavigationLineTest( pos1 : Vector, pos2 : Vector, radius : Float, ignoreObstacles : Bool, noEndpointZ : Bool) : Bool; // flags: 65561 0000008D0CD68ED0 | |
import function NavigationCircleTest( position : Vector, radius : Float, ignoreObstacles : Bool) : Bool; // flags: 65561 0000008D0CD68FB0 | |
import function NavigationClosestObstacleToLine( pos1 : Vector, pos2 : Vector, radius : Float, closestPointOnLine : Vector, closestPointOnGeometry : Vector, ignoreObstacles : Bool) : Float; // flags: 65561 0000008D0CD69090 | |
import function NavigationClosestObstacleToCircle( position : Vector, radius : Float, closestPointOnGeometry : Vector, ignoreObstacles : Bool) : Float; // flags: 65561 0000008D0CD69170 | |
import function NavigationClearLineInDirection( pos1 : Vector, pos2 : Vector, radius : Float, closestPointOnLine : Vector) : Bool; // flags: 65561 0000008D0CD69250 | |
import function NavigationFindSafeSpot( position : Vector, personalSpace : Float, searchRadius : Float, outSafeSpot : Vector) : Bool; // flags: 65561 0000008D0CD6AA40 | |
import function NavigationComputeZ( position : Vector, zMin : Float, zMax : Float, z : Float) : Bool; // flags: 65561 0000008D0CD6AB20 | |
import function PhysicsCorrectZ( position : Vector, z : Float) : Bool; // flags: 65561 0000008D0CD6AD00 | |
import function GetDepotPath() : String; // flags: 65561 0000008D0CD6ADE0 | |
import function ForceGraphicalLOD( lodLevel : Int32); // flags: 65561 0000008D0CD6AEC0 | |
import function GetTerrainParameters( terrainSize : Float, tilesCount : Int32) : Bool; // flags: 65561 0000008D0CD6AFA0 | |
import function GetTraceManager() : handle:CScriptBatchQueryAccessor; // flags: 65561 0000008D0CD6B080 | |
import function OnWeatherChange() : Bool; // flags: 65568 0000008D1A859C90 | |
} | |
import class CAnimatedComponent extends CComponent { | |
import function UseExtractedMotion() : Bool; // flags: 65561 0000008D0CD66D00 | |
import function SetUseExtractedMotion( use : Bool); // flags: 65561 0000008D0CD66DE0 | |
import function StickRagdollToCapsule( stick : Bool); // flags: 65561 0000008D0CD66EC0 | |
import function ActivateBehaviors( names : array:2,0,CName) : Bool; // flags: 65625 0000008D0CD66FA0 | |
import function AttachBehavior( instanceName : CName) : Bool; // flags: 65625 0000008D0CD67080 | |
import function DetachBehavior( instanceName : CName) : Bool; // flags: 65561 0000008D0CD67160 | |
import function SetBehaviorVariable( varName : CName, varValue : Float) : Bool; // flags: 65561 0000008D0CD67240 | |
import function GetBehaviorVariable( varName : CName) : Float; // flags: 65561 0000008D0CD67320 | |
import function SetBehaviorVectorVariable( varName : CName, varValue : Vector) : Bool; // flags: 65561 0000008D0CD67400 | |
import function GetBehaviorVectorVariable( varName : CName) : Vector; // flags: 65561 0000008D0CD674E0 | |
import function DisplaySkeleton( bone : Bool, axis : Bool, names : Bool); // flags: 65561 0000008D0CD693D0 | |
import function GetAnimationTimeMultiplier() : Float; // flags: 65561 0000008D0CD694B0 | |
import function SetAnimationTimeMultiplier( mult : Float); // flags: 65561 0000008D0CD69590 | |
import function GetMoveSpeedAbs() : Float; // flags: 65561 0000008D0CD69670 | |
import function GetMoveDirWorldSpace(); // flags: 1 0000008D0CD69750 | |
import function RaiseBehaviorEvent( eventName : CName) : Bool; // flags: 65561 0000008D0CD69830 | |
import function RaiseBehaviorForceEvent( eventName : CName) : Bool; // flags: 65561 0000008D0CD69910 | |
import function FindNearestBoneWS( position : Vector) : Int32; // flags: 65561 0000008D0CD699F0 | |
import function FindNearestBoneToEdgeWS( a : Vector, b : Vector) : Int32; // flags: 65561 0000008D0CD69AD0 | |
import function GetCurrentBehaviorState( instanceName : CName) : String; // flags: 65561 0000008D0CD69BB0 | |
import function FreezePose(); // flags: 65561 0000008D0CD69C90 | |
import function UnfreezePose(); // flags: 65561 0000008D0CD69D70 | |
import function FreezePoseFadeIn( fadeInTime : Float); // flags: 65561 0000008D0CD69E50 | |
import function UnfreezePoseFadeOut( fadeOutTime : Float); // flags: 65561 0000008D0CD69F30 | |
import function HasFrozenPose() : Bool; // flags: 65561 0000008D0CD6A010 | |
import function SyncTo( slaveComponent : handle:CAnimatedComponent, ass : SAnimatedComponentSyncSettings) : Bool; // flags: 65561 0000008D0CD6A0F0 | |
import function HasRagdoll() : Bool; // flags: 65561 0000008D0CD6A340 | |
import function GetRagdollBoneName( actorIndex : Int32) : CName; // flags: 65561 0000008D0CD6A420 | |
import function PlaySlotAnimationAsync( animation : CName, slotName : CName, settings : SAnimatedComponentSlotAnimationSettings) : Bool; // flags: 65561 0000008D0CD6A500 | |
import function PlaySkeletalAnimationAsync( animation : CName, looped : Bool) : Bool; // flags: 65561 0000008D0CD6A5E0 | |
import function GetMoveSpeedRel() : Float; // flags: 65561 0000008D0CD6A6C0 | |
import function GetBoneMatrixMovementModelSpaceInAnimation( boneIndex : Int32, animation : CName, time : Float, deltaTime : Float, boneAtTimeMS : Matrix, boneWithDeltaTimeMS : Matrix); // flags: 65561 0000008D0CD6A7A0 | |
import function DontUpdateByOtherAnimatedComponent(); // flags: 65561 0000008D0CD6A880 | |
import function UpdateByOtherAnimatedComponent( slaveComponent : handle:CAnimatedComponent); // flags: 65561 0000008D0CD6A960 | |
import function SetAnimationSpeedMultiplier( mul : Float) : Int32; // flags: 65536 0000008D1A859D70 | |
import function CalculateFinalAnimationSpeedMultiplier() : Float; // flags: 16384 0000008D1A859E50 | |
import function ResetAnimationSpeedMultiplier( id : Int32); // flags: 65536 0000008D1A859F30 | |
} | |
import class CInputManager extends CObject { | |
import function GetLastActivationTime( actionName : CName) : Float; // flags: 65561 0000008D0CD6E770 | |
import function GetActionValue( actionName : CName) : Float; // flags: 65561 0000008D0CD6E850 | |
import function GetAction( actionName : CName) : SInputAction; // flags: 65561 0000008D0CD6E930 | |
import function IgnoreGameInput(); // flags: 1 0000008D0CD6EA10 | |
import function ClearIgnoredInput(); // flags: 65561 0000008D0CD6EAF0 | |
import function IsInputIgnored( actionName : CName) : Bool; // flags: 65561 0000008D0CD6EBD0 | |
import function SetContext( contextName : CName); // flags: 65561 0000008D0CD6ECB0 | |
import function GetContext() : CName; // flags: 65561 0000008D0CD6ED90 | |
import function UnregisterListener( listener : handle:IScriptable, actionName : CName); // flags: 65561 0000008D0CD6EE70 | |
import function RegisterListener( listener : handle:IScriptable, eventName : CName, actionName : CName); // flags: 65561 0000008D0CD6EF50 | |
import function EnableLog( val : Bool); // flags: 65561 0000008D0CD6F030 | |
import function StoreContext( newContext : CName); // flags: 65561 0000008D0CD6F110 | |
import function RestoreContext( storedContext : CName, contextCouldChange : Bool); // flags: 65561 0000008D0CD6F1F0 | |
import function LastUsedPCInput() : Bool; // flags: 65561 0000008D0CD6F2D0 | |
import function LastUsedGamepad() : Bool; // flags: 65561 0000008D0CD6F3B0 | |
import function ForceDeactivateAction( actionName : CName); // flags: 65561 0000008D0CD6F490 | |
import function GetPCKeysForAction( actionName : CName, outKeys : array:2,0,EInputKey); // flags: 65561 0000008D0CD6F570 | |
import function GetPadKeysForAction( actionName : CName, outKeys : array:2,0,EInputKey); // flags: 65561 0000008D0CD6F750 | |
import function GetCurrentKeysForAction( actionName : CName, outKeys : array:2,0,EInputKey); // flags: 65561 0000008D0CD6F830 | |
import function GetPCKeysForActionStr( actionName : String, outKeys : array:2,0,EInputKey); // flags: 65561 0000008D0CD6F910 | |
import function GetPadKeysForActionStr( actionName : String, outKeys : array:2,0,EInputKey); // flags: 65561 0000008D0CD6F9F0 | |
import function GetCurrentKeysForActionStr( actionName : String, outKeys : array:2,0,EInputKey); // flags: 65561 0000008D0CD6FAD0 | |
import function UsesPlaystationPad() : Bool; // flags: 65561 0000008D0CD6FBB0 | |
import function SetInvertCamera( invert : Bool); // flags: 65561 0000008D0CD6FC90 | |
import function UsesPlaystationPadScript() : Bool; // flags: 65552 0000008D1A85A010 | |
import function IsActionPressed( actionName : CName) : Bool; // flags: 65536 0000008D1A85A0F0 | |
import function IsActionReleased( actionName : CName) : Bool; // flags: 65536 0000008D1A85A340 | |
import function IsActionJustPressed( actionName : CName) : Bool; // flags: 65536 0000008D1A85A420 | |
import function IsActionJustReleased( actionName : CName) : Bool; // flags: 65536 0000008D1A85A500 | |
import function OnInputDeviceChanged() : Bool; // flags: 65568 0000008D1A85A5E0 | |
import function IsAttackWithAlternateBound() : Bool; // flags: 65536 0000008D1A85A6C0 | |
import function IsToggleSprintBound() : Bool; // flags: 65536 0000008D1A85A7A0 | |
} | |
import class CPeristentEntity extends CEntity { | |
import function OnBehaviorSnaphot() : Bool; // flags: 65568 0000008D1A85A880 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A85A960 | |
} | |
import class IPerformableAction extends CObject { | |
import function Trigger( parnt : handle:CEntity); // flags: 65561 0000008D0CD80A40 | |
import function TriggerArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65561 0000008D0CD80B20 | |
import function TriggerArgFloat( parnt : handle:CEntity, value : Float); // flags: 65561 0000008D0CD80C00 | |
} | |
import class CCameraDirector extends CObject { | |
import function ViewCoordsToWorldVector( x : Int32, y : Int32, rayStart : Vector, rayDirection : Vector); // flags: 65561 0000008D0CD6C180 | |
import function WorldVectorToViewCoords( worldPos : Vector, x : Int32, y : Int32); // flags: 65561 0000008D0CD6C260 | |
import function WorldVectorToViewRatio( worldPos : Vector, x : Float, y : Float) : Bool; // flags: 65561 0000008D0CD6C340 | |
import function GetCameraPosition() : Vector; // flags: 65561 0000008D0CD6C420 | |
import function GetCameraRotation() : EulerAngles; // flags: 65561 0000008D0CD6C500 | |
import function GetCameraForward() : Vector; // flags: 65561 0000008D0CD6C5E0 | |
import function GetCameraRight() : Vector; // flags: 65561 0000008D0CD6C6C0 | |
import function GetCameraUp() : Vector; // flags: 65561 0000008D0CD6C7A0 | |
import function GetCameraHeading() : Float; // flags: 65561 0000008D0CD6C880 | |
import function GetCameraDirection() : Vector; // flags: 65561 0000008D0CD6C960 | |
import function GetFov() : Float; // flags: 65561 0000008D0CD6CA40 | |
import function GetTopmostCameraObject() : handle:IScriptable; // flags: 65561 0000008D0CD6CB20 | |
import function ProjectPoint(); // flags: 1 0000008D0CD6CC00 | |
import function UnprojectPoint(); // flags: 1 0000008D0CD6CCE0 | |
import function IsPointInView(); // flags: 1 0000008D0CD6CDC0 | |
import function GetCameraForwardOnHorizontalPlane() : Vector; // flags: 65536 0000008D1A85AA40 | |
} | |
import class CCamera extends CEntity { | |
import function Rotate( leftRightDelta : Float, upDownDelta : Float); // flags: 65561 0000008D0CD79E10 | |
import function Follow( dest : handle:CEntity); // flags: 65561 0000008D0CD79EF0 | |
import function FollowWithRotation( dest : handle:CEntity); // flags: 65561 0000008D0CD79FD0 | |
import function LookAt( target : handle:CNode, duration : Float, activatingTime : Float); // flags: 65561 0000008D0CD7A0B0 | |
import function LookAtStatic( staticTarget : Vector, duration : Float, activatingTime : Float); // flags: 65561 0000008D0CD7A190 | |
import function LookAtBone( target : handle:CAnimatedComponent, boneName : String, duration : Float, activatingTime : Float); // flags: 65561 0000008D0CD7A270 | |
import function LookAtDeactivation( deactivatingTime : Float); // flags: 65561 0000008D0CD7A350 | |
import function HasLookAt() : Bool; // flags: 65561 0000008D0CD7A430 | |
import function GetLookAtTargetPosition() : Vector; // flags: 65561 0000008D0CD7A510 | |
import function FocusOn( target : handle:CNode, duration : Float, activatingTime : Float); // flags: 65561 0000008D0CD7A5F0 | |
import function FocusOnStatic( staticTarget : Vector, duration : Float, activatingTime : Float); // flags: 65561 0000008D0CD7A6D0 | |
import function FocusOnBone( target : handle:CAnimatedComponent, boneName : String, duration : Float, activatingTime : Float); // flags: 65561 0000008D0CD7A7B0 | |
import function FocusDeactivation( deactivatingTime : Float); // flags: 65561 0000008D0CD7A890 | |
import function IsFocused() : Bool; // flags: 65561 0000008D0CD7A970 | |
import function GetFocusTargetPosition() : Vector; // flags: 65561 0000008D0CD7AA50 | |
import function SetActive( blendTime : Float); // flags: 65561 0000008D0CD7AB30 | |
import function IsActive() : Bool; // flags: 65561 0000008D0CD7AC10 | |
import function IsOnStack() : Bool; // flags: 65561 0000008D0CD7ADF0 | |
import function GetCameraDirection() : Vector; // flags: 65561 0000008D0CD7AED0 | |
import function GetCameraPosition() : Vector; // flags: 65561 0000008D0CD7AFB0 | |
import function GetCameraMatrixWorldSpace() : Matrix; // flags: 65561 0000008D0CD7B090 | |
import function SetFov( fov : Float); // flags: 65561 0000008D0CD7B170 | |
import function GetFov() : Float; // flags: 65561 0000008D0CD7B250 | |
import function SetZoom( value : Float); // flags: 65561 0000008D0CD7B330 | |
import function GetZoom() : Float; // flags: 65561 0000008D0CD7B410 | |
import function Reset(); // flags: 65561 0000008D0CD7B4F0 | |
import function ResetRotation( smoothly : Bool, horizontal : Bool, vertical : Bool, duration : Float); // flags: 65561 0000008D0CD7B740 | |
import function ResetRotationTo( smoothly : Bool, horizontalAngle : Float, verticalAngle : Float, duration : Float); // flags: 65561 0000008D0CD7B820 | |
import function SetCameraState( newState : ECameraState) : Bool; // flags: 65552 0000008D1A85AB20 | |
import function GetCameraState() : ECameraState; // flags: 65552 0000008D1A85AC00 | |
import function CameraShakeLooped( strength : Float, cameraShakeType : ECameraShakeState); // flags: 65552 0000008D1A85ACE0 | |
import function GCameraShake( strength : Float, testDistance : Bool, shakeEpicenter : Vector, maxDistance : Float); // flags: 65552 0000008D1A85ADC0 | |
import function SetCameraShakeState( newState : ECameraShakeState, strength : Float) : Bool; // flags: 65552 0000008D1A85AEA0 | |
} | |
import class CStaticCamera extends CCamera { | |
import function Run() : Bool; // flags: 65561 0000008D0CD811D0 | |
import function RunAndWait( timeout : Float) : Bool; // flags: 65625 0000008D0CD812B0 | |
import function IsRunning() : Bool; // flags: 65561 0000008D0CD81390 | |
import function AutoDeactivating() : Bool; // flags: 65561 0000008D0CD81470 | |
import function Stop(); // flags: 65561 0000008D0CD81550 | |
} | |
import class CMorphedMeshManagerComponent extends CComponent { | |
import function SetMorphBlend( morphRatio : Float, blendtime : Float); // flags: 65561 0000008D0CD85890 | |
import function GetMorphBlend() : Float; // flags: 65561 0000008D0CD85970 | |
} | |
import class CStaticMeshComponent extends CMeshComponent { | |
import function GetPhysicalObjectBoundingVolume(); // flags: 1 0000008D0CD6B380 | |
} | |
import class CRigidMeshComponent extends CStaticMeshComponent { | |
import function EnableBuoyancy( enable : Bool) : Bool; // flags: 65545 0000008D0CD6B460 | |
} | |
import class CScriptedDestroyableComponent extends CRigidMeshComponent { | |
import function GetDestroyWay() : EDestroyWay; // flags: 65561 0000008D0CD87DE0 | |
import function GetDistanceValue(); // flags: 1 0000008D0CD87EC0 | |
import function GetDestroyAtTime() : Float; // flags: 65545 0000008D0CD87FA0 | |
import function GetDestroyTimeDuration() : Float; // flags: 65545 0000008D0CD88080 | |
import function GetDistanceToTargetValue() : Float; // flags: 65536 0000008D1A85AF80 | |
import function GetDestroyTimeDurationValue() : Float; // flags: 65536 0000008D1A85B060 | |
import function GetContactDestroyDelayValue() : Float; // flags: 65536 0000008D1A85B140 | |
import function GetDestroyAtTimeValue() : Float; // flags: 65536 0000008D1A85B220 | |
import function IdleTick( time : Float); // flags: 66048 0000008D1A85B300 | |
import function PreDestroyTick( time : Float); // flags: 66048 0000008D1A85B3E0 | |
import function DestroyTick( time : Float); // flags: 66048 0000008D1A85B4C0 | |
import function PostDestroyTick( time : Float); // flags: 66048 0000008D1A85B5A0 | |
} | |
import class CPhantomComponent extends CComponent { | |
import function Activate(); // flags: 65561 0000008D0CD883A0 | |
import function Deactivate(); // flags: 65561 0000008D0CD88480 | |
import function GetTriggeringCollisionGroupNames( names : array:2,0,CName); // flags: 65561 0000008D0CD88560 | |
import function GetNumObjectsInside() : Int32; // flags: 65561 0000008D0CD88640 | |
} | |
import class CPathComponent extends CComponent { | |
import function FindClosestEdge( point : Vector) : Int32; // flags: 65561 0000008D0CD6B9A0 | |
import function GetAlphaOnEdge( point : Vector, edgeIdx : Int32, epsilon : Float) : Float; // flags: 65561 0000008D0CD6BA80 | |
import function GetClosestPointOnPath( point : Vector, epsilon : Float) : Vector; // flags: 65561 0000008D0CD6BB60 | |
import function GetClosestPointOnPathExt( point : Vector, edgeIdx : Int32, edgeAlpha : Float, epsilon : Float) : Vector; // flags: 65561 0000008D0CD6BC40 | |
import function GetDistanceToPath( point : Vector, epsilon : Float) : Float; // flags: 65561 0000008D0CD6BD20 | |
import function GetNextPointOnPath( point : Vector, distance : Float, isEndOfPath : Bool, epsilon : Float) : Vector; // flags: 65561 0000008D0CD6BE00 | |
import function GetNextPointOnPathExt( edgeIdx : Int32, edgeAlpha : Float, distance : Float, isEndOfPath : Bool, epsilon : Float) : Vector; // flags: 65561 0000008D0CD6BEE0 | |
import function GetWorldPoint( index : Int32) : Vector; // flags: 65561 0000008D0CD6BFC0 | |
import function GetPointsCount() : Int32; // flags: 65561 0000008D0CD6C0A0 | |
} | |
import class CAreaComponent extends CBoundedComponent { | |
import function TestEntityOverlap( ent : handle:CEntity) : Bool; // flags: 65561 0000008D0CD6B540 | |
import function TestPointOverlap( point : Vector) : Bool; // flags: 65561 0000008D0CD6B620 | |
import function GetLocalPoints(); // flags: 1 0000008D0CD6B700 | |
import function GetWorldPoints( points : array:2,0,Vector); // flags: 65561 0000008D0CD6B7E0 | |
import function GetBoudingAreaRadius(); // flags: 1 0000008D0CD6B8C0 | |
} | |
import class CExplorationStateAirCollision extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9BA360 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9BA440 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9BA520 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9BA600 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9BA6E0 | |
import function AddAnimEventCallbacks(); // flags: 16384 0000008D1A9BA7C0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9BA8A0 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9BA980 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9BAA60 | |
import function RemoveAnimEventCallbacks(); // flags: 16384 0000008D1A9BAB40 | |
import function PrepareImpulseToJump(); // flags: 16384 0000008D1A9BAC20 | |
import function InputWantsToClimb() : Bool; // flags: 16384 0000008D1A9BAD00 | |
import function WantsToInteractWithExploration() : Bool; // flags: 16384 0000008D1A9BADE0 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9BAEC0 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9BAFA0 | |
import function GetDebugText() : String; // flags: 65536 0000008D1A9BB080 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9BB160 | |
import function UpdateCameraIfNeeded( moveData : SCameraMovementData, dt : Float) : Bool; // flags: 65536 0000008D1A9BB240 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9BB320 | |
} | |
import class CDestructionSystemComponent extends CDrawableComponent { | |
import function IsDestroyed() : Bool; // flags: 65561 0000008D0CD78490 | |
import function GetFractureRatio() : Float; // flags: 65561 0000008D0CD78570 | |
import function ApplyFracture() : Bool; // flags: 65561 0000008D0CD78650 | |
import function ApplyForce(); // flags: 1 0000008D0CD78730 | |
import function ApplyDamageAtPoint(); // flags: 1 0000008D0CD78810 | |
import function ApplyRadiusDamage(); // flags: 1 0000008D0CD788F0 | |
import function GetObjectBoundingVolume( box : Box) : Bool; // flags: 65536 0000008D1A85B680 | |
} | |
import class CClothComponent extends CMeshTypeComponent { | |
import function SetSimulated( value : Bool); // flags: 65561 0000008D0CD8B7D0 | |
import function SetMaxDistanceScale( scale : Float); // flags: 65561 0000008D0CD8B8B0 | |
import function SetFrozen( frozen : Bool); // flags: 65561 0000008D0CD8B990 | |
} | |
import class CGameplayEffectsComponent extends CComponent { | |
import function SetGameplayEffectFlag( flag : EEntityGameplayEffectFlags, value : Bool); // flags: 65561 0000008D0CD8BA70 | |
import function GetGameplayEffectFlag( flag : EEntityGameplayEffectFlags) : Bool; // flags: 65561 0000008D0CD8BB50 | |
import function ResetGameplayEffectFlag( flag : EEntityGameplayEffectFlags) : Bool; // flags: 65561 0000008D0CD8BC30 | |
} | |
import class CDismembermentComponent extends CComponent { | |
import function IsWoundDefined( woundName : CName) : Bool; // flags: 65561 0000008D0CD8BD10 | |
import function SetVisibleWound( woundName : CName, spawnEntity : Bool, createParticles : Bool, dropEquipment : Bool, playSound : Bool, direction : Vector, playEffect : Bool); // flags: 65561 0000008D0CD8BDF0 | |
import function ClearVisibleWound(); // flags: 65561 0000008D0CD8BED0 | |
import function GetVisibleWoundName() : CName; // flags: 65561 0000008D0CD8BFB0 | |
import function CreateWoundParticles( woundName : CName) : Bool; // flags: 65561 0000008D0CD8C090 | |
import function GetNearestWoundName( positionMS : Vector, normalMS : Vector, woundTypeFlags : EWoundTypeFlags) : CName; // flags: 65561 0000008D0CD8C170 | |
import function GetNearestWoundNameForBone( boneIndex : Int32, normalWS : Vector, woundTypeFlags : EWoundTypeFlags) : CName; // flags: 65561 0000008D0CD8C250 | |
import function GetWoundsNames( names : array:2,0,CName, woundTypeFlags : EWoundTypeFlags); // flags: 65561 0000008D0CD8C330 | |
import function IsExplosionWound( woundName : CName) : Bool; // flags: 65561 0000008D0CD8C410 | |
import function IsFrostWound( woundName : CName) : Bool; // flags: 65561 0000008D0CD8C4F0 | |
import function GetMainCurveName( woundName : CName) : CName; // flags: 65561 0000008D0CD8C5D0 | |
} | |
import class CTriggerAreaComponent extends CAreaComponent { | |
import function SetChannelMask( includedChannels : Int32, excludedChannes : Int32); // flags: 65561 0000008D0CD8D290 | |
import function AddIncludedChannel( channel : ETriggerChannels); // flags: 65561 0000008D0CD8D370 | |
import function RemoveIncludedChannel( channel : ETriggerChannels); // flags: 65561 0000008D0CD8D450 | |
import function AddExcludedChannel( channel : ETriggerChannels); // flags: 65561 0000008D0CD8D530 | |
import function RemoveExcludedChannel( channel : ETriggerChannels); // flags: 65561 0000008D0CD8D610 | |
import function GetGameplayEntitiesInArea( entities : array:2,0,handle:CGameplayEntity, range : Float, onlyActors : Bool); // flags: 65536 0000008D1A85B760 | |
} | |
import class CTriggerActivatorComponent extends CComponent { | |
import function SetRadius( radius : Float); // flags: 65561 0000008D0CD8D910 | |
import function SetHeight( height : Float); // flags: 65561 0000008D0CD8D9F0 | |
import function AddTriggerChannel( channel : ETriggerChannels); // flags: 65561 0000008D0CD8DAD0 | |
import function RemoveTriggerChannel( channel : ETriggerChannels); // flags: 65561 0000008D0CD8DBB0 | |
} | |
import class CExplorationStateCombat extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9BEB00 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9BEBE0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9BECC0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9BEDA0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9BEE80 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9BEF60 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9BF040 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9BF120 | |
import function ChangeToExploration(); // flags: 16384 0000008D1A9BF200 | |
import function CancelToExploration(); // flags: 16384 0000008D1A9BF2E0 | |
import function PrepareFall(); // flags: 16384 0000008D1A9BF3C0 | |
import function ChangeToCombat(); // flags: 16384 0000008D1A9BF4A0 | |
import function ReactToChanceToFallAndSlide() : Bool; // flags: 65536 0000008D1A9BF580 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9BF660 | |
import function ReactToBeingHit() : Bool; // flags: 65536 0000008D1A9BF740 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9BF820 | |
} | |
import class CExplorationStateIdle extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9BF900 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9BF9E0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9BFAC0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9BFBA0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9BFC80 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9BFD60 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9BFE40 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9BFF20 | |
import function GetDebugText() : String; // flags: 65536 0000008D1A9C0000 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9C00E0 | |
import function PrepareRollHack(); // flags: 16384 0000008D1A9C01C0 | |
import function PrepareFallFromIdle(); // flags: 16384 0000008D1A9C02A0 | |
import function ReactToBeingHit() : Bool; // flags: 65536 0000008D1A9C0380 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9C0460 | |
import function UpdateMacVelocity(); // flags: 16384 0000008D1A9C0540 | |
import function UpdateSubstate(); // flags: 16384 0000008D1A9C0620 | |
import function UpdateSlideHysteresys( _Dt : Float); // flags: 16384 0000008D1A9C0700 | |
import function UpdateCamera( _Dt : Float); // flags: 16384 0000008D1A9C07E0 | |
import function UpdateCameraOffset( _Dt : Float); // flags: 16384 0000008D1A9C08C0 | |
import function UpdateTestCameraAnim(); // flags: 16384 0000008D1A9C09A0 | |
import function PlayNewCamera(); // flags: 16384 0000008D1A9C0A80 | |
import function StopLastCamera(); // flags: 16384 0000008D1A9C0B60 | |
} | |
import class CExplorationStateIdleJump extends CExplorationStateTransitionAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9C0C40 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9C0D20 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9C0E00 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9C0EE0 | |
import function AddAnimEventCallbacks(); // flags: 16384 0000008D1A9C0FC0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9C10A0 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9C1180 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9C1260 | |
import function RemoveAnimEventCallbacks(); // flags: 16384 0000008D1A9C1340 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9C1420 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9C1500 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9C15E0 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9C16C0 | |
import function StartMovementAdjustorTranslation(); // flags: 16384 0000008D1A9C17A0 | |
import function StopMovementAdjustorTranslationTest(); // flags: 16384 0000008D1A9C1880 | |
} | |
import class CExplorationStateInteraction extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9C1960 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9C1A40 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9C1B20 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9C1C00 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9C1CE0 | |
import function AddActionsToBlock(); // flags: 32768 0000008D1A9C1DC0 | |
import function AddAnimEventCallbacks(); // flags: 16384 0000008D1A9C1EA0 | |
import function StartExploring( exploration : SExplorationQueryToken); // flags: 16384 0000008D1A9C1F80 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9C2060 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9C2140 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9C2220 | |
import function RemoveAnimEventCallbacks(); // flags: 16384 0000008D1A9C2300 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9C23E0 | |
import function ReactToBeingHit() : Bool; // flags: 65536 0000008D1A9C24C0 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9C25A0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9C2680 | |
import function GetCameraSet( cameraSet : handle:CCameraParametersSet) : Bool; // flags: 65536 0000008D1A9C2760 | |
import function CameraChangesRotationController() : Bool; // flags: 65536 0000008D1A9C2840 | |
import function WantsToExploreStatics( tryingToInteractClimb : Bool, tryingToInteractLadder : Bool) : Bool; // flags: 16384 0000008D1A9C2920 | |
import function WantsToExploreBoat( tryingToInteractClimb : Bool) : Bool; // flags: 16384 0000008D1A9C2A00 | |
import function IsLadderInUse( exploration : SExplorationQueryToken) : Bool; // flags: 16384 0000008D1A9C2AE0 | |
} | |
import class CExplorationStateLand extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9C63A0 | |
import function AddActionsToBlock(); // flags: 32768 0000008D1A9C6480 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9C6560 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9C6640 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9C6720 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9C6800 | |
import function SetLandFootForward(); // flags: 16384 0000008D1A9C68E0 | |
import function AddAnimEventCallbacks(); // flags: 16384 0000008D1A9C69C0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9C6AA0 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9C6B80 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9C6C60 | |
import function RemoveAnimEventCallbacks(); // flags: 16384 0000008D1A9C6D40 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9C6E20 | |
import function ApplyProperLandParameters( damage : Float, jumpTotalDiff : Float, fallDiff : Float); // flags: 16384 0000008D1A9C6F00 | |
import function SetLandBehGraphParams( isDead : Bool); // flags: 16384 0000008D1A9C6FE0 | |
import function CheckIfRolling( stateLast : CName, fallDiff : Float, jumpTotalDiff : Float) : Bool; // flags: 16384 0000008D1A9C70C0 | |
import function RollShouldBeJustCrouch( jumpTotalDiff : Float, fallDiff : Float) : Bool; // flags: 16384 0000008D1A9C71A0 | |
import function FindLandType( damagePerc : Float, jumpTotalDiff : Float, fallDiff : Float) : ELandType; // flags: 16384 0000008D1A9C7280 | |
import function LandParametersSetFromType( landType : ELandType); // flags: 16384 0000008D1A9C7360 | |
import function SetThisParameters( parameters : SLandData); // flags: 16384 0000008D1A9C7440 | |
import function SetProperLandIK(); // flags: 16384 0000008D1A9C7520 | |
import function LandTypeInitialize(); // flags: 16384 0000008D1A9C7600 | |
import function LandTypeUpdateChange(); // flags: 16384 0000008D1A9C76E0 | |
import function GetLandRunCoefFromInput() : Float; // flags: 16384 0000008D1A9C77C0 | |
import function CheckGoToSlideOneFrameAfter(); // flags: 16384 0000008D1A9C78A0 | |
import function CanChainJump() : Bool; // flags: 16384 0000008D1A9C7980 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9C7BD0 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9C7CB0 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9C7D90 | |
import function ReactToBeingHit() : Bool; // flags: 65536 0000008D1A9C7E70 | |
import function ReactToSlide() : Bool; // flags: 65536 0000008D1A9C7F50 | |
import function OnBehGraphNodeExited(); // flags: 65536 0000008D1A9C8030 | |
import function LogExplorationLandExit( text : String); // flags: 16384 0000008D1A9C8110 | |
} | |
import class CExplorationStatePrepareJump extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9C81F0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9C82D0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9C83B0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9C8490 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9C8570 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9C8650 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9C8730 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9C8810 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9C88F0 | |
} | |
import class CExplorationStatePushed extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9C89D0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9C8AB0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9C8B90 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9C8C70 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9C8D50 | |
import function AddAnimEventCallbacks(); // flags: 16384 0000008D1A9C8E30 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9C8F10 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9C8FF0 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9C90D0 | |
import function RemoveAnimEventCallbacks(); // flags: 16384 0000008D1A9C91B0 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9C9290 | |
import function ReactToBeingHit() : Bool; // flags: 65536 0000008D1A9C9370 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9C9450 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9C9530 | |
import function LogExplorationPushed( text : String); // flags: 16384 0000008D1A9C9610 | |
import function StartStep( angle : Float, side : EPushSide); // flags: 16384 0000008D1A9C96F0 | |
import function ComputeAngleToMove() : Float; // flags: 16384 0000008D1A9C97D0 | |
import function ComputeSide( angle : Float) : EPushSide; // flags: 16384 0000008D1A9C98B0 | |
import function PrepareRotation( angle : Float); // flags: 16384 0000008D1A9C9990 | |
import function RotateToCollider(); // flags: 16384 0000008D1A9C9A70 | |
import function ModifyRotation( angle : Float); // flags: 16384 0000008D1A9C9B50 | |
} | |
import class CExplorationStateRagdoll extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9C9C30 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9C9D10 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9C9DF0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9C9ED0 | |
import function StateCanExitToTo( nextStateName : CName) : Bool; // flags: 65536 0000008D1A9C9FB0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9CA090 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9CA170 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9CA250 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9CA330 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9CA410 | |
import function ReactToCriticalState( enabled : Bool) : Bool; // flags: 65536 0000008D1A9CA4F0 | |
import function ReactToBeingHit() : Bool; // flags: 65536 0000008D1A9CA5D0 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9CA6B0 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9CA790 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9CA870 | |
} | |
import class CExplorationStateRoll extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9CA950 | |
import function AddActionsToBlock(); // flags: 32768 0000008D1A9CAA30 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9CAB10 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9CABF0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9CACD0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9CADB0 | |
import function AddAnimEventCallbacks(); // flags: 16384 0000008D1A9CAE90 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9CAF70 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9CB050 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9CB130 | |
import function RemoveAnimEventCallbacks(); // flags: 16384 0000008D1A9CB210 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9CB2F0 | |
import function FallUpdate( _Dt : Float); // flags: 16384 0000008D1A9CB3D0 | |
import function RunOrIdleUpdate(); // flags: 16384 0000008D1A9CB4B0 | |
import function CanChainJump() : Bool; // flags: 16384 0000008D1A9CB590 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9CB670 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9CB750 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9CB930 | |
import function ReactToBeingHit() : Bool; // flags: 65536 0000008D1A9CBA10 | |
import function LogExplorationRoll( text : String); // flags: 16384 0000008D1A9CBAF0 | |
} | |
import class CExplorationStateSprint extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9CD390 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9CE330 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9CE410 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9CE4F0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9CE5D0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9CE6B0 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9CE790 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9CE870 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9CE950 | |
} | |
import class CExplorationStateStartFalling extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9CEA30 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9CEB10 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9CEBF0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9CECD0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9CEDB0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9CEE90 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9CEF70 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9CF050 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9CF130 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9CF210 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9CF2F0 | |
} | |
import class CExplorationStateStepLand extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9CF3D0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9CF4B0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9CF590 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9CF670 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9CF750 | |
import function AddAnimEventCallbacks(); // flags: 16384 0000008D1A9CF830 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9CF910 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9CF9F0 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9CFAD0 | |
import function RemoveAnimEventCallbacks(); // flags: 16384 0000008D1A9CFBB0 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9CFC90 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9CFD70 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9CFE50 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9CFF30 | |
import function FindDirectionToFall(); // flags: 16384 0000008D1A9D0010 | |
import function PrepareMovementAdjustor(); // flags: 16384 0000008D1A9D00F0 | |
} | |
import class CExplorationStateTest extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D01D0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D02B0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D0390 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D0470 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9D0550 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D0630 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D0710 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9D07F0 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9D08D0 | |
} | |
import class CExplorationStateSwim extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D09B0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D0A90 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D0B70 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D0C50 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9D0D30 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D0E10 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D0EF0 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9D0FD0 | |
import function UpdateCollisionSolving( _Dt : Float); // flags: 16384 0000008D1A9D10B0 | |
import function GetPenetrationDistanceAndNormal( penetration : Float, normal : Vector) : Bool; // flags: 16384 0000008D1A9D1190 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9D1270 | |
import function ReactToBeingHit() : Bool; // flags: 65536 0000008D1A9D1350 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9D1430 | |
} | |
import class CExplorationStateWallSlide extends CExplorationStateSlide { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D1510 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D15F0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D16D0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D17B0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D1890 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D1970 | |
import function CheckLandingDamage(); // flags: 32768 0000008D1A9D1A50 | |
} | |
import class CxplorationTransitionPrepareToJump extends CExplorationStateTransitionAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D1B30 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D1C10 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D1CF0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D1DD0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9D1EB0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D1F90 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D2070 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9D2150 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9D2230 | |
} | |
import class CxplorationTransitionSwimToInteract extends CExplorationStateTransitionAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D2310 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D23F0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D24D0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D25B0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9D2690 | |
import function AddAnimEventCallbacks(); // flags: 16384 0000008D1A9D2770 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D2850 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D2930 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9D2A10 | |
import function RemoveAnimEventCallbacks(); // flags: 16384 0000008D1A9D2AF0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9D2BD0 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9D2CB0 | |
import function WantsToInteractWithExploration() : Bool; // flags: 16384 0000008D1A9D2D90 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9D2E70 | |
} | |
import class CxplorationTransitionTurnToJump extends CExplorationStateTransitionAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D2F50 | |
import function AddActionsToBlock(); // flags: 32768 0000008D1A9D3030 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D3110 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D31F0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D32D0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9D33B0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D3490 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D3570 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9D3650 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9D3730 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9D3810 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9D38F0 | |
} | |
import class CExplorationStateSkatingBackwards extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D5900 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D59E0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D5AC0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D5BA0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 32768 0000008D1A9D5C80 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D5D60 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D5E40 | |
import function StateExitSpecific( nextStateName : CName); // flags: 32768 0000008D1A9D5F20 | |
import function UpdateExit( _Dt : Float, braking : Bool); // flags: 32768 0000008D1A9D6000 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9D60E0 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9D61C0 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9D62A0 | |
} | |
import class CExplorationStateSkatingDashAttack extends CExplorationStateSkatingDash { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D70A0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D7180 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D7260 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 32768 0000008D1A9D7340 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D7420 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D7500 | |
import function UpdateAttack( _Dt : Float); // flags: 16384 0000008D1A9D75E0 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9D76C0 | |
} | |
import class CExplorationStateSkatingDashLocked extends CExplorationInterceptorStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D77A0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D7880 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D7960 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D7A40 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9D7B20 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D7C00 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D7CE0 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9D7DC0 | |
import function UpdateTargetLocation(); // flags: 16384 0000008D1A9D7EA0 | |
import function UpdateAttack( _Dt : Float); // flags: 16384 0000008D1A9D7F80 | |
import function UpdateAttackFlow(); // flags: 16384 0000008D1A9D8060 | |
import function UpdateTimeScale( _Dt : Float); // flags: 16384 0000008D1A9D8140 | |
import function UpateDebug(); // flags: 16384 0000008D1A9D8220 | |
import function OrientToTarget(); // flags: 16384 0000008D1A9D8300 | |
import function UpdateOrientation(); // flags: 16384 0000008D1A9D83E0 | |
import function GetAValidTarget() : Bool; // flags: 16384 0000008D1A9D84C0 | |
import function GatherTargetAttackData(); // flags: 16384 0000008D1A9D85A0 | |
import function GetTargetPosition() : Vector; // flags: 16384 0000008D1A9D8680 | |
} | |
import class CExplorationStateSkatingHitFrontal extends CExplorationInterceptorStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D91E0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D92C0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D93A0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D9480 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9D9560 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9D9640 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9D9720 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9D9800 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9D98E0 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9D99C0 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9D9AA0 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9D9B80 | |
} | |
import class CExplorationStateSkatingHitLateral extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9D9C60 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9D9D40 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9D9E20 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9D9F00 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9D9FE0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9DA0C0 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9DA1A0 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9DA280 | |
import function GetCollisionAngle() : Float; // flags: 16384 0000008D1A9DA360 | |
import function SetOrientation( yawTarget : Float); // flags: 16384 0000008D1A9DA440 | |
import function ReduceSpeed(); // flags: 16384 0000008D1A9DA520 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9DA600 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9DA6E0 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9DA7C0 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9DA8A0 | |
} | |
import class CExplorationStateSkatingIdle extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9DA980 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9DAA60 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9DAB40 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9DAC20 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9DAD00 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9DADE0 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9DAEC0 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9DAFA0 | |
import function HackDirectionSet(); // flags: 16384 0000008D1A9DB080 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9DB160 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9DB240 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9DB320 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9DB400 | |
} | |
import class CExplorationStateSkateJump extends CExplorationStateJump { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 32768 0000008D1A9DB4E0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9DB5C0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 32768 0000008D1A9DB6A0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9DB780 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9DB860 | |
import function UpdateJumpAttack(); // flags: 16384 0000008D1A9DB940 | |
} | |
import class CExplorationSkateLand extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9DBA20 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9DBB00 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9DBBE0 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9DBCC0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9DBDA0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9DBE80 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9DBF60 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9DC040 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9DC120 | |
import function CheckStartActionChain(); // flags: 16384 0000008D1A9DC200 | |
import function CheckUpdateActionChain(); // flags: 16384 0000008D1A9DC2E0 | |
import function ApplyQueuedChain(); // flags: 16384 0000008D1A9DC3C0 | |
import function CheckFallingDamage(); // flags: 16384 0000008D1A9DC4A0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9DC580 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9DC660 | |
} | |
import class CExplorationStateSkatingPrepareJump extends CExplorationInterceptorStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9DC740 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9DC820 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9DC900 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9DC9E0 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9DCAC0 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9DCBA0 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9DCC80 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9DCD60 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo); // flags: 65536 0000008D1A9DCE40 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9DCF20 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9DD000 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9DD0E0 | |
} | |
import class CExplorationStateSkatingRun extends CExplorationStateAbstract { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9DD1C0 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9DD2A0 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9DD380 | |
import function StateCanEnter( curStateName : CName) : Bool; // flags: 65536 0000008D1A9DD460 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 16384 0000008D1A9DD540 | |
import function StateChangePrecheck() : CName; // flags: 65536 0000008D1A9DD620 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9DD700 | |
import function StateExitSpecific( nextStateName : CName); // flags: 16384 0000008D1A9DD7E0 | |
import function UpdateBaseSpeed(); // flags: 16384 0000008D1A9DD8C0 | |
import function ReactToLoseGround() : Bool; // flags: 65536 0000008D1A9DD9A0 | |
import function ReactToHitGround() : Bool; // flags: 65536 0000008D1A9DDA80 | |
import function CanInteract() : Bool; // flags: 65536 0000008D1A9DDB60 | |
} | |
import class CExplorationStateSkateSlide extends CExplorationStateSkatingDrift { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9DDC40 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9DDD20 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9DDE00 | |
import function StateEnterSpecific( prevStateName : CName); // flags: 32768 0000008D1A9DDEE0 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9DDFC0 | |
import function StateExitSpecific( nextStateName : CName); // flags: 32768 0000008D1A9DE0A0 | |
} | |
import class CExplorationStateSkateStopFast extends CExplorationStateSkatingDrift { | |
import function InitializeSpecific( _Exploration : handle:CExplorationStateManager); // flags: 16384 0000008D1A9DE180 | |
import function AddDefaultStateChangesSpecific(); // flags: 16384 0000008D1A9DE260 | |
import function StateWantsToEnter() : Bool; // flags: 65536 0000008D1A9DE340 | |
import function StateUpdateSpecific( _Dt : Float); // flags: 32768 0000008D1A9DE420 | |
} | |
import class CDoorMarkingTester extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A9DFF40 | |
import function OnSpawnedEditor( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A9E0020 | |
import function Spawned( spawnData : SEntitySpawnData); // flags: 16384 0000008D1A9E0100 | |
import function OnVisualDebug( frame : handle:CScriptedRenderFrame, flag : EShowFlags) : Bool; // flags: 65568 0000008D1A9E01E0 | |
} | |
import class W3PosterStatePosterNotObserved extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9E0C60 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1A9E0D40 | |
} | |
import class W3PosterStatePosterObserved extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9E0E20 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1A9E0F00 | |
} | |
import class W3StallEntity extends CGameplayEntity { | |
import function ChangeStallApearance(); // flags: 65536 0000008D1A9E11A0 | |
import function ChangeStallApearanceTimer( dt : Float, id : Int32); // flags: 66560 0000008D1A9E1280 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A9E1360 | |
} | |
import class W3SyncAnimationManagerStateActive extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9E2420 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9E2500 | |
import function Run(); // flags: 65664 0000008D1A9E25E0 | |
} | |
import class IBehaviorScript extends CObject { | |
import function DrawSphere(); // flags: 1 0000008D0CD9CFC0 | |
import function DrawLine(); // flags: 1 0000008D0CD9D0A0 | |
import function DrawBox(); // flags: 1 0000008D0CD9D180 | |
import function DrawBoxRadius(); // flags: 1 0000008D0CD9D260 | |
} | |
import class AnimationTrajectoryPlayerScriptWrapper extends CObject { | |
import function Init( entity : handle:CEntity, slotName : CName); // flags: 65561 0000008D0CD9EEC0 | |
import function Deinit(); // flags: 65561 0000008D0CD9EFA0 | |
import function SelectAnimation( input : SAnimationTrajectoryPlayerInput) : SAnimationTrajectoryPlayerToken; // flags: 65561 0000008D0CD9F080 | |
import function PlayAnimation( animationToken : SAnimationTrajectoryPlayerToken) : Bool; // flags: 65561 0000008D0CD9F160 | |
import function Tick( dt : Float); // flags: 65561 0000008D0CD9F240 | |
import function IsPlayingAnimation() : Bool; // flags: 65561 0000008D0CD9F320 | |
import function IsBeforeSyncTime() : Bool; // flags: 65561 0000008D0CD9F400 | |
import function UpdateCurrentPoint( pointWS : Vector); // flags: 65561 0000008D0CD9F4E0 | |
import function UpdateCurrentPointM( l2w : Matrix, pointWS : Vector); // flags: 65561 0000008D0CD9F5C0 | |
import function GetTime() : Float; // flags: 65561 0000008D0CD9F6A0 | |
import function WaitForSyncTime() : Bool; // flags: 65625 0000008D0CD9F780 | |
import function WaitForFinish() : Bool; // flags: 65625 0000008D0CD9F860 | |
} | |
import class CActionMoveAnimationProxy extends CObject { | |
import function IsInitialized() : Bool; // flags: 65545 0000008D0CD9FAC0 | |
import function IsValid() : Bool; // flags: 65545 0000008D0CD9FBA0 | |
import function IsFinished() : Bool; // flags: 65545 0000008D0CD9FC80 | |
import function WillBeFinished( time : Float) : Bool; // flags: 65545 0000008D0CD9FD60 | |
} | |
import class CDropPhysicsComponent extends CComponent { | |
import function DropMeshByName( meshName : String, direction : Vector, curveName : CName) : Bool; // flags: 65561 0000008D0CDA1300 | |
import function DropMeshByTag( meshTag : CName, direction : Vector, curveName : CName) : Bool; // flags: 65561 0000008D0CDA13E0 | |
} | |
import class CBirdsManagerStateDefault extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9F17D0 | |
import function StateDefault(); // flags: 65664 0000008D1A9F18B0 | |
} | |
import class W3CurveFishManagerStateDefault extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9F2870 | |
import function StateDefault(); // flags: 65664 0000008D1A9F2950 | |
} | |
import class W3WhaleAreaStateWhaleDefault extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9F3750 | |
import function StateDefault(); // flags: 65664 0000008D1A9F3830 | |
} | |
import class CSpawnTreeInitializerSetImmortality extends ISpawnTreeScriptedInitializer { | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1A9F3910 | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1A9F39F0 | |
} | |
import class CScriptSoundSystem extends CObject { | |
import function SoundSwitch( swichGroupName : String, stateName : String); // flags: 65545 0000008D0CD708F0 | |
import function SoundState( stateGroupName : String, stateName : String); // flags: 16393 0000008D0CD709D0 | |
import function SoundEvent( eventName : String); // flags: 65545 0000008D0CD70AB0 | |
import function SoundParameter( parameterName : String, value : Float, duration : Float); // flags: 65545 0000008D0CD70B90 | |
import function SoundGlobalParameter( parameterName : String, value : Float, duration : Float); // flags: 65545 0000008D0CD70C70 | |
import function SoundSequence( sequenceName : String, sequence : array:2,0,String); // flags: 65545 0000008D0CD70D50 | |
import function SoundEventAddToSave( eventName : String); // flags: 65545 0000008D0CD70E30 | |
import function SoundEventClearSaved(); // flags: 65545 0000008D0CD70F10 | |
import function OnBlackscreenStart() : Bool; // flags: 65568 0000008D1A85B840 | |
import function OnBlackscreenEnd() : Bool; // flags: 65568 0000008D1A85B920 | |
import function IsValidBlackscreenState( gameState : ESoundGameState) : Bool; // flags: 16384 0000008D1A85BA00 | |
import function Initialize(); // flags: 65536 0000008D1A85BAE0 | |
import function IsInDefaultState() : Bool; // flags: 65536 0000008D1A85BBC0 | |
import function IsThisStateDefault( gameState : ESoundGameState) : Bool; // flags: 16384 0000008D1A85BCA0 | |
import function EnterDefaultState(); // flags: 16384 0000008D1A85BD80 | |
import function SoundGameStateChange( gameState : ESoundGameState); // flags: 16384 0000008D1A85BE60 | |
import function ChangeSoundState( stateGroupName : String, stateName : String) : Bool; // flags: 65536 0000008D1A85BF40 | |
import function EnterGameState( gameState : ESoundGameState) : Bool; // flags: 65536 0000008D1A85C020 | |
import function LeaveGameState( gameState : ESoundGameState) : Bool; // flags: 65536 0000008D1A85C100 | |
import function GetCurrentGameState() : ESoundGameState; // flags: 65536 0000008D1A85C1E0 | |
import function SetDefaultGameState( gameState : ESoundGameState); // flags: 65536 0000008D1A85C2C0 | |
import function GetDefaultGameState() : ESoundGameState; // flags: 65536 0000008D1A85C3A0 | |
import function GetMonster() : Bool; // flags: 65536 0000008D1A85C480 | |
import function GetMonsterHunt() : Bool; // flags: 65536 0000008D1A85C560 | |
import function InitializeAreaMusic( worldArea : EAreaName); // flags: 65536 0000008D1A85C640 | |
import function GameStateToString( enumName : ESoundGameState) : String; // flags: 16384 0000008D1A85C720 | |
import function Finalize(); // flags: 65536 0000008D1A85C970 | |
import function FillDefaultStatesArray(); // flags: 16384 0000008D1A85CA50 | |
import function SetIsGameStopped( val : Bool); // flags: 65536 0000008D1A85CB30 | |
import function GetIsGameStopped() : Bool; // flags: 65536 0000008D1A85CC10 | |
import function StopMusic(); // flags: 65536 0000008D1A85CCF0 | |
import function SendThreatRating(); // flags: 65536 0000008D1A85CDD0 | |
import function CalculateThreat(); // flags: 65536 0000008D1A85CEB0 | |
import function UpdateThreatDamp(); // flags: 65536 0000008D1A85CF90 | |
import function IsMonsterFromMonsterHunt( monster : handle:CActor) : Bool; // flags: 65536 0000008D1A85D070 | |
import function UpdateSoundSettings(); // flags: 65536 0000008D1A85D150 | |
} | |
import class W3DisplayMount extends W3Container { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A9F5DD0 | |
import function OnStreamIn() : Bool; // flags: 65568 0000008D1A9F5EB0 | |
import function OnUpdateContainer() : Bool; // flags: 65568 0000008D1A9F5F90 | |
import function UpdateDisplayMount(); // flags: 65536 0000008D1A9F6070 | |
} | |
import class W3ElevatorStateOnStartPos extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9FAD20 | |
import function OnStartPosInit(); // flags: 65664 0000008D1A9FAE00 | |
} | |
import class W3ElevatorStateOnEndPos extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9FAEE0 | |
import function OnEndPosInit(); // flags: 65664 0000008D1A9FAFC0 | |
} | |
import class W3ElevatorStateMoving extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A9FB0A0 | |
import function MovingInit(); // flags: 65664 0000008D1A9FB180 | |
import function MovingLoop( timeDelta : Float, id : Int32); // flags: 66560 0000008D1A9FB260 | |
} | |
import class CVisualDebug extends CObject { | |
import function AddText( dbgName : CName, text : String, position : Vector, absolutePos : Bool, line : Uint8, color : Color, background : Bool, timeout : Float); // flags: 65561 0000008D0CD6D420 | |
import function AddSphere( dbgName : CName, radius : Float, position : Vector, absolutePos : Bool, color : Color, timeout : Float); // flags: 65561 0000008D0CD6D500 | |
import function AddBox( dbgName : CName, size : Vector, position : Vector, rotation : EulerAngles, absolutePos : Bool, color : Color, timeout : Float); // flags: 65561 0000008D0CD6D5E0 | |
import function AddAxis( dbgName : CName, scale : Float, position : Vector, rotation : EulerAngles, absolutePos : Bool, timeout : Float); // flags: 65561 0000008D0CD6DC10 | |
import function AddLine( dbgName : CName, startPosition : Vector, endPosition : Vector, absolutePos : Bool, color : Color, timeout : Float); // flags: 65561 0000008D0CD6DCF0 | |
import function AddBar( dbgName : CName, x : Int32, y : Int32, width : Int32, height : Int32, progress : Float, color : Color, text : String, timeout : Float); // flags: 65561 0000008D0CD6DDD0 | |
import function AddBarColorSmooth( dbgName : CName, x : Int32, y : Int32, width : Int32, height : Int32, progress : Float, color : Color, text : String, timeout : Float); // flags: 65561 0000008D0CD6DEB0 | |
import function AddBarColorAreas( dbgName : CName, x : Int32, y : Int32, width : Int32, height : Int32, progress : Float, text : String, timeout : Float); // flags: 65561 0000008D0CD6DF90 | |
import function AddArrow( dbgName : CName, start : Vector, end : Vector, arrowPostionOnLine01 : Float, arrowSizeX : Float, arrowSizeY : Float, absolutePos : Bool, color : Color, overlay : Bool, timeout : Float); // flags: 65561 0000008D0CD6E070 | |
import function RemoveText( dbgName : CName); // flags: 65561 0000008D0CD6E150 | |
import function RemoveSphere( dbgName : CName); // flags: 65561 0000008D0CD6E230 | |
import function RemoveBox( dbgName : CName); // flags: 65561 0000008D0CD6E310 | |
import function RemoveAxis( dbgName : CName); // flags: 65561 0000008D0CD6E3F0 | |
import function RemoveLine( dbgName : CName); // flags: 65561 0000008D0CD6E4D0 | |
import function RemoveBar( dbgName : CName); // flags: 65561 0000008D0CD6E5B0 | |
import function RemoveArrow( dbgName : CName); // flags: 65561 0000008D0CD6E690 | |
} | |
import class CDebugAttributesManager extends CObject { | |
import function AddAttribute( debugName : CName, propertyName : CName, context : handle:IScriptable, groupName : CName) : Bool; // flags: 65561 0000008D0CDA84D0 | |
} | |
import class W3TrapAlarm extends W3Trap { | |
import function Activate( _Target : handle:CNode); // flags: 65536 0000008D1A9FC140 | |
} | |
import class W3TrapDestructSelf extends W3Trap { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A9FC220 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A9FC300 | |
import function ExcludedActorIsInArea() : Bool; // flags: 16400 0000008D1A9FC3E0 | |
import function ShouldExcludeActor( _Actor : handle:CActor) : Bool; // flags: 16400 0000008D1A9FC4C0 | |
import function Activate( _Target : handle:CNode); // flags: 65552 0000008D1A9FC5A0 | |
import function DestructSelf(); // flags: 16400 0000008D1A9FC680 | |
} | |
import class W3TrapSpawnEntity extends W3Trap { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A9FD9C0 | |
import function ShouldExcludeActor( _Actor : handle:CActor) : Bool; // flags: 16384 0000008D1A9FDAA0 | |
import function Activate( _Target : handle:CNode); // flags: 65536 0000008D1A9FDB80 | |
import function SpawnEntity(); // flags: 65536 0000008D1A9FDC60 | |
} | |
import class W3TrapWolfPit extends W3Trap { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A9FE0C0 | |
} | |
import class CSwitchableFoliageComponent extends CComponent { | |
import function SetEntry( entryName : CName); // flags: 16409 0000008D0CDAB7B0 | |
import function SetAndSaveEntry( entryName : CName); // flags: 65536 0000008D1A85D230 | |
import function GetEntry() : CName; // flags: 65536 0000008D1A85D310 | |
} | |
import class W3RaisePowerStatEffect extends CBaseGameplayEffect { | |
import function Init( params : SEffectInitInfo); // flags: 65536 0000008D1AA09450 | |
} | |
import class W3Potion_VitalityRegen extends W3RegenEffect { | |
import function CacheSettings(); // flags: 65536 0000008D1AA155B0 | |
import function OnEffectAdded( customParams : handle:W3BuffCustomParams) : Bool; // flags: 65568 0000008D1AA15690 | |
import function OnLoad( t : handle:CActor, eff : handle:W3EffectManager); // flags: 65536 0000008D1AA15770 | |
import function OnUpdate( deltaTime : Float) : Bool; // flags: 65568 0000008D1AA15850 | |
} | |
import class IInstantEffectExecutor extends IGameplayEffectExecutor { | |
import function Execute( executor : handle:CGameplayEntity, target : handle:CActor, source : String) : Bool; // flags: 65536 0000008D1AA17290 | |
import function GetEffectIconPath() : String; // flags: 65552 0000008D1AA17370 | |
import function GetEffectNameLocalisationKey() : String; // flags: 65552 0000008D1AA17450 | |
import function GetEffectDescriptionLocalisationKey() : String; // flags: 65552 0000008D1AA17530 | |
} | |
import class CBuffEffectExecutor extends IGameplayEffectExecutor { | |
import function Execute( executor : handle:CGameplayEntity, target : handle:CActor, source : String) : Bool; // flags: 65536 0000008D1AA17610 | |
import function GetEffectNameLocalisationKey() : String; // flags: 65536 0000008D1AA176F0 | |
import function GetEffectDescriptionLocalisationKey() : String; // flags: 65536 0000008D1AA177D0 | |
import function GetEffectIconPath() : String; // flags: 65536 0000008D1AA178B0 | |
} | |
import class W3Executor_InstantDeath extends IInstantEffectExecutor { | |
import function Execute( executor : handle:CGameplayEntity, target : handle:CActor, source : String) : Bool; // flags: 65536 0000008D1AA17990 | |
} | |
import class CEncounterActivator extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA17A70 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA17B50 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AA17C30 | |
import function FindEncounter(); // flags: 16384 0000008D1AA17D10 | |
import function ActivateEncounter(); // flags: 16384 0000008D1AA17DF0 | |
import function DeactivateEncounter(); // flags: 16384 0000008D1AA17ED0 | |
import function ChangeEncounterActiveState( isEncounterEnabled : Bool); // flags: 16384 0000008D1AA17FB0 | |
} | |
import class CEncounterStateRequest extends CScriptedEntityStateChangeRequest { | |
import function Execute( entity : handle:CGameplayEntity); // flags: 65536 0000008D1AA18090 | |
} | |
import class W3FactCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA18170 | |
} | |
import class W3KilledCounterCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA18250 | |
} | |
import class W3KilledCounterByEntryCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA18330 | |
} | |
import class W3SpawnedCounterCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA18410 | |
} | |
import class W3SpawnedCounterByEntryCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA184F0 | |
} | |
import class W3ConditionSpawnDuringCombat extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA185D0 | |
} | |
import class W3CreaturesGroupEnabledCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA186B0 | |
} | |
import class W3HasItemCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA18790 | |
} | |
import class W3HasItemByCategoryCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA18870 | |
} | |
import class W3PlayerLevelCondition extends ISpawnScriptCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1AA18950 | |
} | |
import class CNewNPC extends CActor { | |
import function IsInInterior() : Bool; // flags: 65561 0000008D0CE0ACC0 | |
import function IsInDanger() : Bool; // flags: 65561 0000008D0CE0ADA0 | |
import function IsSeeingNonFriendlyNPC() : Bool; // flags: 65561 0000008D0CE0AE80 | |
import function IsAIEnabled() : Bool; // flags: 65561 0000008D0CE0AF60 | |
import function FindActionPoint( apID : SActionPointId, category : CName); // flags: 65561 0000008D0CE0B040 | |
import function GetDefaultDespawnPoint( spawnPoint : Vector) : Bool; // flags: 65561 0000008D0CE0B120 | |
import function NoticeActor( actor : handle:CActor); // flags: 65561 0000008D0CE0B200 | |
import function ForgetActor( actor : handle:CActor); // flags: 65561 0000008D0CE0B2E0 | |
import function ForgetAllActors(); // flags: 65561 0000008D0CE0B3C0 | |
import function GetNoticedObject( index : Int32) : handle:CActor; // flags: 65561 0000008D0CE0B4A0 | |
import function GetActiveActionPoint() : SActionPointId; // flags: 65561 0000008D0CE0B580 | |
import function PlayDialog( forceSpawnedActors : Bool) : Bool; // flags: 65561 0000008D0CE0B660 | |
import function GetPerceptionRange() : Float; // flags: 65561 0000008D0CE0B740 | |
import function SetWristWrestlingParams(); // flags: 1 0000008D0CE0B820 | |
import function GetReactionScript( index : Int32) : handle:CReactionScript; // flags: 65561 0000008D0CE0B900 | |
import function IfCanSeePlayer() : Bool; // flags: 65561 0000008D0CE0B9E0 | |
import function GetGuardArea() : handle:CAreaComponent; // flags: 65561 0000008D0CE0BAC0 | |
import function SetGuardArea( areaComponent : handle:CAreaComponent); // flags: 65561 0000008D0CE0BCA0 | |
import function IsConsciousAtWork() : Bool; // flags: 65561 0000008D0CE0BD80 | |
import function GetCurrentJTType() : Int32; // flags: 65561 0000008D0CE0BE60 | |
import function IsSittingAtWork() : Bool; // flags: 65561 0000008D0CE0BF40 | |
import function IsAtWork() : Bool; // flags: 65561 0000008D0CE0C020 | |
import function IsPlayingChatScene() : Bool; // flags: 65561 0000008D0CE0C100 | |
import function CanUseChatInCurrentAP() : Bool; // flags: 65561 0000008D0CE0C1E0 | |
import function NoticeActorInGuardArea( actor : handle:CActor); // flags: 65561 0000008D0CE0C2C0 | |
import function IsInLeaveAction() : Bool; // flags: 65561 0000008D0CE0C3A0 | |
import function I_ForceKnowledgeUpdate(); // flags: 1 0000008D0CE0C5F0 | |
import function I_IsNoticedObjectVisible(); // flags: 1 0000008D0CE0C6D0 | |
import function I_GetLastKnownPosition(); // flags: 1 0000008D0CE0C7B0 | |
import function OnGameDifficultyChanged( previousDifficulty : Int32, currentDifficulty : Int32) : Bool; // flags: 65568 0000008D1A85D3F0 | |
import function ResetTalkInteractionFlag( td : Float, id : Int32); // flags: 66560 0000008D1A85D4D0 | |
import function OnCombatModeSet( toggle : Bool); // flags: 32768 0000008D1A85D5B0 | |
import function SetImmortalityInitialized(); // flags: 65536 0000008D1A85D690 | |
import function SetNPCType( type : ENPCGroupType); // flags: 65536 0000008D1A85D770 | |
import function GetNPCType() : ENPCGroupType; // flags: 65536 0000008D1A85D850 | |
import function SetCanBeFollowed( val : Bool); // flags: 65536 0000008D1A85D930 | |
import function CanBeFollowed() : Bool; // flags: 65536 0000008D1A85DA10 | |
import function OnPreAttackEvent( animEventName : CName, animEventType : EAnimationEventType, data : CPreAttackEventData, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A85DAF0 | |
import function SetDodgeFeedback( flag : Bool); // flags: 65536 0000008D1A85DBD0 | |
import function OnBlockingSceneEnded( output : handle:CStorySceneOutput) : Bool; // flags: 65568 0000008D1A85DCB0 | |
import function WasInCutscene() : Bool; // flags: 65536 0000008D0CE0C480 | |
import function IsVIP() : Bool; // flags: 65536 0000008D1A85DF80 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A85E060 | |
import function SetAbilityManager(); // flags: 32768 0000008D1A85E140 | |
import function SetEffectManager(); // flags: 32768 0000008D1A85E220 | |
import function SetLevel( _level : Int32); // flags: 65536 0000008D1A85E300 | |
import function SetThreatLevel(); // flags: 16384 0000008D1A85E3E0 | |
import function ChangeThreatLevel( newValue : Int32); // flags: 65536 0000008D1A85E4C0 | |
import function GetHorseUser() : handle:CActor; // flags: 65536 0000008D1A85E5A0 | |
import function GetPreferedCombatStyle() : EBehaviorGraph; // flags: 65536 0000008D1A85E680 | |
import function SetPreferedCombatStyle( _preferedCombatStyle : EBehaviorGraph); // flags: 65536 0000008D1A85E760 | |
import function WeatherBonusCheck( dt : Float, id : Int32); // flags: 66560 0000008D1A85E840 | |
import function IsFlying() : Bool; // flags: 65536 0000008D1A85E920 | |
import function IsRanged() : Bool; // flags: 65536 0000008D1A85EA00 | |
import function IsVisuallyOffGround() : Bool; // flags: 65536 0000008D1A85EAE0 | |
import function SetIsHorse(); // flags: 65536 0000008D1A85EBC0 | |
import function IsHorse() : Bool; // flags: 65536 0000008D1A85ECA0 | |
import function GetHorseComponent() : handle:W3HorseComponent; // flags: 65536 0000008D1A85ED80 | |
import function HideHorseAfter( time : Float); // flags: 65536 0000008D1A85EE60 | |
import function HideHorse( delta : Float, id : Int32); // flags: 17408 0000008D1A85EF40 | |
import function KillHorseAfter( time : Float); // flags: 65536 0000008D1A85F020 | |
import function KillHorse( delta : Float, id : Int32); // flags: 17408 0000008D1A85DD90 | |
import function RemoveAxiiFromHorse( delta : Float, id : Int32); // flags: 66560 0000008D1A85DE70 | |
import function ToggleCanFlee( val : Bool); // flags: 65536 0000008D1A85F410 | |
import function GetCanFlee() : Bool; // flags: 65536 0000008D1A85F4F0 | |
import function SetIsFallingFromHorse( val : Bool); // flags: 65536 0000008D1A85F5D0 | |
import function GetIsFallingFromHorse() : Bool; // flags: 65536 0000008D1A85F6B0 | |
import function SetCounterWindowStartTime( time : EngineTime); // flags: 65536 0000008D1A85F790 | |
import function GetCounterWindowStartTime() : EngineTime; // flags: 65536 0000008D1A85F870 | |
import function GetThreatLevel() : Int32; // flags: 65536 0000008D1A85F950 | |
import function GetSoundValue() : Int32; // flags: 65536 0000008D1A85FA30 | |
import function WasTauntedToAttack(); // flags: 65536 0000008D1A85FB10 | |
import function MaintainSpeedTimer( d : Float, id : Int32); // flags: 66560 0000008D1A85FBF0 | |
import function MaintainFlySpeedTimer( d : Float, id : Int32); // flags: 66560 0000008D1A85FCD0 | |
import function SetIsInHitAnim( toggle : Bool); // flags: 65536 0000008D1A85FDB0 | |
import function IsInHitAnim() : Bool; // flags: 65536 0000008D1A85FE90 | |
import function CanChangeBehGraph() : Bool; // flags: 65536 0000008D1A85FF70 | |
import function WeaponSoundType() : handle:CItemEntity; // flags: 65536 0000008D1A860050 | |
import function EnableCounterParryFor( time : Float); // flags: 65536 0000008D1A860130 | |
import function DisableCounterParry( td : Float, id : Int32); // flags: 66560 0000008D1A860210 | |
import function IsAttacking() : Bool; // flags: 65552 0000008D1A8602F0 | |
import function RecalcLevel(); // flags: 65552 0000008D1A8603D0 | |
import function PerformCounterCheck( parryInfo : SParryInfo) : Bool; // flags: 32768 0000008D1A8604B0 | |
import function PerformParryCheck( parryInfo : SParryInfo) : Bool; // flags: 32768 0000008D1A860590 | |
import function GetTotalSignSpellPower( signSkill : ESkill) : SAbilityAttributeValue; // flags: 65536 0000008D1A860670 | |
import function AddLevelBonuses( dt : Float, id : Int32); // flags: 66560 0000008D1A860750 | |
import function GainStat( stat : EBaseCharacterStats, amount : Float); // flags: 65536 0000008D1A860830 | |
import function ForceSetStat( stat : EBaseCharacterStats, val : Float); // flags: 65536 0000008D1A860910 | |
import function FundamentalsAchFailTimer( dt : Float, id : Int32); // flags: 66560 0000008D1A8609F0 | |
import function CriticalBuffInformBehavior( buff : handle:CBaseGameplayEffect); // flags: 32768 0000008D1A860AD0 | |
import function StartCSAnim( buff : handle:CBaseGameplayEffect) : Bool; // flags: 65536 0000008D1A860BB0 | |
import function CSAnimStarted( buff : handle:CBaseGameplayEffect) : Bool; // flags: 65536 0000008D1A860C90 | |
import function SetCanPlayHitAnim( flag : Bool); // flags: 65536 0000008D1A85F100 | |
import function OnStartFistfightMinigame() : Bool; // flags: 65568 0000008D1A85F1E0 | |
import function OnEndFistfightMinigame() : Bool; // flags: 65568 0000008D1A85F2C0 | |
import function FistFightHealthSetup(); // flags: 16384 0000008D1A8611D0 | |
import function FistFightersHealthDiff(); // flags: 16384 0000008D1A8612B0 | |
import function ApplyFistFightLevelDiff(); // flags: 16384 0000008D1A861390 | |
import function RemoveFistFightLevelDiff(); // flags: 16384 0000008D1A861470 | |
import function IsThisStanceRegular( Stance : ENpcStance) : Bool; // flags: 16384 0000008D1A861550 | |
import function IsThisStanceDefensive( Stance : ENpcStance) : Bool; // flags: 16384 0000008D1A861630 | |
import function GetCurrentStance() : ENpcStance; // flags: 65536 0000008D1A861710 | |
import function GetRegularStance() : ENpcStance; // flags: 65536 0000008D1A8617F0 | |
import function ReturnToRegularStance(); // flags: 65536 0000008D1A8618D0 | |
import function IsInRegularStance() : Bool; // flags: 65536 0000008D1A8619B0 | |
import function ChangeStance( newStance : ENpcStance) : Bool; // flags: 65536 0000008D1A861A90 | |
import function RaiseGuard() : Bool; // flags: 65536 0000008D1A861B70 | |
import function LowerGuard() : Bool; // flags: 65536 0000008D1A861C50 | |
import function IsInAgony() : Bool; // flags: 65536 0000008D1A861D30 | |
import function EnterAgony(); // flags: 65536 0000008D1A861E10 | |
import function EndAgony(); // flags: 65536 0000008D1A861EF0 | |
import function EnableDeathAndAgony(); // flags: 65536 0000008D1A861FD0 | |
import function EnableDeath(); // flags: 65536 0000008D1A8620B0 | |
import function EnableAgony(); // flags: 65536 0000008D1A862190 | |
import function DisableDeathAndAgony(); // flags: 65536 0000008D1A862270 | |
import function DisableAgony(); // flags: 65536 0000008D1A862350 | |
import function IsAgonyDisabled() : Bool; // flags: 65536 0000008D1A862430 | |
import function IsInFinisherAnim() : Bool; // flags: 65536 0000008D1A862510 | |
import function FinisherAnimStart(); // flags: 65536 0000008D1A8625F0 | |
import function FinisherAnimInterrupted(); // flags: 65536 0000008D1A8626D0 | |
import function ResetFinisherAnimInterruptionState(); // flags: 65536 0000008D1A8627B0 | |
import function WasFinisherAnimInterrupted() : Bool; // flags: 65536 0000008D1A862890 | |
import function FinisherAnimEnd(); // flags: 65536 0000008D1A862970 | |
import function ShouldPlayDeathAnim() : Bool; // flags: 65536 0000008D1A862A50 | |
import function NPCGetAgonyAnim() : CName; // flags: 65536 0000008D1A862B30 | |
import function GeraltGetAgonyAnim() : CName; // flags: 65536 0000008D1A862C10 | |
import function PlayHitAnimation( damageAction : handle:W3DamageAction, animType : EHitReactionType); // flags: 32768 0000008D1A862CF0 | |
import function ReactToBeingHit( damageAction : handle:W3DamageAction, buffNotApplied : Bool) : Bool; // flags: 65536 0000008D1A862DD0 | |
import function GetHitCounter( total : Bool) : Int32; // flags: 65536 0000008D1A862EB0 | |
import function IncHitCounter(); // flags: 65536 0000008D1A862F90 | |
import function ResetHitCounter( deta : Float, id : Int32); // flags: 17408 0000008D1A863070 | |
import function Kill( ignoreImmortalityMode : Bool, attacker : handle:CGameplayEntity, source : CName); // flags: 65536 0000008D1A863150 | |
import function GetLevel() : Int32; // flags: 65552 0000008D1A863230 | |
import function GetExperienceDifferenceLevelName( strLevel : String) : String; // flags: 65536 0000008D1A863310 | |
import function ShouldGiveExp( attacker : handle:CGameplayEntity) : Bool; // flags: 16384 0000008D1A8633F0 | |
import function AddBestiaryKnowledge(); // flags: 65536 0000008D1A8634D0 | |
import function CalculateExperiencePoints( skipLog : Bool) : Int32; // flags: 65536 0000008D1A8635B0 | |
import function OnDeath( damageAction : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1A863690 | |
import function OnChangeDyingInteractionPriorityIfNeeded() : Bool; // flags: 65568 0000008D1A863770 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1A860D70 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1A860E50 | |
import function OnAxiiHit( sign : handle:W3AxiiProjectile) : Bool; // flags: 65568 0000008D1A860F30 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1A861010 | |
import function IsBeingHitByIgni() : Bool; // flags: 65536 0000008D1A863EE0 | |
import function ToggleEffectOnShield( effectName : CName, toggle : Bool); // flags: 65536 0000008D1A863FC0 | |
import function IgniCleanup( dt : Float, id : Int32); // flags: 66560 0000008D1A8640A0 | |
import function IgnoreSignsTimeOut( dt : Float, id : Int32); // flags: 66560 0000008D1A864180 | |
import function SetIsTeleporting( b : Bool); // flags: 65536 0000008D1A864260 | |
import function IsTeleporting() : Bool; // flags: 65536 0000008D1A864340 | |
import function SetUnstoppable( toggle : Bool); // flags: 65536 0000008D1A864420 | |
import function IsUnstoppable() : Bool; // flags: 65536 0000008D1A864500 | |
import function SetIsCountering( toggle : Bool); // flags: 65536 0000008D1A8645E0 | |
import function IsCountering() : Bool; // flags: 65536 0000008D1A8646C0 | |
import function Tick( deltaTime : Float, id : Int32); // flags: 66560 0000008D1A8647A0 | |
import function UpdateBumpCollision(); // flags: 16384 0000008D1A864880 | |
import function SetIsTranslationScaled( b : Bool); // flags: 65536 0000008D1A864960 | |
import function GetIsTranslationScaled() : Bool; // flags: 65536 0000008D1A864A40 | |
import function OnAnimEvent_EquipItemL( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A864B20 | |
import function OnAnimEvent_HideItemL( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A864C00 | |
import function OnAnimEvent_HideWeapons( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A864CE0 | |
import function OnAnimEvent_TemporaryOffGround( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A864DC0 | |
import function OnAnimEvent_weaponSoundType( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A864EA0 | |
import function OnAnimEvent_OwlSwitchOpen( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A864F80 | |
import function OnAnimEvent_OwlSwitchClose( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A865060 | |
import function OnAnimEvent_Goose01OpenWings( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A865140 | |
import function OnAnimEvent_Goose01CloseWings( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A865220 | |
import function OnAnimEvent_Goose02OpenWings( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A865300 | |
import function OnAnimEvent_Goose02CloseWings( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8653E0 | |
import function OnAnimEvent_NullifyBurning( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8654C0 | |
import function OnAnimEvent_setVisible( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8655A0 | |
import function OnAnimEvent_extensionWalk( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A865680 | |
import function OnEquippedItem( category : CName, slotName : CName) : Bool; // flags: 65568 0000008D1A865760 | |
import function OnHolsteredItem( category : CName, slotName : CName) : Bool; // flags: 65568 0000008D1A865840 | |
import function IsTalkDisabled() : Bool; // flags: 65536 0000008D1A865920 | |
import function DisableTalking( disable : Bool, temporary : Bool); // flags: 65536 0000008D1A865A00 | |
import function CanStartTalk() : Bool; // flags: 65536 0000008D1A865AE0 | |
import function OnInteraction( actionName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1A865BC0 | |
import function OnInteractionActivationTest( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1A865CA0 | |
import function OnInteractionTalkTest() : Bool; // flags: 65568 0000008D1A865D80 | |
import function OnInteractionActivated( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1A865E60 | |
import function OnInteractionDeactivated( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1A865F40 | |
import function OnBehaviorGraphNotification( notificationName : CName, stateName : CName) : Bool; // flags: 65568 0000008D1A866020 | |
import function ActivateSignalBehaviorGraphNotification( notificationName : CName); // flags: 65536 0000008D1A866100 | |
import function DeactivateSignalBehaviorGraphNotification( notificationName : CName); // flags: 65536 0000008D1A8661E0 | |
import function IsShielded( target : handle:CNode) : Bool; // flags: 65536 0000008D1A8662C0 | |
import function HasShieldedAbility() : Bool; // flags: 65536 0000008D1A8663A0 | |
import function RaiseShield(); // flags: 65536 0000008D1A866480 | |
import function LowerShield( td : Float, id : Int32); // flags: 66560 0000008D1A866560 | |
import function ProcessShieldDestruction(); // flags: 65536 0000008D1A866640 | |
import function OnIncomingProjectile( isBomb : Bool) : Bool; // flags: 65568 0000008D1A866720 | |
import function ShouldAttackImmidiately() : Bool; // flags: 65536 0000008D1A866800 | |
import function CanAttackKnockeddownTarget() : Bool; // flags: 65536 0000008D1A8668E0 | |
import function OnProcessRequiredItemsFinish() : Bool; // flags: 65568 0000008D1A8669C0 | |
import function ProcessSpearDestruction() : Bool; // flags: 65536 0000008D1A866AA0 | |
import function PlayVitalSpotAmbientSound( soundEvent : String); // flags: 65536 0000008D1A866B80 | |
import function StopVitalSpotAmbientSound( soundEvent : String); // flags: 65536 0000008D1A866C60 | |
import function OnScriptReloaded() : Bool; // flags: 65568 0000008D1A866D40 | |
import function ChangeFightStage( fightStage : ENPCFightStage); // flags: 65536 0000008D1A866E20 | |
import function SetCurrentFightStage(); // flags: 65536 0000008D1A866F00 | |
import function GetCurrentFightStage() : ENPCFightStage; // flags: 65536 0000008D1A866FE0 | |
import function SetBleedBurnPoison(); // flags: 65536 0000008D1A8670C0 | |
import function WasBurnedBleedingPoisoned() : Bool; // flags: 65536 0000008D1A8671A0 | |
import function HasAlternateQuen() : Bool; // flags: 65536 0000008D1A867280 | |
import function GetIsMonsterTypeGroup() : Bool; // flags: 65536 0000008D1A867360 | |
import function UpdateAIVisualDebug(); // flags: 65536 0000008D1A867440 | |
import function OnAllowBehGraphChange() : Bool; // flags: 65568 0000008D1A867520 | |
import function OnDisallowBehGraphChange() : Bool; // flags: 65568 0000008D1A867600 | |
import function OnObstacleCollision( object : handle:CObject, physicalActorindex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1A8676E0 | |
import function OnActorCollision( object : handle:CObject, physicalActorindex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1A8677C0 | |
import function OnActorSideCollision( object : handle:CObject, physicalActorindex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1A863850 | |
import function OnStaticCollision( component : handle:CComponent) : Bool; // flags: 65568 0000008D1A863930 | |
import function OnBoatCollision( object : handle:CObject, physicalActorindex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1A863A10 | |
import function IsUnderwater() : Bool; // flags: 65536 0000008D1A863AF0 | |
import function ToggleIsUnderwater( toggle : Bool); // flags: 65536 0000008D1A863BD0 | |
import function OnOceanTriggerEnter() : Bool; // flags: 65568 0000008D1A863CB0 | |
import function OnOceanTriggerLeave() : Bool; // flags: 65568 0000008D1A863D90 | |
import function OnInAirStarted() : Bool; // flags: 65568 0000008D1A8682A0 | |
import function OnRagdollOnGround() : Bool; // flags: 65568 0000008D1A868380 | |
import function OnRagdollStart() : Bool; // flags: 65568 0000008D1A868460 | |
import function OnNoLongerInRagdoll() : Bool; // flags: 65568 0000008D1A868540 | |
import function DelayRagdollSwitch( td : Float, id : Int32); // flags: 66560 0000008D1A868620 | |
import function OnRagdollIsAwayFromCapsule( ragdollPosition : Vector, entityPosition : Vector) : Bool; // flags: 65568 0000008D1A868700 | |
import function OnRagdollCloseToCapsule( ragdollPosition : Vector, entityPosition : Vector) : Bool; // flags: 65568 0000008D1A8687E0 | |
import function OnTakeDamage( action : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1A8688C0 | |
import function GetInteractionData( actionName : CName, text : String) : Bool; // flags: 65536 0000008D1A8689A0 | |
import function IsAtWorkDependentOnFireSource() : Bool; // flags: 65536 0000008D1A868A80 | |
import function FinishQuen(); // flags: 65536 0000008D1A868B60 | |
import function IsAxiied() : Bool; // flags: 65536 0000008D1A868C40 | |
} | |
import class CActor extends CGameplayEntity { | |
import function SetDebugAttackRange( rangeName : CName); // flags: 65561 0000008D0CDC2B20 | |
import function EnableDebugARTraceDraw( enable : Bool); // flags: 65561 0000008D0CDC2C00 | |
import function SignalGameplayDamageEvent( eventName : CName, data : handle:CDamageData); // flags: 65561 0000008D0CDC2CE0 | |
import function SignalGameplayEvent( eventName : CName); // flags: 65561 0000008D0CDC2DC0 | |
import function SignalGameplayEventParamCName( eventName : CName, param : CName); // flags: 65561 0000008D0CDC2EA0 | |
import function SignalGameplayEventParamInt( eventName : CName, param : Int32); // flags: 65561 0000008D0CDC2F80 | |
import function SignalGameplayEventParamFloat( eventName : CName, param : Float); // flags: 65561 0000008D0CDC3060 | |
import function SignalGameplayEventParamObject( eventName : CName, param : handle:IScriptable); // flags: 65561 0000008D0CDC3140 | |
import function SignalGameplayEventReturnCName( eventName : CName, defaultVal : CName) : CName; // flags: 65561 0000008D0CDC3220 | |
import function SignalGameplayEventReturnInt( eventName : CName, defaultVal : Int32) : Int32; // flags: 65561 0000008D0CDC3300 | |
import function SignalGameplayEventReturnFloat( eventName : CName, defaultVal : Float) : Float; // flags: 65561 0000008D0CDC33E0 | |
import function ForceAIUpdate(); // flags: 65561 0000008D0CDC34C0 | |
import function GetRadius() : Float; // flags: 65561 0000008D0CDC35A0 | |
import function PlayVoiceset( priority : Int32, voiceset : String, breakCurrentSpeach : Bool) : Bool; // flags: 65561 0000008D0CDC3680 | |
import function StopAllVoicesets( cleanupQueue : Bool); // flags: 65561 0000008D0CDC3760 | |
import function HasVoiceset( voiceset : String) : EAsyncCheckResult; // flags: 65561 0000008D0CDC3840 | |
import function PlayScene( input : String) : Bool; // flags: 65561 0000008D0CDC3920 | |
import function StopAllScenes(); // flags: 65561 0000008D0CDC3B00 | |
import function EmptyHands(); // flags: 65561 0000008D0CDC3BE0 | |
import function IsRotatedTowards( node : handle:CNode, maxAngle : Float) : Bool; // flags: 65561 0000008D0CDC3CC0 | |
import function IsRotatedTowardsPoint( point : Vector, maxAngle : Float) : Bool; // flags: 65561 0000008D0CDC3DA0 | |
import function GetAliveFlag() : Bool; // flags: 32793 0000008D0CDC3E80 | |
import function SetAlive( flag : Bool); // flags: 65561 0000008D0CDC3F60 | |
import function IsExternalyControlled() : Bool; // flags: 65561 0000008D0CDC4040 | |
import function IsInCombat() : Bool; // flags: 65561 0000008D0CDC4120 | |
import function IsMoving() : Bool; // flags: 65561 0000008D0CDC4200 | |
import function GetMoveDestination() : Vector; // flags: 65561 0000008D0CDC4450 | |
import function GetPositionOrMoveDestination() : Vector; // flags: 65561 0000008D0CDC4530 | |
import function GetVisualDebug() : handle:CVisualDebug; // flags: 65561 0000008D0CDC4610 | |
import function GetVoicetag() : CName; // flags: 65561 0000008D0CDC46F0 | |
import function GetSkeletonType() : ESkeletonType; // flags: 65561 0000008D0CDC47D0 | |
import function UseItem( itemId : SItemUniqueId) : Bool; // flags: 65561 0000008D0CDC48B0 | |
import function SetVisibility( isVisible : Bool); // flags: 65561 0000008D0CDC4990 | |
import function GetVisibility() : Bool; // flags: 65561 0000008D0CDC4A70 | |
import function SetAppearance( appearanceName : CName); // flags: 65561 0000008D0CDC4B50 | |
import function GetAppearance() : CName; // flags: 65561 0000008D0CDC4C30 | |
import function GetHeadAngleHorizontal() : Float; // flags: 65561 0000008D0CDC4D10 | |
import function GetHeadAngleVertical() : Float; // flags: 65561 0000008D0CDC4DF0 | |
import function GetAnimationTimeMultiplier() : Float; // flags: 65561 0000008D0CDC4ED0 | |
import function SetAnimationTimeMultiplier( mult : Float); // flags: 65561 0000008D0CDC4FB0 | |
import function GetMovingAgentComponent() : handle:CMovingAgentComponent; // flags: 65561 0000008D0CDC42E0 | |
import function GetMorphedMeshManagerComponent() : handle:CMorphedMeshManagerComponent; // flags: 65561 0000008D0CDC5280 | |
import function EnablePathEngineAgent( flag : Bool); // flags: 65561 0000008D0CDC5360 | |
import function IsRagdollObstacle() : Bool; // flags: 65561 0000008D0CDC5440 | |
import function ClearRotationTarget(); // flags: 65561 0000008D0CDC5520 | |
import function SetRotationTarget( node : handle:CNode, clamping : Bool); // flags: 65561 0000008D0CDC5600 | |
import function SetRotationTargetPos( position : Vector, clamping : Bool); // flags: 65561 0000008D0CDC56E0 | |
import function EnableCollisionInfoReportingForItem( itemId : SItemUniqueId, enable : Bool); // flags: 65561 0000008D0CDC57C0 | |
import function EnablePhysicalMovement( enable : Bool) : Bool; // flags: 65561 0000008D0CDC58A0 | |
import function EnableCharacterCollisions( enable : Bool) : Bool; // flags: 65561 0000008D0CDC5980 | |
import function EnableDynamicCollisions( enable : Bool) : Bool; // flags: 65561 0000008D0CDC5A60 | |
import function EnableStaticCollisions( enable : Bool) : Bool; // flags: 65561 0000008D0CDC5B40 | |
import function IsInNonGameplayCutscene() : Bool; // flags: 65561 0000008D0CDC5C20 | |
import function IsInGameplayScene() : Bool; // flags: 65561 0000008D0CDC5D00 | |
import function PlayLine( stringId : Int32, subtitle : Bool); // flags: 65561 0000008D0CDC5DE0 | |
import function PlayLineByStringKey( stringKey : String, subtitle : Bool); // flags: 65561 0000008D0CDC5EC0 | |
import function EndLine(); // flags: 65561 0000008D0CDC5FA0 | |
import function IsSpeaking( stringId : Int32) : Bool; // flags: 65561 0000008D0CDC6080 | |
import function EnableDynamicLookAt( node : handle:CNode, duration : Float); // flags: 65545 0000008D0CDC6160 | |
import function EnableStaticLookAt( point : Vector, duration : Float); // flags: 65545 0000008D0CDC6240 | |
import function DisableLookAt(); // flags: 65545 0000008D0CDC6320 | |
import function CutBodyPart(); // flags: 1 0000008D0CDC5090 | |
import function IsAttackableByPlayer() : Bool; // flags: 65561 0000008D0CDC5170 | |
import function SetAttackableByPlayerPersistent( flag : Bool); // flags: 65561 0000008D0CDC6710 | |
import function SetAttackableByPlayerRuntime( flag : Bool, timeout : Float); // flags: 65561 0000008D0CDC67F0 | |
import function InAttackRange( target : handle:CGameplayEntity, rangeName : CName) : Bool; // flags: 65561 0000008D0CDC68D0 | |
import function GetNearestPointInPersonalSpace( position : Vector) : Vector; // flags: 65561 0000008D0CDC69B0 | |
import function GetNearestPointInPersonalSpaceAt( myPosition : Vector, otherPosition : Vector) : Vector; // flags: 65561 0000008D0CDC6A90 | |
import function GatherEntitiesInAttackRange( entities : array:2,0,handle:CGameplayEntity, rangeName : CName); // flags: 65561 0000008D0CDC6B70 | |
import function CalculateHeight() : Float; // flags: 65561 0000008D0CDC6C50 | |
import function PlayMimicAnimationAsync( animation : CName) : Bool; // flags: 65561 0000008D0CDC6D30 | |
import function CanPlayQuestScene() : Bool; // flags: 65561 0000008D0CDC6E10 | |
import function HasInteractionScene() : Bool; // flags: 65561 0000008D0CDC6EF0 | |
import function CanTalk( ignoreCurrentSpeech : Bool) : Bool; // flags: 65561 0000008D0CDC6FD0 | |
import function GetActorAnimState() : Int32; // flags: 65561 0000008D0CDC70B0 | |
import function IsInView() : Bool; // flags: 65561 0000008D0CDC7190 | |
import function GetHeadBoneIndex() : Int32; // flags: 65561 0000008D0CDC7270 | |
import function GetTorsoBoneIndex() : Int32; // flags: 65561 0000008D0CDC7350 | |
import function GetTarget() : handle:CActor; // flags: 65561 0000008D0CDC7430 | |
import function IsDangerous( actor : handle:CActor) : Bool; // flags: 65561 0000008D0CDC7510 | |
import function GetAttitude( actor : handle:CActor) : EAIAttitude; // flags: 65561 0000008D0CDC75F0 | |
import function SetAttitude( actor : handle:CActor, attitude : EAIAttitude); // flags: 65561 0000008D0CDC76D0 | |
import function ResetAttitude( actor : handle:CActor); // flags: 65561 0000008D0CDC77B0 | |
import function HasAttitudeTowards( actor : handle:CActor) : Bool; // flags: 65561 0000008D0CDC7890 | |
import function ClearAttitudes( hostile : Bool, neutral : Bool, friendly : Bool); // flags: 65561 0000008D0CDC7970 | |
import function GetAttitudeGroup() : CName; // flags: 65561 0000008D0CDC7A50 | |
import function GetBaseAttitudeGroup() : CName; // flags: 65561 0000008D0CDC7B30 | |
import function SetBaseAttitudeGroup( groupName : CName); // flags: 65561 0000008D0CDC7C10 | |
import function ResetBaseAttitudeGroup(); // flags: 65561 0000008D0CDC7CF0 | |
import function SetTemporaryAttitudeGroup( groupName : CName, priority : EAttitudeGroupPriority); // flags: 65561 0000008D0CDC7DD0 | |
import function ResetTemporaryAttitudeGroup( priority : EAttitudeGroupPriority); // flags: 65561 0000008D0CDC7EB0 | |
import function SetAttitudeGroup(); // flags: 1 0000008D0CDC7F90 | |
import function ResetAttitudeGroup(); // flags: 1 0000008D0CDC6400 | |
import function CanStealOtherActor( actor : handle:CActor) : Bool; // flags: 65561 0000008D0CDC64E0 | |
import function DrawItems( instant : Bool, itemId : SItemUniqueId, itemId2 : SItemUniqueId, itemId3 : SItemUniqueId) : Bool; // flags: 65561 0000008D0CDC65C0 | |
import function HolsterItems( instant : Bool, itemId : SItemUniqueId, itemId2 : SItemUniqueId, itemId3 : SItemUniqueId) : Bool; // flags: 65561 0000008D0CDC84D0 | |
import function DrawItemsLatent( itemId : SItemUniqueId, itemId2 : SItemUniqueId, itemId3 : SItemUniqueId) : Bool; // flags: 65625 0000008D0CDC85B0 | |
import function HolsterItemsLatent( itemId : SItemUniqueId, itemId2 : SItemUniqueId, itemId3 : SItemUniqueId) : Bool; // flags: 65625 0000008D0CDC8690 | |
import function HasLatentItemAction(); // flags: 1 0000008D0CDC8770 | |
import function WaitForFinishedAllLatentItemActions() : Bool; // flags: 65609 0000008D0CDC8850 | |
import function DrawWeaponAndAttackLatent( itemId : SItemUniqueId) : Bool; // flags: 65625 0000008D0CDC8930 | |
import function SetBehaviorMimicVariable( varName : CName, varValue : Float) : Bool; // flags: 65561 0000008D0CDC8A10 | |
import function RaiseBehaviorMimicEvent(); // flags: 1 0000008D0CDC8AF0 | |
import function SetLookAtMode( mode : ELookAtMode); // flags: 65545 0000008D0CDC8BD0 | |
import function ResetLookAtMode( mode : ELookAtMode); // flags: 65545 0000008D0CDC8CB0 | |
import function IsUsingExploration() : Bool; // flags: 65561 0000008D0CDC8D90 | |
import function GetAnimCombatSlots( animSlotName : CName, outSlots : array:2,0,Matrix, slotsNum : Int32, mainEnemyMatrix : Matrix) : Bool; // flags: 65561 0000008D0CDC8E70 | |
import function ForceAIBehavior( tree : handle:IAITree, forceLevel : EArbitratorPriorities, forceEventName : CName) : Int32; // flags: 65561 0000008D0CDC8F50 | |
import function CancelAIBehavior( forceActionId : Int32) : Bool; // flags: 65561 0000008D0CDC9030 | |
import function GetAIStorageObject( storageItemName : CName) : handle:IScriptable; // flags: 65561 0000008D0CDC9110 | |
import function GetAutoEffects( effects : array:2,0,CName); // flags: 65561 0000008D0CDC91F0 | |
import function SetInteractionPriority( priority : EInteractionPriority); // flags: 65561 0000008D0CDC92D0 | |
import function SetOriginalInteractionPriority( priority : EInteractionPriority); // flags: 65561 0000008D0CDC93B0 | |
import function RestoreOriginalInteractionPriority(); // flags: 65561 0000008D0CDC9490 | |
import function GetOriginalInteractionPriority() : EInteractionPriority; // flags: 65561 0000008D0CDC9570 | |
import function GetInteractionPriority() : EInteractionPriority; // flags: 65561 0000008D0CDC9650 | |
import function SetUnpushableTarget( target : handle:CActor) : handle:CActor; // flags: 65561 0000008D0CDC9730 | |
import function EnableCollisions( val : Bool); // flags: 65561 0000008D0CDC9810 | |
import function PredictWorldPosition( inTime : Float) : Vector; // flags: 65561 0000008D0CDC98F0 | |
import function IsReadyForNewAction() : Bool; // flags: 65561 0000008D0CDC99D0 | |
import function ActionCancelAll(); // flags: 65561 0000008D0CDC9AB0 | |
import function GetCurrentActionPriority() : Int32; // flags: 65561 0000008D0CDC9B90 | |
import function IsDoingSomethingMoreImportant( priority : Int32) : Bool; // flags: 65561 0000008D0CDC9C70 | |
import function IsCurrentActionInProgress() : Bool; // flags: 65561 0000008D0CDC9D50 | |
import function IsCurrentActionSucceded() : Bool; // flags: 65561 0000008D0CDC9E30 | |
import function IsCurrentActionFailed() : Bool; // flags: 65561 0000008D0CDC9F10 | |
import function ActionMoveToNode( target : handle:CNode, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65625 0000008D0CDC9FF0 | |
import function ActionMoveToNodeAsync( target : handle:CNode, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65561 0000008D0CDCA0D0 | |
import function ActionMoveToNodeWithHeading( target : handle:CNode, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65625 0000008D0CDCA1B0 | |
import function ActionMoveToNodeWithHeadingAsync( target : handle:CNode, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65561 0000008D0CDCA290 | |
import function ActionMoveTo( target : Vector, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65625 0000008D0CDCA370 | |
import function ActionMoveToChangeTargetAsync(); // flags: 1 0000008D0CDCA450 | |
import function ActionMoveToAsync( target : Vector, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65561 0000008D0CDCA530 | |
import function ActionMoveToWithHeading( target : Vector, heading : Float, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65625 0000008D0CDCA610 | |
import function ActionMoveToWithHeadingAsync( target : Vector, heading : Float, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65561 0000008D0CDCA6F0 | |
import function ActionMoveAwayFromNode( position : handle:CNode, distance : Float, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65625 0000008D0CDCA7D0 | |
import function ActionMoveAwayFromNodeAsync( position : handle:CNode, distance : Float, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65561 0000008D0CDCA8B0 | |
import function ActionMoveAwayFromLine( positionA : Vector, positionB : Vector, distance : Float, makeMinimalMovement : Bool, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65625 0000008D0CDCA990 | |
import function ActionMoveAwayFromLineAsync( positionA : Vector, positionB : Vector, distance : Float, makeMinimalMovement : Bool, moveType : EMoveType, absSpeed : Float, radius : Float, failureAction : EMoveFailureAction) : Bool; // flags: 65561 0000008D0CDCAA70 | |
import function ActionMoveCustom( targeter : handle:CMoveTRGScript) : Bool; // flags: 65625 0000008D0CDC8070 | |
import function ActionMoveCustomAsync( targeter : handle:CMoveTRGScript) : Bool; // flags: 65561 0000008D0CDC8150 | |
import function ActionMoveToDynamicNode( target : handle:CNode, moveType : EMoveType, absSpeed : Float, range : Float, keepDistance : Bool, failureAction : EMoveFailureAction) : Bool; // flags: 65625 0000008D0CDC8230 | |
import function ActionMoveToDynamicNodeAsync( target : handle:CNode, moveType : EMoveType, absSpeed : Float, range : Float, keepDistance : Bool, failureAction : EMoveFailureAction) : Bool; // flags: 65561 0000008D0CDC8310 | |
import function ActionSlideThrough( explorationAreaToUse : handle:CActionAreaComponent) : Bool; // flags: 65625 0000008D0CDCB1E0 | |
import function ActionSlideThroughAsync( explorationAreaToUse : handle:CActionAreaComponent) : Bool; // flags: 65561 0000008D0CDCB2C0 | |
import function ActionSlideTo( target : Vector, duration : Float) : Bool; // flags: 65625 0000008D0CDCB3A0 | |
import function ActionSlideToAsync( target : Vector, duration : Float) : Bool; // flags: 65561 0000008D0CDCB480 | |
import function ActionSlideToWithHeadingAsync( target : Vector, heading : Float, duration : Float, rotation : ESlideRotation) : Bool; // flags: 65561 0000008D0CDCB560 | |
import function ActionSlideToWithHeading( target : Vector, heading : Float, duration : Float, rotation : ESlideRotation) : Bool; // flags: 65625 0000008D0CDCB640 | |
import function ActionMoveOnCurveTo( target : Vector, duration : Float, rightShift : Bool) : Bool; // flags: 65625 0000008D0CDCB720 | |
import function ActionMoveOnCurveToAsync( target : Vector, duration : Float, rightShift : Bool) : Bool; // flags: 65561 0000008D0CDCB800 | |
import function ActionRotateTo( target : Vector) : Bool; // flags: 65625 0000008D0CDCB8E0 | |
import function ActionSetOrientation( orientation : Float) : Bool; // flags: 65625 0000008D0CDCB9C0 | |
import function ActionRotateToAsync( target : Vector) : Bool; // flags: 65561 0000008D0CDCBAA0 | |
import function ActionPlaySlotAnimation( slotName : CName, animationName : CName, blendIn : Float, blendOut : Float, continuePlaying : Bool) : Bool; // flags: 65625 0000008D0CDCBB80 | |
import function ActionPlaySlotAnimationAsync( slotName : CName, animationName : CName, blendIn : Float, blendOut : Float, continuePlaying : Bool) : Bool; // flags: 65561 0000008D0CDCBC60 | |
import function ActionRaiseEvent(); // flags: 1 0000008D0CDCBD40 | |
import function ActionRaiseForceEvent(); // flags: 1 0000008D0CDCBE20 | |
import function ActionRaiseEventAsync(); // flags: 1 0000008D0CDCBF00 | |
import function ActionRaiseForceEventAsync(); // flags: 1 0000008D0CDCBFE0 | |
import function ActionExitWork( fast : Bool) : Bool; // flags: 65625 0000008D0CDCC0C0 | |
import function ActionExitWorkAsync( fast : Bool) : Bool; // flags: 65561 0000008D0CDCC1A0 | |
import function ActionExploration( exploration : SExplorationQueryToken, listener : handle:IScriptable, steeringGraphTargetNode : handle:CNode) : Bool; // flags: 65625 0000008D0CDCC280 | |
import function ActionAnimatedSlideToStatic( settings : SAnimatedSlideSettings, target : Vector, heading : Float, translation : Bool, rotation : Bool) : Bool; // flags: 65625 0000008D0CDCC360 | |
import function ActionAnimatedSlideToStaticAsync( settings : SAnimatedSlideSettings, target : Vector, heading : Float, translation : Bool, rotation : Bool) : Bool; // flags: 65561 0000008D0CDCC440 | |
import function ActionAnimatedSlideToStaticAsync_P( settings : SAnimatedSlideSettings, target : Vector, heading : Float, translation : Bool, rotation : Bool, animProxy : handle:CActionMoveAnimationProxy) : Bool; // flags: 65561 0000008D0CDCC520 | |
import function ActionAnimatedSlideTo( settings : SAnimatedSlideSettings, target : handle:CNode, translation : Bool, rotation : Bool) : Bool; // flags: 65625 0000008D0CDCC600 | |
import function ActionAnimatedSlideToAsync( settings : SAnimatedSlideSettings, target : handle:CNode, translation : Bool, rotation : Bool) : Bool; // flags: 65561 0000008D0CDCC6E0 | |
import function ActionAnimatedSlideToAsync_P( settings : SAnimatedSlideSettings, target : handle:CNode, translation : Bool, rotation : Bool, animProxy : handle:CActionMoveAnimationProxy) : Bool; // flags: 65561 0000008D0CDCC7C0 | |
import function ActionMatchTo( settings : SAnimatedSlideSettings, target : SActionMatchToTarget) : Bool; // flags: 65625 0000008D0CDCC8A0 | |
import function ActionMatchToAsync( settings : SActionMatchToSettings, target : SActionMatchToTarget) : Bool; // flags: 65561 0000008D0CDCC980 | |
import function ActionMatchToAsync_P( settings : SActionMatchToSettings, target : SActionMatchToTarget, animProxy : handle:CActionMoveAnimationProxy) : Bool; // flags: 65561 0000008D0CDCCA60 | |
import function GetCurrentActionType() : EActorActionType; // flags: 65561 0000008D0CDCCB40 | |
import function SetErrorState( description : String); // flags: 65561 0000008D0CDCCC20 | |
import function WasVisibleLastFrame(); // flags: 1 0000008D0CDCCD00 | |
import function PushAway( pusher : handle:CMovingAgentComponent, strength : Float, speed : Float); // flags: 65561 0000008D0CDCCDE0 | |
import function PushInDirection( pusherPos : Vector, direction : Vector, speed : Float, playAnimation : Bool, applyRotation : Bool); // flags: 65561 0000008D0CDCCEC0 | |
import function SetMovementType(); // flags: 1 0000008D0CDCCFA0 | |
import function GetMovementType(); // flags: 1 0000008D0CDCD080 | |
import function IssueRequiredItems( leftItem : CName, rightItem : CName); // flags: 65561 0000008D0CDCD160 | |
import function SetRequiredItems( leftItem : CName, rightItem : CName); // flags: 65561 0000008D0CDCD240 | |
import function IssueRequiredItemsGeneric( items : array:2,0,CName, slots : array:2,0,CName); // flags: 65561 0000008D0CDCD320 | |
import function SetRequiredItemsGeneric( items : array:2,0,CName, slots : array:2,0,CName); // flags: 65561 0000008D0CDCD400 | |
import function ActivateAndSyncBehaviorWithItemsParallel( names : CName, timeout : Float) : Bool; // flags: 65625 0000008D0CDCD4E0 | |
import function ActivateAndSyncBehaviorWithItemsSequence( names : CName, timeout : Float) : Bool; // flags: 65625 0000008D0CDCD5C0 | |
import function ProcessRequiredItems( instant : Bool); // flags: 65625 0000008D0CDCD6A0 | |
import function PlayPushAnimation( pushDirection : EPushingDirection); // flags: 65561 0000008D0CDCD780 | |
import function GetFallTauntEvent() : String; // flags: 65561 0000008D0CDCD860 | |
import function GetCharacterStatsParam( abilities : array:2,0,CName); // flags: 65545 0000008D0CDCD940 | |
import function ApplyItemAbilities( itemId : SItemUniqueId) : Bool; // flags: 65545 0000008D0CDCDA20 | |
import function RemoveItemAbilities( itemId : SItemUniqueId) : Bool; // flags: 65545 0000008D0CDCDB00 | |
import function ReportDeathToSpawnSystems(); // flags: 65545 0000008D0CDCDBE0 | |
import function CanPush( canPush : Bool); // flags: 65545 0000008D0CDCDCC0 | |
import function MuteHeadAudio( mute : Bool); // flags: 65545 0000008D0CDCDDA0 | |
import function GetIgnoreImmortalDodge() : Bool; // flags: 65536 0000008D1A868D20 | |
import function SetTatgetableByPlayer( isTargetAble : Bool); // flags: 65536 0000008D1A868E00 | |
import function IsTargetableByPlayer() : Bool; // flags: 65536 0000008D1A868EE0 | |
import function IsUsingTooltip() : Bool; // flags: 65536 0000008D1A868FC0 | |
import function SetIsUsingTooltip( hasTooltip : Bool); // flags: 65536 0000008D1A8690A0 | |
import function GetTotalWeaponDamage( weaponId : SItemUniqueId, damageTypeName : CName, crossbowId : SItemUniqueId) : Float; // flags: 65536 0000008D1A869180 | |
import function GetAttributeValue( attributeName : CName, tags : array:2,0,CName, ignoreDeath : Bool) : SAbilityAttributeValue; // flags: 65536 0000008D1A869260 | |
import function CanAddAttribute( attributeName : CName, abilityName : CName) : Bool; // flags: 65536 0000008D1A869340 | |
import function GetListOfCannotAddAttributes( attributes : array:2,0,CName); // flags: 65536 0000008D1A869420 | |
import function OnAbilityAdded( abilityName : CName) : Bool; // flags: 65568 0000008D1A869500 | |
import function OnAbilityRemoved( abilityName : CName) : Bool; // flags: 65568 0000008D1A8695E0 | |
import function IsAbilityBlocked( abilityName : CName) : Bool; // flags: 65536 0000008D1A8696C0 | |
import function BlockAbility( abilityName : CName, block : Bool, cooldown : Float) : Bool; // flags: 65536 0000008D1A8697A0 | |
import function GetAbilities( includeAbilitiesFromItems : Bool) : array:2,0,CName; // flags: 65536 0000008D1A869880 | |
import function GetPureImmortalityFlags() : Int32; // flags: 16384 0000008D1A869960 | |
import function WillBeUnconscious() : Bool; // flags: 65536 0000008D0CDCAB50 | |
import function IsImmortal() : Bool; // flags: 65536 0000008D0CDCAC30 | |
import function IsInvulnerable() : Bool; // flags: 65536 0000008D0CDCAD10 | |
import function IsVulnerable() : Bool; // flags: 65536 0000008D0CDCADF0 | |
import function GetImmortalityMode() : EActorImmortalityMode; // flags: 65536 0000008D0CDCAED0 | |
import function LogAllAbilities(); // flags: 65536 0000008D0CDCAFB0 | |
import function ForceVulnerable(); // flags: 65536 0000008D0CDCB090 | |
import function ForceVulnerableImmortalityMode(); // flags: 65536 0000008D1A86A440 | |
import function RestoreImmortalityMode(); // flags: 65536 0000008D1A86A520 | |
import function SetImmortalityMode( mode : EActorImmortalityMode, channel : EActorImmortalityChanel, lockMode : Bool); // flags: 65536 0000008D1A86A600 | |
import function GetTraverser() : handle:CScriptedExplorationTraverser; // flags: 65536 0000008D1A86A6E0 | |
import function UpdateTraverser( time : Float, id : Int32); // flags: 66560 0000008D1A86A7C0 | |
import function OnStartTraversingExploration( t : handle:CScriptedExplorationTraverser) : Bool; // flags: 65568 0000008D1A86A8A0 | |
import function OnFinishTraversingExploration() : Bool; // flags: 65568 0000008D1A86A980 | |
import function SetCombatStartTime(); // flags: 65536 0000008D1A86AA60 | |
import function GetCombatStartTime() : Float; // flags: 65536 0000008D1A86AB40 | |
import function ResetCombatStartTime(); // flags: 65536 0000008D1A86AC20 | |
import function SetCombatPartStartTime(); // flags: 65536 0000008D1A86AD00 | |
import function ResetCombatPartStartTime(); // flags: 65536 0000008D1A86ADE0 | |
import function GetCombatTime() : Float; // flags: 65536 0000008D1A86AEC0 | |
import function GetCombatPartTime() : Float; // flags: 65536 0000008D1A86AFA0 | |
import function OnCombatModeSet( toggle : Bool); // flags: 32768 0000008D1A86B080 | |
import function HasHitTarget() : Bool; // flags: 65536 0000008D1A86B160 | |
import function WasDefeatedFromFistFight() : Bool; // flags: 65536 0000008D1A86B240 | |
import function IsFistFighting() : Bool; // flags: 65536 0000008D1A86B320 | |
import function OnStartFistfightMinigame() : Bool; // flags: 65568 0000008D1A86B400 | |
import function OnEndFistfightMinigame() : Bool; // flags: 65568 0000008D1A86B4E0 | |
import function IsInFistFightMiniGame() : Bool; // flags: 65536 0000008D1A86B5C0 | |
import function IsInAir() : Bool; // flags: 65536 0000008D1A86B6A0 | |
import function SetIsInAir( b : Bool); // flags: 65536 0000008D1A86B780 | |
import function RotateTo( target : Vector, duration : Float) : Bool; // flags: 65600 0000008D1A86B860 | |
import function RotateToNode( node : handle:CNode, duration : Float) : Bool; // flags: 65600 0000008D1A86B940 | |
import function OnBehTreeEnded() : Bool; // flags: 65568 0000008D1A86BA20 | |
import function IsAlive() : Bool; // flags: 65552 0000008D1A86BB00 | |
import function Heal( amount : Float); // flags: 65536 0000008D1A86BBE0 | |
import function SetHealthPerc( amount : Float); // flags: 65536 0000008D1A86BCC0 | |
import function SetHealth( amount : Float); // flags: 65536 0000008D1A86BDA0 | |
import function IsFrozen() : Bool; // flags: 65536 0000008D1A86BE80 | |
import function SetRotationTargetWithTimeout( node : handle:CNode, clamping : Bool, timeout : Float); // flags: 65552 0000008D1A86BF60 | |
import function ClearRotationTargetWithTimeout(); // flags: 65552 0000008D1A86C040 | |
import function ClearRotationTargetTimer( td : Float, id : Int32); // flags: 66560 0000008D1A86C120 | |
import function GetNearestPoint( position : Vector, distance : Float) : Vector; // flags: 65536 0000008D1A86C200 | |
import function GetNearestPointInBothPersonalSpaces( position : Vector) : Vector; // flags: 65536 0000008D1A86C2E0 | |
import function GetNearestPointInBothPersonalSpacesAt( myPosition : Vector, otherPosition : Vector) : Vector; // flags: 65536 0000008D1A86C3C0 | |
import function GetVectorBetweenTwoNearestPoints( actorA : handle:CActor, actorB : handle:CActor) : Vector; // flags: 65536 0000008D1A86C4A0 | |
import function IsOnGround() : Bool; // flags: 65536 0000008D1A86C580 | |
import function IsFalling() : Bool; // flags: 65536 0000008D1A86C660 | |
import function GetDistanceFromGround( _MaxTestDistance : Float, _CollisionGroupNames : array:2,0,CName) : Float; // flags: 65536 0000008D1A86C740 | |
import function SetGameplayVisibility( b : Bool); // flags: 65536 0000008D1A86C820 | |
import function GetGameplayVisibility() : Bool; // flags: 65536 0000008D1A86C900 | |
import function SetAnimationSpeedMultiplier( mul : Float, overrideExistingId : Int32) : Int32; // flags: 65536 0000008D1A86C9E0 | |
import function CalculateFinalAnimationSpeedMultiplier() : Float; // flags: 16384 0000008D1A86CAC0 | |
import function ResetAnimationSpeedMultiplier( id : Int32); // flags: 65536 0000008D1A86CBA0 | |
import function WaitForEndOfSpeach(); // flags: 65616 0000008D1A86CC80 | |
import function GetAttackableNPCsAndPlayersInRange( range : Float, maxResults : Int32, tag : CName) : array:2,0,handle:CActor; // flags: 65536 0000008D1A86CD60 | |
import function GetNPCsAndPlayersInRange( range : Float, maxResults : Int32, tag : CName, queryFlags : Int32) : array:2,0,handle:CActor; // flags: 65536 0000008D1A86CE40 | |
import function GetAttackableNPCsAndPlayersInCone( range : Float, coneDir : Float, coneAngle : Float, maxResults : Int32, tag : CName) : array:2,0,handle:CActor; // flags: 65536 0000008D1A86CF20 | |
import function GetNPCsAndPlayersInCone( range : Float, coneDir : Float, coneAngle : Float, maxResults : Int32, tag : CName, queryFlags : Int32) : array:2,0,handle:CActor; // flags: 65536 0000008D1A86D000 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A86D0E0 | |
import function SetEffectManager(); // flags: 32768 0000008D1A86D1C0 | |
import function MountHorseIfNeeded(); // flags: 65536 0000008D1A86D2A0 | |
import function UpdateSoundInfo(); // flags: 65536 0000008D1A86D380 | |
import function DelaySoundInfoUpdate( dt : Float, id : Int32); // flags: 66560 0000008D1A86D460 | |
import function OnAppearanceChanged() : Bool; // flags: 65568 0000008D1A86D540 | |
import function RestoreOriginalInteractionPriorityTimer( deltaTime : Float, id : Int32); // flags: 66560 0000008D1A86D620 | |
import function CanBeTeleporting() : Bool; // flags: 65536 0000008D1A86D700 | |
import function CanBeStrafed() : Bool; // flags: 65536 0000008D1A86D7E0 | |
import function CanBeTargeted() : Bool; // flags: 65536 0000008D1A86D8C0 | |
import function IsHuman() : Bool; // flags: 65536 0000008D1A86D9A0 | |
import function IsWoman() : Bool; // flags: 65536 0000008D1A86DA80 | |
import function IsMan() : Bool; // flags: 65536 0000008D1A86DB60 | |
import function IsMonster() : Bool; // flags: 65536 0000008D1A86DC40 | |
import function IsAnimal() : Bool; // flags: 65536 0000008D1A86DD20 | |
import function SetAbilityManager(); // flags: 33280 0000008D1A86DE00 | |
import function CheckBlockedAbilities( dt : Float, id : Int32); // flags: 66560 0000008D1A86DEE0 | |
import function GetKillAction( ignoreImmortalityMode : Bool, attacker : handle:CGameplayEntity, source : CName) : handle:W3DamageAction; // flags: 32768 0000008D1A86DFC0 | |
import function Kill( ignoreImmortalityMode : Bool, attacker : handle:CGameplayEntity, source : CName); // flags: 65536 0000008D1A86E0A0 | |
import function InterfaceKill( force : Bool, attacker : handle:CActor); // flags: 16384 0000008D1A86E180 | |
import function HasStaminaToParry( attActionName : CName) : Bool; // flags: 65536 0000008D1A86E260 | |
import function CanParryAttack() : Bool; // flags: 65536 0000008D1A86E340 | |
import function CanCounterParryAttack( attActionName : CName) : Bool; // flags: 65536 0000008D1A86E420 | |
import function FistFightCheck( target : handle:CActor, attacker : handle:CActor, bothUsingFists : Bool) : Bool; // flags: 65536 0000008D1A86E500 | |
import function ProcessSwordOrFistHitReaction( target : handle:CActor, attacker : handle:CActor) : Float; // flags: 65536 0000008D1A86E5E0 | |
import function IsWeaponHeld( itemCategory : CName) : Bool; // flags: 65536 0000008D1A86E6C0 | |
import function IsAnyWeaponHeld() : Bool; // flags: 65536 0000008D1A86E7A0 | |
import function IsSecondaryWeaponHeld() : Bool; // flags: 65536 0000008D1A86E880 | |
import function IsSwordWooden() : Bool; // flags: 65536 0000008D1A86E960 | |
import function IsDeadlySwordHeld() : Bool; // flags: 65536 0000008D1A86EA40 | |
import function SetIsCurrentlyDodging( b : Bool, isRolling : Bool); // flags: 65536 0000008D1A86EB20 | |
import function IsCurrentlyDodging() : Bool; // flags: 65536 0000008D1A86EC00 | |
import function SetParryEnabled( flag : Bool); // flags: 65536 0000008D1A86ECE0 | |
import function GetLastAttackRangeName() : CName; // flags: 65536 0000008D1A86EDC0 | |
import function CanPerformCounter() : Bool; // flags: 65536 0000008D1A86EEA0 | |
import function IsGuarded() : Bool; // flags: 65536 0000008D1A86EF80 | |
import function SetGuarded( flag : Bool); // flags: 65536 0000008D1A86F060 | |
import function CanGuard() : Bool; // flags: 65536 0000008D1A86F140 | |
import function DisableHitAnimFor( time : Float); // flags: 65536 0000008D1A86F220 | |
import function UseAdditiveHit() : Bool; // flags: 65536 0000008D1A86F300 | |
import function SetUseAdditiveHit( _Flag : Bool, _CriticalCancelAdditiveHit : Bool, _OneTimeActivation : Bool); // flags: 65536 0000008D1A86F3E0 | |
import function UseAdditiveCriticalState() : Bool; // flags: 65536 0000008D1A86F4C0 | |
import function SetUseAdditiveCriticalStateAnim( flag : Bool); // flags: 65536 0000008D1A86F5A0 | |
import function SetCanPlayHitAnim( flag : Bool); // flags: 65536 0000008D1A86F680 | |
import function CanPlayHitAnim() : Bool; // flags: 65536 0000008D1A86F760 | |
import function StopRotateEventAdjustments(); // flags: 65552 0000008D1A86F840 | |
import function DrainStamina( action : EStaminaActionType, fixedCost : Float, fixedDelay : Float, abilityName : CName, dt : Float, costMult : Float); // flags: 65536 0000008D1A86F920 | |
import function DrainAir( cost : Float, regenDelay : Float); // flags: 65536 0000008D1A869A40 | |
import function DrainSwimmingStamina( cost : Float, regenDelay : Float); // flags: 65536 0000008D1A869B20 | |
import function DrainMorale( amount : Float); // flags: 65536 0000008D1A869C00 | |
import function DrainVitality( amount : Float); // flags: 65536 0000008D1A869CE0 | |
import function DrainEssence( amount : Float); // flags: 65536 0000008D1A869DC0 | |
import function AddPanic( amount : Float); // flags: 65536 0000008D1A869EA0 | |
import function GainStat( stat : EBaseCharacterStats, amount : Float); // flags: 65536 0000008D1A869F80 | |
import function UpdateStatMax( stat : EBaseCharacterStats); // flags: 65536 0000008D1A86A060 | |
import function ForceSetStat( stat : EBaseCharacterStats, val : Float); // flags: 65536 0000008D1A86A140 | |
import function GetPowerStatValue( stat : ECharacterPowerStats, abilityName : CName, ignoreDeath : Bool) : SAbilityAttributeValue; // flags: 65536 0000008D1A86A220 | |
import function GetResistValue( stat : ECharacterDefenseStats, points : Float, percents : Float); // flags: 65536 0000008D1A86A300 | |
import function ResumeEffects( type : EEffectType, sourceName : CName); // flags: 65536 0000008D1A8708F0 | |
import function PauseEffects( type : EEffectType, sourceName : CName, singleLock : Bool, duration : Float, useMaxDuration : Bool); // flags: 65536 0000008D1A8709D0 | |
import function HasDefaultAbilitySet() : Bool; // flags: 65536 0000008D1A870AB0 | |
import function IgnoresDifficultySettings() : Bool; // flags: 65536 0000008D1A870B90 | |
import function HasStaminaToUseAction( action : EStaminaActionType, abilityName : CName, dt : Float, multiplier : Float) : Bool; // flags: 65536 0000008D1A870C70 | |
import function GetStaminaActionCost( action : EStaminaActionType, abilityName : CName, dt : Float) : Float; // flags: 65536 0000008D1A870D50 | |
import function GetStaminaActionDelay( action : EStaminaActionType, abilityName : CName, dt : Float) : Float; // flags: 65536 0000008D1A870E30 | |
import function GetHealthPercents() : Float; // flags: 65536 0000008D1A870F10 | |
import function GetHealth() : Float; // flags: 65552 0000008D1A870FF0 | |
import function GetStaminaPercents() : Float; // flags: 65536 0000008D1A8710D0 | |
import function GetMaxHealth() : Float; // flags: 65536 0000008D1A8711B0 | |
import function GetCurrentHealth() : Float; // flags: 65536 0000008D1A871290 | |
import function UsesVitality() : Bool; // flags: 65536 0000008D1A871370 | |
import function UsesEssence() : Bool; // flags: 65536 0000008D1A871450 | |
import function GetStat( stat : EBaseCharacterStats, ignoreLock : Bool) : Float; // flags: 65536 0000008D1A871530 | |
import function GetStatMax( stat : EBaseCharacterStats) : Float; // flags: 65536 0000008D1A871610 | |
import function GetStats( stat : EBaseCharacterStats, curr : Float, max : Float); // flags: 65536 0000008D1A8716F0 | |
import function GetStatPercents( stat : EBaseCharacterStats) : Float; // flags: 65536 0000008D1A8717D0 | |
import function GetThreatLevel() : Int32; // flags: 65536 0000008D1A8718B0 | |
import function OnTakeDamage( action : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1A871990 | |
import function Revive(); // flags: 65536 0000008D1A871A70 | |
import function ApplyActionEffects( action : handle:W3DamageAction) : Bool; // flags: 65536 0000008D1A871B50 | |
import function ReactToReflectedAttack( target : handle:CGameplayEntity); // flags: 65536 0000008D1A871C30 | |
import function ReactToBeingHit( damageAction : handle:W3DamageAction, buffNotApplied : Bool) : Bool; // flags: 65536 0000008D1A871D10 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1A871DF0 | |
import function ProcessHitSound( damageAction : handle:W3DamageAction, hitAnimPlayed : Bool); // flags: 65552 0000008D1A871ED0 | |
import function SetHitSoundData( action : handle:W3DamageAction); // flags: 65536 0000008D1A871FB0 | |
import function SetDamageActionMagicHitSound( causer : handle:CEntity); // flags: 32768 0000008D1A872090 | |
import function PlayHitEffect( damageAction : handle:W3DamageAction); // flags: 65536 0000008D1A872170 | |
import function OnReactToBeingHit( damageAction : handle:W3DamageAction) : Bool; // flags: 66080 0000008D1A872250 | |
import function InterruptCombatFocusMode(); // flags: 66048 0000008D1A872330 | |
import function PlayHitAnimation( damageAction : handle:W3DamageAction, animType : EHitReactionType); // flags: 33280 0000008D1A872410 | |
import function SetHitReactionDirection( attacker : handle:CNode); // flags: 65536 0000008D1A8724F0 | |
import function SetDetailedHitReaction( type : EAttackSwingType, dir : EAttackSwingDirection); // flags: 65536 0000008D1A8725D0 | |
import function OnBlockingSceneStarted( scene : handle:CStoryScene) : Bool; // flags: 65568 0000008D1A8726B0 | |
import function OnBlockingSceneEnded( output : handle:CStorySceneOutput) : Bool; // flags: 65568 0000008D1A872790 | |
import function OnDeath( damageAction : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1A872870 | |
import function OnRevived(); // flags: 65536 0000008D1A872950 | |
import function OnCombatActionEnd() : Bool; // flags: 65568 0000008D1A872A30 | |
import function OnCanFindPath( sender : handle:CActor) : Bool; // flags: 65568 0000008D1A872B10 | |
import function OnCannotFindPath( sender : handle:CActor) : Bool; // flags: 65568 0000008D1A872BF0 | |
import function OnBecomeAwareAndCanAttack( sender : handle:CActor) : Bool; // flags: 65568 0000008D1A872CD0 | |
import function OnBecomeUnawareOrCannotAttack( sender : handle:CActor) : Bool; // flags: 65568 0000008D1A872DB0 | |
import function OnApproachAttack( sender : handle:CActor) : Bool; // flags: 65568 0000008D1A872E90 | |
import function OnApproachAttackEnd( sender : handle:CActor) : Bool; // flags: 65568 0000008D1A872F70 | |
import function OnAttack( sender : handle:CActor) : Bool; // flags: 65568 0000008D1A873050 | |
import function OnAttackEnd( sender : handle:CActor) : Bool; // flags: 65568 0000008D1A873130 | |
import function OnAxiied( attacker : handle:CActor) : Bool; // flags: 65568 0000008D1A873210 | |
import function SetEffectsUpdateTicking( on : Bool, dontCheckEffectsManager : Bool); // flags: 65536 0000008D1A8732F0 | |
import function IsEffectsUpdateTicking() : Bool; // flags: 65536 0000008D1A8733D0 | |
import function StartVitalityRegen() : Bool; // flags: 65536 0000008D1A8734B0 | |
import function StopVitalityRegen(); // flags: 65536 0000008D1A873590 | |
import function StartEssenceRegen() : Bool; // flags: 65536 0000008D1A873670 | |
import function StopEssenceRegen(); // flags: 65536 0000008D1A873750 | |
import function StartStaminaRegen() : Bool; // flags: 65536 0000008D1A873830 | |
import function StopStaminaRegen(); // flags: 65536 0000008D1A873910 | |
import function StartMoraleRegen() : Bool; // flags: 65536 0000008D1A8739F0 | |
import function StopMoraleRegen(); // flags: 65536 0000008D1A873AD0 | |
import function StartPanicRegen() : Bool; // flags: 65536 0000008D1A873BB0 | |
import function StopPanicRegen(); // flags: 65536 0000008D1A873C90 | |
import function StartAirRegen() : Bool; // flags: 65536 0000008D1A873D70 | |
import function StopAirRegen(); // flags: 65536 0000008D1A873E50 | |
import function StartSwimmingStaminaRegen() : Bool; // flags: 65536 0000008D1A873F30 | |
import function StopSwimmingStaminaRegen(); // flags: 65536 0000008D1A874010 | |
import function EffectsUpdate( deltaTime : Float, id : Int32); // flags: 66560 0000008D1A8740F0 | |
import function UpdateRequestedDirectionVariables( headingYawWS : Float, orientationYawWS : Float); // flags: 65536 0000008D1A8741D0 | |
import function UpdateLookAtVariables( lookAtTargetActive : Float, lookAtTarget : Vector); // flags: 65536 0000008D1A8742B0 | |
import function CriticalBuffInformBehavior( buff : handle:CBaseGameplayEffect); // flags: 33280 0000008D1A874390 | |
import function GetNewRequestedCS() : handle:CBaseGameplayEffect; // flags: 65536 0000008D1A874470 | |
import function SetNewRequestedCS( buff : handle:CBaseGameplayEffect); // flags: 65536 0000008D1A874550 | |
import function StartCSAnim( buff : handle:CBaseGameplayEffect) : Bool; // flags: 65536 0000008D1A874630 | |
import function OnCriticalStateAnimStart() : Bool; // flags: 65568 0000008D1A874710 | |
import function CriticalEffectAnimationInterrupted( reason : String) : Bool; // flags: 65536 0000008D1A8747F0 | |
import function RequestCriticalAnimStop( dontSetCriticalToStopped : Bool); // flags: 65536 0000008D1A8748D0 | |
import function CriticalStateAnimStopped( forceRemoveBuff : Bool); // flags: 65536 0000008D1A8749B0 | |
import function ChooseNextCriticalBuffForAnim() : handle:CBaseGameplayEffect; // flags: 65536 0000008D1A874A90 | |
import function ChooseCurrentCriticalBuffForAnim() : handle:CBaseGameplayEffect; // flags: 65536 0000008D1A874B70 | |
import function GetCriticalBuffs() : array:2,0,handle:CBaseGameplayEffect; // flags: 65536 0000008D1A874C50 | |
import function IsCriticalTypeHigherThanAllCurrent( crit : ECriticalStateType) : Bool; // flags: 65552 0000008D1A874D30 | |
import function RecalcEffectDurations(); // flags: 65536 0000008D1A874E10 | |
import function UpdateApplicatorBuffs(); // flags: 65536 0000008D1A874EF0 | |
import function GetApplicatorParamsFor( applicator : handle:W3ApplicatorEffect, pwrStatValue : SAbilityAttributeValue); // flags: 65536 0000008D1A874FD0 | |
import function AddEffectCustom( params : SCustomEffectParams) : EEffectInteract; // flags: 65536 0000008D1A8750B0 | |
import function AddEffectDefault( effectType : EEffectType, creat : handle:CGameplayEntity, srcName : String, signEffect : Bool) : EEffectInteract; // flags: 65536 0000008D1A875190 | |
import function ProcessOnHitEffects( victim : handle:CActor, silverSword : Bool, steelSword : Bool, sign : Bool); // flags: 65536 0000008D1A875270 | |
import function RemoveBuff( effectType : EEffectType, csForcedRemove : Bool, sourceName : String); // flags: 65536 0000008D1A875350 | |
import function RemoveEffect( effect : handle:CBaseGameplayEffect, csForcedRemove : Bool); // flags: 65536 0000008D1A875430 | |
import function RemoveAllNonAutoBuffs(); // flags: 65536 0000008D1A875510 | |
import function RemoveAllBuffsOfType( effectType : EEffectType); // flags: 65536 0000008D1A8755F0 | |
import function HasBuff( effectType : EEffectType) : Bool; // flags: 65536 0000008D1A8756D0 | |
import function GetBuffTimePercentageByType( effectType : EEffectType) : Int32; // flags: 65536 0000008D1A8757B0 | |
import function GetBuffTimePercentage( effect : handle:CBaseGameplayEffect) : Int32; // flags: 65536 0000008D1A875890 | |
import function GetCriticalBuffsCount() : Int32; // flags: 65536 0000008D1A875970 | |
import function GetCurrentlyAnimatedCS() : handle:CBaseGameplayEffect; // flags: 65536 0000008D1A875A50 | |
import function GetBuff( effectType : EEffectType, sourceName : String) : handle:CBaseGameplayEffect; // flags: 65536 0000008D1A875B30 | |
import function GetBuffs( type : EEffectType, sourceName : String, partialSourceNameSearch : Bool) : array:2,0,handle:CBaseGameplayEffect; // flags: 65536 0000008D1A875C10 | |
import function HasPotionBuff() : Bool; // flags: 65552 0000008D1A875CF0 | |
import function IsImmuneToBuff( effect : EEffectType) : Bool; // flags: 65536 0000008D1A875DD0 | |
import function AddBuffImmunity_AllCritical( source : CName, removeIfPresent : Bool); // flags: 65536 0000008D1A875EB0 | |
import function AddBuffImmunity_AllNegative( source : CName, removeIfPresent : Bool); // flags: 65536 0000008D1A875F90 | |
import function AddBuffImmunity( effect : EEffectType, source : CName, removeBuffIfPresent : Bool); // flags: 65536 0000008D1A876070 | |
import function RemoveBuffImmunity_AllCritical( source : CName); // flags: 65536 0000008D1A876150 | |
import function RemoveBuffImmunity_AllNegative( source : CName); // flags: 65536 0000008D1A876230 | |
import function RemoveBuffImmunity( effect : EEffectType, source : CName); // flags: 65536 0000008D1A876310 | |
import function PauseHPRegenEffects( sourceName : CName, duration : Float); // flags: 65536 0000008D1A8763F0 | |
import function ResumeHPRegenEffects( sourceName : CName); // flags: 65536 0000008D1A8764D0 | |
import function PauseStaminaRegen( sourceName : CName); // flags: 65536 0000008D1A8765B0 | |
import function ResumeStaminaRegen( sourceName : CName); // flags: 65536 0000008D1A876690 | |
import function GetCriticalStateCounter( total : Bool) : Int32; // flags: 65536 0000008D1A876770 | |
import function IncCriticalStateCounter(); // flags: 65536 0000008D1A876850 | |
import function ResetCriticalStateCounter( deta : Float, id : Int32); // flags: 17408 0000008D1A876930 | |
import function GetTotalSignSpellPower( signSkill : ESkill) : SAbilityAttributeValue; // flags: 66048 0000008D1A876A10 | |
import function EnableHighlightTimer( time : Float, id : Int32); // flags: 66560 0000008D1A876AF0 | |
import function SetBIsPlayerCurrentTarget( flag : Bool); // flags: 65536 0000008D1A876BD0 | |
import function OnSlideToTargetAnimEvent( animEventName : CName, properties : SSlideToTargetEventProps, animEventType : EAnimationEventType, animEventDuration : Float, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A876CB0 | |
import function OnSlideToTargetDistance( animEventName : CName, properties : SMultiValue, animEventType : EAnimationEventType, animEventDuration : Float, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A876D90 | |
import function SetRotationAdjustmentRotateTo( turnTowards : handle:CNode, offsetHeading : Float); // flags: 65536 0000008D1A876E70 | |
import function SetRotationAdjustmentRotateToHeading( heading : Float); // flags: 65536 0000008D1A876F50 | |
import function SuspendRotationAdjustment(); // flags: 65536 0000008D1A877030 | |
import function GetRotationRateFromAnimEvent( enumValue : Int32) : ERotationRate; // flags: 65536 0000008D1A877110 | |
import function GetWoundNameFromDLCForAnim( animInfo : SAnimationEventAnimInfo) : CName; // flags: 16384 0000008D1A8771F0 | |
import function OnEnumAnimEvent( animEventName : CName, variant : SEnumVariant, animEventType : EAnimationEventType, animEventDuration : Float, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8772D0 | |
import function GetWoundNameFromWoundType( woundType : Int32) : CName; // flags: 65536 0000008D1A8773B0 | |
import function OnAnimEvent_RotateEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877490 | |
import function OnAnimEvent_RotateAwayEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877570 | |
import function OnAnimEvent_DeathHitGround( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877650 | |
import function OnAnimEvent_Shake0( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877730 | |
import function OnAnimEvent_Shake1( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877810 | |
import function OnAnimEvent_Shake2( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8778F0 | |
import function OnAnimEvent_Shake3( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8779D0 | |
import function OnAnimEvent_Shake4( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877AB0 | |
import function OnAnimEvent_Shake5( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877B90 | |
import function OnAnimEvent_DropItem( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877C70 | |
import function OnAnimEvent_OnGround( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877D50 | |
import function OnAnimEvent_Death( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877E30 | |
import function OnAnimEvent_MountHorseType( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877F10 | |
import function OnAnimEvent_HorseRidingOn( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A877FF0 | |
import function OnDeathAnimFinished() : Bool; // flags: 65568 0000008D1A8780D0 | |
import function EnableFinishComponent( flag : Bool); // flags: 65536 0000008D1A8781B0 | |
import function CanBleed() : Bool; // flags: 65552 0000008D1A878290 | |
import function CreateBloodSpill(); // flags: 65552 0000008D1A878370 | |
import function DropItemFromSlot( slotName : CName, removeFromInv : Bool); // flags: 65536 0000008D1A878450 | |
import function AddDroppedItem( itemName : CName, entity : handle:CEntity); // flags: 65536 0000008D1A878530 | |
import function RemoveDroppedItem( itemName : CName, destroy : Bool); // flags: 65536 0000008D1A878610 | |
import function DropEquipment( tag : CName, direction : Vector); // flags: 65536 0000008D1A8786F0 | |
import function SetWound( woundName : CName, spawnEntity : Bool, createParticles : Bool, dropEquipment : Bool, playSound : Bool, direction : Vector, playEffects : Bool); // flags: 65536 0000008D1A8787D0 | |
import function IsCurrentWound( woundName : CName) : Bool; // flags: 65536 0000008D1A8788B0 | |
import function IsWoundDefined( woundName : CName) : Bool; // flags: 65536 0000008D1A86FA00 | |
import function GetNearestWoundForBone( boneIndex : Int32, directionWS : Vector, woundTypeFlags : EWoundTypeFlags) : CName; // flags: 65536 0000008D1A86FAE0 | |
import function SetDismembermentInfo( woundName : CName, vec : Vector, forceRagoll : Bool); // flags: 65536 0000008D1A86FBC0 | |
import function DelayedDismemberTimer( time : Float, id : Int32); // flags: 66560 0000008D1A86FCA0 | |
import function Dismember(); // flags: 16384 0000008D1A86FD80 | |
import function TurnOnRagdoll(); // flags: 65536 0000008D1A86FE60 | |
import function FindAttackTargets( preAttackData : CPreAttackEventData) : array:2,0,handle:CGameplayEntity; // flags: 16384 0000008D1A86FF40 | |
import function IsSuperHeavyAttack( attackName : CName) : Bool; // flags: 65536 0000008D1A870020 | |
import function IsHeavyAttack( attackName : CName) : Bool; // flags: 65536 0000008D1A870100 | |
import function IsLightAttack( attackName : CName) : Bool; // flags: 65536 0000008D1A8701E0 | |
import function BlinkWeapon( weaponId : SItemUniqueId) : Bool; // flags: 65536 0000008D1A8702C0 | |
import function PlayEffectOnHeldWeapon( effectName : CName, disable : Bool) : Bool; // flags: 65536 0000008D1A8703A0 | |
import function PerformCounterCheck( parryInfo : SParryInfo) : Bool; // flags: 33280 0000008D1A870480 | |
import function PerformParryCheck( parryInfo : SParryInfo) : Bool; // flags: 66048 0000008D1A870560 | |
import function OnPreAttackEvent( animEventName : CName, animEventType : EAnimationEventType, data : CPreAttackEventData, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A870640 | |
import function PreAttackParry(); // flags: 16384 0000008D1A870720 | |
import function SetCurrentAttackData( data : CPreAttackEventData, animInfo : SAnimationEventAnimInfo); // flags: 16384 0000008D1A879FC0 | |
import function GetCurrentAttackDataAndAnimInfo( data : CPreAttackEventData, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 16384 0000008D1A87A0A0 | |
import function GetCurrentAttackData( data : CPreAttackEventData) : Bool; // flags: 65536 0000008D1A87A180 | |
import function OnCollisionFromItem( collidedActor : handle:CActor, itemEntity : handle:CItemEntity) : Bool; // flags: 65568 0000008D1A87A260 | |
import function SetAttackData( data : CPreAttackEventData); // flags: 65536 0000008D1A87A340 | |
import function TestParryAndCounter( data : CPreAttackEventData, weaponId : SItemUniqueId, parried : Bool, countered : Bool) : array:2,0,handle:CActor; // flags: 32768 0000008D1A87A420 | |
import function SetCounterHint(); // flags: 16384 0000008D1A87A500 | |
import function DoAttack( animData : CPreAttackEventData, weaponId : SItemUniqueId, parried : Bool, countered : Bool, parriedBy : array:2,0,handle:CActor, attackAnimationName : CName, hitTime : Float); // flags: 32768 0000008D1A87A5E0 | |
import function PostAttackDebugRangeClear( dt : Float, id : Int32); // flags: 66560 0000008D1A87A6C0 | |
import function Attack( hitTarget : handle:CGameplayEntity, animData : CPreAttackEventData, weaponId : SItemUniqueId, parried : Bool, countered : Bool, parriedBy : array:2,0,handle:CActor, attackAnimationName : CName, hitTime : Float, weaponEntity : handle:CItemEntity); // flags: 32768 0000008D1A87A7A0 | |
import function SetAttackActionName( nam : CName); // flags: 65536 0000008D1A87A880 | |
import function PrepareAttackAction( hitTarget : handle:CGameplayEntity, animData : CPreAttackEventData, weaponId : SItemUniqueId, parried : Bool, countered : Bool, parriedBy : array:2,0,handle:CActor, attackAnimationName : CName, hitTime : Float, weaponEntity : handle:CItemEntity, attackAction : handle:W3Action_Attack) : Bool; // flags: 32768 0000008D1A87A960 | |
import function ChangeHitFxBasedOnWeapon( animData : CPreAttackEventData, weaponId : SItemUniqueId); // flags: 32768 0000008D1A87AA40 | |
import function ReduceDamage( damageData : handle:W3DamageAction); // flags: 65536 0000008D1A87AB20 | |
import function GetDelaySinceLastAttacked() : Float; // flags: 65536 0000008D1A87AC00 | |
import function GetDelaySinceLastHit() : Float; // flags: 65536 0000008D1A87ACE0 | |
import function IsAttacked( byPlayer : Bool); // flags: 65536 0000008D1A87ADC0 | |
import function IsAttackerAtBack( attacker : handle:CNode) : Bool; // flags: 65536 0000008D1A87AEA0 | |
import function ProcessSlideToTarget( duration : Float, slideProperties : SSlideToTargetEventProps); // flags: 65536 0000008D1A87AF80 | |
import function ProcessSlideToTargetDistance( duration : Float, targetDist : Float); // flags: 65536 0000008D1A87B060 | |
import function SetDetailedHitType( hitType : EDetailedHitType); // flags: 65536 0000008D1A87B140 | |
import function ChooseDetailedHitType( parryInfo : SParryInfo) : EDetailedHitType; // flags: 65536 0000008D1A87B220 | |
import function ChooseParryTypeIndex( parryInfo : SParryInfo) : Float; // flags: 65536 0000008D1A87B300 | |
import function ProcessParryInfo( attacker : handle:CActor, target : handle:CActor, attackSwingType : EAttackSwingType, attackSwingDir : EAttackSwingDirection, attActionName : CName, attackerWeaponId : SItemUniqueId, canBeParried : Bool) : SParryInfo; // flags: 65536 0000008D1A87B3E0 | |
import function DelayDodgeProjectileEventTimer( dt : Float, id : Int32); // flags: 66560 0000008D1A87B4C0 | |
import function DelayDodgeBombEventTimer( dt : Float, id : Int32); // flags: 66560 0000008D1A87B5A0 | |
import function DelayRepulseProjectileEventTimer( dt : Float, id : Int32); // flags: 66560 0000008D1A87B680 | |
import function DelayRepulseBombEventTimer( dt : Float, id : Int32); // flags: 66560 0000008D1A87B760 | |
import function GetTotalArmor() : SAbilityAttributeValue; // flags: 65536 0000008D1A87B840 | |
import function HasWeaponDrawn( treatFistsAsWeapon : Bool) : Bool; // flags: 65536 0000008D1A87B920 | |
import function UnequipItem( item : SItemUniqueId) : Bool; // flags: 65536 0000008D1A87BA00 | |
import function EquipItem( item : SItemUniqueId, slot : EEquipmentSlots, toHand : Bool) : Bool; // flags: 65536 0000008D1A87BAE0 | |
import function IsInAgony() : Bool; // flags: 66048 0000008D1A87BBC0 | |
import function Agony(); // flags: 66048 0000008D1A87BCA0 | |
import function IsKnockedUnconscious() : Bool; // flags: 65536 0000008D1A87BD80 | |
import function EnterKnockedUnconscious(); // flags: 65536 0000008D1A87BE60 | |
import function EndKnockedUnconscious(); // flags: 65536 0000008D1A87BF40 | |
import function EnableHitAnim( time : Float, id : Int32); // flags: 17408 0000008D1A87C020 | |
import function SetUsedVehicle( ent : handle:CGameplayEntity); // flags: 65536 0000008D1A87C100 | |
import function GetUsedVehicle() : handle:CGameplayEntity; // flags: 65536 0000008D1A87C1E0 | |
import function IsUsingVehicle() : Bool; // flags: 65536 0000008D1A87C2C0 | |
import function IsUsingHorse( ignoreMountInProgress : Bool) : Bool; // flags: 65536 0000008D1A87C3A0 | |
import function IsUsingBoat() : Bool; // flags: 65536 0000008D1A87C480 | |
import function GetUsedHorseComponent() : handle:W3HorseComponent; // flags: 65536 0000008D1A87C560 | |
import function FindAndMountVehicle( mountType : EVehicleMountType, maxDistance : Float) : Bool; // flags: 65552 0000008D1A87C640 | |
import function FindTheNearestVehicle( maxDistance : Float, requireToBeMountable : Bool) : handle:CVehicleComponent; // flags: 65552 0000008D1A87C720 | |
import function SelectTheNearestVehicles( nodes : array:2,0,handle:CNode, maxDistance : Float) : handle:CEntity; // flags: 16400 0000008D1A87C800 | |
import function GetCurrentEffects() : array:2,0,handle:CBaseGameplayEffect; // flags: 65536 0000008D1A87C8E0 | |
import function GetNeedsToReduceFallingDamage( heightDiff : Float) : Bool; // flags: 65536 0000008D1A87C9C0 | |
import function CanReduceFallDamage( heightDiff : Float) : Bool; // flags: 65536 0000008D1A87CAA0 | |
import function ApplyFallingDamage( heightDiff : Float, reducing : Bool) : Float; // flags: 65536 0000008D1A87CB80 | |
import function OnContactEvent( position : Vector, force : Vector, otherBody : handle:CComponent, actorIndex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1A87CC60 | |
import function OnCustomCamera( eventName : CName, properties : SMultiValue, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A87CD40 | |
import function OnFrostHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1A87CE20 | |
import function SetIsSwimming( toggle : Bool); // flags: 65536 0000008D1A87CF00 | |
import function IsSwimming() : Bool; // flags: 65536 0000008D1A87CFE0 | |
import function IsDiving() : Bool; // flags: 65552 0000008D1A87D0C0 | |
import function GetSwordTipMovementFromAnimation( animation : CName, time : Float, deltaTime : Float, hitWeapon : handle:CItemEntity) : Vector; // flags: 65552 0000008D1A87D1A0 | |
import function GetLyingDownFacingDirection() : Float; // flags: 65536 0000008D1A87D280 | |
import function RegisterCollisionEventsListener(); // flags: 65536 0000008D1A87D360 | |
import function OnRagdollOnGround() : Bool; // flags: 66080 0000008D1A87D440 | |
import function OnRagdollInAir() : Bool; // flags: 66080 0000008D1A87D520 | |
import function OnNoLongerInRagdoll() : Bool; // flags: 66080 0000008D1A87D600 | |
import function GetCriticalHitDamageBonus( weaponId : SItemUniqueId, victimMonsterCategory : EMonsterCategory, isStrikeAtBack : Bool) : SAbilityAttributeValue; // flags: 65536 0000008D1A87D6E0 | |
import function HasAlternateQuen() : Bool; // flags: 65536 0000008D1A87D7C0 | |
import function FinishQuen(); // flags: 66048 0000008D1A87D8A0 | |
import function UpdateStatsForDifficultyLevel( d : EDifficultyMode); // flags: 65536 0000008D1A87D980 | |
import function GetLevel() : Int32; // flags: 65536 0000008D1A87DA60 | |
import function GetAbilityCount( abilityName : CName) : Int32; // flags: 65536 0000008D1A87DB40 | |
import function TestIsInSettlement() : Bool; // flags: 65536 0000008D1A87DC20 | |
import function OnSpawnedEditor( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A87DD00 | |
import function OnCutsceneDeath() : Bool; // flags: 65568 0000008D1A87DDE0 | |
import function ShouldAttachArrowToPlayer( action : handle:W3DamageAction); // flags: 65536 0000008D1A87DEC0 | |
import function CacheHudModuleHealFloater( heal : Float); // flags: 16400 0000008D1A87DFA0 | |
import function HudModuleHealUpdate( dt : Float, id : Int32); // flags: 66560 0000008D1A87E080 | |
import function CacheHudModuleDoTDamageFloater( dmg : Float); // flags: 16400 0000008D1A87E160 | |
import function HudModuleDoTUpdate( dt : Float, id : Int32); // flags: 66560 0000008D1A87E240 | |
import function ShowFloatingValue( type : EFloatingValueType, value : Float, cache : Bool, stringParam : String); // flags: 65536 0000008D1A87E320 | |
import function Debug_GetUsedDifficultyMode() : EDifficultyMode; // flags: 65536 0000008D1A87E400 | |
} | |
import class CPlayer extends CActor { | |
import function LockButtonInteractions( channel : Int32); // flags: 65561 0000008D0CE060C0 | |
import function UnlockButtonInteractions( channel : Int32); // flags: 65561 0000008D0CE061A0 | |
import function GetActiveExplorationEntity() : handle:CEntity; // flags: 65561 0000008D0CE06280 | |
import function IsAdaptiveBalance() : Bool; // flags: 65536 0000008D1A87E4E0 | |
import function SetAdaptiveBalance( val : Bool); // flags: 65536 0000008D1A87E5C0 | |
import function SetTeleportedOnBoatToOtherHUB( val : Bool); // flags: 65536 0000008D1A87E6A0 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A87E780 | |
import function Debug_ResetInput(); // flags: 65536 0000008D1A87E860 | |
import function GetTutorialInputHandler() : handle:W3PlayerTutorialInput; // flags: 65536 0000008D1A87E940 | |
import function BlockAction( action : EInputActionBlock, sourceName : CName, keepOnSpawn : Bool, isFromQuest : Bool, isFromPlace : Bool) : Bool; // flags: 65536 0000008D1A87EA20 | |
import function UnblockAction( action : EInputActionBlock, sourceName : CName) : Bool; // flags: 65536 0000008D1A87EB00 | |
import function TutorialForceUnblockRadial() : array:2,0,SInputActionLock; // flags: 65552 0000008D1A87EBE0 | |
import function TutorialForceRestoreRadialLocks( radialLocks : array:2,0,SInputActionLock); // flags: 65552 0000008D1A87ECC0 | |
import function GetActionLocks( action : EInputActionBlock) : array:2,0,SInputActionLock; // flags: 65536 0000008D1A87EDA0 | |
import function GetAllActionLocks() : array:2,0,array:2,0,SInputActionLock; // flags: 65536 0000008D1A87EE80 | |
import function IsActionAllowed( action : EInputActionBlock) : Bool; // flags: 65536 0000008D1A87EF60 | |
import function IsActionBlockedBy( action : EInputActionBlock, sourceName : CName) : Bool; // flags: 65536 0000008D1A87F040 | |
import function IsWeaponActionAllowed( weapon : EPlayerWeapon) : Bool; // flags: 65536 0000008D1A87F120 | |
import function BlockAllActions( sourceName : CName, lock : Bool, exceptions : array:2,0,EInputActionBlock, exceptUI : Bool, saveLock : Bool, onSpawnedNullPointerHackFix : handle:CPlayer, isFromPlace : Bool); // flags: 65536 0000008D1A87F200 | |
import function BlockAllQuestActions( sourceName : CName, lock : Bool); // flags: 65552 0000008D1A87F2E0 | |
import function BlockAllUIQuestActions( sourceName : CName, lock : Bool); // flags: 65536 0000008D1A87F3C0 | |
import function GetInputHandler() : handle:CPlayerInput; // flags: 65536 0000008D1A87F4A0 | |
import function CheatGod2( on : Bool); // flags: 65536 0000008D1A87F580 | |
import function IsInCombatState() : Bool; // flags: 65536 0000008D1A87F660 | |
import function DisableCombatState(); // flags: 65536 0000008D1A87F740 | |
import function SetAbilityManager(); // flags: 32768 0000008D1A87F820 | |
import function OnDamageFromBoids( damage : Float) : Bool; // flags: 65568 0000008D1A87FA70 | |
import function InitializeParryType(); // flags: 65536 0000008D1A87FB50 | |
import function OnPlayerTickTimer( deltaTime : Float) : Bool; // flags: 65568 0000008D1A87FC30 | |
import function PlayerTick( deltaTime : Float, id : Int32); // flags: 66560 0000008D1A87FD10 | |
import function IsLookInputIgnored() : Bool; // flags: 65536 0000008D1A87FDF0 | |
import function SetInputHeadingReady( flag : Bool); // flags: 65536 0000008D1A87FED0 | |
import function IsInputHeadingReady() : Bool; // flags: 65536 0000008D1A87FFB0 | |
import function HandleMovement( deltaTime : Float); // flags: 65536 0000008D1A880090 | |
import function ProcessLAxisCaching(); // flags: 32768 0000008D1A880170 | |
import function ResetLastAxisInputIsMovement(); // flags: 65536 0000008D1A880250 | |
import function ProcessLockTargetSelectionInput( rightStickVector : Vector, rawLengthR : Float) : Bool; // flags: 32768 0000008D1A880330 | |
import function LAxisReleaseCounter( time : Float, id : Int32); // flags: 17408 0000008D1A880410 | |
import function LAxisReleaseCounterNoCA( time : Float, id : Int32); // flags: 17408 0000008D1A8804F0 | |
import function StopRunDelayedInputCheck( time : Float, id : Int32); // flags: 66560 0000008D1A8805D0 | |
import function IsUITakeInput() : Bool; // flags: 65536 0000008D1A87F900 | |
import function SetUITakeInput( val : Bool); // flags: 65536 0000008D1A8808A0 | |
import function GetRawLeftJoyRot() : Float; // flags: 65536 0000008D1A880980 | |
import function SetIsActorLockedToTarget( flag : Bool); // flags: 65536 0000008D1A880A60 | |
import function IsActorLockedToTarget() : Bool; // flags: 65536 0000008D1A880B40 | |
import function SetIsCameraLockedToTarget( flag : Bool); // flags: 65536 0000008D1A880C20 | |
import function IsCameraLockedToTarget() : Bool; // flags: 65536 0000008D1A880D00 | |
import function IsLockedToTarget() : Bool; // flags: 65536 0000008D1A880DE0 | |
import function EnableHardLock( flag : Bool); // flags: 65536 0000008D1A880EC0 | |
import function IsHardLockEnabled() : Bool; // flags: 65536 0000008D1A880FA0 | |
import function EnableBroadcastPresence( enable : Bool); // flags: 65536 0000008D1A881080 | |
import function RemoveReactions(); // flags: 65536 0000008D1A881160 | |
import function RestartReactionsIfNeeded(); // flags: 65536 0000008D1A881240 | |
import function OnBlockingSceneStarted( scene : handle:CStoryScene) : Bool; // flags: 65568 0000008D1A881320 | |
import function OnBlockingSceneEnded( output : handle:CStorySceneOutput) : Bool; // flags: 65568 0000008D1A881400 | |
import function RemoveSceneEndedActionBlock( dt : Float, id : Int32); // flags: 17408 0000008D1A8814E0 | |
import function SetDeathType( type : EPlayerDeathType); // flags: 65536 0000008D1A8815C0 | |
import function ResetDeathType(); // flags: 65536 0000008D1A8816A0 | |
import function OnDeath( damageAction : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1A881780 | |
import function OnUnconsciousEnd() : Bool; // flags: 65568 0000008D1A881860 | |
import function OnDodgeBoost() : Bool; // flags: 65568 0000008D1A881940 | |
import function StopRun(); // flags: 65536 0000008D1A8806B0 | |
import function IsRunPressed() : Bool; // flags: 65536 0000008D1A880790 | |
import function SetSprintActionPressed( enable : Bool, dontClearTimeStamp : Bool); // flags: 65536 0000008D1A881D30 | |
import function GetHowLongSprintButtonWasPressed() : Float; // flags: 65536 0000008D1A881E10 | |
import function SetIsSprinting( flag : Bool); // flags: 65536 0000008D1A881EF0 | |
import function EnableSprintingCamera( flag : Bool); // flags: 65536 0000008D1A881FD0 | |
import function EnableRunCamera( flag : Bool); // flags: 65536 0000008D1A8820B0 | |
import function SprintingTimer( dt : Float, id : Int32); // flags: 33792 0000008D1A882190 | |
import function ShouldDrainStaminaWhileSprinting() : Bool; // flags: 32768 0000008D1A882270 | |
import function ShouldUseStaminaWhileSprinting() : Bool; // flags: 32768 0000008D1A882350 | |
import function GetIsSprinting() : Bool; // flags: 65536 0000008D1A882430 | |
import function GetSprintingTime() : Float; // flags: 65536 0000008D1A882510 | |
import function DisableSprintingTimer( time : Float, id : Int32); // flags: 66560 0000008D1A8825F0 | |
import function IsSprintActionPressed() : Bool; // flags: 65536 0000008D1A8826D0 | |
import function SetSprintToggle( flag : Bool); // flags: 65536 0000008D1A8827B0 | |
import function GetIsSprintToggled() : Bool; // flags: 65536 0000008D1A882890 | |
import function SetWalkToggle( flag : Bool); // flags: 65536 0000008D1A882970 | |
import function GetIsWalkToggled() : Bool; // flags: 65536 0000008D1A882A50 | |
import function GetIsRunning() : Bool; // flags: 65536 0000008D1A882B30 | |
import function SetIsRunning( flag : Bool); // flags: 65536 0000008D1A882C10 | |
import function GetIsWalking() : Bool; // flags: 65536 0000008D1A882CF0 | |
import function SetIsWalking( walking : Bool); // flags: 65536 0000008D1A882DD0 | |
import function SetIsMovable( flag : Bool); // flags: 65552 0000008D1A882EB0 | |
import function SetManualControl( movement : Bool, camera : Bool); // flags: 65536 0000008D1A882F90 | |
import function GetIsMovable() : Bool; // flags: 65552 0000008D1A883070 | |
import function SetBInteractionPressed( flag : Bool); // flags: 65536 0000008D1A883150 | |
import function GetBInteractionPressed() : Bool; // flags: 65536 0000008D1A883230 | |
import function IsInCombatAction() : Bool; // flags: 65536 0000008D1A883310 | |
import function IsInCombatActionFriendly() : Bool; // flags: 65536 0000008D1A8833F0 | |
import function IsInCombatAction_SpecialAttack() : Bool; // flags: 65536 0000008D1A8834D0 | |
import function SetBIsInCombatAction( flag : Bool); // flags: 65536 0000008D1A8835B0 | |
import function SetBIsInCombatActionFriendly( flag : Bool); // flags: 65536 0000008D1A881A20 | |
import function RaiseCombatActionFriendlyEvent() : Bool; // flags: 65536 0000008D1A881B00 | |
import function CanRaiseCombatActionFriendlyEvent( isShootingCrossbow : Bool) : Bool; // flags: 65536 0000008D1A881BE0 | |
import function CanParryAttack() : Bool; // flags: 65552 0000008D1A883AF0 | |
import function ParryCounterCheck() : Bool; // flags: 32768 0000008D1A883BD0 | |
import function SetIsHorseMounted( isOn : Bool); // flags: 65536 0000008D1A883CB0 | |
import function GetIsHorseMounted() : Bool; // flags: 65536 0000008D1A883D90 | |
import function SetIsCompanionFollowing( isOn : Bool); // flags: 65536 0000008D1A883E70 | |
import function GetIsCompanionFollowing() : Bool; // flags: 65536 0000008D1A883F50 | |
import function SetStartScreenIsOpened( isOpened : Bool); // flags: 65536 0000008D1A884030 | |
import function GetStartScreenIsOpened() : Bool; // flags: 65536 0000008D1A884110 | |
import function SetEndScreenIsOpened( isOpened : Bool); // flags: 65536 0000008D1A8841F0 | |
import function GetEndScreenIsOpened() : Bool; // flags: 65536 0000008D1A8842D0 | |
import function SetStartScreenFadeDuration( fadeTime : Float); // flags: 65536 0000008D1A8843B0 | |
import function GetStartScreenFadeDuration() : Float; // flags: 65536 0000008D1A884490 | |
import function SetStartScreenFadeInDuration( fadeTime : Float); // flags: 65536 0000008D1A884570 | |
import function GetStartScreenFadeInDuration() : Float; // flags: 65536 0000008D1A884650 | |
import function SetStartScreenEndWithBlackScreen( value : Bool); // flags: 65536 0000008D1A884730 | |
import function GetStartScreenEndWithBlackScreen() : Bool; // flags: 65536 0000008D1A884810 | |
import function CanStartTalk() : Bool; // flags: 65536 0000008D1A8848F0 | |
import function UpdateRequestedDirectionVariables_PlayerDefault(); // flags: 65536 0000008D1A8849D0 | |
import function SetGuarded( flag : Bool); // flags: 65536 0000008D1A884AB0 | |
import function OnDelayOrientationChange() : Bool; // flags: 66080 0000008D1A884B90 | |
import function SetBIsInputAllowed( flag : Bool, sourceName : CName); // flags: 65536 0000008D1A884C70 | |
import function GetBIsInputAllowed() : Bool; // flags: 65536 0000008D1A884D50 | |
import function SetBIsFirstAttackInCombo( flag : Bool); // flags: 65536 0000008D1A884E30 | |
import function IsInHitAnim() : Bool; // flags: 65536 0000008D1A884F10 | |
import function SetIsInHitAnim( flag : Bool); // flags: 65536 0000008D1A884FF0 | |
import function SetInputModuleNeededToRun( _inputModuleNeededToRun : Float); // flags: 65536 0000008D1A8850D0 | |
import function GetInputModuleNeededToRun() : Float; // flags: 65536 0000008D1A8851B0 | |
import function OnAnimEvent_AllowInput( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A885290 | |
import function OnAnimEvent_DisallowInput( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A885370 | |
import function OnAnimEvent_DisallowHitAnim( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A885450 | |
import function OnAnimEvent_AllowHitAnim( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A885530 | |
import function OnAnimEvent_AllowBlend( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A885610 | |
import function OnAnimEvent_QuickSlotItems( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8856F0 | |
import function OnAnimEvent_SetRagdoll( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8857D0 | |
import function OnAnimEvent_InAirKDCheck( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A8858B0 | |
import function OnAnimEvent_EquipMedallion( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A885990 | |
import function OnAnimEvent_HideMedallion( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A885A70 | |
import function OnDiving( dir : Int32) : Bool; // flags: 65568 0000008D1A885B50 | |
import function OnDive() : Bool; // flags: 65568 0000008D1A885C30 | |
import function OnCheckDiving() : Bool; // flags: 65568 0000008D1A885D10 | |
import function OnAllowShallowWaterCheck() : Bool; // flags: 65568 0000008D1A885DF0 | |
import function OnCheckUnconscious() : Bool; // flags: 65568 0000008D1A885ED0 | |
import function OnAllowSwimmingSprint() : Bool; // flags: 65568 0000008D1A885FB0 | |
import function OnAllowedDiveDown() : Bool; // flags: 65568 0000008D1A886090 | |
import function OnDiveInput( divePitch : Float) : Bool; // flags: 65568 0000008D1A883690 | |
import function OnIsCameraUnderwater() : Bool; // flags: 65568 0000008D1A883770 | |
import function OnHitGround() : Bool; // flags: 65568 0000008D1A883850 | |
import function OnHitCeiling() : Bool; // flags: 65568 0000008D1A883930 | |
import function SetTerrModifier( val : Float); // flags: 16384 0000008D1A886800 | |
import function SetTerrTypeOne( type : ETerrainType); // flags: 16384 0000008D1A8868E0 | |
import function SetTerrTypeTwo( type : ETerrainType); // flags: 16384 0000008D1A8869C0 | |
import function SteppedOnTerrain( type : ETerrainType); // flags: 65536 0000008D1A886AA0 | |
import function PlayerCanComment() : Bool; // flags: 65536 0000008D1A886B80 | |
import function PlayerCanPlayMonsterCommentary() : Bool; // flags: 65536 0000008D1A886C60 | |
import function PlayerCommentary( commentaryType : EPlayerCommentary, newCommentaryCooldown : Float); // flags: 65536 0000008D1A886D40 | |
import function TurnOffOneliner( deltaTime : Float, id : Int32); // flags: 66560 0000008D1A886E20 | |
import function CanPlaySpecificVoiceset() : Bool; // flags: 65536 0000008D1A886F00 | |
import function SetCanPlaySpecificVoiceset( val : Bool); // flags: 65536 0000008D1A886FE0 | |
import function ResetSpecificVoicesetFlag( dt : Float, id : Int32); // flags: 66560 0000008D1A8870C0 | |
import function GetThreatLevel() : Int32; // flags: 65536 0000008D1A8871A0 | |
import function GetBIsCombatActionAllowed() : Bool; // flags: 65536 0000008D1A887280 | |
import function SetVehicleCachedSign( sign : ESignType); // flags: 65536 0000008D1A887360 | |
import function GetVehicleCachedSign() : ESignType; // flags: 65536 0000008D1A887440 | |
import function GetMoney() : Int32; // flags: 65536 0000008D1A887520 | |
import function AddMoney( amount : Int32); // flags: 65536 0000008D1A887600 | |
import function RemoveMoney( amount : Int32); // flags: 65536 0000008D1A8876E0 | |
import function GetThrowItemMode() : Bool; // flags: 65536 0000008D1A8877C0 | |
import function GetEquippedSign() : ESignType; // flags: 65536 0000008D1A8878A0 | |
import function GetCurrentlyCastSign() : ESignType; // flags: 65536 0000008D1A887980 | |
import function IsCastingSign() : Bool; // flags: 65536 0000008D1A887A60 | |
import function IsCurrentSignChanneled() : Bool; // flags: 65536 0000008D1A887B40 | |
import function OnRadialMenuItemChoose( selectedItem : String); // flags: 65536 0000008D1A887C20 | |
import function UpdateQuickSlotItems() : Bool; // flags: 65536 0000008D1A887D00 | |
import function SetUpdateQuickSlotItems( bUpdate : Bool); // flags: 65536 0000008D1A887DE0 | |
import function RemoveAllPotionEffectsBut( skip : handle:CBaseGameplayEffect); // flags: 65536 0000008D1A887EC0 | |
import function BreakPheromoneEffect() : Bool; // flags: 65536 0000008D1A887FA0 | |
import function GetCurrentTrackedQuestSystemObjectives() : array:2,0,SJournalQuestObjectiveData; // flags: 65536 0000008D1A888080 | |
import function SetCurrentTrackedQuestSystemObjectives( cTQO : array:2,0,SJournalQuestObjectiveData); // flags: 65536 0000008D1A888160 | |
import function GetCurrentTrackedQuestObjectives() : array:2,0,SJournalQuestObjectiveData; // flags: 65536 0000008D1A888240 | |
import function SetCurrentTrackedQuestObjectives( cTQO : array:2,0,SJournalQuestObjectiveData); // flags: 65536 0000008D1A888320 | |
import function GetCurrentTrackedQuestGUID() : CGUID; // flags: 65536 0000008D1A888400 | |
import function SetCurrentTrackedQuestGUID( cTQG : CGUID); // flags: 65536 0000008D1A8884E0 | |
import function HAXCheckIfNew( checkGUID : CGUID) : Bool; // flags: 65536 0000008D1A8885C0 | |
import function GetShowHud() : Bool; // flags: 65536 0000008D1A8886A0 | |
import function SetShowHud( value : Bool); // flags: 65536 0000008D1A888780 | |
import function DebugKillAll(); // flags: 65536 0000008D1A888860 | |
import function OnHitByObstacle( obstacleComponent : handle:CComponent) : Bool; // flags: 65568 0000008D1A888940 | |
import function DEBUGGetDisplayRadiusMinimapIcons() : Bool; // flags: 65536 0000008D1A888A20 | |
import function DEBUGSetDisplayRadiusMinimapIcons( inValue : Bool); // flags: 65536 0000008D1A888B00 | |
import function Dbg_UnlockAllActions(); // flags: 65536 0000008D1A888BE0 | |
import function OnCriticalStateAnimStop() : Bool; // flags: 65568 0000008D1A888CC0 | |
import function OnRecoverFromRagdollEnd() : Bool; // flags: 65568 0000008D1A888DA0 | |
import function ReapplyCriticalBuff(); // flags: 65536 0000008D1A888E80 | |
import function ReapplyCSTimer( dt : Float, id : Int32); // flags: 66560 0000008D1A888F60 | |
import function IsInAgony() : Bool; // flags: 65536 0000008D1A889040 | |
import function GetOTCameraOffset() : Float; // flags: 65536 0000008D1A889120 | |
import function IsKnockedUnconscious() : Bool; // flags: 65536 0000008D1A889200 | |
import function IsSailing() : Bool; // flags: 65536 0000008D1A8892E0 | |
import function spawnBoatAndMount(); // flags: 65552 0000008D1A8893C0 | |
import function DelayedSpawnAndMountBoat( delta : Float, id : Int32); // flags: 66560 0000008D1A8894A0 | |
} | |
import class CSpawnTreeInitializerToggleMonsterDefaultIdleBehaviors extends ISpawnTreeInitializerToggleBehavior { | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1AC00 | |
} | |
import class CSpawnTreeInitializerToggleMonsterSmallGuardAreaBehaviors extends ISpawnTreeInitializerToggleBehavior { | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1ACE0 | |
} | |
import class CSpawnTreeInitializerToggleMonsterCanFlyIdle extends ISpawnTreeInitializerToggleBehavior { | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1ADC0 | |
} | |
import class CSpawnTreeInitializerToggleAreaSceneActor extends ISpawnTreeInitializerToggleBehavior { | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1AEA0 | |
} | |
import class ISpawnTreeCreatePortalEntityInitializer extends ISpawnTreeScriptedInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA1BD80 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1BE60 | |
} | |
import class ISpawnAnimEntityInitializer extends ISpawnTreeScriptedInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA1BF40 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1C020 | |
} | |
import class ISpawnTreeSpawnAroundNodeInitializer extends ISpawnTreeScriptedInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA1C100 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1C1E0 | |
} | |
import class ISpawnTreeSetLootInitializer extends ISpawnTreeScriptedInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA1C2C0 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1C3A0 | |
} | |
import class ISpawnTreeAddItemInitializer extends ISpawnTreeScriptedInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA1C480 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1C560 | |
} | |
import class ISpawnAddAbilityInitializer extends ISpawnTreeScriptedInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA1C640 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1C720 | |
} | |
import class ISpawnSetNPCLevelInitializer extends ISpawnTreeScriptedInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA1C800 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1C8E0 | |
} | |
import class ISpawnAddNPCLevelInitializer extends ISpawnTreeScriptedInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA1C9C0 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1AA1CAA0 | |
} | |
import class CSpawnTreeMonsterNestMonitorInitializer extends ISpawnTreeSpawnMonitorInitializer { | |
import function MonitorCreatureSpawned( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1CB80 | |
import function MonitorCreatureLost( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1CC60 | |
import function MonitorCreatureKilled( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1CD40 | |
import function GetNestInsideEncounter( encounter : handle:CEncounter) : handle:CMonsterNestEntity; // flags: 65536 0000008D1AA1CE20 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1CF00 | |
} | |
import class CSpawnTreeDeathCountMonitorInitializer extends ISpawnTreeSpawnMonitorInitializer { | |
import function MonitorCreatureKilled( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1CFE0 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1D0C0 | |
} | |
import class CSpawnTreeKilledCounterByEntryMonitorInitializer extends ISpawnTreeSpawnMonitorInitializer { | |
import function MonitorCreatureKilled( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1D1A0 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1D280 | |
} | |
import class CSpawnTreeSpawnedCounterMonitorInitializer extends ISpawnTreeSpawnMonitorInitializer { | |
import function MonitorCreatureSpawned( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1D360 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1D440 | |
} | |
import class CSpawnTreeSpawnedCounterByEntryMonitorInitializer extends ISpawnTreeSpawnMonitorInitializer { | |
import function MonitorCreatureSpawned( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1D520 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1D600 | |
} | |
import class CSpawnTreeCurrentlySpawnedCounterMonitorInitializer extends ISpawnTreeSpawnMonitorInitializer { | |
import function MonitorCreatureSpawned( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1D6E0 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1D7C0 | |
} | |
import class CSpawnTreeCurrentlySpawnedCounterByEntryMonitorInitializer extends ISpawnTreeSpawnMonitorInitializer { | |
import function MonitorCreatureSpawned( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1D8A0 | |
import function MonitorCreatureKilled( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1D980 | |
import function MonitorCreatureLost( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1DA60 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1DB40 | |
} | |
import class CSpawnTreeRiftSpawnedCounterMonitorInitializer extends ISpawnTreeSpawnMonitorInitializer { | |
import function MonitorCreatureSpawned( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1AA1E160 | |
import function GetRiftInsideEncounter( encounter : handle:CEncounter) : handle:CRiftEntity; // flags: 65536 0000008D1AA1E240 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1E320 | |
} | |
import class CRatClue_SpawnTreeDecorator extends ISpawnTreeScriptedDecorator { | |
import function OnActivate( encounter : handle:CEncounter) : handle:IScriptable; // flags: 65536 0000008D1AA1E400 | |
import function OnDeactivate( encounter : handle:CEncounter); // flags: 65536 0000008D1AA1E4E0 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1E5C0 | |
import function Main( userData : handle:IScriptable); // flags: 65600 0000008D1AA1E6A0 | |
} | |
import class CCrowClue_SpawnTreeDecorator extends ISpawnTreeScriptedDecorator { | |
import function OnActivate( encounter : handle:CEncounter) : handle:IScriptable; // flags: 65536 0000008D1AA1E780 | |
import function OnDeactivate( encounter : handle:CEncounter); // flags: 65536 0000008D1AA1E860 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1AA1E940 | |
import function Main( userData : handle:IScriptable); // flags: 65600 0000008D1AA1EA20 | |
} | |
import class W3ActorIdleTrigger extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA1FE40 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA1FF20 | |
import function SignalIsInsideArea( t : Float, id : Int32); // flags: 66560 0000008D1AA20000 | |
} | |
import class W3GameplayTrigger extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA20460 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA20540 | |
} | |
import class W3MagicBubbleEntity extends W3BuffImmunityEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB51800 | |
import function ToggleActivate( toggle : Bool); // flags: 65536 0000008D1AB518E0 | |
import function ScaleOverTime( scale : Vector, duration : Float); // flags: 65536 0000008D1AB519C0 | |
import function ScaleUpdate( dt : Float, id : Int32); // flags: 17408 0000008D1AB51AA0 | |
import function SetScale( scale : Vector); // flags: 65536 0000008D1AB51B80 | |
} | |
import class W3BlockGameplayActionsTrigger extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA209A0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA20A80 | |
import function UpdateHud( block : Bool); // flags: 16384 0000008D1AA20B60 | |
} | |
import class W3ConditionHasEffect extends W3Condition { | |
import function Test( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AA20E00 | |
} | |
import class W3EffectImmunityAreaTrigger extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA21180 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA21260 | |
} | |
import class W3FastTravel extends W3GameplayTrigger { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA21340 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA21420 | |
} | |
import class CHorseCorrectionTrigger extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA22F40 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA23020 | |
} | |
import class CHorseJumpTrigger extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA23100 | |
import function CheckOrientation( dt : Float, id : Int32); // flags: 17408 0000008D1AA231E0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA232C0 | |
} | |
import class W3KillTrigger extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA233A0 | |
import function PostponedKills( dt : Float, id : Int32); // flags: 66560 0000008D1AA23480 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA23560 | |
} | |
import class W3LocationArea extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA23640 | |
} | |
import class W3MinimapZoomScaleTrigger extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA23720 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA23800 | |
} | |
import class W3MusicBandActivatorArea extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA238E0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA239C0 | |
import function OnDetaching() : Bool; // flags: 65568 0000008D1AA23AA0 | |
import function StartMusic(); // flags: 65536 0000008D1AA23B80 | |
import function StopMusic(); // flags: 65536 0000008D1AA23C60 | |
import function UpdateActiveMusicians() : Bool; // flags: 65536 0000008D1AA23D40 | |
import function Update( timeDelta : Float, id : Int32); // flags: 66560 0000008D1AA23E20 | |
} | |
import class W3SafeModeTrigger extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA23F00 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA23FE0 | |
} | |
import class W3SettlementTrigger extends CR4JournalPlaceEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA25860 | |
import function DisplayAreaInfo(); // flags: 65536 0000008D1AA25940 | |
import function ActivateJournalEntry(); // flags: 65536 0000008D1AA25A20 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA25B00 | |
import function SetReenterTimer(); // flags: 65536 0000008D1AA25BE0 | |
import function ReenterTimer( delta : Float, id : Int32); // flags: 17408 0000008D1AA25CC0 | |
import function SetLoadTimer(); // flags: 65536 0000008D1AA25DA0 | |
import function LoadTimer( delta : Float, id : Int32); // flags: 17408 0000008D1AA25E80 | |
} | |
import class W3UnlimitedDivingArea extends CEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA263C0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA264A0 | |
} | |
import class CVFXTrigger extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA26580 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA26660 | |
} | |
import class CGhost extends CNewNPC { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AA26740 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AA26820 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AA26900 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AA269E0 | |
} | |
import class CGhostComponent extends CR4Component { | |
import function OnComponentAttachFinished() : Bool; // flags: 65568 0000008D1AA26AC0 | |
} | |
import class W3IllusionaryAppearance extends W3IllusionaryObstacle { | |
import function Dispel(); // flags: 65536 0000008D1AA26BA0 | |
import function RemoveIllusion( _delta : Float, id : Int32); // flags: 17408 0000008D1AA26C80 | |
} | |
import class W3IllusionaryObstacleStateDefault extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA27C40 | |
} | |
import class W3IllusionaryObstacleStateInteracting extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA27D20 | |
import function Interacting(); // flags: 65664 0000008D1AA27E00 | |
import function WaitForUseItemAction(); // flags: 65600 0000008D1AA27EE0 | |
} | |
import class W3IllusionaryObstacleStateDestroying extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA27FC0 | |
} | |
import class W3BeehiveStandingEntityStateAgitated extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2A480 | |
import function BrokenEntryFunctionNamesCollision_W3BeehiveStandingEntity_Agitated_Loop(); // flags: 65664 0000008D1AA2A560 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AA2A640 | |
} | |
import class W3BeeSwarmStateReturnToOrigin extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2B440 | |
import function BeeSwarm_ReturnToOrigin_Loop(); // flags: 65664 0000008D1AA2B520 | |
} | |
import class W3BeeSwarmStatePursueTarget extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2B600 | |
import function BeeSwarm_PursueTarget_Loop(); // flags: 65664 0000008D1AA2B6E0 | |
} | |
import class W3BeeSwarmStateBeeSwarm_Idle extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2B7C0 | |
import function BeeSwarm_Idle_Loop(); // flags: 65664 0000008D1AA2B8A0 | |
} | |
import class W3BeeSwarmStateFarFromPlayer extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2B980 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2BA60 | |
import function BeeSwarm_FarFromPlayer_Loop(); // flags: 65664 0000008D1AA2BB40 | |
} | |
import class W3BeeSwarmStateDisabled extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2BC20 | |
} | |
import class W3BeeSwarmStateStationary extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2BD00 | |
} | |
import class CBoatRacingGateEntityStateActive extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2C5C0 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2C6A0 | |
import function EnableTrigger( toggle : Bool); // flags: 16384 0000008D1AA2C780 | |
import function EnableMappin( toggle : Bool); // flags: 16384 0000008D1AA2C860 | |
import function EnableHudMarker( toggle : Bool); // flags: 16384 0000008D1AA2C940 | |
} | |
import class W3FireSourceLifeRegen extends W3FireSource { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA2D4A0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AA2D580 | |
import function LifeRegenUpdate( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AA2D660 | |
import function ApplyEffects( target : handle:CActor); // flags: 16384 0000008D1AA2D740 | |
import function RemoveEffects( target : handle:CActor); // flags: 16384 0000008D1AA2D820 | |
} | |
import class CGateEntityStateClosed extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2E380 | |
import function Close(); // flags: 16384 0000008D1AA2E460 | |
} | |
import class CGateEntityStateOpened extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2E540 | |
import function Open(); // flags: 16384 0000008D1AA2E620 | |
} | |
import class W3IceWall extends CGameplayEntity { | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AA2E700 | |
} | |
import class CMeteoriteStormEntity extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AA2F180 | |
import function Execute( actor : handle:CActor); // flags: 65536 0000008D1AA2F260 | |
} | |
import class CMeteoriteStormEntityStateStorm extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AA2F340 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AA2F420 | |
import function Run(); // flags: 65664 0000008D1AA2F500 | |
import function Spawn( position : Vector); // flags: 65536 0000008D1AA2F5E0 | |
import function FindPosition() : Vector; // flags: 65536 0000008D1AA2F6C0 | |
import function IsPositionValid( whereTo : Vector) : Bool; // flags: 32768 0000008D1AA2F7A0 | |
} | |
import class CSkullPileEntity extends CGameplayEntity { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB4D660 | |
} | |
import class W3WeatherShrine extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB4E540 | |
import function OnInteraction( actionName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB4E620 | |
import function OnInteractionActivationTest( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB4E700 | |
import function ChangeWeatherTo( newWeather : CName) : Bool; // flags: 16384 0000008D1AB4E7E0 | |
import function ChangingWeatherStarted(); // flags: 16384 0000008D1AB4E8C0 | |
import function EnableInteracitons( dt : Float, id : Int32); // flags: 17408 0000008D1AB4E9A0 | |
} | |
import class W3OilBarrelDestroyedEvent extends CScriptedAction { | |
import function PerformArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65536 0000008D1AB4EA80 | |
} | |
import class COilBarrelEntity extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB4EB60 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB4EC40 | |
import function EnableOnFireDamageArea(); // flags: 16384 0000008D1AB4ED20 | |
import function SetOnFire( explTime : Float, randomize : Bool); // flags: 65536 0000008D1AB4EE00 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB4EEE0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB4EFC0 | |
import function OnFireTimer( dt : Float, id : Int32); // flags: 66560 0000008D1AB4F0A0 | |
import function Explosion( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AB4F180 | |
import function GatherTargets() : array:2,0,handle:CGameplayEntity; // flags: 16384 0000008D1AB4F260 | |
import function DestroyEnt( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AB4F340 | |
import function OnManageOilBarrel( operations : array:2,0,EOilBarrelOperation) : Bool; // flags: 65568 0000008D1AB4F420 | |
import function CanShowFocusInteractionIcon() : Bool; // flags: 65536 0000008D1AB4F500 | |
} | |
import class W3MeteorItem extends W3QuestUsableItem { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB4FEA0 | |
import function OnUsed( usedBy : handle:CEntity) : Bool; // flags: 65568 0000008D1AB4FF80 | |
} | |
import class W3EyeOfLoki extends W3QuestUsableItem { | |
import function OnUsed( usedBy : handle:CEntity) : Bool; // flags: 65568 0000008D1AB50060 | |
import function OnHidden( hiddenBy : handle:CEntity) : Bool; // flags: 65568 0000008D1AB50140 | |
} | |
import class W3HornvalHorn extends W3QuestUsableItem { | |
import function OnUsed( usedBy : handle:CEntity) : Bool; // flags: 65568 0000008D1AB50920 | |
} | |
import class W3FiendLure extends W3QuestUsableItem { | |
import function OnUsed( usedBy : handle:CEntity) : Bool; // flags: 65568 0000008D1AB50A00 | |
} | |
import class W3AardObstacleStateNewWall extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB50CA0 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB50D80 | |
} | |
import class W3AardObstacleStateWallStageOne extends CScriptableState { | |
import function OnStateEnter( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB50E60 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB50F40 | |
} | |
import class W3AardObstacleStateWallStageTwo extends CScriptableState { | |
import function OnStateEnter( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB51020 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB51100 | |
} | |
import class W3AardObstacleStateWallStageThree extends CScriptableState { | |
import function OnStateEnter( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB511E0 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB512C0 | |
} | |
import class W3FlammableDamageEntityStateUntouched extends CScriptableState { | |
import function OnStateEnter( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB520C0 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB521A0 | |
} | |
import class W3FlammableDamageEntityStateBurnt extends CScriptableState { | |
import function OnStateEnter( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB52280 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB52360 | |
} | |
import class W3BridgeStateOnIdle extends W3DestroyableTerrainStateOnIdle { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB52EC0 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB52FA0 | |
import function OnSwimInit(); // flags: 65664 0000008D1AB53080 | |
import function tickTimerSwim( time : Float, id : Int32); // flags: 66560 0000008D1AB53160 | |
} | |
import class W3BridgeStateOnPreDestroy extends W3DestroyableTerrainStateOnPreDestroy { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB53240 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB53320 | |
import function OnPreSplitInit(); // flags: 65664 0000008D1AB53400 | |
import function tickTimerPreSplit( time : Float, id : Int32); // flags: 66560 0000008D1AB534E0 | |
} | |
import class W3BridgeStateOnDestroy extends W3DestroyableTerrainStateOnDestroy { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB535C0 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB536A0 | |
import function OnSplitInit(); // flags: 65664 0000008D1AB53780 | |
} | |
import class W3FloeEntityStateOnIdle extends W3DestroyableTerrainStateOnIdle { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB54200 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB542E0 | |
import function OnSwimInit(); // flags: 65664 0000008D1AB543C0 | |
import function tickTimerSwim( time : Float, id : Int32); // flags: 66560 0000008D1AB544A0 | |
} | |
import class W3FloeEntityStateOnPreDestroy extends W3DestroyableTerrainStateOnPreDestroy { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB54580 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB54660 | |
import function OnPreSplitInit(); // flags: 65664 0000008D1AB54740 | |
import function tickTimerPreSplit( time : Float, id : Int32); // flags: 66560 0000008D1AB54820 | |
} | |
import class W3FloeEntityStateOnDestroy extends W3DestroyableTerrainStateOnDestroy { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB54900 | |
import function OnLeaveState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB549E0 | |
import function OnSplitInit(); // flags: 65664 0000008D1AB54AC0 | |
} | |
import class W3IgniObstacleEntityStateCompleteWall extends CScriptableState { | |
import function OnStateEnter( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB54E40 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AB54F20 | |
} | |
import class W3IgniObstacleEntityStateFirstLevelDegradation extends CScriptableState { | |
import function OnStateEnter( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB55000 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AB550E0 | |
} | |
import class W3IgniObstacleEntityStateSecondLevelDegradation extends CScriptableState { | |
import function OnStateEnter( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB551C0 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1AB552A0 | |
} | |
import class CLightEntitySimpleWithEffectImmunity extends CLightEntitySimple { | |
import function TurnLightOn(); // flags: 16384 0000008D1AB566C0 | |
import function TurnLightOffAfter( td : Float, id : Int32); // flags: 17408 0000008D1AB567A0 | |
import function TurnLightOff(); // flags: 16384 0000008D1AB56880 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB56960 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB56A40 | |
import function OnInteraction( actionName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB56B20 | |
import function OnInteractionActivationTest( interactionComponentName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1AB56C00 | |
import function ApplyEffects( target : handle:CActor); // flags: 16384 0000008D1AB56CE0 | |
import function RemoveEffects( target : handle:CActor); // flags: 16384 0000008D1AB56DC0 | |
} | |
import class W3NewDoor extends W3LockableEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A889580 | |
import function GetOpeningAngle() : Float; // flags: 65536 0000008D1A889660 | |
import function OnPlayerOpenedDoors() : Bool; // flags: 65568 0000008D1A889740 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A889820 | |
import function IsOpen() : Bool; // flags: 65536 0000008D1A889900 | |
import function Unlock(); // flags: 65536 0000008D1A8899E0 | |
import function OnLock(); // flags: 32768 0000008D1A889AC0 | |
import function OnOpened() : Bool; // flags: 65568 0000008D1A889BA0 | |
import function OnCombatStarted() : Bool; // flags: 65568 0000008D1A889C80 | |
import function OnCombatEnded() : Bool; // flags: 65568 0000008D1A889D60 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A889E40 | |
import function OnStateChange( newState : Bool) : Bool; // flags: 65568 0000008D1A889F20 | |
import function OnActionNameChanged() : Bool; // flags: 65568 0000008D1A88A000 | |
import function Enable( e : Bool, skipInteractionUpdate : Bool, questForcedEnable : Bool); // flags: 65536 0000008D1A88A0E0 | |
import function OnManageNewDoor( operations : array:2,0,ENewDoorOperation, force : Bool) : Bool; // flags: 65568 0000008D1A88A1C0 | |
import function OnInteraction( actionName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1A88A2A0 | |
import function OnDoorActivation() : Bool; // flags: 65568 0000008D1A88A380 | |
import function OnStreamIn() : Bool; // flags: 65568 0000008D1A88A460 | |
import function UpdateIconOffset( delta : Float, id : Int32); // flags: 66576 0000008D1A88A540 | |
} | |
import class CScriptBatchQueryAccessor extends IScriptable { | |
import function RayCast( start : Vector, end : Vector, result : array:2,0,SRaycastHitResult, collisionGroupsNames : array:2,0,CName, queryFlags : Int32) : Bool; // flags: 65625 0000008D0CD6FD70 | |
import function RayCastSync( start : Vector, end : Vector, result : array:2,0,SRaycastHitResult, collisionGroupsNames : array:2,0,CName) : Bool; // flags: 65561 0000008D0CD6FE50 | |
import function RayCastAsync( start : Vector, end : Vector, collisionGroupsNames : array:2,0,CName, queryFlags : Int32) : SScriptRaycastId; // flags: 65561 0000008D0CD6FF30 | |
import function RayCastDir( start : Vector, direction : Vector, distance : Float, result : array:2,0,SRaycastHitResult, collisionGroupsNames : array:2,0,CName, queryFlags : Int32) : Bool; // flags: 65625 0000008D0CD70010 | |
import function RayCastDirSync( start : Vector, direction : Vector, distance : Float, result : array:2,0,SRaycastHitResult, collisionGroupsNames : array:2,0,CName) : Bool; // flags: 65561 0000008D0CD700F0 | |
import function RayCastDirAsync( start : Vector, direction : Vector, distance : Float, collisionGroupsNames : array:2,0,CName, queryFlags : Int32) : SScriptRaycastId; // flags: 65561 0000008D0CD701D0 | |
import function GetRayCastState( queryId : SScriptRaycastId, result : array:2,0,SRaycastHitResult) : EBatchQueryState; // flags: 65561 0000008D0CD702B0 | |
import function Sweep( start : Vector, end : Vector, radius : Float, result : array:2,0,SSweepHitResult, collisionGroupsNames : array:2,0,CName, queryFlags : Int32) : Bool; // flags: 65625 0000008D0CD70390 | |
import function SweepAsync( start : Vector, end : Vector, radius : Float, collisionGroupsNames : array:2,0,CName, queryFlags : Int32) : SScriptSweepId; // flags: 65561 0000008D0CD70470 | |
import function SweepDir( start : Vector, direction : Vector, radius : Float, distance : Float, result : array:2,0,SSweepHitResult, collisionGroupsNames : array:2,0,CName, queryFlags : Int32) : Bool; // flags: 65625 0000008D0CD70550 | |
import function SweepDirAsync( start : Vector, direction : Vector, radius : Float, distance : Float, collisionGroupsNames : array:2,0,CName, queryFlags : Int32) : SScriptSweepId; // flags: 65561 0000008D0CD70630 | |
import function GetSweepState( queryId : SScriptSweepId, result : array:2,0,SSweepHitResult) : EBatchQueryState; // flags: 65561 0000008D0CD70710 | |
} | |
import class RangedWeaponStateState_WeaponWait extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB5C1C0 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB5C2A0 | |
import function OnRangedWeaponPress() : Bool; // flags: 65568 0000008D1AB5C380 | |
import function OnRangedWeaponRelease() : Bool; // flags: 65568 0000008D1AB5C460 | |
import function PerformDraw( pressed : Bool); // flags: 16384 0000008D1AB5C540 | |
import function DelayedProcessFullBodyAnimWeight(); // flags: 65664 0000008D1AB5C620 | |
import function DrawEvent(); // flags: 65664 0000008D1AB5C700 | |
} | |
import class RangedWeaponStateState_WeaponDraw extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB5C7E0 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB5C8C0 | |
import function Equip(); // flags: 65664 0000008D1AB5C9A0 | |
import function CancelledEquiping(); // flags: 73728 0000008D1AB5CA80 | |
} | |
import class RangedWeaponStateState_WeaponReload extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB5CB60 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB5CC40 | |
import function RotateOwnerToCamera(); // flags: 16384 0000008D1AB5CD20 | |
import function UpdateCustomRotationHeadingTimer( timeDelta : Float, id : Int32); // flags: 17408 0000008D1AB5CE00 | |
import function Lock(); // flags: 16384 0000008D1AB5CEE0 | |
import function Unlock(); // flags: 16384 0000008D1AB5CFC0 | |
} | |
import class RangedWeaponStateState_WeaponAim extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB5D0A0 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB5D180 | |
import function OnRangedWeaponPress() : Bool; // flags: 65568 0000008D1AB5D260 | |
import function OnRangedWeaponRelease() : Bool; // flags: 65568 0000008D1AB5D340 | |
import function CheckGotoAimThrow(); // flags: 65664 0000008D1AB5D420 | |
import function OnWeaponShootStart() : Bool; // flags: 65568 0000008D1AB5D500 | |
import function UpdateCustomRotationHeadingTimer( timeDelta : Float, id : Int32); // flags: 66560 0000008D1AB5D5E0 | |
import function Lock(); // flags: 16384 0000008D1AB5D6C0 | |
import function Unlock(); // flags: 16384 0000008D1AB5D7A0 | |
} | |
import class RangedWeaponStateState_WeaponShoot extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB5D880 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB5D960 | |
import function OnProcessThrowEvent( animEventName : CName) : Bool; // flags: 65568 0000008D1AB5DA40 | |
import function OnRangedWeaponPress() : Bool; // flags: 65568 0000008D1AB5DB20 | |
import function OnRangedWeaponRelease() : Bool; // flags: 65568 0000008D1AB5DC00 | |
} | |
import class RangedWeaponStateState_WeaponHolster extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB5DCE0 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB5DDC0 | |
import function Unequip(); // flags: 65664 0000008D1AB5DEA0 | |
import function OnRangedWeaponPress() : Bool; // flags: 65568 0000008D1AB5DF80 | |
import function CancelledEquiping(); // flags: 73728 0000008D1AB5E060 | |
} | |
import class W3DynamicBlood extends W3MonsterClue { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB5E140 | |
} | |
import class W3EredinIceSpike extends W3DurationObstacle { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB80300 | |
import function Appear(); // flags: 65536 0000008D1AB803E0 | |
import function Explode( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AB804C0 | |
} | |
import class W3AardEntityStateAardConeCast extends W3SignEntityStateNormalCast { | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB5EBC0 | |
} | |
import class W3AardEntityStateAardCircleCast extends W3SignEntityStateNormalCast { | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB5ECA0 | |
} | |
import class W3MeteorProjectile extends W3FireballProjectile { | |
import function VictimCollision( victim : handle:CGameplayEntity); // flags: 32768 0000008D1AC2B420 | |
import function DeactivateProjectile( victim : handle:CGameplayEntity); // flags: 32768 0000008D1AC2B500 | |
import function Explode(); // flags: 32768 0000008D1AC2B5E0 | |
import function ProjectileHitGround(); // flags: 32768 0000008D1AC2B6C0 | |
import function OnProjectileShot( targetCurrentPosition : Vector, target : handle:CNode) : Bool; // flags: 65568 0000008D1AC2B7A0 | |
} | |
import class W3AxiiEntityStateAxiiCast extends W3SignEntityStateNormalCast { | |
import function OnEnded( isEnd : Bool) : Bool; // flags: 65568 0000008D1AB5F9C0 | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB5FAA0 | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB5FB80 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB5FC60 | |
} | |
import class W3AxiiEntityStateAxiiChanneled extends W3SignEntityStateChanneling { | |
import function OnEnded( isEnd : Bool) : Bool; // flags: 65568 0000008D1AB5FD40 | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB5FE20 | |
import function OnProcessSignEvent( eventName : CName) : Bool; // flags: 65568 0000008D1AB5FF00 | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB5FFE0 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB600C0 | |
import function ChannelAxii(); // flags: 65664 0000008D1AB601A0 | |
} | |
import class W3IgniEntityStateIgniCast extends W3SignEntityStateNormalCast { | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB60B40 | |
import function ProcessThrow(); // flags: 16384 0000008D1AB60C20 | |
import function OnEnded( isEnd : Bool) : Bool; // flags: 65568 0000008D1AB60D00 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB60DE0 | |
} | |
import class W3IgniEntityStateIgniChanneled extends W3SignEntityStateChanneling { | |
import function GetReusableProjectile( spawnPos : Vector, spawnRot : EulerAngles, dt : Float) : handle:W3IgniProjectile; // flags: 65536 0000008D1AB60EC0 | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB60FA0 | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB61080 | |
import function OnEnded( isEnd : Bool) : Bool; // flags: 65568 0000008D1AB61160 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB61240 | |
import function ChannelIgni(); // flags: 65664 0000008D1AB61320 | |
import function CleanUp(); // flags: 65536 0000008D1AB61400 | |
import function ProcessThrow( dt : Float); // flags: 16384 0000008D1AB614E0 | |
} | |
import class W3QuenEntityStateExpired extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB62740 | |
} | |
import class W3QuenEntityStateShieldActive extends W3SignEntityStateActive { | |
import function GetLastingFxName() : CName; // flags: 16400 0000008D1AB62820 | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB62900 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB629E0 | |
import function OnEnded( isEnd : Bool) : Bool; // flags: 65568 0000008D1AB62AC0 | |
import function OnTargetHit( damageData : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1AB62BA0 | |
} | |
import class W3QuenEntityStateQuenShield extends W3SignEntityStateNormalCast { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB62C80 | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB62D60 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB62E40 | |
} | |
import class W3QuenEntityStateQuenChanneled extends W3SignEntityStateChanneling { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB62F20 | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB63000 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB630E0 | |
import function OnEnded( isEnd : Bool) : Bool; // flags: 65568 0000008D1AB631C0 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB632A0 | |
import function ChannelQuen(); // flags: 65664 0000008D1AB63380 | |
import function ProcessQuenCollisionForRiders(); // flags: 16384 0000008D1AB63460 | |
import function ShowHitFX( damageData : handle:W3DamageAction, rot : EulerAngles); // flags: 65536 0000008D1AB63540 | |
import function OnTargetHit( damageData : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1AB63620 | |
} | |
import class W3SignEntityStateFinished extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB65110 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB651F0 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB652D0 | |
} | |
import class W3YrdenEntityStateYrdenCast extends W3SignEntityStateNormalCast { | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB691F0 | |
} | |
import class W3YrdenEntityStateYrdenChanneled extends W3SignEntityStateChanneling { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB692D0 | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB693B0 | |
import function OnEnded( isEnd : Bool) : Bool; // flags: 65568 0000008D1AB69490 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB69570 | |
import function ChannelYrden(); // flags: 65664 0000008D1AB69650 | |
} | |
import class W3YrdenEntityStateYrdenSlowdown extends W3SignEntityStateActive { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB69FF0 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB6A0D0 | |
import function CleanUp(); // flags: 16384 0000008D1AB6A1B0 | |
import function OnThrowing() : Bool; // flags: 65568 0000008D1AB6A290 | |
import function OnSignAborted( force : Bool) : Bool; // flags: 65568 0000008D1AB6A370 | |
import function ActivateSlowdown(); // flags: 65664 0000008D1AB6A450 | |
import function CreateTrap(); // flags: 16384 0000008D1AB6A530 | |
import function Trace( comp : handle:CComponent, outZDiff : Float) : Bool; // flags: 16384 0000008D1AB6A610 | |
import function YrdenSlowdown_Loop(); // flags: 65664 0000008D1AB6A6F0 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB6A7D0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB6A8B0 | |
} | |
import class W3YrdenEntityStateDischarged extends W3SignEntityStateActive { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB6A990 | |
import function YrdenExpire(); // flags: 65664 0000008D1AB6AA70 | |
} | |
import class ThrowingCamera extends ICustomCameraScriptedPivotPositionController { | |
import function ControllerUpdate( currentPosition : Vector, currentVelocity : Vector, timeDelta : Float); // flags: 32768 0000008D1AB6AB50 | |
} | |
import class CThrowableStateAiming extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB6B4F0 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB6B5D0 | |
import function AimThrowable(); // flags: 65664 0000008D1AB6B6B0 | |
import function OnStopAiming( flag : Bool) : Bool; // flags: 65568 0000008D1AB6B790 | |
import function OnProcessThrowEvent( animEventName : CName) : Bool; // flags: 65568 0000008D1AB6B870 | |
} | |
import class W3Dimeritium extends W3Petard { | |
import function ProcessMechanicalEffect( targets : array:2,0,handle:CGameplayEntity, isImpact : Bool, dt : Float); // flags: 32768 0000008D1AB6B950 | |
import function LoopFunction( dt : Float); // flags: 32768 0000008D1AB6BA30 | |
import function DisableAffectedFx( dt : Float, id : Int32); // flags: 66560 0000008D1AB6BB10 | |
import function ProcessTargetOutOfArea( entity : handle:CGameplayEntity); // flags: 32768 0000008D1AB6BBF0 | |
} | |
import class W3DragonsDream extends W3Petard { | |
import function ProcessMechanicalEffect( targets : array:2,0,handle:CGameplayEntity, isImpact : Bool, dt : Float); // flags: 32768 0000008D1AB6BCD0 | |
import function OnTimeEndedFunction( dt : Float); // flags: 32768 0000008D1AB6BDB0 | |
import function DestroyWhenNoFXPlayedFunction( dt : Float) : Bool; // flags: 32768 0000008D1AB6BE90 | |
import function GetExplodingTargetDamages() : array:2,0,SRawDamage; // flags: 16384 0000008D1AB6BF70 | |
} | |
import class W3Samum extends W3Petard { | |
import function LoadDataFromItemXMLStats(); // flags: 32768 0000008D1AB6E320 | |
} | |
import class W3PressureSwitch extends W3PhysicalSwitch { | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB725A0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB72680 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB72760 | |
import function OnCheckInventoryEntities( delta : Float, id : Int32); // flags: 66560 0000008D1AB72840 | |
import function TurnOnIfPossible( entity : handle:CEntity); // flags: 65536 0000008D1AB72920 | |
import function TurnOffIfPossible( entity : handle:CEntity); // flags: 65536 0000008D1AB72A00 | |
import function OnDelayedTurnOn( delta : Float, id : Int32); // flags: 66560 0000008D1AB72AE0 | |
import function OnDelayedTurnOff( delta : Float, id : Int32); // flags: 66560 0000008D1AB72BC0 | |
} | |
import class W3VirtualSwitch_Combination extends W3VirtualSwitch { | |
import function Notify( activeSwitch : handle:W3Switch); // flags: 65536 0000008D1AB738E0 | |
} | |
import class W3VirtualSwitch_Sequence extends W3VirtualSwitch { | |
import function Notify( activeSwitch : handle:W3Switch); // flags: 65536 0000008D1AB739C0 | |
import function Fail( failed : handle:W3Switch); // flags: 32768 0000008D1AB73AA0 | |
import function ResetSwitches(); // flags: 32768 0000008D1AB73B80 | |
} | |
import class W3SE_AddBuff extends W3SwitchEvent { | |
import function PerformArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65536 0000008D1AB73C60 | |
} | |
import class W3SE_CustomScript extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 16384 0000008D1AB73D40 | |
} | |
import class W3SE_EnableTreasureHuntMappin extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB73E20 | |
} | |
import class W3SE_Encounter extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB73F00 | |
} | |
import class W3SE_Fact extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB73FE0 | |
} | |
import class W3SE_ManageClue extends W3SwitchEvent { | |
import function PerformArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65536 0000008D1AB740C0 | |
} | |
import class W3SE_ManageContainer extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB741A0 | |
} | |
import class W3SE_ManageDoor extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB74280 | |
} | |
import class W3SE_ManageFocusArea extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB74360 | |
} | |
import class W3SE_ManageGate extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB74440 | |
} | |
import class W3SE_ManageNewDoor extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB74520 | |
} | |
import class W3SE_ManageOilBarrel extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB74600 | |
} | |
import class W3SE_ManagePchysicalDamageMechanism extends W3SwitchEvent { | |
import function PerformArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65536 0000008D1AB746E0 | |
} | |
import class W3SE_ManageSwitch extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB747C0 | |
} | |
import class W3SE_ManageToxicCloud extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB748A0 | |
} | |
import class W3SE_ManageTrap extends W3SwitchEvent { | |
import function PerformArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65536 0000008D1AB74980 | |
} | |
import class W3SE_PerformableAction extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB74A60 | |
import function PerformArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65536 0000008D1AB74B40 | |
import function PerformArgFloat( parnt : handle:CEntity, value : Float); // flags: 65536 0000008D1AB74C20 | |
} | |
import class W3SE_PlayAnimationOnEntity extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB74D00 | |
import function DamageIfDamager( animatingEntity : handle:CGameplayEntity); // flags: 16384 0000008D1AB74DE0 | |
} | |
import class W3SE_PlayEffectOnActivator extends W3SwitchEvent { | |
import function PerformArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65536 0000008D1AB74EC0 | |
} | |
import class W3SE_PlayEffectOnEntity extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB74FA0 | |
} | |
import class W3SE_PlayEffectOnSwitch extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB75080 | |
} | |
import class W3SE_SetAppearanceOnEntity extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB75160 | |
} | |
import class W3SE_SpawnEntity extends W3SwitchEvent { | |
import function Perform( _Parent : handle:CEntity); // flags: 65536 0000008D1AB75240 | |
import function DestroySpawnedEntity( _deltaTime : Float, id : Int32); // flags: 17408 0000008D1AB75320 | |
} | |
import class W3SE_UseRiddleNode extends W3SwitchEvent { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1AB75400 | |
} | |
import class W3MicroQuestActivatorStateProcessing extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB76200 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB762E0 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB763C0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB764A0 | |
import function ChooseMicroQuest(); // flags: 65536 0000008D1AB76580 | |
} | |
import class W3MicroQuestActivatorStateActivated extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB76660 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB76740 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB76820 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB76900 | |
import function ClearFacts(); // flags: 65664 0000008D1AB769E0 | |
import function InactiveInMicroQuestActivator( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AB76AC0 | |
} | |
import class W3MicroQuestActivatorStateInactive extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB76BA0 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1AB76C80 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB76D60 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB76E40 | |
} | |
import class BTTaskChangeSummonedEntityMovement extends IBehTreeTask { | |
import function Initialize(); // flags: 65536 0000008D1AB76F20 | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1AB77000 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1AB770E0 | |
import function ChangeValues(); // flags: 16384 0000008D1AB771C0 | |
} | |
import class CHeartMinibossStateIdle extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB77620 | |
import function SleepIdle(); // flags: 65664 0000008D1AB77700 | |
import function StartCombat(); // flags: 65664 0000008D1AB777E0 | |
} | |
import class CHeartMinibossStateFullyCovered extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB778C0 | |
} | |
import class CHeartMinibossStateFourRoots extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB779A0 | |
} | |
import class CHeartMinibossStateTwoRoots extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB77A80 | |
} | |
import class CHeartMinibossStateNoRoots extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB77B60 | |
} | |
import class CHeartMinibossStateHeartHitOnce extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB77C40 | |
} | |
import class CHeartMinibossStateDead extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB77D20 | |
} | |
import class W3SummonedFlies extends CGameplayEntity { | |
import function SetTarget( _Target : handle:CNode); // flags: 65536 0000008D1AB77E00 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB77EE0 | |
import function Init( _Summoner : handle:CActor, _Target : handle:CEntity); // flags: 65536 0000008D1AB77FC0 | |
import function OnSummonerEnterCombat(); // flags: 65536 0000008D1AB780A0 | |
import function OnSummonerLeaveCombat(); // flags: 65536 0000008D1AB78180 | |
import function LookForTarget( _Dt : Float, id : Int32); // flags: 17408 0000008D1AB78260 | |
import function PursueTarget( _Dt : Float, id : Int32); // flags: 17408 0000008D1AB78340 | |
import function StopPursue(); // flags: 16400 0000008D1AB78420 | |
import function Die( _Dt : Float, id : Int32); // flags: 65536 0000008D1AB78500 | |
import function StartFlee(); // flags: 65536 0000008D1AB785E0 | |
import function Flee( _Dt : Float, id : Int32); // flags: 17408 0000008D1AB786C0 | |
import function StopFlee( _Dt : Float, id : Int32); // flags: 17408 0000008D1AB787A0 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1AB78880 | |
import function OnWeaponHit( act : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1AB78960 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB78A40 | |
import function OnYrdenHit( caster : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1AB78B20 | |
} | |
import class W3WitchesCageStateTurnedOff extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB78C00 | |
} | |
import class W3WitchesCageStateTurnedOn extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB78CE0 | |
} | |
import class W3ClueConditionDistance extends W3ClueCondition { | |
import function CheckCondition( waypoint : handle:CNode) : Bool; // flags: 65536 0000008D1AB7B360 | |
} | |
import class W3ClueConditionFact extends W3ClueCondition { | |
import function CheckCondition( waypoint : handle:CNode) : Bool; // flags: 65536 0000008D1AB7B440 | |
} | |
import class W3LessunClue extends CFlyingCrittersLairEntityScript { | |
import function GetGroupPos() : Vector; // flags: 65536 0000008D1AB7B520 | |
import function SetCurrentSoundClue( isCurrent : Bool); // flags: 65536 0000008D1AB7B600 | |
import function FirstActivation( scriptInput : handle:CFlyingSwarmScriptInput, deltaTime : Float); // flags: 65536 0000008D1AB7B6E0 | |
import function OnDeactivated( scriptInput : handle:CFlyingSwarmScriptInput, deltaTime : Float); // flags: 65536 0000008D1AB7B7C0 | |
import function OnActivated( scriptInput : handle:CFlyingSwarmScriptInput, deltaTime : Float); // flags: 65536 0000008D1AB7B8A0 | |
import function SetCurrentState( clueState : EBoidClueState); // flags: 65536 0000008D1AB7B980 | |
import function OnTick( scriptInput : handle:CFlyingSwarmScriptInput, active : Bool, deltaTime : Float); // flags: 65536 0000008D1AB7BA60 | |
import function CalculateSoundAimParameter(); // flags: 65536 0000008D1AB7BB40 | |
import function MoveClueAway(); // flags: 65536 0000008D1AB7BC20 | |
import function TimerDestroyClue( timeDelta : Float, id : Int32); // flags: 66560 0000008D1AB7BD00 | |
import function ResetClue( timeDelta : Float, id : Int32); // flags: 66560 0000008D1AB7BDE0 | |
} | |
import class W3MonsterClueAnimated extends W3MonsterClue { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB7BEC0 | |
import function ResetPos(); // flags: 65536 0000008D1AB7BFA0 | |
import function OnAnimEvent_Custom( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AB7C080 | |
import function OnUpdateFocus( distance : Float, accuracy : Float) : Bool; // flags: 65568 0000008D1AB7C160 | |
} | |
import class W3LeshyRootProjectile extends CProjectileTrajectory { | |
import function SetOwner( actor : handle:CActor); // flags: 65536 0000008D1AB7D580 | |
import function OnProjectileCollision( pos : Vector, normal : Vector, collidingComponent : handle:CComponent, hitCollisionsGroups : array:2,0,CName, actorIndex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1AB7D660 | |
import function DelayDamage( time : Float); // flags: 65536 0000008D1AB7D740 | |
import function DelayDamageTimer( delta : Float, id : Int32); // flags: 66560 0000008D1AB7D820 | |
import function OnRangeReached() : Bool; // flags: 65568 0000008D1AB7D900 | |
import function Expired() : Bool; // flags: 65536 0000008D1AB7D9E0 | |
import function TimeDestroy( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AB7DAC0 | |
} | |
import class W3SonarEnttity extends CEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB7FDC0 | |
import function HighlightObjects( range : Float, time : Float); // flags: 65536 0000008D1AB7FEA0 | |
import function DestroySonarFX( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AB7FF80 | |
import function ScaleSonarFX( deltaTime : Float, id : Int32); // flags: 66560 0000008D1AB80060 | |
} | |
import class W3SpawnMarker extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AB80AE0 | |
import function SpawnEntity( _DeltaTime : Float, id : Int32); // flags: 17408 0000008D1AB80BC0 | |
} | |
import class W3POIDispenserStateActive extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB82EC0 | |
import function ActivationInit(); // flags: 65664 0000008D1AB82FA0 | |
} | |
import class W3POIDispenserStateInactive extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AB83080 | |
import function DeactivationInit(); // flags: 65664 0000008D1AB83160 | |
} | |
import class W3Water extends CEntity { | |
import function OnWaterTriggerEnter( activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB83240 | |
import function OnWaterTriggerLeave( activator : handle:CComponent) : Bool; // flags: 65568 0000008D1AB83320 | |
} | |
import class CScriptedAction extends IPerformableAction { | |
import function Perform( parnt : handle:CEntity); // flags: 65536 0000008D1A88A620 | |
import function PerformArgNode( parnt : handle:CEntity, node : handle:CNode); // flags: 65536 0000008D1A88A700 | |
import function PerformArgFloat( parnt : handle:CEntity, value : Float); // flags: 65536 0000008D1A88A7E0 | |
} | |
import class TutorialListData extends TextPopupData { | |
import function GetGFxData( parentFlashValueStorage : handle:CScriptedFlashValueStorage) : handle:CScriptedFlashObject; // flags: 65536 0000008D1AB88C80 | |
import function GetTutorialList( tutorialList : handle:CScriptedFlashArray, parentFlashValueStorage : handle:CScriptedFlashValueStorage); // flags: 32768 0000008D1AB88D60 | |
import function OnUserFeedback( KeyCode : String); // flags: 65536 0000008D1AB88E40 | |
import function DefineDefaultButtons(); // flags: 32768 0000008D1AB88F20 | |
import function GetContentRef() : String; // flags: 32768 0000008D1AB89000 | |
} | |
import class TutorialBlockerData extends TextPopupData { | |
import function GetGFxData( parentFlashValueStorage : handle:CScriptedFlashValueStorage) : handle:CScriptedFlashObject; // flags: 65536 0000008D1AB890E0 | |
import function OnUserFeedback( KeyCode : String); // flags: 65536 0000008D1AB891C0 | |
import function forceClose(); // flags: 65536 0000008D1AB892A0 | |
import function ClosePopup(); // flags: 32768 0000008D1AB89380 | |
import function DefineDefaultButtons(); // flags: 32768 0000008D1AB89460 | |
import function GetContentRef() : String; // flags: 32768 0000008D1AB89540 | |
} | |
import class CR4HudModuleBoatHealth extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB90AF0 | |
import function SetEnabled( value : Bool); // flags: 65536 0000008D1AB90BD0 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB90CB0 | |
import function UpdateVolumes(); // flags: 16384 0000008D1AB90D90 | |
import function ClearVolumes(); // flags: 16384 0000008D1AB90E70 | |
} | |
import class CR4HudModuleBuffs extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB91490 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB91570 | |
import function buffListHasChanged( currentEffects : array:2,0,handle:CBaseGameplayEffect, previousEffects : array:2,0,handle:CBaseGameplayEffect) : Bool; // flags: 16384 0000008D1AB91650 | |
import function UpdateBuffs(); // flags: 65536 0000008D1AB91730 | |
import function UpdateScale( scale : Float, flashModule : handle:CScriptedFlashSprite) : Bool; // flags: 32768 0000008D1AB91810 | |
import function UpdatePosition( anchorX : Float, anchorY : Float); // flags: 32768 0000008D1AB918F0 | |
import function OnBuffsDisplay( value : Bool) : Bool; // flags: 65568 0000008D1AB919D0 | |
} | |
import class CR4HudModuleDebugFastMenu extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB93F70 | |
import function UpdateFastMenuEntries(); // flags: 65536 0000008D1AB94050 | |
import function IsDebugPagesAvailable() : Bool; // flags: 65536 0000008D1AB94130 | |
import function OnFastMenu( action : SInputAction) : Bool; // flags: 65568 0000008D1AB94210 | |
import function OnShowFastMenu( opened : Bool) : Bool; // flags: 65568 0000008D1AB942F0 | |
import function OnItemChosen( choosenPanelId : CName) : Bool; // flags: 65568 0000008D1AB943D0 | |
} | |
import class CR4HudModuleHorsePanicBar extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB96F90 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB97070 | |
import function UpdatePanic(); // flags: 16384 0000008D1AB97150 | |
import function GetCurrentPanic() : Float; // flags: 16384 0000008D1AB97230 | |
import function UpdatePosition( anchorX : Float, anchorY : Float); // flags: 32768 0000008D1AB97310 | |
} | |
import class CR4HudModuleHorseStaminaBar extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB973F0 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB974D0 | |
import function UpdateStamina(); // flags: 16384 0000008D1AB975B0 | |
import function GetCurrentStamina() : Float; // flags: 16384 0000008D1AB97690 | |
import function UpdatePosition( anchorX : Float, anchorY : Float); // flags: 32768 0000008D1AB97770 | |
} | |
import class CR4HudModuleLootPopup extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB9B900 | |
import function UpdateScale( scale : Float, flashModule : handle:CScriptedFlashSprite) : Bool; // flags: 32768 0000008D1AB9B9E0 | |
import function PopulateData(); // flags: 65536 0000008D1AB9BAC0 | |
import function CompareItemsStats( itemStats : array:2,0,SAttributeTooltip, compareItemStats : array:2,0,SAttributeTooltip, compResult : handle:CScriptedFlashArray); // flags: 65536 0000008D1AB9BBA0 | |
import function GetItemRarityDescription( item : SItemUniqueId, tooltipInv : handle:CInventoryComponent) : String; // flags: 65536 0000008D1AB9BC80 | |
import function Open( con : handle:W3Container); // flags: 65536 0000008D1AB9BD60 | |
import function OnCloseLootWindow() : Bool; // flags: 65568 0000008D1AB9BE40 | |
import function OnPopupTakeAllItems() : Bool; // flags: 65568 0000008D1AB9BF20 | |
import function OnPopupTakeItem( Id : Int32) : Bool; // flags: 65568 0000008D1AB9C000 | |
import function SignalLootingReactionEvent(); // flags: 32768 0000008D1AB9C0E0 | |
import function SignalStealingReactionEvent(); // flags: 32768 0000008D1AB9C1C0 | |
import function SignalContainerClosedEvent(); // flags: 32768 0000008D1AB9C2A0 | |
import function TakeAllAction(); // flags: 65536 0000008D1AB9C380 | |
import function ignoreActions( _Ignore : Bool); // flags: 65536 0000008D1AB9C460 | |
import function ShowElement( bShow : Bool, bImmediately : Bool); // flags: 65536 0000008D1AB9C540 | |
import function TestLineOfSight( node : handle:CNode) : Bool; // flags: 65536 0000008D1AB9C620 | |
import function IsNPCLookingAtPlayer( node : handle:CNode) : Bool; // flags: 65536 0000008D1AB9C700 | |
import function ProcessReaction( npc : handle:CNewNPC); // flags: 65536 0000008D1AB9C7E0 | |
} | |
import class CR4HudModuleMedallion extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB9C8C0 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB9C9A0 | |
import function UpdateActivation(); // flags: 16384 0000008D1AB9CA80 | |
import function UpdateFocusPoints(); // flags: 16384 0000008D1AB9CB60 | |
import function UpdateVitality(); // flags: 16384 0000008D1AB9CC40 | |
import function UpdateMedalionShakeThreshold(); // flags: 16384 0000008D1AB9CD20 | |
} | |
import class CR4HudModulePickedItemsInfo extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1AB9F200 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1AB9F2E0 | |
import function ShowElement( bShow : Bool, bImmediately : Bool); // flags: 65536 0000008D1AB9F3C0 | |
import function OnRemovePickedItemsInfoFirstItem() : Bool; // flags: 65568 0000008D1AB9F4A0 | |
} | |
import class CR4HudModuleStatBars extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABA2880 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1ABA2960 | |
import function GetCurrentLevel(); // flags: 16384 0000008D1ABA2A40 | |
import function UpdateStats(); // flags: 16384 0000008D1ABA2B20 | |
import function UpdateVitality(); // flags: 16384 0000008D1ABA2C00 | |
import function UpdateStamina(); // flags: 16384 0000008D1ABA2CE0 | |
import function updateStaminaIndicator(); // flags: 16384 0000008D1ABA2DC0 | |
import function UpdateToxicity(); // flags: 16384 0000008D1ABA2EA0 | |
import function UpdateExperience(); // flags: 16384 0000008D1ABA2F80 | |
import function UpdateLevelUp(); // flags: 16384 0000008D1ABA3060 | |
import function OnHeavyAttackAnimationFinished(); // flags: 65536 0000008D1ABA3140 | |
import function OnHeavyAttackGlowFinished(); // flags: 65536 0000008D1ABA3220 | |
} | |
import class CR4HudModuleTest extends CR4HudModuleBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABA3680 | |
import function OnTick( timeDelta : Float) : Bool; // flags: 65568 0000008D1ABA3760 | |
} | |
import class CR4AutosaveWarningMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABA5000 | |
import function OnRefresh() : Bool; // flags: 65568 0000008D1ABA50E0 | |
import function SetAutosaveMessageText(); // flags: 16384 0000008D1ABA51C0 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABA52A0 | |
} | |
import class CR4MainCreditsMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABA9D70 | |
import function OnVideoStopped() : Bool; // flags: 65568 0000008D1ABA9E50 | |
import function BuildCreditsSections(); // flags: 32768 0000008D1ABA9F30 | |
import function DisplayNextSection(); // flags: 65536 0000008D1ABAA010 | |
import function GetLocalizedPositionAndDepartment( inString : String) : String; // flags: 65536 0000008D1ABAA0F0 | |
import function FixColorString( str : String) : String; // flags: 65536 0000008D1ABAA1D0 | |
import function OnSectionHidden() : Bool; // flags: 65568 0000008D1ABAA2B0 | |
import function OnStopVideo() : Bool; // flags: 65568 0000008D1ABAA390 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABAA470 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABAA550 | |
} | |
import class CR4MainDbgStartQuestMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABAA630 | |
import function UpdateMenuOptions(); // flags: 65536 0000008D1ABAA710 | |
import function OnItemChosen( optionName : CName) : Bool; // flags: 65568 0000008D1ABAA7F0 | |
import function OnStartQuest( optionName : String) : Bool; // flags: 65568 0000008D1ABAA8D0 | |
import function OnBack() : Bool; // flags: 65568 0000008D1ABAA9B0 | |
} | |
import class CR4MainGammaMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABAAA90 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABAAB70 | |
import function OnOptionValueChanged( groupId : Int32, optionName : CName, optionValue : String) : Bool; // flags: 65568 0000008D1ABAAC50 | |
import function sendGammaValueInformation(); // flags: 32768 0000008D1ABAAD30 | |
import function FillSubMenuOptionsList( groupName : CName, optionName : CName, groupRootObject : handle:CScriptedFlashObject); // flags: 32768 0000008D1ABAAE10 | |
} | |
import class CR4RecapMoviesMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABAAEF0 | |
import function SetupMoviesData(); // flags: 16384 0000008D1ABAAFD0 | |
import function GetCurrentBackgroundMovie() : String; // flags: 65536 0000008D1ABAB0B0 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABAB190 | |
import function OnSkipMovie() : Bool; // flags: 65568 0000008D1ABAB270 | |
import function OnSwipe( swipe : Int32) : Bool; // flags: 65568 0000008D1ABAB350 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABAB430 | |
import function CloseMenuRequest(); // flags: 65536 0000008D1ABAB510 | |
import function GatherBindersArray( resultArray : handle:CScriptedFlashArray, bindersList : array:2,0,SKeyBinding, isContextBinding : Bool); // flags: 32768 0000008D1ABAB5F0 | |
import function UpdateInputFeedback(); // flags: 32768 0000008D1ABAB6D0 | |
import function SetButtons(); // flags: 65536 0000008D1ABAB7B0 | |
import function AddInputBinding( label : String, padNavCode : String, keyboardKeyCode : Int32); // flags: 32768 0000008D1ABAB890 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABAB970 | |
import function OnVideoSubtitles( subtitles : String) : Bool; // flags: 65568 0000008D1ABABA50 | |
import function OnVideoStarted() : Bool; // flags: 65568 0000008D1ABABB30 | |
import function OnVideoStopped() : Bool; // flags: 65568 0000008D1ABABC10 | |
} | |
import class CR4StartupMoviesMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABABCF0 | |
import function SetupMoviesData(); // flags: 16384 0000008D1ABABDD0 | |
import function GetCurrentBackgroundMovie() : String; // flags: 65536 0000008D1ABABEB0 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABABF90 | |
import function OnSkipMovie() : Bool; // flags: 65568 0000008D1ABAC070 | |
import function OnSwipe( swipe : Int32) : Bool; // flags: 65568 0000008D1ABAC150 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABAC230 | |
import function CloseMenuRequest(); // flags: 65536 0000008D1ABAC310 | |
import function OnVideoSubtitles( subtitles : String) : Bool; // flags: 65568 0000008D1ABAC3F0 | |
import function GatherBindersArray( resultArray : handle:CScriptedFlashArray, bindersList : array:2,0,SKeyBinding, isContextBinding : Bool); // flags: 32768 0000008D1ABAC4D0 | |
import function UpdateInputFeedback(); // flags: 32768 0000008D1ABAC5B0 | |
import function SetButtons(); // flags: 65536 0000008D1ABAC690 | |
import function AddInputBinding( label : String, padNavCode : String, keyboardKeyCode : Int32); // flags: 32768 0000008D1ABAC770 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABAC850 | |
import function OnVideoStarted() : Bool; // flags: 65568 0000008D1ABAC930 | |
import function OnVideoStopped() : Bool; // flags: 65568 0000008D1ABACA10 | |
} | |
import class CR4CharacterPerksMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABB6E00 | |
import function UpdatePerks(); // flags: 65536 0000008D1ABB6EE0 | |
import function UpdateBookPerks(); // flags: 65536 0000008D1ABB6FC0 | |
import function GetSkillGFxObject( curSkill : SSkill, dataObject : handle:CScriptedFlashObject); // flags: 32768 0000008D1ABB70A0 | |
import function UpdatePlayerStatisticsData(); // flags: 65536 0000008D1ABB7180 | |
import function UpdateStatsTooltip( statName : String); // flags: 65536 0000008D1ABB7260 | |
import function OnGetSkillTooltipData( skillType : ESkill, compareItemType : Int32) : Bool; // flags: 65568 0000008D1ABB7340 | |
import function GetWeaponDamageStats( id : SItemUniqueId, attackPower : SAbilityAttributeValue) : String; // flags: 16384 0000008D1ABB7420 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABB7500 | |
import function OnUpdateCharacterButtons( skillName : String) : Bool; // flags: 65568 0000008D1ABB75E0 | |
import function OnCharacterTabSelected( id : Int32) : Bool; // flags: 65568 0000008D1ABB76C0 | |
import function OnModuleSelected( moduleID : Int32, moduleBindingName : String) : Bool; // flags: 65568 0000008D1ABB77A0 | |
import function OnPlaySound( soundKey : String) : Bool; // flags: 65568 0000008D1ABB7880 | |
} | |
import class CR4CharacterSkillsMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABB7960 | |
import function UpdateSkills(); // flags: 65536 0000008D1ABB7A40 | |
import function CheckIfAvailable( skill : SSkill) : Bool; // flags: 16384 0000008D1ABB7B20 | |
import function GetCurrentSkillPoints() : Int32; // flags: 16384 0000008D1ABB7C00 | |
import function UpdatePlayerStatisticsData(); // flags: 65536 0000008D1ABB7CE0 | |
import function UpdateStatsTooltip( statName : String); // flags: 65536 0000008D1ABB7DC0 | |
import function UpdateSkillTooltip( skillName : CName); // flags: 65536 0000008D1ABB7EA0 | |
import function GetWeaponDamageStats( id : SItemUniqueId, attackPower : SAbilityAttributeValue) : String; // flags: 16384 0000008D1ABB7F80 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABB8060 | |
import function OnUpdateCharacterButtons( skillName : String) : Bool; // flags: 65568 0000008D1ABB8140 | |
import function OnBuySkill( skillName : CName) : Bool; // flags: 65568 0000008D1ABB8220 | |
import function OnUpdateSkillTooltip( skillName : CName) : Bool; // flags: 65568 0000008D1ABB8300 | |
import function OnCharacterTabSelected( id : Int32) : Bool; // flags: 65568 0000008D1ABB83E0 | |
import function OnPlaySound( soundKey : String) : Bool; // flags: 65568 0000008D1ABB84C0 | |
} | |
import class CStoryScenePlayer extends CEntity { | |
import function GetSceneWorldPos() : Vector; // flags: 65545 0000008D0CDABC90 | |
import function RestartScene(); // flags: 65545 0000008D0CDABD70 | |
import function RestartSection(); // flags: 65545 0000008D0CDABE50 | |
import function DbFactAdded( factName : String); // flags: 65561 0000008D0CDABF30 | |
import function DbFactRemoved( factName : String); // flags: 65561 0000008D0CDAC010 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A88A8C0 | |
import function SetFinalboardQuest( isFinalboard : Bool); // flags: 65536 0000008D1A88A9A0 | |
import function ShouldRestoreItemsForPlayer( output : handle:CStorySceneOutput) : Bool; // flags: 65536 0000008D1A88AA80 | |
import function OnBlockingSceneStarted( scene : handle:CStoryScene) : Bool; // flags: 65568 0000008D1A88AB60 | |
import function OnBlockingSceneEnded( output : handle:CStorySceneOutput) : Bool; // flags: 65568 0000008D1A88AC40 | |
import function OnCustceneStarted() : Bool; // flags: 65568 0000008D1A88AD20 | |
import function OnCutsceneEnded() : Bool; // flags: 65568 0000008D1A88AE00 | |
import function OnMovieStarted() : Bool; // flags: 65568 0000008D1A88AEE0 | |
import function OnMovieEnded() : Bool; // flags: 65568 0000008D1A88AFC0 | |
} | |
import class CCommonGame extends CGame { | |
import function ScheduleWorldChangeToMapPin( worldPath : String, mapPinName : CName); // flags: 65561 0000008D0CDAC170 | |
import function ScheduleWorldChangeToPosition( worldPath : String, position : Vector, rotation : EulerAngles); // flags: 65561 0000008D0CDAC250 | |
import function EnableSubtitles( enable : Bool); // flags: 65561 0000008D0CDAC330 | |
import function AreSubtitlesEnabled() : Bool; // flags: 65561 0000008D0CDAC410 | |
import function GetReactionsMgr() : handle:CReactionsManager; // flags: 65561 0000008D0CDAC4F0 | |
import function GetIngredientCategoryElements( catName : CName, names : array:2,0,CName, priorities : array:2,0,Int32); // flags: 65561 0000008D0CDAC5D0 | |
import function IsIngredientCategorySpecified( catName : CName) : Bool; // flags: 65561 0000008D0CDAC6B0 | |
import function GetIngredientCathegories() : array:2,0,CName; // flags: 65561 0000008D0CDAC790 | |
import function GetSetItems( setName : CName) : array:2,0,CName; // flags: 65561 0000008D0CDAC870 | |
import function GetItemSetAbilities( itemName : CName) : array:2,0,CName; // flags: 65561 0000008D0CDAC950 | |
import function GetDefinitionsManager() : handle:CDefinitionsManagerAccessor; // flags: 65561 0000008D0CDACA30 | |
import function QueryExplorationSync( entity : handle:CEntity, queryContext : SExplorationQueryContext) : SExplorationQueryToken; // flags: 65561 0000008D0CDACB10 | |
import function QueryExplorationFromObjectSync( entity : handle:CEntity, object : handle:CEntity, queryContext : SExplorationQueryContext) : SExplorationQueryToken; // flags: 65561 0000008D0CDACBF0 | |
import function GetGlobalAttitude( srcGroup : CName, dstGroup : CName) : EAIAttitude; // flags: 65561 0000008D0CDACCD0 | |
import function SetGlobalAttitude( srcGroup : CName, dstGroup : CName, attitude : EAIAttitude) : Bool; // flags: 65561 0000008D0CDACDB0 | |
import function GetReward( rewardName : CName, rewrd : SReward) : Bool; // flags: 65561 0000008D0CDACE90 | |
import function LoadLastGameInit( suppressVideo : Bool); // flags: 65561 0000008D0CDACF70 | |
import function LoadGameInit( info : SSavegameInfo); // flags: 65561 0000008D0CDAD150 | |
import function GetLoadGameProgress() : ELoadGameResult; // flags: 65561 0000008D0CDAD230 | |
import function ListSavedGames( fileNames : array:2,0,SSavegameInfo) : Bool; // flags: 65561 0000008D0CDAD310 | |
import function ImportSave( savegameInfo : SSavegameInfo) : Bool; // flags: 65561 0000008D0CDAD3F0 | |
import function GetDisplayNameForSavedGame( savegame : SSavegameInfo) : String; // flags: 65561 0000008D0CDAD4D0 | |
import function ListW2SavedGames( savedGames : array:2,0,SSavegameInfo) : Bool; // flags: 65561 0000008D0CDAD5B0 | |
import function SaveGame( type : ESaveGameType, slot : Int32); // flags: 65561 0000008D0CDAD690 | |
import function DeleteSavedGame( savegame : SSavegameInfo); // flags: 65561 0000008D0CDAD770 | |
import function GetNumSaveSlots( type : ESaveGameType) : Int32; // flags: 65561 0000008D0CDAD850 | |
import function GetSaveInSlot( type : ESaveGameType, slot : Int32, info : SSavegameInfo) : Bool; // flags: 65561 0000008D0CDADAA0 | |
import function GetContentRequiredByLastSave( content : array:2,0,CName); // flags: 65561 0000008D0CDADB80 | |
import function RequestScreenshotData( save : SSavegameInfo); // flags: 65561 0000008D0CDADC60 | |
import function IsScreenshotDataReady() : Bool; // flags: 65561 0000008D0CDADD40 | |
import function FreeScreenshotData(); // flags: 65561 0000008D0CDADE20 | |
import function IsDisplayNameAvailable(); // flags: 1 0000008D0CDADF00 | |
import function ShouldShowSaveCompatibilityWarning() : Bool; // flags: 65561 0000008D0CDADFE0 | |
import function CenterMouse(); // flags: 65561 0000008D0CDAE0C0 | |
import function MoveMouseTo( xpos : Float, ypos : Float); // flags: 65561 0000008D0CDAE1A0 | |
import function RequestNewGame( gameResourceFilename : String) : Bool; // flags: 65561 0000008D0CDAE280 | |
import function RequestEndGame(); // flags: 65561 0000008D0CDAE360 | |
import function RequestExit(); // flags: 65561 0000008D0CDAE440 | |
import function GetGameResourceList() : array:2,0,String; // flags: 65561 0000008D0CDAE520 | |
import function GetGameRelease() : String; // flags: 65561 0000008D0CDAE600 | |
import function GetCurrentLocale() : String; // flags: 65561 0000008D0CDAD930 | |
import function GetPlayer(); // flags: 1 0000008D0CDAE8D0 | |
import function GetNPCByTag( tag : CName) : handle:CNewNPC; // flags: 65561 0000008D0CDAE9B0 | |
import function GetNPCsByTag( tag : CName, npcs : array:2,0,handle:CNewNPC); // flags: 65561 0000008D0CDAEA90 | |
import function GetAllNPCs( npcs : array:2,0,handle:CNewNPC); // flags: 65561 0000008D0CDAEB70 | |
import function GetActorByTag( tag : CName) : handle:CActor; // flags: 65561 0000008D0CDAEC50 | |
import function GetActorsByTag( tag : CName, actors : array:2,0,handle:CActor); // flags: 65561 0000008D0CDAED30 | |
import function GetAPManager() : handle:CActionPointManager; // flags: 65561 0000008D0CDAEE10 | |
import function GetStorySceneSystem() : handle:CStorySceneSystem; // flags: 65561 0000008D0CDAEEF0 | |
import function AddStateChangeRequest( entityTag : CName, modifier : handle:IEntityStateChangeRequest); // flags: 65561 0000008D0CDAEFD0 | |
import function CreateNoSaveLock( reason : String, lock : Int32, unique : Bool, allowCheckpoints : Bool); // flags: 65561 0000008D0CDAF0B0 | |
import function ReleaseNoSaveLock( lock : Int32); // flags: 65561 0000008D0CDAF190 | |
import function ReleaseNoSaveLockByName( lockName : String); // flags: 65561 0000008D0CDAF270 | |
import function AreSavesLocked() : Bool; // flags: 65561 0000008D0CDAF350 | |
import function GetGameLanguageId( audioLang : Int32, subtitleLang : Int32); // flags: 65561 0000008D0CDAF430 | |
import function GetGameLanguageName( audioLang : String, subtitleLang : String); // flags: 65561 0000008D0CDAF510 | |
import function GetGameLanguageIndex( audioLang : Int32, subtitleLang : Int32); // flags: 65561 0000008D0CDAF5F0 | |
import function GetAllAvailableLanguages( textLanguages : array:2,0,String, speechLanguages : array:2,0,String); // flags: 65561 0000008D0CDAF6D0 | |
import function SwitchGameLanguageByIndex( audioLang : Int32, subtitleLang : Int32); // flags: 65561 0000008D0CDAF7B0 | |
import function ReloadLanguage(); // flags: 65561 0000008D0CDAF890 | |
import function IsGameTimePaused() : Bool; // flags: 65561 0000008D0CDAF970 | |
import function IsInvertCameraX() : Bool; // flags: 65561 0000008D0CDAE6E0 | |
import function IsInvertCameraY() : Bool; // flags: 65561 0000008D0CDAE7C0 | |
import function SetInvertCameraX( invert : Bool); // flags: 65561 0000008D0CDAFD60 | |
import function SetInvertCameraY( invert : Bool); // flags: 65561 0000008D0CDAFE40 | |
import function SetInvertCameraXOnMouse( invert : Bool); // flags: 65561 0000008D0CDAFF20 | |
import function SetInvertCameraYOnMouse( invert : Bool); // flags: 65561 0000008D0CDB0000 | |
import function IsCameraAutoRotX() : Bool; // flags: 65561 0000008D0CDB00E0 | |
import function IsCameraAutoRotY() : Bool; // flags: 65561 0000008D0CDB01C0 | |
import function SetCameraAutoRotX( flag : Bool); // flags: 65561 0000008D0CDB02A0 | |
import function SetCameraAutoRotY( flag : Bool); // flags: 65561 0000008D0CDB0380 | |
import function ConfigSave(); // flags: 65561 0000008D0CDB0460 | |
import function AreSavesInitialized() : Bool; // flags: 65561 0000008D0CDB0540 | |
import function ChangePlayer( playerTemplate : String, appearance : CName); // flags: 65561 0000008D0CDB0620 | |
import function GetBehTreeReactionManager() : handle:CBehTreeReactionManager; // flags: 65561 0000008D0CDB0700 | |
import function ForceUIAnalog( value : Bool); // flags: 65561 0000008D0CDB07E0 | |
import function RequestMenu( menuName : CName, initData : handle:IScriptable); // flags: 65561 0000008D0CDB08C0 | |
import function CloseMenu( menuName : CName); // flags: 65561 0000008D0CDB09A0 | |
import function RequestPopup( popupName : CName, initData : handle:IScriptable); // flags: 65561 0000008D0CDB0A80 | |
import function ClosePopup( popupName : CName); // flags: 65561 0000008D0CDB0B60 | |
import function GetHud() : handle:CHud; // flags: 65561 0000008D0CDB0C40 | |
import function GetInGameConfigWrapper() : handle:CInGameConfigWrapper; // flags: 65561 0000008D0CDB0D20 | |
import function GetCommunitySystem() : handle:CCommunitySystem; // flags: 65561 0000008D0CDB0E00 | |
import function GetAttackRangeForEntity( sourceEntity : handle:CEntity, attackName : CName) : handle:CAIAttackRange; // flags: 65561 0000008D0CDB0EE0 | |
import function GiveReward( rewardName : CName, targetEntity : handle:CEntity); // flags: 65561 0000008D0CDB0FC0 | |
import function ConvertToStrayActor( actor : handle:CActor) : Bool; // flags: 65561 0000008D0CDB10A0 | |
import function CreateEntityAsync( createEntityHelper : handle:CCreateEntityHelper, entityTemplate : handle:CEntityTemplate, pos : Vector, rot : EulerAngles, useAppearancesFromIncludes : Bool, forceBehaviorPose : Bool, doNotAdjustPlacement : Bool, persistanceMode : EPersistanceMode, tagList : array:2,0,CName) : Int32; // flags: 65561 0000008D0CDB1180 | |
import function TestNoCreaturesOnLocation( pos : Vector, radius : Float, ignoreActor : handle:CActor) : Bool; // flags: 65561 0000008D0CDB1260 | |
import function TestNoCreaturesOnLine( pos0 : Vector, pos1 : Vector, lineWidth : Float, ignoreActor0 : handle:CActor, ignoreActor1 : handle:CActor, ignoreGhostCharacters : Bool) : Bool; // flags: 65561 0000008D0CDB1340 | |
import function RequestAutoSave( reason : String, force : Bool); // flags: 65561 0000008D0CDB1420 | |
import function CalculateTimePlayed() : GameTime; // flags: 65561 0000008D0CDB1500 | |
import function GetUIHorizontalPlusFrameScale() : Float; // flags: 65561 0000008D0CDB15E0 | |
import function GetDLCManager() : handle:CDLCManager; // flags: 65561 0000008D0CDAFA50 | |
import function AreConfigResetInThisSession() : Bool; // flags: 65561 0000008D0CDAFB30 | |
import function HasShownConfigChangedMessage() : Bool; // flags: 65561 0000008D0CDAFC10 | |
import function SetHasShownConfigChangedMessage( value : Bool); // flags: 65561 0000008D0CDB1B20 | |
import function GetApplicationVersion() : String; // flags: 65561 0000008D0CDB1C00 | |
import function IsSoftwareCursor() : Bool; // flags: 65561 0000008D0CDB1CE0 | |
import function ShowHardwareCursor(); // flags: 65561 0000008D0CDB1DC0 | |
import function HideHardwareCursor(); // flags: 65561 0000008D0CDB1EA0 | |
import function OnBeforeWorldChange( worldName : String) : Bool; // flags: 66080 0000008D1A88B0A0 | |
} | |
import class CGameplayEntity extends CPeristentEntity { | |
import function GetInventory() : handle:CInventoryComponent; // flags: 65561 0000008D0CE08290 | |
import function GetDisplayName( fallBack : Bool) : String; // flags: 65561 0000008D0CE08370 | |
import function GetCharacterStats() : handle:CCharacterStats; // flags: 32793 0000008D0CE08450 | |
import function PlayPropertyAnimation( animationName : CName, count : Int32, lengthScale : Float, mode : EPropertyCurveMode); // flags: 65561 0000008D0CE08530 | |
import function StopPropertyAnimation( animationName : CName, restoreInitialValues : Bool); // flags: 65561 0000008D0CE08610 | |
import function RewindPropertyAnimation( animationName : CName, time : Float); // flags: 65561 0000008D0CE086F0 | |
import function GetGameplayEntityParam( className : CName) : handle:CGameplayEntityParam; // flags: 65561 0000008D0CE087D0 | |
import function GetPropertyAnimationInstanceTime( propertyName : CName, animationName : CName) : Float; // flags: 65561 0000008D0CE088B0 | |
import function GetPropertyAnimationLength( propertyName : CName, animationName : CName) : Float; // flags: 65561 0000008D0CE08990 | |
import function GetPropertyAnimationTransformAt( propertyName : CName, animationName : CName, time : Float) : Matrix; // flags: 65561 0000008D0CE08A70 | |
import function EnableVisualDebug( flag : EShowFlags, enable : Bool); // flags: 65561 0000008D0CE08B50 | |
import function GetStorageBounds( box : Box); // flags: 65545 0000008D0CE08C30 | |
import function GetGameplayInfoCache( type : EGameplayInfoCacheType) : Bool; // flags: 65561 0000008D0CE08D10 | |
import function GetFocusModeVisibility() : EFocusModeVisibility; // flags: 65561 0000008D0CE08DF0 | |
import function SetFocusModeVisibility( focusModeVisibility : EFocusModeVisibility, persistent : Bool); // flags: 65561 0000008D0CE08ED0 | |
import function AddAnimEventCallback( eventName : CName, functionName : CName); // flags: 65561 0000008D0CE08FB0 | |
import function RemoveAnimEventCallback( eventName : CName); // flags: 65561 0000008D0CE09090 | |
import function AddAnimEventChildCallback( child : handle:CNode, eventName : CName, functionName : CName); // flags: 65561 0000008D0CE09270 | |
import function RemoveAnimEventChildCallback( child : handle:CNode, eventName : CName); // flags: 65561 0000008D0CE09350 | |
import function GetSfxTag() : CName; // flags: 65561 0000008D0CE09430 | |
import function GetAllAttributes() : array:2,0,CName; // flags: 65552 0000008D1A88B180 | |
import function OnSpawnedEditor( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A88B260 | |
import function OnGameplayPropertyChanged( propertyName : CName) : Bool; // flags: 65568 0000008D1A88B340 | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A88B420 | |
import function OnDestroyed() : Bool; // flags: 65568 0000008D1A88B500 | |
import function OnPlayerActionEnd() : Bool; // flags: 65568 0000008D1A88B5E0 | |
import function OnPlayerActionStartFinished() : Bool; // flags: 65568 0000008D1A88B830 | |
import function OnSyncAnimEnd() : Bool; // flags: 65568 0000008D1A88B910 | |
import function OnPreAttackEvent( animEventName : CName, animEventType : EAnimationEventType, data : CPreAttackEventData, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1A88B9F0 | |
import function IsAlive() : Bool; // flags: 65536 0000008D1A88BAD0 | |
import function HasAbility( abilityName : CName) : Bool; // flags: 65536 0000008D1A88BBB0 | |
import function AddAbility( abilityName : CName, allowMultiple : Bool) : Bool; // flags: 65536 0000008D1A88BC90 | |
import function RemoveAbility( abilityName : CName); // flags: 65536 0000008D1A88BD70 | |
import function AddAbilityMultiple( abilityName : CName, count : Int32); // flags: 65536 0000008D1A88BE50 | |
import function RemoveAbilityMultiple( abilityName : CName, count : Int32); // flags: 65536 0000008D1A88BF30 | |
import function RemoveAbilityAll( abilityName : CName); // flags: 65536 0000008D1A88C010 | |
import function AddTag( tag : CName); // flags: 65536 0000008D1A88C0F0 | |
import function MedallionEffectOff( deltaTime : Float, id : Int32); // flags: 66560 0000008D1A88C1D0 | |
import function EnemyHighlightOff( dt : Float, id : Int32); // flags: 66560 0000008D1A88C2B0 | |
import function SonarEffectOff( deltaTime : Float, id : Int32); // flags: 66560 0000008D1A88C390 | |
import function FocusEffectOff(); // flags: 65536 0000008D1A88B6C0 | |
import function SetHighlighted( b : Bool); // flags: 65536 0000008D1A88C660 | |
import function IsHighlighted() : Bool; // flags: 65536 0000008D1A88C740 | |
import function ShouldBlockGameplayActionsOnInteraction() : Bool; // flags: 65536 0000008D1A88C820 | |
import function OnItemGiven( data : SItemChangedData) : Bool; // flags: 65568 0000008D1A88C900 | |
import function OnItemTaken( itemId : SItemUniqueId, quantity : Int32) : Bool; // flags: 65568 0000008D1A88C9E0 | |
import function SenseMagic(); // flags: 65536 0000008D1A88CAC0 | |
import function AddSignHitFacts( sign : handle:W3SignProjectile, signType : String); // flags: 65536 0000008D1A88CBA0 | |
import function OnWeaponHit( act : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1A88CC80 | |
import function OnAardHit( sign : handle:W3AardProjectile) : Bool; // flags: 65568 0000008D1A88CD60 | |
import function OnIgniHit( sign : handle:W3IgniProjectile) : Bool; // flags: 65568 0000008D1A88CE40 | |
import function OnAxiiHit( sign : handle:W3AxiiProjectile) : Bool; // flags: 65568 0000008D1A88CF20 | |
import function OnFrostHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1A88D000 | |
import function OnFireHit( source : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1A88D0E0 | |
import function OnYrdenHit( caster : handle:CGameplayEntity) : Bool; // flags: 65568 0000008D1A88D1C0 | |
import function OnRootHit() : Bool; // flags: 65568 0000008D1A88D2A0 | |
import function OnDamageFromJump( activator : handle:CComponent, jumpDistance : Float, jumpHeightDiff : Float) : Bool; // flags: 65568 0000008D1A88D380 | |
import function OnDamageFromFalling( activator : handle:CComponent, fallingDistance : Float, fallingHeightDiff : Float) : Bool; // flags: 65568 0000008D1A88D460 | |
import function WhenFallen( fallingHeightDiff : Float); // flags: 32768 0000008D1A88D540 | |
import function IsVehicle() : Bool; // flags: 65536 0000008D1A88D620 | |
import function ApplyFallingDamage( heightDiff : Float, reducing : Bool) : Float; // flags: 65536 0000008D1A88D700 | |
import function GetFocusModeSoundEffectName() : CName; // flags: 65536 0000008D1A88C470 | |
import function PlayFocusSoundVisualEffect( effectName : CName); // flags: 65536 0000008D1A88C550 | |
import function SetFocusModeSoundEffectType( type : EFocusModeSoundEffectType); // flags: 65536 0000008D1A88DAF0 | |
import function OnFocusModeSound( enabled : Bool) : Bool; // flags: 65568 0000008D1A88DBD0 | |
import function GetFocusActionName() : CName; // flags: 65536 0000008D1A88DCB0 | |
import function CanShowFocusInteractionIcon() : Bool; // flags: 65536 0000008D1A88DD90 | |
import function GetInteractionData( actionName : CName, text : String) : Bool; // flags: 65536 0000008D1A88DE70 | |
} | |
import class CProjectileTrajectory extends CGameplayEntity { | |
import function Init( caster : handle:CEntity); // flags: 65561 0000008D0CE0A340 | |
import function ShootProjectileAtPosition( angle : Float, velocity : Float, target : Vector, range : Float, collisionGroups : array:2,0,CName); // flags: 65545 0000008D0CE0A420 | |
import function ShootProjectileAtNode( angle : Float, velocity : Float, target : handle:CNode, range : Float, collisionGroups : array:2,0,CName); // flags: 65545 0000008D0CE0A500 | |
import function ShootProjectileAtBone( angle : Float, velocity : Float, target : handle:CEntity, targetBone : CName, range : Float, collisionGroups : array:2,0,CName); // flags: 65545 0000008D0CE0A5E0 | |
import function StopProjectile(); // flags: 65561 0000008D0CE0A6C0 | |
import function ShootCakeProjectileAtPosition( cakeAngle : Float, cakeHeight : Float, shootAngle : Float, velocity : Float, target : Vector, range : Float, collisionGroups : array:2,0,CName); // flags: 65545 0000008D0CE0A7A0 | |
import function BounceOff( collisionNormal : Vector, colliisonPosition : Vector); // flags: 65561 0000008D0CE0A880 | |
import function IsBehindWall( testComponent : handle:CComponent, collisionGroupsNames : array:2,0,CName) : Bool; // flags: 65561 0000008D0CE0A960 | |
import function SphereOverlapTest( radius : Float, collisionGroups : array:2,0,CName); // flags: 65561 0000008D0CE0AA40 | |
import function IsStopped() : Bool; // flags: 65561 0000008D0CE0AB20 | |
import function OnProjectileCollision( pos : Vector, normal : Vector, collidingComponent : handle:CComponent, hitCollisionsGroups : array:2,0,CName, actorIndex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1A88DF50 | |
import function ProcessProjectileRepulsion( pos : Vector, normal : Vector) : Bool; // flags: 65536 0000008D1A88E030 | |
import function SetVictim( entity : handle:CGameplayEntity); // flags: 65536 0000008D1A88E110 | |
import function OnRangeReached() : Bool; // flags: 66080 0000008D1A88E1F0 | |
import function SetIsInYrdenAlternateRange( yrden : handle:W3YrdenEntity); // flags: 65552 0000008D1A88E2D0 | |
import function OnProjectileShot( targetCurrentPosition : Vector, target : handle:CNode) : Bool; // flags: 65568 0000008D1A88E3B0 | |
} | |
import class CNewNPCStateBase extends CScriptableState { | |
import function MarkGoalFinished(); // flags: 1 0000008D0CE0C890 | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A88E490 | |
} | |
import class CPlayerStateBase extends CScriptableState { | |
import function CreateNoSaveLock(); // flags: 65561 0000008D0CE0C970 | |
import function CanAccesFastTravel( target : handle:W3FastTravelEntity) : Bool; // flags: 65536 0000008D1A88E570 | |
} | |
import class CPlayerStateMovable extends CPlayerStateBase { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1A88E650 | |
import function OnLeaveState( nextStateName : CName) : Bool; // flags: 65568 0000008D1A88E730 | |
import function ProcessMovement( timeDelta : Float, id : Int32); // flags: 66560 0000008D1A88E810 | |
import function ResetMovementFlags(); // flags: 16384 0000008D1A88E8F0 | |
import function MonitorInput(); // flags: 16384 0000008D1A88E9D0 | |
} | |
import class CScriptedComponent extends CComponent { | |
import function I_ListenToEvent(); // flags: 1 0000008D0CE0CED0 | |
import function UseUpdateTransform(); // flags: 1 0000008D0CE0CFB0 | |
} | |
import class CR4DeckBuilderMenu extends CR4GwintBaseMenu { | |
import function EnableJournalTutorialEnries(); // flags: 65536 0000008D1ABBF190 | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABBF270 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABBF350 | |
import function OnQuitGameConfirmed(); // flags: 65536 0000008D1ABBF430 | |
import function SendDeckInformation(); // flags: 32768 0000008D1ABBF510 | |
import function SendCollectionInformation(); // flags: 32768 0000008D1ABBF5F0 | |
import function SendLeaderCollectionInformation(); // flags: 32768 0000008D1ABBF6D0 | |
import function OnTabChanged( tabIndex : Int32) : Bool; // flags: 65568 0000008D1ABBF7B0 | |
import function OnCardAddedToDeck( factionID : Int32, cardId : Int32) : Bool; // flags: 65568 0000008D1ABBF890 | |
import function OnCardRemovedFromDeck( factionID : Int32, cardId : Int32) : Bool; // flags: 65568 0000008D1ABBF970 | |
import function OnSelectedDeckChanged( factionID : Int32) : Bool; // flags: 65568 0000008D1ABBFA50 | |
import function OnLeaderChanged( factionID : Int32, leaderID : Int32) : Bool; // flags: 65568 0000008D1ABBFB30 | |
import function OnLackOfUnitsError( numCards : Int32) : Bool; // flags: 65568 0000008D1ABBFC10 | |
import function OnTooManySpecialCards() : Bool; // flags: 65568 0000008D1ABBFCF0 | |
import function sendTutorialStrings(); // flags: 32768 0000008D1ABBFDD0 | |
} | |
import class CInteractionsManager extends IGameSystem { | |
import function CanProcessGuiInteractions( activator : handle:CEntity) : Bool; // flags: 65536 0000008D1A88EAB0 | |
import function CanProcessInteractionInput( action : SInputAction) : Bool; // flags: 65536 0000008D1A88EB90 | |
import function GetSelectionWeights( selectionWeights : STargetSelectionWeights); // flags: 65536 0000008D1A88EC70 | |
import function GetSelectionData( selectionData : STargetSelectionData); // flags: 65536 0000008D1A88ED50 | |
import function GetBlockedActions( blockedActions : array:2,0,String); // flags: 65536 0000008D1A88EE30 | |
import function OnGuiInteractionChanged( newInteraction : handle:CInteractionComponent) : Bool; // flags: 65568 0000008D1A88EF10 | |
import function GetActiveInteraction() : handle:CInteractionComponent; // flags: 65536 0000008D1A88EFF0 | |
} | |
import class CCreateEntityHelper extends IScriptable { | |
import function IsCreating() : Bool; // flags: 65545 0000008D0CE0D110 | |
import function Reset(); // flags: 65545 0000008D0CE0D1F0 | |
import function GetCreatedEntity() : handle:CEntity; // flags: 65545 0000008D0CE0D2D0 | |
import function SetPostAttachedCallback( caller : handle:IScriptable, funcName : CName); // flags: 65545 0000008D0CE0D3B0 | |
} | |
import class CGameFastForwardSystem extends IGameSystem { | |
import function BeginFastForward( dontSpawnHostilesClose : Bool, coverWithBlackscreen : Bool); // flags: 65545 0000008D0CE0D490 | |
import function EndFastForward(); // flags: 65545 0000008D0CE0D570 | |
import function AllowFastForwardSelfCompletion(); // flags: 65545 0000008D0CE0D650 | |
import function RequestFastForwardShutdown( coverWithBlackscreen : Bool); // flags: 65545 0000008D0CE0D730 | |
} | |
import class CDefinitionsManagerAccessor extends CObject { | |
import function GetIngredientCategoryElements(); // flags: 1 0000008D0CDB7430 | |
import function GetItemAbilities(); // flags: 1 0000008D0CDB7510 | |
import function GetItemAbilitiesWithWeights( itemName : CName, playerItem : Bool, abilities : array:2,0,CName, weights : array:2,0,Float, minAbilities : Int32, maxAbilities : Int32); // flags: 65561 0000008D0CDB75F0 | |
import function GetItemAttributesFromAbilities(); // flags: 1 0000008D0CDB76D0 | |
import function GetItemCategory( itemName : CName) : CName; // flags: 65561 0000008D0CDB77B0 | |
import function ItemHasTag( itemName : CName, tag : CName) : Bool; // flags: 65561 0000008D0CDB7890 | |
import function GetItemsWithTag( tag : CName) : array:2,0,CName; // flags: 65561 0000008D0CDB7970 | |
import function GetItemEquipTemplate( itemName : CName) : String; // flags: 65561 0000008D0CDB7A50 | |
import function GetUsableItemType( itemName : CName) : EUsableItemType; // flags: 65561 0000008D0CDB7B30 | |
import function TestWitchcraft(); // flags: 65561 0000008D0CDB7C10 | |
import function ValidateLootDefinitions( listAllItemDefs : Bool); // flags: 65561 0000008D0CDB7CF0 | |
import function ValidateRecyclingParts( listAllItemDefs : Bool); // flags: 65561 0000008D0CDB7DD0 | |
import function ValidateCraftingDefinitions( listAllItemDefs : Bool); // flags: 65561 0000008D0CDB7EB0 | |
import function GetItemRecyclingParts(); // flags: 1 0000008D0CDB7F90 | |
import function ApplyItemAbilityAttributeModifier(); // flags: 1 0000008D0CDB8070 | |
import function ApplyAbilityAttributeModifier(); // flags: 1 0000008D0CDB8150 | |
import function GetCustomDefinition( definition : CName) : SCustomNode; // flags: 65561 0000008D0CDB8230 | |
import function GetSubNodeByAttributeValueAsCName( node : SCustomNode, rootNodeName : CName, attributeName : CName, attributeValue : CName) : Bool; // flags: 65561 0000008D0CDB8410 | |
import function GetItemHoldSlot( itemName : CName, playerItem : Bool) : CName; // flags: 65561 0000008D0CDB84F0 | |
import function GetItemPrice( itemName : CName) : Int32; // flags: 65561 0000008D0CDB85D0 | |
import function GetItemUpgradeListName( itemName : CName, playerItem : Bool) : CName; // flags: 65561 0000008D0CDB86B0 | |
import function GetItemLocalisationKeyName( itemName : CName) : String; // flags: 65561 0000008D0CDB8790 | |
import function GetItemLocalisationKeyDesc( itemName : CName) : String; // flags: 65561 0000008D0CDB8870 | |
import function GetItemIconPath( itemName : CName) : String; // flags: 65561 0000008D0CDB8950 | |
import function GetAttributeValueAsInt( node : SCustomNodeAttribute, val : Int32) : Bool; // flags: 65561 0000008D0CDB8A30 | |
import function GetAttributeValueAsFloat( node : SCustomNodeAttribute, val : Float) : Bool; // flags: 65561 0000008D0CDB8B10 | |
import function GetAttributeValueAsBool( node : SCustomNodeAttribute, val : Bool) : Bool; // flags: 65561 0000008D0CDB8D60 | |
import function GetAttributeValueAsString( node : SCustomNodeAttribute) : String; // flags: 65561 0000008D0CDB8E40 | |
import function GetAttributeValueAsCName( node : SCustomNodeAttribute) : CName; // flags: 65561 0000008D0CDB8F20 | |
import function GetAttributeName( node : SCustomNodeAttribute) : CName; // flags: 65561 0000008D0CDB9000 | |
import function GetAbilityTags( ability : CName, tags : array:2,0,CName); // flags: 65561 0000008D0CDB90E0 | |
import function GetAbilityAttributes( ability : CName, attrib : array:2,0,CName); // flags: 65561 0000008D0CDB91C0 | |
import function GetAbilityAttributeValue( abilityName : CName, attributeName : CName, valMin : SAbilityAttributeValue, valMax : SAbilityAttributeValue); // flags: 65561 0000008D0CDB92A0 | |
import function GetAbilitiesAttributeValue( abilitiesNames : array:2,0,CName, attributeName : CName, valMin : SAbilityAttributeValue, valMax : SAbilityAttributeValue, tags : array:2,0,CName); // flags: 65561 0000008D0CDB9380 | |
import function IsAbilityDefined( abilityName : CName) : Bool; // flags: 65561 0000008D0CDB9460 | |
import function GetContainedAbilities( abilityName : CName, abilities : array:2,0,CName); // flags: 65561 0000008D0CDB9540 | |
import function GetUniqueContainedAbilities( abilities : array:2,0,CName, outAbilities : array:2,0,CName); // flags: 65561 0000008D0CDB9620 | |
import function AbilityHasTag( ability : CName, tag : CName) : Bool; // flags: 65561 0000008D0CDB9700 | |
import function GetCustomDefinitionSubNode( node : SCustomNode, subnode : CName) : SCustomNode; // flags: 65561 0000008D0CDB97E0 | |
import function FindAttributeIndex( node : SCustomNode, attName : CName) : Int32; // flags: 65561 0000008D0CDB98C0 | |
import function GetCustomNodeAttributeValueString( node : SCustomNode, attName : CName, val : String) : Bool; // flags: 65561 0000008D0CDB8BF0 | |
import function GetCustomNodeAttributeValueName( node : SCustomNode, attName : CName, val : CName) : Bool; // flags: 65561 0000008D0CDB9B90 | |
import function GetCustomNodeAttributeValueInt( node : SCustomNode, attName : CName, val : Int32) : Bool; // flags: 65561 0000008D0CDB9C70 | |
import function GetCustomNodeAttributeValueBool( node : SCustomNode, attName : CName, val : Bool) : Bool; // flags: 65561 0000008D0CDB9D50 | |
import function GetCustomNodeAttributeValueFloat( node : SCustomNode, attName : CName, val : Float) : Bool; // flags: 65561 0000008D0CDB9E30 | |
import function GetItemAttributeValueNoRandom( itemName : CName, playerItem : Bool, attributeName : CName, min : SAbilityAttributeValue, max : SAbilityAttributeValue); // flags: 65536 0000008D1A88F0D0 | |
import function IsItemBolt( item : CName) : Bool; // flags: 65536 0000008D1A88F1B0 | |
import function IsItemSingletonItem( itemName : CName) : Bool; // flags: 65536 0000008D1A88F290 | |
import function IsItemBomb( item : CName) : Bool; // flags: 65536 0000008D1A88F370 | |
import function IsItemPotion( item : CName) : Bool; // flags: 65536 0000008D1A88F450 | |
import function IsItemIngredient( item : CName) : Bool; // flags: 65536 0000008D1A88F530 | |
import function IsItemOil( item : CName) : Bool; // flags: 65536 0000008D1A88F610 | |
import function IsItemWeapon( item : CName) : Bool; // flags: 65536 0000008D1A88F6F0 | |
import function IsItemAnyArmor( item : CName) : Bool; // flags: 65536 0000008D1A88F7D0 | |
import function IsItemAlchemyItem( item : CName) : Bool; // flags: 65536 0000008D1A88F8B0 | |
import function GetFilterTypeByItem( itemName : CName) : EInventoryFilterType; // flags: 65536 0000008D1A88F990 | |
import function ItemHasAttribute( itemName : CName, playerItem : Bool, attributeName : CName) : Bool; // flags: 65552 0000008D1A88FA70 | |
import function IsRecipeForMutagenPotion( recipeName : CName) : Bool; // flags: 65552 0000008D1A88FB50 | |
import function AbilityHasAttribute( ability : CName, attribute : CName) : Bool; // flags: 65552 0000008D1A88FC30 | |
import function GetAbilitiesAttributes( abilities : array:2,0,CName) : array:2,0,CName; // flags: 65552 0000008D1A88FD10 | |
import function GetAbilityDamages( abilityName : CName, damages : array:2,0,SRawDamage) : Int32; // flags: 65536 0000008D1A88FDF0 | |
import function GetItemLevelFromName( itemName : CName) : Int32; // flags: 65552 0000008D0CDB99A0 | |
} | |
import class CDLCManager extends CObject { | |
import function GetDLCs( names : array:2,0,CName); // flags: 65561 0000008D0CE0DA50 | |
import function EnableDLC( id : CName, isEnabled : Bool); // flags: 65561 0000008D0CE0DB30 | |
import function IsDLCEnabled( id : CName) : Bool; // flags: 65561 0000008D0CE0DC10 | |
import function IsDLCAvailable( id : CName) : Bool; // flags: 65561 0000008D0CE0DCF0 | |
import function GetDLCName( id : CName) : String; // flags: 65561 0000008D0CE0DDD0 | |
import function GetDLCDescription( id : CName) : String; // flags: 65561 0000008D0CE0DEB0 | |
import function SimulateDLCsAvailable( shouldSimulate : Bool); // flags: 65561 0000008D0CE0DF90 | |
import function IsNewGamePlusAvailable() : Bool; // flags: 65536 0000008D0CDB9A80 | |
} | |
import class CSwarmLairEntity extends IBoidLairEntity { | |
import function Disable( disable : Bool); // flags: 65545 0000008D0CE0E2F0 | |
} | |
import class CBoidPointOfInterestComponent extends CComponent { | |
import function Disable( disable : Bool); // flags: 65545 0000008D0CE0E710 | |
} | |
import class CR4EndScreenMenu extends CR4StartScreenMenu { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABBFEB0 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABBFF90 | |
import function OnKeyPress() : Bool; // flags: 65568 0000008D1ABC0070 | |
} | |
import class CBoidPointOfInterestComponentScript extends CBoidPointOfInterestComponent { | |
import function OnUsed( count : Int32, deltaTime : Float); // flags: 65536 0000008D1A8901E0 | |
} | |
import class CInteractionComponent extends CInteractionAreaComponent { | |
import function GetActionName() : String; // flags: 65561 0000008D0CE0FAC0 | |
import function SetActionName( actionName : String); // flags: 65561 0000008D0CE0FBA0 | |
import function GetInteractionFriendlyName() : String; // flags: 65561 0000008D0CE0FC80 | |
import function GetInteractionKey() : Int32; // flags: 65561 0000008D0CE0FD60 | |
import function GetInputActionName() : CName; // flags: 65561 0000008D0CE0FE40 | |
import function IsEnabledOnHorse() : Bool; // flags: 65536 0000008D1A8902C0 | |
import function IsEnabledInCombat() : Bool; // flags: 65536 0000008D1A8903A0 | |
import function ShouldIgnoreLocks() : Bool; // flags: 65536 0000008D1A890480 | |
import function EnableInCombat( enable : Bool); // flags: 65536 0000008D1A890560 | |
import function SetIconOffset( offset : Vector); // flags: 65552 0000008D1A890640 | |
import function OnInteraction( actionName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1A890720 | |
import function UpdateIconOffset(); // flags: 65552 0000008D1A890800 | |
} | |
import class CInteractionAreaComponent extends CComponent { | |
import function GetRangeMin() : Float; // flags: 65561 0000008D0CE10250 | |
import function GetRangeMax() : Float; // flags: 65561 0000008D0CE10330 | |
import function SetRanges( rangeMin : Float, rangeMax : Float, height : Float); // flags: 65561 0000008D0CE10410 | |
import function SetRangeAngle( rangeAngle : Int32); // flags: 65561 0000008D0CE104F0 | |
import function SetCheckLineOfSight( flag : Bool); // flags: 65561 0000008D0CE105D0 | |
} | |
import class CR4GwintMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABC2610 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABC26F0 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABC27D0 | |
import function OnTraceMe( text : String) : Bool; // flags: 65568 0000008D1ABC28B0 | |
import function OnPlaySound( text : String) : Bool; // flags: 65568 0000008D1ABC2990 | |
import function OnBattleResults( playerLivesLeft : Int32, enemyLivesLeft : Int32) : Bool; // flags: 65568 0000008D1ABC2A70 | |
import function OnGetPlayerDeck( index : Int32) : Bool; // flags: 65568 0000008D1ABC2B50 | |
import function OnSetPlayerDeck( factionIndex : Int32, cardIndex : Int32) : Bool; // flags: 65568 0000008D1ABC2C30 | |
import function OnNewKingChosen( factionIndex : Int32, kingIndex : Int32) : Bool; // flags: 65568 0000008D1ABC2D10 | |
import function OnCustomPowersReques( index : Int32) : Bool; // flags: 65568 0000008D1ABC2DF0 | |
import function GetPlayerDeck( container : handle:CScriptedFlashArray, faction : Int32); // flags: 65536 0000008D1ABC2ED0 | |
import function SetBattlefieldAngles(); // flags: 65536 0000008D1ABC2FB0 | |
import function GameplaySettings(); // flags: 65536 0000008D1ABC3090 | |
import function SetCardAttributeValue(); // flags: 65536 0000008D1ABC3170 | |
import function GetAICardCollection( container : handle:CScriptedFlashArray); // flags: 65536 0000008D1ABC3250 | |
import function GetPlayerCardCollection( container : handle:CScriptedFlashArray); // flags: 65536 0000008D1ABC3330 | |
import function GetCardDefinitionTest( container : handle:CScriptedFlashArray); // flags: 65536 0000008D1ABC3410 | |
import function GetKingChoices( container : handle:CScriptedFlashArray); // flags: 65536 0000008D1ABC35F0 | |
import function GetKingDefinition( container : handle:CScriptedFlashArray); // flags: 65536 0000008D1ABC36D0 | |
import function AddIndex( container : handle:CScriptedFlashArray, index : Int32); // flags: 65536 0000008D1ABC37B0 | |
import function BuildCardObject( container : handle:CScriptedFlashArray, cardDef : SCardDefinition); // flags: 65536 0000008D1ABC3890 | |
import function AddPower( container : handle:CScriptedFlashArray, index : Int32, playerOwner : Bool); // flags: 65536 0000008D1ABC3970 | |
import function ClearDeckDef( deckDef : SDeckDefinition); // flags: 16384 0000008D1ABC3A50 | |
import function ClearCardDef( cardDef : SCardDefinition); // flags: 16384 0000008D1ABC3B30 | |
} | |
import class CR4InformationPopupMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABC3C10 | |
import function SetPopupText( value : String); // flags: 65536 0000008D1ABC3CF0 | |
import function SetFirstButton( buttonIcon : String, buttonLabel : String); // flags: 65536 0000008D1ABC3DD0 | |
import function SetSecondButton( buttonIcon : String, buttonLabel : String); // flags: 65536 0000008D1ABC3EB0 | |
import function OnFirstButtonPress() : Bool; // flags: 65568 0000008D1ABC3F90 | |
import function OnSecondButtonPress() : Bool; // flags: 65568 0000008D1ABC4070 | |
} | |
import class IBehTreeTask extends IScriptable { | |
import function GetActor() : handle:CActor; // flags: 65561 0000008D0CE14CD0 | |
import function GetNPC() : handle:CNewNPC; // flags: 65561 0000008D0CE14DB0 | |
import function GetLocalTime() : Float; // flags: 65561 0000008D0CE14E90 | |
import function SetNamedTarget( targetName : CName, node : handle:CNode); // flags: 65561 0000008D0CE14F70 | |
import function GetNamedTarget( targetName : CName) : handle:CNode; // flags: 65561 0000008D0CE15050 | |
import function GetActionTarget() : handle:CNode; // flags: 65561 0000008D0CE15130 | |
import function SetActionTarget( node : handle:CNode); // flags: 65561 0000008D0CE15210 | |
import function GetCombatTarget() : handle:CActor; // flags: 65561 0000008D0CE152F0 | |
import function SetCombatTarget( target : handle:CActor); // flags: 65561 0000008D0CE153D0 | |
import function RunMain(); // flags: 65561 0000008D0CE154B0 | |
import function Complete( success : Bool); // flags: 65561 0000008D0CE15590 | |
import function SetEventRetvalCName( val : CName) : Bool; // flags: 65561 0000008D0CE15670 | |
import function SetEventRetvalFloat( val : Float) : Bool; // flags: 65561 0000008D0CE15750 | |
import function SetEventRetvalInt( val : Int32) : Bool; // flags: 65561 0000008D0CE15830 | |
import function GetEventParamCName( defaultVal : CName) : CName; // flags: 65561 0000008D0CE15910 | |
import function GetEventParamBaseDamage() : handle:CBaseDamage; // flags: 65561 0000008D0CE159F0 | |
import function GetEventParamFloat( defaultVal : Float) : Float; // flags: 65561 0000008D0CE15AD0 | |
import function GetEventParamInt( defaultVal : Int32) : Int32; // flags: 65561 0000008D0CE15CB0 | |
import function GetEventParamObject() : handle:IScriptable; // flags: 65561 0000008D0CE15D90 | |
import function UnregisterFromAnimEvent( eventId : CName); // flags: 65561 0000008D0CE15E70 | |
import function UnregisterFromGameplayEvent( eventId : CName); // flags: 65561 0000008D0CE15F50 | |
import function SetIsInCombat( inCombat : Bool); // flags: 65561 0000008D0CE16030 | |
import function SetCustomTarget( target : Vector, heading : Float) : Bool; // flags: 65561 0000008D0CE16110 | |
import function GetCustomTarget( target : Vector, heading : Float) : Bool; // flags: 65561 0000008D0CE161F0 | |
import function InitializeCombatStorage() : handle:CAIStorageHandler; // flags: 65536 0000008D1A8908E0 | |
} | |
import class IBehTreeObjectDefinition extends IScriptable { | |
import function SetValFloat( v : CBehTreeValFloat, n : Float); // flags: 32793 0000008D0CE16310 | |
import function SetValInt( v : CBehTreeValInt, n : Int32); // flags: 32793 0000008D0CE163F0 | |
import function SetValString( v : CBehTreeValString, n : String); // flags: 32793 0000008D0CE164D0 | |
import function SetValCName( v : CBehTreeValCName, n : CName); // flags: 32793 0000008D0CE165B0 | |
import function SetValBool( v : CBehTreeValBool, n : Bool); // flags: 32793 0000008D0CE16690 | |
import function GetValFloat( v : CBehTreeValFloat) : Float; // flags: 32793 0000008D0CE16770 | |
import function GetValInt( v : CBehTreeValInt) : Int32; // flags: 32793 0000008D0CE16850 | |
import function GetValEnum( v : handle:IBehTreeValueEnum) : Int32; // flags: 32793 0000008D0CE16930 | |
import function GetValString( v : CBehTreeValString) : String; // flags: 32793 0000008D0CE16A10 | |
import function GetValCName( v : CBehTreeValCName) : CName; // flags: 32793 0000008D0CE16AF0 | |
import function GetValBool( v : CBehTreeValBool) : Bool; // flags: 32793 0000008D0CE16BD0 | |
import function GetObjectByVar( varName : CName) : handle:IScriptable; // flags: 32793 0000008D0CE16CB0 | |
import function GetAIParametersByClassName( className : CName) : handle:IAIParameters; // flags: 32793 0000008D0CE16D90 | |
} | |
import class IBehTreeTaskDefinition extends IBehTreeObjectDefinition { | |
import function ListenToAnimEvent( eventName : CName); // flags: 32793 0000008D0CE16EF0 | |
import function ListenToGameplayEvent( eventName : CName); // flags: 32793 0000008D0CE16FD0 | |
import function Initialize(); // flags: 65536 0000008D1A8909C0 | |
import function Refactor(); // flags: 65536 0000008D1A890AA0 | |
import function InitializeEvents(); // flags: 65536 0000008D1A890B80 | |
} | |
import class IBehTreeOnSpawnEffector extends IBehTreeObjectDefinition { | |
import function GetActor() : handle:CActor; // flags: 65561 0000008D0CE170B0 | |
import function GetObjectFromAIStorage( varName : CName) : handle:IScriptable; // flags: 65561 0000008D0CE17190 | |
import function Run(); // flags: 65536 0000008D1A890C60 | |
} | |
import class CR4JournalBaseMenu extends CR4Menu { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABCD450 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABCD530 | |
import function OnQuestRead( _QuestID : Int32) : Bool; // flags: 65568 0000008D1ABCD610 | |
import function OnActivateQuest( _QuestID : Int32) : Bool; // flags: 65568 0000008D1ABCD6F0 | |
import function OnQuestSelected( _QuestID : Int32) : Bool; // flags: 65568 0000008D1ABCD7D0 | |
import function OnJournalTabSelected( ID : Int32) : Bool; // flags: 65568 0000008D1ABCD8B0 | |
import function OnUpdateTooltipCompareData( item : SItemUniqueId, compareItemType : Int32, tooltipName : String) : Bool; // flags: 65568 0000008D1ABCD990 | |
import function PopulateData(); // flags: 16384 0000008D1ABCDA70 | |
import function UpdateRewards(); // flags: 65536 0000008D1ABCDB50 | |
import function UpdateTooltipCompareData( item : SItemUniqueId, compareItem : SItemUniqueId, tooltipInv : handle:CInventoryComponent, tooltipName : String); // flags: 65536 0000008D1ABCDC30 | |
import function GetAreaName( questEntry : handle:CJournalQuest) : String; // flags: 65536 0000008D1ABCDD10 | |
import function GetDescription( currentQuest : handle:CJournalQuest) : String; // flags: 65536 0000008D1ABCDDF0 | |
import function UpdateDescription( currentQuestID : Int32); // flags: 65536 0000008D1ABCDED0 | |
} | |
import class CR4JournalMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABCDFB0 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABCE090 | |
import function OnJournalTabSelected( index : Int32) : Bool; // flags: 65568 0000008D1ABCE170 | |
import function OnTrackQuest( _QuestID : Int32) : Bool; // flags: 65568 0000008D1ABCE250 | |
} | |
import class CR4JournalMonsterHuntingMenu extends CR4JournalQuestMenu { | |
import function GetQuests(); // flags: 65536 0000008D1ABCE330 | |
import function OnGuiSceneEntitySpawned( entity : handle:CEntity) : Bool; // flags: 65568 0000008D1ABCE410 | |
import function OnGuiSceneEntityDestroyed() : Bool; // flags: 65568 0000008D1ABCE4F0 | |
import function UpdateImage( entryName : CName); // flags: 65536 0000008D1ABCE5D0 | |
} | |
import class CR4JournalTreasureHuntingMenu extends CR4JournalQuestMenu { | |
import function GetQuests(); // flags: 65536 0000008D1ABCFAD0 | |
} | |
import class CR4LoadingMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABD0A90 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABD0B70 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABD0C50 | |
import function OnPlaySoundEvent( soundName : String) : Bool; // flags: 65568 0000008D1ABD0D30 | |
} | |
import class IAIParameters extends IScriptable { | |
import function LoadSteeringGraph( fileName : String) : handle:CMoveSteeringBehavior; // flags: 65545 0000008D0CE17EF0 | |
import function OnManualRuntimeCreation(); // flags: 65545 0000008D0CE17FD0 | |
import function OnCreated(); // flags: 65536 0000008D1A890D40 | |
import function Init(); // flags: 65536 0000008D1A890E20 | |
} | |
import class ICustomValAIParameters extends CAIRedefinitionParameters { | |
import function SetCNameValue( value : CName); // flags: 65536 0000008D1A890F00 | |
} | |
import class CR4MeditationMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABD5800 | |
import function setMenuMode(); // flags: 16384 0000008D1ABD58E0 | |
import function MeditatingEnd(); // flags: 65536 0000008D1ABD59C0 | |
import function initMeditationState(); // flags: 16384 0000008D1ABD5AA0 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABD5B80 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABD5C60 | |
} | |
import class IAITree extends IAIParameters { | |
import function OnCreated(); // flags: 65561 0000008D0CE18130 | |
import function Init(); // flags: 65536 0000008D1A890FE0 | |
} | |
import class CAIStorageHandler extends IScriptable { | |
import function Initialize( itemName : CName, classId : CName, owner : handle:IScriptable) : Bool; // flags: 65561 0000008D0CE18810 | |
import function InitializeExternal( itemName : CName, classId : CName, actor : handle:CActor) : Bool; // flags: 65561 0000008D0CE188F0 | |
import function Get() : handle:IScriptable; // flags: 65561 0000008D0CE189D0 | |
} | |
import class CEncounter extends CGameplayEntity { | |
import function EnableMember( memberName : CName, enable : Bool); // flags: 65561 0000008D0CE193A0 | |
import function GetPlayerDistFromArea() : Float; // flags: 65561 0000008D0CE19480 | |
import function GetEncounterArea() : handle:CTriggerAreaComponent; // flags: 65561 0000008D0CE19560 | |
import function IsPlayerInEncounterArea() : Bool; // flags: 65561 0000008D0CE19640 | |
import function IsEnabled() : Bool; // flags: 65561 0000008D0CE19720 | |
import function EnterArea(); // flags: 65561 0000008D0CE19800 | |
import function LeaveArea(); // flags: 65561 0000008D0CE198E0 | |
import function EnableEncounter( enable : Bool); // flags: 65561 0000008D0CE199C0 | |
import function ForceDespawnDetached(); // flags: 65561 0000008D0CE19AA0 | |
import function SetSpawnPhase( phaseName : CName) : Bool; // flags: 65561 0000008D0CE19B80 | |
import function OnAreaEnter( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A8910C0 | |
import function OnAreaExit( area : handle:CTriggerAreaComponent, activator : handle:CComponent) : Bool; // flags: 65568 0000008D1A8911A0 | |
import function UpdateDelayedTasks(); // flags: 65536 0000008D1A891280 | |
import function OnFullRespawn(); // flags: 65536 0000008D1A891360 | |
import function GetEncounterDataManager() : handle:CEncounterDataManager; // flags: 65536 0000008D1A891440 | |
import function ForceDespawnDetachedWithDelay( realTimeDelay : Float); // flags: 65536 0000008D1A891520 | |
import function ForceDespawnWithDelayTimer( timeDelta : Float, id : Int32); // flags: 66560 0000008D1A891600 | |
import function InitializeEncounterDataManager(); // flags: 65536 0000008D1A8916E0 | |
import function ProcessTasks(); // flags: 65536 0000008D1A8917C0 | |
import function RunOwnerTask( task : SOwnerEncounterTaskParams); // flags: 65536 0000008D1A8918A0 | |
import function RunExternalTask( task : SExternalEncounterTaskParams); // flags: 65536 0000008D1A891980 | |
import function RunOwnerTaskTimer( timeDelta : GameTime, id : Int32); // flags: 66560 0000008D1A891A60 | |
import function RunExternalTaskTimer( timeDelta : GameTime, id : Int32); // flags: 66560 0000008D1A891B40 | |
import function CheckMeditationTimer( timeDelta : Float, id : Int32); // flags: 66560 0000008D1A891C20 | |
} | |
import class ISpawnScriptCondition extends ISpawnCondition { | |
import function TestCondition( encounter : handle:CEncounter) : Bool; // flags: 65536 0000008D1A891D00 | |
} | |
import class CR4NoticeBoardMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABD9D00 | |
import function UpdateDescription(); // flags: 65536 0000008D1ABD9DE0 | |
import function SetBoardNoteTitle( value : String); // flags: 65536 0000008D1ABD9EC0 | |
import function SetBoardNoteDescription( value : String); // flags: 65536 0000008D1ABD9FA0 | |
import function OnTakeQuest( tag : String) : Bool; // flags: 65568 0000008D1ABDA080 | |
import function OnErrandSelected( tag : String) : Bool; // flags: 65568 0000008D1ABDA160 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABDA240 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABDA320 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABDA400 | |
} | |
import class CSpawnTreeBaseEntryGenerator extends ISpawnTreeLeafNode { | |
import function RemoveChildren(); // flags: 65545 0000008D0CE1A1D0 | |
import function AddNodeToTree( newNode : handle:ISpawnTreeBaseNode, parentNode : handle:ISpawnTreeBaseNode); // flags: 65545 0000008D0CE1A2B0 | |
import function AddInitializerToNode( newNode : handle:ISpawnTreeInitializer, parentNode : handle:ISpawnTreeBaseNode); // flags: 65545 0000008D0CE1A390 | |
import function SetName( pair : SEncounterActionPointSelectorPair, catName : CName); // flags: 65545 0000008D0CE1A470 | |
import function GetContextMenuSpecialOptions( names : array:2,0,String); // flags: 65536 0000008D1A891DE0 | |
import function RunSpecialOption( option : Int32); // flags: 65536 0000008D1A891EC0 | |
import function AplyCreatureEntryParams( cEntry : handle:CCreatureEntry, cfg : SCreatureEntryEntryGeneratorNodeParam); // flags: 65536 0000008D1A891FA0 | |
import function AplyCreatureSpawnerParams( cEntry : handle:CCreatureEntry, cfg : SCreatureEntrySpawnerParams); // flags: 65536 0000008D1A892080 | |
import function GenerateEntries(); // flags: 65536 0000008D1A892160 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1A892240 | |
} | |
import class CWanderAndWorkEntryGenerator extends CSpawnTreeBaseEntryGenerator { | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1A892320 | |
import function GenerateEntries(); // flags: 65536 0000008D1A892400 | |
import function ApplyIdleInitializerCfg( init : handle:CSpawnTreeInitializerIdleAI, idleTree : handle:CAIIdleTree); // flags: 65536 0000008D1A8924E0 | |
import function ApplyWaWInitializerCfg( init : handle:CSpawnTreeInitializerSmartWanderAndWorkAI, cfg : SWanderAndWorkEntryGeneratorParams); // flags: 65536 0000008D1A8925C0 | |
import function FindCategories( creature : CName) : SWanderWorkCetegoriesForCreatureDefinitionEntryGeneratorParam; // flags: 65536 0000008D1A8926A0 | |
} | |
import class CWorkEntryGenerator extends CSpawnTreeBaseEntryGenerator { | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1A892780 | |
import function GenerateEntries(); // flags: 65536 0000008D1A892860 | |
import function ApplyWanderInitializerCfg( initializer : handle:CSpawnTreeInitializerSmartWorkAI, cfg : SWorkSmartAIEntryGeneratorNodeParam, creature : CName); // flags: 65536 0000008D1A892940 | |
import function FindCategories( creature : CName) : SWorkCetegoriesForCreatureDefinitionEntryGeneratorParam; // flags: 65536 0000008D1A892A20 | |
} | |
import class CR4PosterMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABDB9E0 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABDBAC0 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABDBBA0 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABDBC80 | |
import function CanPostAudioSystemEvents() : Bool; // flags: 65536 0000008D1ABDBD60 | |
} | |
import class CR4PreparationMainMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABDCA80 | |
import function UpdatePlayerOrens(); // flags: 16384 0000008D1ABDCB60 | |
import function UpdatePlayerLevel(); // flags: 16384 0000008D1ABDCC40 | |
import function GetCurrentLevel() : Int32; // flags: 16384 0000008D1ABDCD20 | |
import function GetCurrentExperience() : String; // flags: 16384 0000008D1ABDCE00 | |
import function UpdateNavigationTitles(); // flags: 65536 0000008D1ABDCEE0 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABDCFC0 | |
import function OnPreparationTabSelected( tabID : Int32) : Bool; // flags: 65568 0000008D1ABDD0A0 | |
} | |
import class CCreaturePartyEntry extends CBaseCreatureEntry { | |
import function AddPartyMember( inEditor : Bool) : handle:CSpawnTreeEntrySubDefinition; // flags: 65545 0000008D0CE1AE90 | |
import function GetContextMenuSpecialOptions( names : array:2,0,String); // flags: 65536 0000008D1A892B00 | |
import function RunSpecialOption( option : Int32); // flags: 65536 0000008D1A892BE0 | |
} | |
import class ISpawnTreeSpawnMonitorInitializer extends ISpawnTreeSpawnMonitorBaseInitializer { | |
import function GetNumCreaturesSpawned() : Int32; // flags: 65561 0000008D0CE1B330 | |
import function GetNumCreaturesToSpawn() : Int32; // flags: 65561 0000008D0CE1B410 | |
import function GetNumCreaturesDead() : Int32; // flags: 65561 0000008D0CE1B4F0 | |
import function MonitorCreatureSpawned( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1A892CC0 | |
import function MonitorCreatureLost( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1A892DA0 | |
import function MonitorCreatureKilled( actor : handle:CActor, spawnTreeEntry : handle:CBaseCreatureEntry, encounter : handle:CEncounter); // flags: 65536 0000008D1A892E80 | |
import function GetFriendlyName() : String; // flags: 65536 0000008D1A892F60 | |
} | |
import class CR4QuestListMenu extends CR4Menu { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE0A30 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABE0B10 | |
import function OnQuestRead( _QuestID : Int32) : Bool; // flags: 65568 0000008D1ABE0BF0 | |
import function OnActivateQuest( _QuestID : Int32) : Bool; // flags: 65568 0000008D1ABE0CD0 | |
import function OnQuestSelected( _QuestID : Int32) : Bool; // flags: 65568 0000008D1ABE0DB0 | |
import function OnJournalTabSelected( ID : Int32) : Bool; // flags: 65568 0000008D1ABE0E90 | |
import function OnObjectiveSelected( ID : Int32) : Bool; // flags: 65568 0000008D1ABE0F70 | |
import function OnUpdateTooltipCompareData( item : SItemUniqueId, compareItemType : Int32, tooltipName : String) : Bool; // flags: 65568 0000008D1ABE1050 | |
import function PopulateData(); // flags: 16384 0000008D1ABE1130 | |
import function UpdateObjectives( questID : Int32); // flags: 65536 0000008D1ABE1210 | |
import function UpdateRewards(); // flags: 65536 0000008D1ABE12F0 | |
import function UpdateTooltipCompareData( item : SItemUniqueId, compareItem : SItemUniqueId, tooltipInv : handle:CInventoryComponent, tooltipName : String); // flags: 65536 0000008D1ABE13D0 | |
import function GetAreaName( questEntry : handle:CJournalQuest) : String; // flags: 65536 0000008D1ABE14B0 | |
import function GetDescription( currentQuest : handle:CJournalQuest) : String; // flags: 65536 0000008D1ABE1590 | |
import function UpdateDescription( currentQuestID : Int32); // flags: 65536 0000008D1ABE1670 | |
} | |
import class ISpawnTreeInitializerAI extends ISpawnTreeInitializer { | |
import function Init(); // flags: 65536 0000008D1A893040 | |
} | |
import class ISpawnTreeScriptedInitializer extends ISpawnTreeInitializer { | |
import function Init( actor : handle:CActor) : Bool; // flags: 65536 0000008D1A893120 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1A893200 | |
} | |
import class CR4TestMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE22B0 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABE2390 | |
import function OnCameraUpdate( lookAtX : Float, lookAtY : Float, lookAtZ : Float, cameraYaw : Float, cameraPitch : Float, cameraDistance : Float) : Bool; // flags: 65568 0000008D1ABE2470 | |
import function OnSunUpdate( sunYaw : Float, sunPitch : Float) : Bool; // flags: 65568 0000008D1ABE2550 | |
import function OnNextEntityTemplate() : Bool; // flags: 65568 0000008D1ABE2630 | |
import function OnNextAppearance() : Bool; // flags: 65568 0000008D1ABE2710 | |
import function OnNextEnvironmentDefinition() : Bool; // flags: 65568 0000008D1ABE27F0 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABE28D0 | |
import function OnCloseMenuTemp() : Bool; // flags: 65568 0000008D1ABE29B0 | |
import function UpdateEntityTemplate(); // flags: 32768 0000008D1ABE2A90 | |
import function UpdateApperance(); // flags: 32768 0000008D1ABE2B70 | |
import function UpdateItems(); // flags: 32768 0000008D1ABE2C50 | |
import function UpdateEnvironmentAndSunRotation(); // flags: 32768 0000008D1ABE2D30 | |
} | |
import class CR4UIRescaleMenu extends CR4MenuBase { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE2E10 | |
import function OnClosingMenu() : Bool; // flags: 65568 0000008D1ABE2EF0 | |
import function OnCloseMenu() : Bool; // flags: 65568 0000008D1ABE2FD0 | |
import function OnConfirmRescale( frameScaleX : Float, frameScaleY : Float) : Bool; // flags: 65568 0000008D1ABE30B0 | |
import function OnUpdateRescale( frameScaleX : Float, frameScaleY : Float) : Bool; // flags: 65568 0000008D1ABE3190 | |
import function UpdateRescale( frameScaleX : Float, frameScaleY : Float, scale : Float, opacity : Float); // flags: 65536 0000008D1ABE3270 | |
} | |
import class CR4GlossaryCharacterMenu extends CR4ListBaseMenu { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE3350 | |
import function UpdateImage( tag : CName); // flags: 65536 0000008D1ABE3430 | |
import function PopulateData(); // flags: 16384 0000008D1ABE3510 | |
import function GetDescription( currentCharacter : handle:CJournalCharacter) : String; // flags: 65536 0000008D1ABE35F0 | |
import function UpdateDescription( entryName : CName); // flags: 65536 0000008D1ABE36D0 | |
import function UpdateItems( tag : CName); // flags: 65536 0000008D1ABE37B0 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABE3890 | |
import function GetCharacterImportanceLocKey( character : handle:CJournalCharacter) : CName; // flags: 65536 0000008D1ABE3970 | |
} | |
import class CSpawnTreeInitializerIdleAI extends ISpawnTreeInitializerAI { | |
import function Init(); // flags: 65536 0000008D1A8932E0 | |
} | |
import class ISpawnTreeInitializerIdleSmartAI extends CSpawnTreeInitializerIdleAI { | |
import function GetObjectForPropertiesEdition() : handle:IScriptable; // flags: 65536 0000008D1A8933C0 | |
import function GetEditorFriendlyName() : String; // flags: 65536 0000008D1A8934A0 | |
import function GetSubInitializerClassName() : CName; // flags: 65536 0000008D1A893580 | |
import function GetContextMenuSpecialOptions( names : array:2,0,String); // flags: 65536 0000008D1A893660 | |
import function RunSpecialOption( option : Int32); // flags: 65536 0000008D1A893740 | |
} | |
import class CSpawnTreeInitializerStartingBehavior extends CSpawnTreeInitializerBaseStartingBehavior { | |
import function Init(); // flags: 65536 0000008D1A893820 | |
} | |
import class ISpawnTreeInitializerCommunityAI extends ISpawnTreeInitializerAI { | |
import function Init(); // flags: 65536 0000008D1A893900 | |
} | |
import class CSpawnTreeInitializerAddTag extends ISpawnTreeInitializer { | |
import function AddTag( tag : CName); // flags: 65561 0000008D0CE1C7D0 | |
} | |
import class CR4GlossaryMenu extends CR4ListBaseMenu { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE4CD0 | |
import function UpdateImage( tag : CName); // flags: 65536 0000008D1ABE4DB0 | |
import function PopulateData(); // flags: 16384 0000008D1ABE4E90 | |
import function GetDescription( currentEntry : handle:CJournalGlossary) : String; // flags: 65536 0000008D1ABE4F70 | |
import function UpdateDescription( entryName : CName); // flags: 65536 0000008D1ABE5050 | |
import function UpdateItems( tag : CName); // flags: 65536 0000008D1ABE5130 | |
import function PlayOpenSoundEvent(); // flags: 65536 0000008D1ABE5210 | |
} | |
import class CR4GlossaryPlacesMenu extends CR4ListBaseMenu { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE52F0 | |
import function UpdateImage( tag : CName); // flags: 65536 0000008D1ABE53D0 | |
import function PopulateData(); // flags: 16384 0000008D1ABE54B0 | |
import function GetDescription( currentEntry : handle:CJournalPlace) : String; // flags: 65536 0000008D1ABE5590 | |
import function UpdateDescription( entryName : CName); // flags: 65536 0000008D1ABE5670 | |
import function UpdateItems( tag : CName); // flags: 65536 0000008D1ABE5750 | |
} | |
import class CMovingPhysicalAgentComponent extends CMovingAgentComponent { | |
import function IsPhysicalMovementEnabled() : Bool; // flags: 65561 0000008D0CE1D0B0 | |
import function SetAnimatedMovement( enable : Bool); // flags: 65561 0000008D0CE1D190 | |
import function IsAnimatedMovement() : Bool; // flags: 65561 0000008D0CE1D270 | |
import function GetPhysicalState() : ECharacterPhysicsState; // flags: 65561 0000008D0CE1D350 | |
import function SetGravity( flag : Bool); // flags: 65561 0000008D0CE1D430 | |
import function SetBehaviorCallbackNeed( flag : Bool); // flags: 65561 0000008D0CE1D510 | |
import function SetSwimming( flag : Bool); // flags: 65561 0000008D0CE1D5F0 | |
import function SetWaterLevel( value : Float); // flags: 65561 0000008D0CE1D6D0 | |
import function GetWaterLevel() : Float; // flags: 65561 0000008D0CE1D7B0 | |
import function GetSubmergeDepth() : Float; // flags: 65561 0000008D0CE1D890 | |
import function SetDiving( diving : Bool); // flags: 65561 0000008D0CE1D970 | |
import function IsDiving() : Bool; // flags: 65561 0000008D0CE1DA50 | |
import function SetEmergeSpeed( value : Float); // flags: 65561 0000008D0CE1DB30 | |
import function GetEmergeSpeed() : Float; // flags: 65561 0000008D0CE1DC10 | |
import function SetSubmergeSpeed(); // flags: 1 0000008D0CE1DCF0 | |
import function GetSubmergeSpeed(); // flags: 1 0000008D0CE1DDD0 | |
import function SetRagdollPushingMul( value : Float); // flags: 65561 0000008D0CE1DEB0 | |
import function GetRagdollPushingMul() : Float; // flags: 65561 0000008D0CE1E090 | |
import function ApplyVelocity( vel : Vector); // flags: 65561 0000008D0CE1E170 | |
import function RegisterEventListener( listener : handle:IScriptable); // flags: 65561 0000008D0CE1E250 | |
import function UnregisterEventListener( listener : handle:IScriptable); // flags: 65561 0000008D0CE1E330 | |
import function SetPushable( pushable : Bool); // flags: 65561 0000008D0CE1E410 | |
import function IsOnGround() : Bool; // flags: 65561 0000008D0CE1E4F0 | |
import function IsCollidesWithCeiling() : Bool; // flags: 65561 0000008D0CE1E5D0 | |
import function IsCollidesOnSide() : Bool; // flags: 65561 0000008D0CE1E6B0 | |
import function IsFalling() : Bool; // flags: 65561 0000008D0CE1E790 | |
import function IsSliding() : Bool; // flags: 65561 0000008D0CE1E9E0 | |
import function GetSlideDir() : Vector; // flags: 65561 0000008D0CE1EAC0 | |
import function GetSlideCoef() : Float; // flags: 65561 0000008D0CE1EBA0 | |
import function SetSlidingSpeed( speed : Float); // flags: 65561 0000008D0CE1EC80 | |
import function SetSlidingLimits( min : Float, max : Float); // flags: 65561 0000008D0CE1ED60 | |
import function SetSliding( enable : Bool); // flags: 65561 0000008D0CE1EE40 | |
import function EnableAdditionalVerticalSlidingIteration( enable : Bool); // flags: 65561 0000008D0CE1EF20 | |
import function IsAdditionalVerticalSlidingIterationEnabled() : Bool; // flags: 65561 0000008D0CE1F000 | |
import function SetTerrainLimits( min : Float, max : Float); // flags: 65561 0000008D0CE1F0E0 | |
import function SetTerrainInfluence( mul : Float); // flags: 65561 0000008D0CE1F1C0 | |
import function GetCapsuleHeight() : Float; // flags: 65561 0000008D0CE1F2A0 | |
import function GetCapsuleRadius() : Float; // flags: 65561 0000008D0CE1F380 | |
import function GetSlopePitch() : Float; // flags: 65561 0000008D0CE1F460 | |
import function GetTerrainNormal( damped : Bool) : Vector; // flags: 65561 0000008D0CE1F540 | |
import function GetTerrainNormalWide( normalAverage : Vector, normalGlobal : Vector, directionToCheck : Vector, separationH : Float, separationF : Float, separationB : Float); // flags: 65561 0000008D0CE1E870 | |
import function SetVirtualControllersPitch( pitch : Float); // flags: 65561 0000008D0CE1F810 | |
import function GetCollisionDataCount() : Int32; // flags: 65561 0000008D0CE1F8F0 | |
import function GetCollisionData( index : Int32) : SCollisionData; // flags: 65561 0000008D0CE1F9D0 | |
import function GetCollisionCharacterDataCount() : Int32; // flags: 65561 0000008D0CE1FAB0 | |
import function GetCollisionCharacterData( index : Int32) : SCollisionData; // flags: 65561 0000008D0CE1FB90 | |
import function GetGroundGridCollisionOn( side : ECollisionSides) : Bool; // flags: 65561 0000008D0CE1FC70 | |
import function EnableCollisionPrediction( enable : Bool); // flags: 65561 0000008D0CE1FD50 | |
import function EnableVirtualControllerCollisionResponse( virtualControllerName : CName, enable : Bool); // flags: 65561 0000008D0CE1FE30 | |
import function GetMaterialName() : CName; // flags: 65561 0000008D0CE1FF10 | |
} | |
import class CMovementAdjustor extends CObject { | |
import function IsRequestActive( ticket : SMovementAdjustmentRequestTicket) : Bool; // flags: 65561 0000008D0CE20270 | |
import function HasAnyActiveRequest() : Bool; // flags: 65561 0000008D0CE20350 | |
import function HasAnyActiveRotationRequests() : Bool; // flags: 65561 0000008D0CE20430 | |
import function HasAnyActiveTranslationRequests() : Bool; // flags: 65561 0000008D0CE20510 | |
import function Cancel( ticket : SMovementAdjustmentRequestTicket); // flags: 65561 0000008D0CE205F0 | |
import function CancelByName( requestName : CName); // flags: 65561 0000008D0CE206D0 | |
import function CancelAll(); // flags: 65561 0000008D0CE207B0 | |
import function CreateNewRequest( requestName : CName) : SMovementAdjustmentRequestTicket; // flags: 65561 0000008D0CE20890 | |
import function GetRequest( requestName : CName) : SMovementAdjustmentRequestTicket; // flags: 65561 0000008D0CE20970 | |
import function BlendIn( ticket : SMovementAdjustmentRequestTicket, blendInTime : Float); // flags: 65561 0000008D0CE20A50 | |
import function DontEnd( ticket : SMovementAdjustmentRequestTicket); // flags: 65561 0000008D0CE20B30 | |
import function KeepActiveFor( ticket : SMovementAdjustmentRequestTicket, duration : Float); // flags: 65561 0000008D0CE20C10 | |
import function AdjustmentDuration( ticket : SMovementAdjustmentRequestTicket, duration : Float); // flags: 65561 0000008D0CE20CF0 | |
import function Continuous( ticket : SMovementAdjustmentRequestTicket); // flags: 65561 0000008D0CE20DD0 | |
import function BaseOnNode( ticket : SMovementAdjustmentRequestTicket, onNode : handle:CNode); // flags: 65561 0000008D0CE20EB0 | |
import function BindToEvent( ticket : SMovementAdjustmentRequestTicket, eventName : CName, adjustDurationOnNextEvent : Bool); // flags: 65561 0000008D0CE20F90 | |
import function BindToEventAnimInfo( ticket : SMovementAdjustmentRequestTicket, animInfo : SAnimationEventAnimInfo, bindOnly : Bool); // flags: 65561 0000008D0CE21070 | |
import function ScaleAnimation( ticket : SMovementAdjustmentRequestTicket, scaleAnimation : Bool, scaleLocation : Bool, scaleRotation : Bool); // flags: 65561 0000008D0CE21250 | |
import function ScaleAnimationLocationVertically( ticket : SMovementAdjustmentRequestTicket, scaleAnimationLocationVertically : Bool); // flags: 65561 0000008D0CE21330 | |
import function DontUseSourceAnimation( ticket : SMovementAdjustmentRequestTicket, dontUseSourceAnimation : Bool); // flags: 65561 0000008D0CE21410 | |
import function UpdateSourceAnimation( ticket : SMovementAdjustmentRequestTicket, animInfo : SAnimationEventAnimInfo); // flags: 65561 0000008D0CE214F0 | |
import function CancelIfSourceAnimationUpdateIsNotUpdated( ticket : SMovementAdjustmentRequestTicket, cancelIfSourceAnimationUpdateIsNotUpdated : Bool); // flags: 65561 0000008D0CE215D0 | |
import function SyncPointInAnimation( ticket : SMovementAdjustmentRequestTicket, syncPointTime : Float); // flags: 65561 0000008D0CE216B0 | |
import function UseBoneForAdjustment( ticket : SMovementAdjustmentRequestTicket, boneName : CName, useContinuously : Bool, useBoneForLocationAdjustmentWeight : Float, useBoneForRotationAdjustmentWeight : Float, useBoneToMatchTargetHeadingWeight : Float); // flags: 65561 0000008D0CE21790 | |
import function MatchEntitySlot( ticket : SMovementAdjustmentRequestTicket, entity : handle:CEntity, slotName : CName); // flags: 65561 0000008D0CE21870 | |
import function KeepLocationAdjustmentActive( ticket : SMovementAdjustmentRequestTicket); // flags: 65561 0000008D0CE21950 | |
import function ReplaceTranslation( ticket : SMovementAdjustmentRequestTicket, replaceTranslation : Bool); // flags: 65561 0000008D0CE21BA0 | |
import function ShouldStartAt( ticket : SMovementAdjustmentRequestTicket, atLocation : Vector); // flags: 65561 0000008D0CE21C80 | |
import function SlideTo( ticket : SMovementAdjustmentRequestTicket, targetLocation : Vector); // flags: 65561 0000008D0CE21D60 | |
import function SlideBy( ticket : SMovementAdjustmentRequestTicket, byVector : Vector); // flags: 65561 0000008D0CE21E40 | |
import function SlideTowards( ticket : SMovementAdjustmentRequestTicket, node : handle:CNode, minDistance : Float, maxDistance : Float); // flags: 65561 0000008D0CE21F20 | |
import function SlideToEntity( ticket : SMovementAdjustmentRequestTicket, entity : handle:CEntity, boneName : CName, minDistance : Float, maxDistance : Float); // flags: 65561 0000008D0CE22000 | |
import function MaxLocationAdjustmentSpeed( ticket : SMovementAdjustmentRequestTicket, maxSpeed : Float, maxSpeedZ : Float); // flags: 65561 0000008D0CE220E0 | |
import function MaxLocationAdjustmentDistance( ticket : SMovementAdjustmentRequestTicket, throughSpeed : Bool, locationAdjustmentMaxDistanceXY : Float, locationAdjustmentMaxDistanceZ : Float); // flags: 65561 0000008D0CE221C0 | |
import function AdjustLocationVertically( ticket : SMovementAdjustmentRequestTicket, adjustLocationVertically : Bool); // flags: 65561 0000008D0CE222A0 | |
import function KeepRotationAdjustmentActive( ticket : SMovementAdjustmentRequestTicket); // flags: 65561 0000008D0CE22380 | |
import function ReplaceRotation( ticket : SMovementAdjustmentRequestTicket, replaceRotation : Bool); // flags: 65561 0000008D0CE22460 | |
import function ShouldStartFacing( ticket : SMovementAdjustmentRequestTicket, targetHeading : Float); // flags: 65561 0000008D0CE22540 | |
import function RotateTo( ticket : SMovementAdjustmentRequestTicket, targetHeading : Float); // flags: 65561 0000008D0CE22620 | |
import function RotateBy( ticket : SMovementAdjustmentRequestTicket, byHeading : Float); // flags: 65561 0000008D0CE22700 | |
import function RotateTowards( ticket : SMovementAdjustmentRequestTicket, node : handle:CNode, offsetHeading : Float); // flags: 65561 0000008D0CE21A30 | |
import function MatchMoveRotation( ticket : SMovementAdjustmentRequestTicket); // flags: 65561 0000008D0CE229D0 | |
import function MaxRotationAdjustmentSpeed( ticket : SMovementAdjustmentRequestTicket, rotationAdjustmentMaxSpeed : Float); // flags: 65561 0000008D0CE22AB0 | |
import function SteeringMayOverrideMaxRotationAdjustmentSpeed( ticket : SMovementAdjustmentRequestTicket, steeringMayOverrideMaxRotationAdjustmentSpeed : Bool); // flags: 65561 0000008D0CE22B90 | |
import function LockMovementInDirection( ticket : SMovementAdjustmentRequestTicket, heading : Float); // flags: 65561 0000008D0CE22C70 | |
import function RotateExistingDeltaLocation( ticket : SMovementAdjustmentRequestTicket, rotateExistingDeltaLocation : Bool); // flags: 65561 0000008D0CE22D50 | |
import function NotifyScript( ticket : SMovementAdjustmentRequestTicket, notifyObject : handle:IScriptable, eventName : CName, notify : EMovementAdjustmentNotify); // flags: 65561 0000008D0CE22E30 | |
import function DontNotifyScript( ticket : SMovementAdjustmentRequestTicket, notifyObject : handle:IScriptable, eventName : CName, notify : EMovementAdjustmentNotify); // flags: 65561 0000008D0CE22F10 | |
import function AddOneFrameTranslationVelocity( translationVelocity : Vector); // flags: 65561 0000008D0CE22FF0 | |
import function AddOneFrameRotationVelocity( rotationVelocity : EulerAngles); // flags: 65561 0000008D0CE230D0 | |
} | |
import class CR4Test2Popup extends CR4Popup { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABE9E50 | |
import function OnClosingPopup() : Bool; // flags: 65568 0000008D1ABE9F30 | |
import function OnClosePopup() : Bool; // flags: 65568 0000008D1ABEA010 | |
} | |
import class CR4TestPopup extends CR4Popup { | |
import function OnConfigUI() : Bool; // flags: 65568 0000008D1ABEA0F0 | |
import function OnClosingPopup() : Bool; // flags: 65568 0000008D1ABEA1D0 | |
import function OnClosePopup() : Bool; // flags: 65568 0000008D1ABEA2B0 | |
} | |
import class CReactionsManager extends CObject { | |
import function BroadcastStaticInterestPoint( interestPoint : handle:CInterestPoint, position : Vector, timeout : Float); // flags: 65561 0000008D0CE23930 | |
import function BroadcastDynamicInterestPoint( interestPoint : handle:CInterestPoint, node : handle:CNode, timeout : Float); // flags: 65561 0000008D0CE23A10 | |
import function SendStaticInterestPoint( target : handle:CNewNPC, interestPoint : handle:CInterestPoint, position : Vector, timeout : Float); // flags: 65561 0000008D0CE23AF0 | |
import function SendDynamicInterestPoint( target : handle:CNewNPC, interestPoint : handle:CInterestPoint, node : handle:CNode, timeout : Float); // flags: 65561 0000008D0CE23BD0 | |
} | |
import class CInterestPointInstance extends CObject { | |
import function GetParentPoint() : handle:CInterestPoint; // flags: 65561 0000008D0CE23DB0 | |
import function GetWorldPosition() : Vector; // flags: 65561 0000008D0CE23E90 | |
import function GetNode() : handle:CNode; // flags: 65561 0000008D0CE23F70 | |
import function GetGeneratedFieldName() : CName; // flags: 65561 0000008D0CE24050 | |
import function GetFieldStrength( position : Vector) : Float; // flags: 65561 0000008D0CE24130 | |
import function SetFieldStrengthMultiplier( param : Float); // flags: 65561 0000008D0CE24210 | |
import function GetFieldStrengthMultiplier() : Float; // flags: 65561 0000008D0CE242F0 | |
import function SetTestParameter( param : Float); // flags: 65561 0000008D0CE243D0 | |
import function GetTestParameter() : Float; // flags: 65561 0000008D0CE244B0 | |
} | |
import class CScriptedInterestPoint extends CInterestPoint { | |
import function SetupInstance( instance : handle:CInterestPointInstance, source : handle:IScriptable); // flags: 65536 0000008D1A8939E0 | |
} | |
import class CReactionScriptedCondition extends IReactionCondition { | |
import function Perform( source : handle:CNode, target : handle:CNode, interestPoint : handle:CInterestPointInstance) : Bool; // flags: 65536 0000008D1A893AC0 | |
} | |
import class CReactionScript extends IReactionAction { | |
import function Perform( npc : handle:CNewNPC, interestPoint : handle:CInterestPointInstance, reactionIndex : Int32); // flags: 65536 0000008D1A893BA0 | |
} | |
import class CBehTreeReactionManager extends CObject { | |
import function AddReactionEvent(); // flags: 1 0000008D0CE24A50 | |
import function RemoveReactionEvent( invoker : handle:CEntity, eventName : CName) : Bool; // flags: 65561 0000008D0CE24B30 | |
import function CreateReactionEvent( invoker : handle:CEntity, eventName : CName, lifetime : Float, distanceRange : Float, broadcastInterval : Float, recipientCount : Int32, skipInvoker : Bool, setActionTargetOnBroadcast : Bool) : Bool; // flags: 65561 0000008D0CE24C10 | |
import function CreateReactionEventCustomCenter( invoker : handle:CEntity, eventName : CName, lifetime : Float, distanceRange : Float, broadcastInterval : Float, recipientCount : Int32, skipInvoker : Bool, setActionTargetOnBroadcast : Bool, customCenter : Vector) : Bool; // flags: 65561 0000008D0CE24CF0 | |
import function InitReactionScene( invoker : handle:CEntity, eventName : CName, lifetime : Float, distanceRange : Float, broadcastInterval : Float, recipientCount : Int32) : Bool; // flags: 65561 0000008D0CE24DD0 | |
import function AddReactionSceneGroup( voiceset : String, group : CName); // flags: 65561 0000008D0CE24EB0 | |
import function RegisterReactionSceneGroups(); // flags: 65536 0000008D1A893C80 | |
import function SuppressReactions( toggle : Bool, areaTag : CName); // flags: 65536 0000008D1A893D60 | |
import function CreateReactionEventIfPossible( invoker : handle:CEntity, eventName : CName, lifetime : Float, distanceRange : Float, broadcastInterval : Float, recipientCount : Int32, skipInvoker : Bool, setActionTargetOnBroadcast : Bool, customCenter : Vector); // flags: 65536 0000008D1A893E40 | |
import function IsInSuppressed( invoker : handle:CEntity) : Bool; // flags: 16384 0000008D1A893F20 | |
} | |
import class W3CommonContainerInventoryComponent extends W3GuiBaseInventoryComponent { | |
import function GiveAllItems( receiver : handle:W3GuiBaseInventoryComponent); // flags: 65536 0000008D1ABEDC60 | |
import function GetItemActionType( item : SItemUniqueId, bGetDefault : Bool) : EInventoryActionType; // flags: 65536 0000008D1ABEDD40 | |
import function HideAllItems(); // flags: 65536 0000008D1ABEDE20 | |
import function ShouldShowItem( item : SItemUniqueId) : Bool; // flags: 32768 0000008D1ABEDF00 | |
} | |
import class W3GuiTakeOnlyContainerInventoryComponent extends W3CommonContainerInventoryComponent { | |
import function ReceiveItem( item : SItemUniqueId, giver : handle:W3GuiBaseInventoryComponent, quantity : Int32, newItemID : SItemUniqueId) : Bool; // flags: 65536 0000008D1ABEDFE0 | |
} | |
import class CRandomFXEntity extends CEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1ABF4840 | |
import function EndFX(); // flags: 65536 0000008D1ABF4920 | |
import function DestroyFX(); // flags: 65536 0000008D1ABF4A00 | |
import function TimerDestroy( td : Float, id : Int32); // flags: 66560 0000008D1ABF4AE0 | |
import function TimerSoundEvent( td : Float, id : Int32); // flags: 66560 0000008D1ABF4BC0 | |
import function PlayEffectInterval( t : Float, id : Int32); // flags: 66560 0000008D1ABF4CA0 | |
} | |
import class CMoveSCPlayerIsRunning extends CMoveSCScriptedCondition { | |
import function GetConditionName( caption : String); // flags: 65536 0000008D1ABF4D80 | |
import function Evaluate( agent : handle:CMovingAgentComponent, goal : SMoveLocomotionGoal) : Bool; // flags: 65536 0000008D1ABF4E60 | |
} | |
import class CMoveSCPlayerIsStrafing extends CMoveSCScriptedCondition { | |
import function GetConditionName( caption : String); // flags: 65536 0000008D1ABF4F40 | |
import function Evaluate( agent : handle:CMovingAgentComponent, goal : SMoveLocomotionGoal) : Bool; // flags: 65536 0000008D1ABF5020 | |
} | |
import class CMoveSCIsSmallCreature extends CMoveSCScriptedCondition { | |
import function GetConditionName( caption : String); // flags: 65536 0000008D1ABF5100 | |
import function Evaluate( agent : handle:CMovingAgentComponent, goal : SMoveLocomotionGoal) : Bool; // flags: 65536 0000008D1ABF51E0 | |
} | |
import class CTeleporter extends CEntity { | |
import function UseTeleporter(); // flags: 1 0000008D0CE27150 | |
} | |
import class CMoveTRGScript extends CObject { | |
import function SetHeadingGoal( goal : SMoveLocomotionGoal, heading : Vector); // flags: 65545 0000008D0CE272B0 | |
import function SetOrientationGoal( goal : SMoveLocomotionGoal, orientation : Float, alwaysSet : Bool); // flags: 65545 0000008D0CE27390 | |
import function SetSpeedGoal( goal : SMoveLocomotionGoal, speed : Float); // flags: 65545 0000008D0CE27470 | |
import function SetMaxWaitTime( goal : SMoveLocomotionGoal, time : Float); // flags: 65545 0000008D0CE27550 | |
import function MatchDirectionWithOrientation( goal : SMoveLocomotionGoal, enable : Bool); // flags: 65545 0000008D0CE27630 | |
import function SetFulfilled( goal : SMoveLocomotionGoal, isFulfilled : Bool); // flags: 65545 0000008D0CE27710 | |
import function Seek( pos : Vector) : Vector; // flags: 65561 0000008D0CE277F0 | |
import function Flee( pos : Vector) : Vector; // flags: 65561 0000008D0CE278D0 | |
import function Pursue( agent : handle:CMovingAgentComponent) : Vector; // flags: 65561 0000008D0CE279B0 | |
import function FaceTarget( pos : Vector) : Vector; // flags: 65561 0000008D0CE27A90 | |
import function UpdateChannels( goal : SMoveLocomotionGoal); // flags: 66048 0000008D1A894000 | |
} | |
import class W3NPCBackgroundNew extends CEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1ABF5480 | |
} | |
import class W3NPCBackgroundPairStateDoWork extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1ABF5800 | |
import function DoWork(); // flags: 65664 0000008D1ABF58E0 | |
} | |
import class W3NPCBackgroundWoman extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1ABF59C0 | |
} | |
import class W3FlyingWhale extends CActor { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1ABF61A0 | |
} | |
import class PlayerAimingStateWaiting extends CScriptableState { | |
import function OnStartAiming( t : handle:CThrowable) : Bool; // flags: 65568 0000008D1ABF76A0 | |
} | |
import class PlayerAimingStateAiming extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1ABF7780 | |
import function ShowCrosshair( value : Bool); // flags: 65536 0000008D1ABF7860 | |
import function Aim(); // flags: 65664 0000008D1ABF7940 | |
import function OnStopAiming() : Bool; // flags: 65568 0000008D1ABF7A20 | |
import function OnRemoveAimingSloMo() : Bool; // flags: 65568 0000008D1ABF7B00 | |
import function UpdateThrowPositionBolt(); // flags: 65536 0000008D1ABF7BE0 | |
import function ShouldExcludeFromFriendlySweep( ent : handle:CEntity) : Bool; // flags: 65536 0000008D1ABF7CC0 | |
import function UpdateThrowPosition(); // flags: 65536 0000008D1ABF7DA0 | |
import function CalculateAimPosition( rayCastStartPos : Vector, rayCastEndPos : Vector, aimPos : Vector, aimPosNormal : Vector, aimEnt : handle:CEntity); // flags: 16384 0000008D1ABF7E80 | |
import function SetRadiusEntityScale(); // flags: 65536 0000008D1ABF7F60 | |
import function SloMo(); // flags: 65536 0000008D1ABF8040 | |
import function RemoveSloMo(); // flags: 65536 0000008D1ABF8120 | |
import function AimCleanup(); // flags: 73728 0000008D1ABF8200 | |
import function OnAddAimingSloMo() : Bool; // flags: 65568 0000008D1ABF82E0 | |
} | |
import class CStoryScene extends CResource { | |
import function GetCustomBehavior(); // flags: 1 0000008D0CDC0FC0 | |
import function GetCustomAnimset(); // flags: 1 0000008D0CDC10A0 | |
import function GetRequiredPositionTags() : array:2,0,CName; // flags: 65561 0000008D0CDC1180 | |
} | |
import class CStorySceneSpawner extends CGameplayEntity { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1A8940E0 | |
import function OnInteraction( actionName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1A8941C0 | |
} | |
import class CStorySceneSystem extends IGameSystem { | |
import function SendSignal( signal : EStorySceneSignalType, value : Int32); // flags: 65561 0000008D0CE07950 | |
import function GetChoices(); // flags: 1 0000008D0CE07A30 | |
import function GetHighlightedChoice(); // flags: 1 0000008D0CE07B10 | |
import function PlayScene( scene : handle:CStoryScene, input : String); // flags: 65561 0000008D0CE07BF0 | |
import function IsCurrentlyPlayingAnyScene(); // flags: 1 0000008D0CE07CD0 | |
import function IsSkippingLineAllowed() : Bool; // flags: 65561 0000008D0CE07DB0 | |
} | |
import class WeaponHolsterStateSelectingWeapon extends CScriptableState { | |
import function OnEquipMeleeWeapon( weapontype : EPlayerWeapon, ignoreActionLock : Bool, sheatheIfAlreadyEquipped : Bool, forceHolster : Bool) : Bool; // flags: 65568 0000008D1AC024C0 | |
import function OnEquippedMeleeWeapon( weapontype : EPlayerWeapon) : Bool; // flags: 65568 0000008D1AC025A0 | |
import function OnHolsterLeftHandItem() : Bool; // flags: 65568 0000008D1AC02680 | |
import function EquipMeleeWeapon( weapontype : EPlayerWeapon, sheatheIfAlreadyEquipped : Bool); // flags: 65664 0000008D1AC02760 | |
import function HolsterLeftHandItem(); // flags: 65664 0000008D1AC02840 | |
import function OnWeaponDrawReady() : Bool; // flags: 65568 0000008D1AC02920 | |
import function OnWeaponHolsterReady() : Bool; // flags: 65568 0000008D1AC02A00 | |
import function HideUsableItemL(); // flags: 16448 0000008D1AC02AE0 | |
import function SignalDrawSwordAction(); // flags: 16384 0000008D1AC02BC0 | |
import function SignalHolsterSwordAction(); // flags: 16384 0000008D1AC02CA0 | |
import function Lock(); // flags: 16384 0000008D1AC02D80 | |
import function Unlock(); // flags: 16384 0000008D1AC02E60 | |
import function HideUsableItemLTimer( dt : Float, id : Int32); // flags: 66560 0000008D1AC02F40 | |
} | |
import class W3ReplacerCiri extends W3Replacer { | |
import function OnSpawned( spawnData : SEntitySpawnData) : Bool; // flags: 65568 0000008D1AC43640 | |
import function IsInitialized() : Bool; // flags: 65536 0000008D1AC43720 | |
import function NewGamePlusInitialize(); // flags: 16400 0000008D1AC43800 | |
import function ProcessCombatActionBuffer() : Bool; // flags: 65536 0000008D1AC438E0 | |
import function AddPhantom( phantom : handle:W3CiriPhantom); // flags: 65536 0000008D1AC439C0 | |
import function DestroyPhantoms(); // flags: 65536 0000008D1AC43AA0 | |
import function GetCriticalHitChance( isHeavyAttack : Bool, target : handle:CActor, victimMonsterCategory : EMonsterCategory) : Float; // flags: 65536 0000008D1AC43B80 | |
import function GetSelectedItemId() : SItemUniqueId; // flags: 65536 0000008D1AC43C60 | |
import function GoToCombat( weaponType : EPlayerWeapon, initialAction : EInitialAction); // flags: 16384 0000008D1AC43D40 | |
import function RemoveNotNeededWeaponsFromInventory(); // flags: 16384 0000008D1AC43E20 | |
import function DisplayCannotAttackMessage( actor : handle:CActor) : Bool; // flags: 65536 0000008D1AC43F00 | |
import function OnPerformSpecialAttack( enableAttack : Bool) : Bool; // flags: 65568 0000008D1AC43FE0 | |
import function OnPerformSpecialAttackHeavy( enableAttack : Bool) : Bool; // flags: 65568 0000008D1AC440C0 | |
import function OnPerformCounter() : Bool; // flags: 65568 0000008D1AC441A0 | |
import function OnPerformDodge() : Bool; // flags: 65568 0000008D1AC44280 | |
import function OnPerformDash() : Bool; // flags: 65568 0000008D1AC44360 | |
import function OnPerformDashAttack() : Bool; // flags: 65568 0000008D1AC44440 | |
import function OnAnimEvent_ActionBlend( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AC44620 | |
import function OnAnimEvent_fx_trail( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AC44700 | |
import function OnAnimEvent_rage( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AC447E0 | |
import function OnAnimEvent_SlideToTarget( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65568 0000008D1AC448C0 | |
import function OnSpecialActionHeavyEnd() : Bool; // flags: 65568 0000008D1AC449A0 | |
import function OnCombatActionEnd() : Bool; // flags: 65568 0000008D1AC44A80 | |
import function OnCombatStart() : Bool; // flags: 65568 0000008D1AC44B60 | |
import function OnCombatFinished() : Bool; // flags: 65568 0000008D1AC44C40 | |
import function OnAbilityAdded( abilityName : CName) : Bool; // flags: 65568 0000008D1AC44D20 | |
import function OnAbilityRemoved( abilityName : CName) : Bool; // flags: 65568 0000008D1AC44F70 | |
import function ToggleRageEffect( toggle : Bool); // flags: 65536 0000008D1AC45050 | |
import function EnableRageEffect( enable : Bool); // flags: 16384 0000008D1AC45130 | |
import function PlayRageEffectOnWeapon( effectName : CName, disable : Bool) : Bool; // flags: 65536 0000008D1AC45210 | |
import function ShouldDrainStaminaWhileSprinting() : Bool; // flags: 32768 0000008D1AC452F0 | |
import function ShouldUseStaminaWhileSprinting() : Bool; // flags: 32768 0000008D1AC453D0 | |
import function GainResource(); // flags: 65536 0000008D1AC454B0 | |
import function DrainResourceForSpecialAttack(); // flags: 65536 0000008D1AC45590 | |
import function DrainResourceForDodge(); // flags: 65536 0000008D1AC45670 | |
import function DrainResourceForDash(); // flags: 65536 0000008D1AC45750 | |
import function HasStaminaForDash( dontPlaySound : Bool) : Bool; // flags: 65536 0000008D1AC45830 | |
import function HasStaminaForSpecialAction( dontPlaySound : Bool) : Bool; // flags: 65536 0000008D1AC45910 | |
import function HasStaminaToParry( attActionName : CName) : Bool; // flags: 65536 0000008D1AC459F0 | |
import function SmartSetVisible( toggle : Bool); // flags: 65536 0000008D1AC45AD0 | |
import function MakeInvulnerable( toggle : Bool); // flags: 65536 0000008D1AC44E00 | |
import function EnableSpecialAttackHeavyCollsion( enable : Bool); // flags: 65536 0000008D1AC45DA0 | |
import function IsInCombatAction_SpecialAttack() : Bool; // flags: 65536 0000008D1AC45E80 | |
import function GetMostConvenientMeleeWeapon( targetToDrawAgainst : handle:CActor, ignoreActionLock : Bool) : EPlayerWeapon; // flags: 65552 0000008D1AC45F60 | |
import function PerformCounterCheck( parryInfo : SParryInfo) : Bool; // flags: 32768 0000008D1AC46040 | |
import function OnSpecialAttackHeavyCollision( object : handle:CObject, physicalActorindex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1AC46120 | |
import function SlowMoStart( dt : Float, id : Int32); // flags: 17408 0000008D1AC46200 | |
import function SlowMoEnd( dt : Float, id : Int32); // flags: 17408 0000008D1AC462E0 | |
import function OnSlideToNewPositionStart( duration : Float, newPos : Vector, newHeading : Vector); // flags: 65536 0000008D1AC463C0 | |
import function SlideToNewPositionEnd( dt : Float, id : Int32); // flags: 17408 0000008D1AC464A0 | |
import function UpdateCameraForSpecialAttack( moveData : SCameraMovementData, timeDelta : Float) : Bool; // flags: 32768 0000008D1AC46580 | |
import function SpecialHeavyAttackCamera( moveData : SCameraMovementData, timeDelta : Float); // flags: 32768 0000008D1AC46660 | |
import function SetAttackData( data : CPreAttackEventData); // flags: 65536 0000008D1AC46740 | |
import function ReduceDamage( damageData : handle:W3DamageAction); // flags: 65536 0000008D1AC46820 | |
import function GetOilAppliedOnSword( steel : Bool) : CName; // flags: 65552 0000008D1AC46900 | |
import function GetEquippedSword( steel : Bool) : SItemUniqueId; // flags: 65552 0000008D1AC469E0 | |
import function HasSword() : Bool; // flags: 65552 0000008D1AC46AC0 | |
import function IsEquippedSwordUpgradedWithOil( steel : Bool, oilName : CName) : Bool; // flags: 65552 0000008D1AC46BA0 | |
import function CanApplyOilOnItem( oilId : SItemUniqueId, usedOnItem : SItemUniqueId) : Bool; // flags: 65536 0000008D1AC46C80 | |
import function ApplyOil( oilId : SItemUniqueId, usedOnItem : SItemUniqueId); // flags: 65552 0000008D1AC46D60 | |
} | |
import class CQuestScriptedCondition extends IQuestCondition { | |
import function Activate(); // flags: 66048 0000008D1A8942A0 | |
import function Deactivate(); // flags: 66048 0000008D1A894380 | |
import function Evaluate() : Bool; // flags: 66048 0000008D1A894460 | |
} | |
import class IActorLatentAction extends IAIParameters { | |
import function ConvertToActionTree( parentObj : handle:IScriptable) : handle:IAIActionTree; // flags: 65536 0000008D1A894540 | |
} | |
import class CQCActorScriptedCondition extends IActorConditionType { | |
import function Evaluate( actor : handle:CActor) : Bool; // flags: 66048 0000008D1A894620 | |
} | |
import class CMoveTRGPlayerManualMovement extends CMoveTRGScript { | |
import function DampOrientation( value : Float, inputValue : Float) : Float; // flags: 65536 0000008D1AC0E820 | |
import function DampOrientationDiff( value : Float, inputValue : Float, dampValue : Float) : Float; // flags: 65536 0000008D1AC0E900 | |
import function DampOrientationSpring( value : Float, inputValue : Float) : Float; // flags: 65536 0000008D1AC0E9E0 | |
import function GetMaxHeadingDiff( currHeading : Float) : Float; // flags: 16384 0000008D1AC0EAC0 | |
import function SetTorsoOrientationGoal( angleWS : Float); // flags: 16400 0000008D1AC0EBA0 | |
import function SetHandAim(); // flags: 16384 0000008D1AC0EC80 | |
} | |
import class CItemEntity extends CEntity { | |
import function GetMeshComponent() : handle:CComponent; // flags: 65561 0000008D0CDC0900 | |
import function GetParentEntity() : handle:CEntity; // flags: 65561 0000008D0CDC09E0 | |
import function GetItemCategory() : CName; // flags: 65561 0000008D0CDC0AC0 | |
import function GetItemTags( tags : array:2,0,CName); // flags: 65561 0000008D0CDC0BA0 | |
import function OnGrab() : Bool; // flags: 65568 0000008D1A894700 | |
import function OnPut() : Bool; // flags: 65568 0000008D1A8947E0 | |
import function OnAttachmentUpdate( parentEntity : handle:CEntity, itemName : CName) : Bool; // flags: 65568 0000008D1A8948C0 | |
import function SetupDrawHolsterSounds(); // flags: 65536 0000008D1A8949A0 | |
import function OnItemCollision( object : handle:CObject, physicalActorindex : Int32, shapeIndex : Int32) : Bool; // flags: 65568 0000008D1A894A80 | |
} | |
import class CInventoryComponent extends CComponent { | |
import function GetItemModifierFloat( itemId : SItemUniqueId, modName : CName, defValue : Float) : Float; // flags: 65561 0000008D0CDBA4D0 | |
import function SetItemModifierFloat( itemId : SItemUniqueId, modName : CName, val : Float); // flags: 65561 0000008D0CDBA5B0 | |
import function GetItemModifierInt( itemId : SItemUniqueId, modName : CName, defValue : Int32) : Int32; // flags: 65561 0000008D0CDBA690 | |
import function SetItemModifierInt( itemId : SItemUniqueId, modName : CName, val : Int32); // flags: 65561 0000008D0CDBA770 | |
import function GetItemFromSlot( slotName : CName) : SItemUniqueId; // flags: 65561 0000008D0CDBA850 | |
import function GetItemsNames() : array:2,0,CName; // flags: 65561 0000008D0CDBA930 | |
import function GetItemCount( useAssociatedInventory : Bool) : Int32; // flags: 65561 0000008D0CDBAA10 | |
import function GetItemName( itemId : SItemUniqueId) : CName; // flags: 65561 0000008D0CDBAAF0 | |
import function GetItemCategory( itemId : SItemUniqueId) : CName; // flags: 65561 0000008D0CDBABD0 | |
import function GetItemClass( itemId : SItemUniqueId) : EInventoryItemClass; // flags: 65561 0000008D0CDBACB0 | |
import function ItemHasTag( itemId : SItemUniqueId, tag : CName) : Bool; // flags: 65561 0000008D0CDBAD90 | |
import function GetItemTags( itemId : SItemUniqueId, tags : array:2,0,CName) : Bool; // flags: 65561 0000008D0CDBAE70 | |
import function AddItemTag( itemId : SItemUniqueId, tag : CName) : Bool; // flags: 65561 0000008D0CDBAF50 | |
import function RemoveItemTag( itemId : SItemUniqueId, tag : CName) : Bool; // flags: 65561 0000008D0CDBB030 | |
import function GetItemByItemEntity( itemEntity : handle:CItemEntity) : SItemUniqueId; // flags: 65561 0000008D0CDBB110 | |
import function GetItemQuantity( itemId : SItemUniqueId) : Int32; // flags: 65561 0000008D0CDBB1F0 | |
import function GetItemQuantityByName( itemName : CName, useAssociatedInventory : Bool) : Int32; // flags: 65561 0000008D0CDBB2D0 | |
import function GetItemQuantityByCategory( itemCategory : CName, useAssociatedInventory : Bool) : Int32; // flags: 65561 0000008D0CDBB4B0 | |
import function GetItemQuantityByTag( itemTag : CName, useAssociatedInventory : Bool) : Int32; // flags: 65561 0000008D0CDBB590 | |
import function GetAllItemsQuantity( useAssociatedInventory : Bool) : Int32; // flags: 65561 0000008D0CDBB670 | |
import function GetItemEntityUnsafe( itemId : SItemUniqueId) : handle:CItemEntity; // flags: 65561 0000008D0CDBB750 | |
import function GetItemBaseAttributes( itemId : SItemUniqueId, attributes : array:2,0,CName); // flags: 65561 0000008D0CDBB830 | |
import function GetItemAttributes( itemId : SItemUniqueId, attributes : array:2,0,CName); // flags: 65561 0000008D0CDBB910 | |
import function GetItemAttributeValue( itemId : SItemUniqueId, attributeName : CName, abilityTags : array:2,0,CName, withoutTags : Bool) : SAbilityAttributeValue; // flags: 65561 0000008D0CDBB9F0 | |
import function GetItemAbilityAttributeValue( itemId : SItemUniqueId, attributeName : CName, abilityName : CName) : SAbilityAttributeValue; // flags: 65561 0000008D0CDBBAD0 | |
import function GetItemAbilities( itemId : SItemUniqueId, abilities : array:2,0,CName); // flags: 65561 0000008D0CDBBBB0 | |
import function GetItemContainedAbilities( itemId : SItemUniqueId, abilities : array:2,0,CName); // flags: 65561 0000008D0CDBBE00 | |
import function GiveItem( otherInventory : handle:CInventoryComponent, itemId : SItemUniqueId, quantity : Int32) : array:2,0,SItemUniqueId; // flags: 16409 0000008D0CDBBEE0 | |
import function HasItem( item : CName) : Bool; // flags: 65561 0000008D0CDBBFC0 | |
import function AddMultiItem( item : CName, quantity : Int32, informGui : Bool, markAsNew : Bool, lootable : Bool) : array:2,0,SItemUniqueId; // flags: 16409 0000008D0CDBC0A0 | |
import function AddSingleItem( item : CName, informGui : Bool, markAsNew : Bool, lootable : Bool) : SItemUniqueId; // flags: 16409 0000008D0CDBC180 | |
import function RemoveItem( itemId : SItemUniqueId, quantity : Int32) : Bool; // flags: 65561 0000008D0CDBC260 | |
import function MountItem( itemId : SItemUniqueId, toHand : Bool, force : Bool) : Bool; // flags: 65561 0000008D0CDBC340 | |
import function UnmountItem( itemId : SItemUniqueId, destroyEntity : Bool) : Bool; // flags: 65561 0000008D0CDBC420 | |
import function ThrowAwayItem( itemId : SItemUniqueId, quantity : Int32) : Bool; // flags: 65561 0000008D0CDBC500 | |
import function ThrowAwayAllItems() : handle:CEntity; // flags: 65561 0000008D0CDBC5E0 | |
import function ThrowAwayItemsFiltered( excludedTags : array:2,0,CName) : handle:CEntity; // flags: 65561 0000008D0CDBC6C0 | |
import function ThrowAwayLootableItems( skipNoDropNoShow : Bool) : handle:CEntity; // flags: 65561 0000008D0CDBC7A0 | |
import function PrintInfo(); // flags: 65561 0000008D0CDBC880 | |
import function DespawnItem( itemId : SItemUniqueId); // flags: 65561 0000008D0CDBC960 | |
import function GetAllItems( items : array:2,0,SItemUniqueId); // flags: 65561 0000008D0CDBBC90 | |
import function GetItemsByTag( tag : CName) : array:2,0,SItemUniqueId; // flags: 65561 0000008D0CDBCC30 | |
import function GetItemsByCategory( category : CName) : array:2,0,SItemUniqueId; // flags: 65561 0000008D0CDBCD10 | |
import function IsIdValid( itemId : SItemUniqueId) : Bool; // flags: 65561 0000008D0CDBCDF0 | |
import function GetItemEnhancementSlotsCount( itemId : SItemUniqueId) : Int32; // flags: 65561 0000008D0CDBCED0 | |
import function GetItemEnhancementItems( itemId : SItemUniqueId, names : array:2,0,CName); // flags: 65561 0000008D0CDBCFB0 | |
import function GetItemEnhancementCount( itemId : SItemUniqueId) : Int32; // flags: 65561 0000008D0CDBD090 | |
import function HasEnhancementItemTag( enhancedItemId : SItemUniqueId, slotIndex : Int32, tag : CName) : Bool; // flags: 65561 0000008D0CDBD170 | |
import function EnhanceItem( enhancedItemId : SItemUniqueId, extensionItemId : SItemUniqueId) : Bool; // flags: 16393 0000008D0CDBD250 | |
import function RemoveItemEnhancementByIndex( enhancedItemId : SItemUniqueId, slotIndex : Int32) : Bool; // flags: 16393 0000008D0CDBD330 | |
import function RemoveItemEnhancementByName( enhancedItemId : SItemUniqueId, extensionItemName : CName) : Bool; // flags: 16393 0000008D0CDBD410 | |
import function GetCraftedItemName( itemId : SItemUniqueId) : CName; // flags: 65561 0000008D0CDBD4F0 | |
import function IsItemMounted( itemId : SItemUniqueId) : Bool; // flags: 65561 0000008D0CDBD5D0 | |
import function IsItemHeld( itemId : SItemUniqueId) : Bool; // flags: 65561 0000008D0CDBD6B0 | |
import function GetDeploymentItemEntity( itemId : SItemUniqueId, position : Vector, rotation : EulerAngles, allocateIdTag : Bool) : handle:CEntity; // flags: 65561 0000008D0CDBD790 | |
import function PlayItemEffect( itemId : SItemUniqueId, effectName : CName); // flags: 65561 0000008D0CDBD870 | |
import function StopItemEffect( itemId : SItemUniqueId, effectName : CName); // flags: 65561 0000008D0CDBD950 | |
import function DropItem( itemId : SItemUniqueId, removeFromInv : Bool); // flags: 65561 0000008D0CDBDA30 | |
import function GetItemHoldSlot( itemId : SItemUniqueId) : CName; // flags: 65561 0000008D0CDBDB10 | |
import function EnableLoot( enable : Bool); // flags: 65561 0000008D0CDBDBF0 | |
import function UpdateLoot(); // flags: 65561 0000008D0CDBDCD0 | |
import function AddItemsFromLootDefinition( lootDefinitionName : CName); // flags: 65561 0000008D0CDBCA40 | |
import function IsLootRenewable() : Bool; // flags: 65561 0000008D0CDBCB20 | |
import function IsReadyToRenew() : Bool; // flags: 65561 0000008D0CDBE0C0 | |
import function RemoveAllItems(); // flags: 65561 0000008D0CDBE1A0 | |
import function GetInventoryItemUIData( item : SItemUniqueId) : SInventoryItemUIData; // flags: 65561 0000008D0CDBE280 | |
import function SetInventoryItemUIData( item : SItemUniqueId, data : SInventoryItemUIData); // flags: 65561 0000008D0CDBE360 | |
import function GetSchematicIngredients( itemName : SItemUniqueId, quantity : array:2,0,Int32, names : array:2,0,CName); // flags: 65561 0000008D0CDBE440 | |
import function GetSchematicRequiredCraftsmanType( craftName : SItemUniqueId) : CName; // flags: 65561 0000008D0CDBE520 | |
import function GetSchematicRequiredCraftsmanLevel( craftName : SItemUniqueId) : CName; // flags: 65561 0000008D0CDBE600 | |
import function GetItemRecyclingParts( itemId : SItemUniqueId) : array:2,0,SItemParts; // flags: 65561 0000008D0CDBE6E0 | |
import function GetItemGridSize( itemId : SItemUniqueId) : Int32; // flags: 65561 0000008D0CDBE7C0 | |
import function HasItemDurability( itemId : SItemUniqueId) : Bool; // flags: 65561 0000008D0CDBE8A0 | |
import function GetItemDurability( itemId : SItemUniqueId) : Float; // flags: 65561 0000008D0CDBE980 | |
import function SetItemDurability( itemId : SItemUniqueId, durability : Float); // flags: 16409 0000008D0CDBEA60 | |
import function GetItemInitialDurability( itemId : SItemUniqueId) : Float; // flags: 65561 0000008D0CDBEB40 | |
import function GetItemMaxDurability( itemId : SItemUniqueId) : Float; // flags: 65561 0000008D0CDBEC20 | |
import function ActivateQuestBonus(); // flags: 65561 0000008D0CDBED00 | |
import function GetItem( itemId : SItemUniqueId) : SInventoryItem; // flags: 65561 0000008D0CDBEDE0 | |
import function GetFundsModifier() : Float; // flags: 65561 0000008D0CDBEEC0 | |
import function GetItemPriceDisassemble( invItem : SInventoryItem) : Int32; // flags: 65561 0000008D0CDBEFA0 | |
import function GetItemPriceRemoveUpgrade( invItem : SInventoryItem) : Int32; // flags: 65561 0000008D0CDBF080 | |
import function GetItemPriceRepair( invItem : SInventoryItem, costRepairPoint : Int32, costRepairTotal : Int32); // flags: 65561 0000008D0CDBF160 | |
import function GetItemPriceModified( itemId : SItemUniqueId, playerSellingItem : Bool) : Int32; // flags: 65561 0000008D0CDBF240 | |
import function GetInventoryItemPriceModified( invItem : SInventoryItem, playerSellingItem : Bool) : Int32; // flags: 65561 0000008D0CDBF320 | |
import function GetItemPrice( itemId : SItemUniqueId) : Int32; // flags: 65561 0000008D0CDBF400 | |
import function GetItemWeight( id : SItemUniqueId) : Float; // flags: 65561 0000008D0CDBF4E0 | |
import function TotalItemStats( invItem : SInventoryItem) : Float; // flags: 65561 0000008D0CDBF5C0 | |
import function GetItemSetName( itemId : SItemUniqueId) : CName; // flags: 65561 0000008D0CDBF6A0 | |
import function SortInventoryUIData(); // flags: 65561 0000008D0CDBF780 | |
import function AddItemCraftedAbility( itemId : SItemUniqueId, abilityName : CName, allowDuplicate : Bool); // flags: 65561 0000008D0CDBF860 | |
import function RemoveItemCraftedAbility( itemId : SItemUniqueId, abilityName : CName); // flags: 65561 0000008D0CDBF940 | |
import function AddItemBaseAbility( item : SItemUniqueId, abilityName : CName); // flags: 65561 0000008D0CDBDDB0 | |
import function RemoveItemBaseAbility( item : SItemUniqueId, abilityName : CName); // flags: 65561 0000008D0CDBDE90 | |
import function PreviewItemAttributeAfterUpgrade( baseItemId : SItemUniqueId, upgradeItemId : SItemUniqueId, attributeName : CName, baseInventory : handle:CInventoryComponent, upgradeInventory : handle:CInventoryComponent) : SAbilityAttributeValue; // flags: 65561 0000008D0CDBDF70 | |
import function GetItemLocalizedNameByUniqueID( itemUniqueId : SItemUniqueId) : String; // flags: 65561 0000008D0CDBFE80 | |
import function GetItemLocalizedDescriptionByUniqueID( itemUniqueId : SItemUniqueId) : String; // flags: 65561 0000008D0CDBFF60 | |
import function GetItemLocalizedNameByName( itemName : CName) : String; // flags: 65561 0000008D0CDC0040 | |
import function GetItemLocalizedDescriptionByName( itemName : CName) : String; // flags: 65561 0000008D0CDC0120 | |
import function GetItemIconPathByUniqueID( itemUniqueId : SItemUniqueId) : String; // flags: 65561 0000008D0CDC0200 | |
import function GetItemIconPathByName( itemName : CName) : String; // flags: 65561 0000008D0CDC02E0 | |
import function GetNumOfStackedItems( itemUniqueId : SItemUniqueId) : Int32; // flags: 65561 0000008D0CDC03C0 | |
import function NotifyScriptedListeners( notify : Bool); // flags: 65561 0000008D0CDC04A0 | |
import function InitInvFromTemplate( resource : handle:CEntityTemplate); // flags: 65561 0000008D0CDC0580 | |
import function BalanceItemsWithPlayerLevel( playerLevel : Int32); // flags: 16409 0000008D0CDC0660 | |
import function NotifyItemLooted( item : SItemUniqueId); // flags: 65561 0000008D0CDC0740 | |
import function ResetContainerData(); // flags: 65561 0000008D0CDC0820 | |
import function GetFundsType() : EInventoryFundsType; // flags: 65536 0000008D1A894B60 | |
import function GetDaysToIncreaseFunds() : Int32; // flags: 65536 0000008D1A894C40 | |
import function GetFundsMax() : Float; // flags: 65536 0000008D1A894D20 | |
import function SetupFunds(); // flags: 65536 0000008D1A894E00 | |
import function IncreaseFunds(); // flags: 65536 0000008D1A894EE0 | |
import function GetMoney() : Int32; // flags: 65536 0000008D1A894FC0 | |
import function AddMoney( amount : Int32); // flags: 65536 0000008D1A8950A0 | |
import function RemoveMoney( amount : Int32); // flags: 65536 0000008D1A895180 | |
import function GetItemArmorTotal( item : SItemUniqueId) : SAbilityAttributeValue; // flags: 65552 0000008D1A895260 | |
import function GetItemLevel( item : SItemUniqueId) : Int32; // flags: 65552 0000008D1A895340 | |
import function GetItemLevelColor( lvl_item : Int32) : String; // flags: 65536 0000008D1A895420 | |
import function AutoBalanaceItemsWithPlayerLevel(); // flags: 65552 0000008D1A895500 | |
import function GetItemsByName( itemName : CName) : array:2,0,SItemUniqueId; // flags: 65536 0000008D1A8955E0 | |
import function GetSingletonItems() : array:2,0,SItemUniqueId; // flags: 65552 0000008D1A8956C0 | |
import function IsEmpty( bSkipNoDropNoShow : Bool) : Bool; // flags: 65536 0000008D1A8957A0 | |
import function GetAllHeldAndMountedItemsCategories( heldItems : array:2,0,CName, mountedItems : array:2,0,CName); // flags: 65536 0000008D1A895880 | |
import function GetAllHeldItemsNames( heldItems : array:2,0,CName); // flags: 65536 0000008D1A895960 | |
import function HasMountedItemByTag( tag : CName) : Bool; // flags: 65536 0000008D1A895A40 | |
import function HasHeldOrMountedItemByTag( tag : CName) : Bool; // flags: 65536 0000008D1A895B20 | |
import function GetItemsIds( itemName : CName) : array:2,0,SItemUniqueId; // flags: 65536 0000008D1A895C00 | |
import function ItemHasAbility( item : SItemUniqueId, abilityName : CName) : Bool; // flags: 65536 0000008D1A895CE0 | |
import function GetItemAbilitiesWithAttribute( id : SItemUniqueId, attributeName : CName, attributeVal : Float) : array:2,0,CName; // flags: 65536 0000008D1A895DC0 | |
import function GetItemAbilitiesWithTag( itemId : SItemUniqueId, tag : CName, abilities : array:2,0,CName); // flags: 65536 0000008D1A895EA0 | |
import function GiveMoneyTo( otherInventory : handle:CInventoryComponent, quantity : Int32, informGUI : Bool); // flags: 65552 0000008D1A895F80 | |
import function GiveItemTo( otherInventory : handle:CInventoryComponent, itemId : SItemUniqueId, quantity : Int32, refreshNewFlag : Bool, forceTransferNoDrops : Bool, informGUI : Bool) : SItemUniqueId; // flags: 65552 0000008D1A896060 | |
import function GiveAllItemsTo( otherInventory : handle:CInventoryComponent, forceTransferNoDrops : Bool, informGUI : Bool); // flags: 65552 0000008D1A896140 | |
import function GiveItemsTo( otherInventory : handle:CInventoryComponent, items : array:2,0,SItemUniqueId, forceTransferNoDrops : Bool, informGUI : Bool) : array:2,0,SItemUniqueId; // flags: 65552 0000008D1A896220 | |
import function HasItemById( id : SItemUniqueId) : Bool; // flags: 65552 0000008D1A896300 | |
import function HasItemByTag( tag : CName) : Bool; // flags: 65536 0000008D1A8963E0 | |
import function HasInfiniteBolts() : Bool; // flags: 65536 0000008D1A8964C0 | |
import function HasGroundBolts() : Bool; // flags: 65536 0000008D1A8965A0 | |
import function HasUnderwaterBolts() : Bool; // flags: 65536 0000008D1A896680 | |
import function AddAnItem( item : CName, quantity : Int32, dontInformGui : Bool, dontMarkAsNew : Bool, showAsRewardInUIHax : Bool) : array:2,0,SItemUniqueId; // flags: 65552 0000008D0CDBFA20 | |
import function InternalRemoveItems( ids : array:2,0,SItemUniqueId, quantity : Int32); // flags: 16400 0000008D0CDBFB00 | |
import function RemoveItemByName( itemName : CName, quantity : Int32) : Bool; // flags: 65536 0000008D0CDBFBE0 | |
import function RemoveItemByCategory( itemCategory : CName, quantity : Int32) : Bool; // flags: 65536 0000008D0CDBFCC0 | |
import function RemoveItemByTag( itemTag : CName, quantity : Int32) : Bool; // flags: 65536 0000008D1A896DF0 | |
import function HasQuestItem() : Bool; // flags: 65552 0000008D1A896ED0 | |
import function SetItemDurabilityScript( itemId : SItemUniqueId, durability : Float); // flags: 65536 0000008D1A896FB0 | |
import function ReduceItemDurability( itemId : SItemUniqueId, forced : Bool) : Bool; // flags: 65536 0000008D1A897090 | |
import function GetItemDurabilityRatio( itemId : SItemUniqueId) : Float; // flags: 65536 0000008D1A897170 | |
import function GetItemResistStatWithDurabilityModifiers( itemId : SItemUniqueId, stat : ECharacterDefenseStats, points : SAbilityAttributeValue, percents : SAbilityAttributeValue); // flags: 65536 0000008D1A897250 | |
import function GetItemResistanceTypes( id : SItemUniqueId) : array:2,0,ECharacterDefenseStats; // flags: 65536 0000008D1A897330 | |
import function Created(); // flags: 65536 0000008D1A897410 | |
import function ClearGwintCards(); // flags: 65536 0000008D1A8974F0 | |
import function ClearTHmaps(); // flags: 65536 0000008D1A8975D0 | |
import function ClearKnownRecipes(); // flags: 65552 0000008D1A8976B0 | |
import function LoadBooksDefinitions(); // flags: 65536 0000008D1A897790 | |
import function UpdateInitialReadState( item : SItemUniqueId); // flags: 65536 0000008D1A897870 | |
import function IsBookRead( item : SItemUniqueId) : Bool; // flags: 65536 0000008D1A897950 | |
import function IsBookReadByName( bookName : CName) : Bool; // flags: 65536 0000008D1A897A30 | |
import function ReadBook( item : SItemUniqueId); // flags: 65536 0000008D1A897B10 | |
import function GetBookText( item : SItemUniqueId) : String; // flags: 65536 0000008D1A897BF0 | |
import function ReadSchematicsAndRecipes( item : SItemUniqueId); // flags: 65536 0000008D1A897CD0 | |
import function ReadBookByName( bookName : CName, unread : Bool); // flags: 65536 0000008D1A897DB0 | |
import function ReadBookByNameId( bookName : CName, itemId : SItemUniqueId, unread : Bool); // flags: 65536 0000008D1A897E90 | |
import function AddBestiaryFromBook( bookName : CName) : Bool; // flags: 16384 0000008D1A897F70 | |
import function GetWeaponDTNames( id : SItemUniqueId, dmgNames : array:2,0,CName) : Int32; // flags: 65536 0000008D1A898050 | |
import function GetWeapons() : array:2,0,SItemUniqueId; // flags: 65536 0000008D1A898130 | |
import function GetHeldWeapons() : array:2,0,SItemUniqueId; // flags: 65536 0000008D1A898210 | |
import function GetHeldWeaponsWithCategory( category : CName, items : array:2,0,SItemUniqueId); // flags: 65536 0000008D1A8982F0 | |
import function GetPotionItemBuffData( id : SItemUniqueId, type : EEffectType, customAbilityName : CName) : Bool; // flags: 65536 0000008D1A8983D0 | |
import function RecycleItem( id : SItemUniqueId, level : ECraftsmanLevel) : array:2,0,SItemUniqueId; // flags: 65536 0000008D1A8984B0 | |
import function GetItemBuffs( id : SItemUniqueId, buffs : array:2,0,SEffectInfo) : Int32; // flags: 65536 0000008D1A898590 | |
import function DropItemInBag( item : SItemUniqueId, quantity : Int32); // flags: 65536 0000008D1A898670 | |
import function AddRepairObjectItemBonuses( buffArmor : Bool, buffSwords : Bool, ammoArmor : Int32, ammoWeapon : Int32) : Bool; // flags: 65552 0000008D1A898750 | |
import function ReduceItemRepairObjectBonusCharge( item : SItemUniqueId); // flags: 65552 0000008D1A898830 | |
import function GetRepairObjectBonusValueForArmor( armor : SItemUniqueId) : SAbilityAttributeValue; // flags: 65552 0000008D1A898910 | |
import function CanItemHaveOil( id : SItemUniqueId) : Bool; // flags: 65536 0000008D1A8989F0 | |
import function ItemHasOilApplied( id : SItemUniqueId) : Bool; // flags: 65536 0000008D1A898AD0 | |
import function GetSwordOil( sword : SItemUniqueId) : CName; // flags: 65536 0000008D1A898BB0 | |
import function GetItemRelativeTooltipType( id : SItemUniqueId, invOther : handle:CInventoryComponent, idOther : SItemUniqueId) : ECompareType; // flags: 65536 0000008D1A898C90 | |
import function FormatFloatForTooltip( fValue : Float) : String; // flags: 16384 0000008D1A898D70 | |
import function SetPriceMultiplier( mult : Float); // flags: 65536 0000008D1A898E50 | |
import function GetMerchantPriceModifier( shopNPC : handle:CNewNPC, item : SItemUniqueId) : Float; // flags: 65536 0000008D1A898F30 | |
import function SetRepairPriceMultiplier( mult : Float); // flags: 65536 0000008D1A899010 | |
import function GetRepairPriceModifier( repairNPC : handle:CNewNPC) : Float; // flags: 65536 0000008D1A8990F0 | |
import function GetRepairPrice( item : SItemUniqueId) : Float; // flags: 65536 0000008D1A8991D0 | |
import function GetTooltipData( itemId : SItemUniqueId, localizedName : String, localizedDescription : String, price : Int32, localizedCategory : String, itemStats : array:2,0,SAttributeTooltip, localizedFluff : String); // flags: 65536 0000008D1A8992B0 | |
import function GetItemBaseStats( itemId : SItemUniqueId, itemStats : array:2,0,SAttributeTooltip); // flags: 65536 0000008D1A899390 | |
import function GetItemStats( itemId : SItemUniqueId, itemStats : array:2,0,SAttributeTooltip); // flags: 65536 0000008D1A899470 | |
import function GetItemTooltipAttributes( itemId : SItemUniqueId, attributes : array:2,0,CName, itemStats : array:2,0,SAttributeTooltip); // flags: 16384 0000008D1A899550 | |
import function GetItemStatsFromName( itemName : CName, itemStats : array:2,0,SAttributeTooltip); // flags: 65536 0000008D1A899630 | |
import function IsThereItemOnSlot( slot : EEquipmentSlots) : Bool; // flags: 65536 0000008D1A899710 | |
import function GetItemEquippedOnSlot( slot : EEquipmentSlots, item : SItemUniqueId) : Bool; // flags: 65536 0000008D1A8997F0 | |
import function GetOilNameOnSword( steel : Bool) : CName; // flags: 65536 0000008D1A8998D0 | |
import function GetItemPrimaryStat( itemId : SItemUniqueId, attributeLabel : String, attributeVal : Float); // flags: 65536 0000008D1A8999B0 | |
import function GetItemStatByName( itemName : CName, statName : CName, resultValue : Float); // flags: 65536 0000008D1A899A90 | |
import function GetItemPrimaryStatFromName( itemName : CName, attributeLabel : String, attributeVal : Float, primAttrName : CName); // flags: 65536 0000008D1A899B70 | |
import function IsPrimaryStatById( itemId : SItemUniqueId, attributeName : CName, attributeLabel : String) : Bool; // flags: 65536 0000008D1A899C50 | |
import function GetItemPrimaryStatImplById( itemId : SItemUniqueId, attributeLabel : String, attributeVal : Float, attributeName : CName); // flags: 16384 0000008D1A899D30 | |
import function IsPrimaryStat( categoryName : CName, attributeName : CName, attributeLabel : String) : Bool; // flags: 65536 0000008D1A899E10 | |
import function GetItemPrimaryStatImpl( categoryName : CName, attributeLabel : String, attributeVal : Float, attributeName : CName); // flags: 16384 0000008D1A899EF0 | |
import function CanBeCompared( itemId : SItemUniqueId) : Bool; // flags: 65536 0000008D1A899FD0 | |
import function SingletonItemRefillAmmo( id : SItemUniqueId); // flags: 65552 0000008D1A89A0B0 | |
import function SingletonItemSetAmmo( id : SItemUniqueId, quantity : Int32); // flags: 65536 0000008D1A89A190 | |
import function SingletonItemAddAmmo( id : SItemUniqueId, quantity : Int32); // flags: 65536 0000008D1A89A270 | |
import function SingletonItemsRefillAmmo(); // flags: 65536 0000008D1A89A350 | |
import function SingletonItemsRefillAmmoNoAlco(); // flags: 65536 0000008D1A89A430 | |
import function HasNotFilledSingletonItem() : Bool; // flags: 16400 0000008D1A89A510 | |
import function SingletonItemRemoveAmmo( itemID : SItemUniqueId, quantity : Int32); // flags: 65536 0000008D1A89A5F0 | |
import function SingletonItemGetAmmo( itemID : SItemUniqueId) : Int32; // flags: 65536 0000008D1A89A6D0 | |
import function SingletonItemGetMaxAmmo( itemID : SItemUniqueId) : Int32; // flags: 65536 0000008D1A896760 | |
import function IsItemSteelSwordUsableByPlayer( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A896840 | |
import function IsItemSilverSwordUsableByPlayer( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A896920 | |
import function IsItemFists( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A896A00 | |
import function IsItemWeapon( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A896AE0 | |
import function IsItemCrossbow( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A896BC0 | |
import function IsItemChestArmor( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A896CA0 | |
import function IsItemBody( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B1B0 | |
import function IsItemBoots( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B290 | |
import function IsItemGloves( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B370 | |
import function IsItemPants( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B450 | |
import function IsItemTrophy( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B530 | |
import function IsItemMask( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B610 | |
import function IsItemBomb( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B6F0 | |
import function IsItemBolt( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B7D0 | |
import function IsItemUpgrade( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B8B0 | |
import function IsItemTool( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89B990 | |
import function IsItemPotion( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89BA70 | |
import function IsItemOil( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89BB50 | |
import function IsItemAnyArmor( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89BC30 | |
import function IsItemUpgradeable( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89BD10 | |
import function IsItemIngredient( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89BDF0 | |
import function IsItemDismantleKit( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89BED0 | |
import function IsItemHorseBag( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89BFB0 | |
import function IsItemAlchemyItem( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89C090 | |
import function IsItemSingletonItem( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89C170 | |
import function IsItemQuest( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89C250 | |
import function IsItemFood( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89C330 | |
import function IsItemSecondaryWeapon( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89C410 | |
import function IsItemMutagenPotion( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89C4F0 | |
import function IsItemSetItem( item : SItemUniqueId) : Bool; // flags: 65552 0000008D1A89C5D0 | |
import function GetArmorType( item : SItemUniqueId) : EArmorType; // flags: 65536 0000008D1A89C6B0 | |
import function GetAlchemyCraftableItems() : array:2,0,SItemUniqueId; // flags: 65552 0000008D1A89C790 | |
import function IsItemEncumbranceItem( item : SItemUniqueId) : Bool; // flags: 65536 0000008D1A89C870 | |
import function GetItemEncumbrance( item : SItemUniqueId) : Float; // flags: 65536 0000008D1A89C950 | |
import function GetFilterTypeByItem( item : SItemUniqueId) : EInventoryFilterType; // flags: 65536 0000008D1A89CA30 | |
import function IsItemQuickslotItem( item : SItemUniqueId) : Bool; // flags: 65536 0000008D1A89CB10 | |
import function GetCrossbowAmmo( id : SItemUniqueId) : Int32; // flags: 65536 0000008D1A89CBF0 | |
import function GetSlotForItemId( item : SItemUniqueId) : EEquipmentSlots; // flags: 65536 0000008D1A89CCD0 | |
import function GetAllWeapons() : array:2,0,SItemUniqueId; // flags: 65536 0000008D1A89CDB0 | |
import function GetSpecifiedPlayerItemsQuest( steelSword : Bool, silverSword : Bool, armor : Bool, boots : Bool, gloves : Bool, pants : Bool, trophy : Bool, mask : Bool, bombs : Bool, crossbow : Bool, secondaryWeapon : Bool, equippedOnly : Bool) : array:2,0,SItemUniqueId; // flags: 65536 0000008D1A89CE90 | |
import function OnItemRemoved( itemId : SItemUniqueId, quantity : Int32) : Bool; // flags: 65568 0000008D1A89CF70 | |
import function GenerateItemLevel( item : SItemUniqueId); // flags: 65536 0000008D1A89D050 | |
import function OnItemAdded( data : SItemChangedData) : Bool; // flags: 65568 0000008D1A89D130 | |
import function AddRandomEnhancementToItem( item : SItemUniqueId); // flags: 65536 0000008D1A89D210 | |
import function GetItemQuality( itemId : SItemUniqueId) : Int32; // flags: 65536 0000008D1A89D2F0 | |
import function GetItemQualityFromName( itemName : CName, min : Int32, max : Int32); // flags: 65536 0000008D1A89D3D0 | |
import function GetRecentlyAddedItems() : array:2,0,SItemUniqueId; // flags: 65536 0000008D1A89D4B0 | |
import function GetRecentlyAddedItemsListSize() : Int32; // flags: 65536 0000008D1A89D590 | |
import function RemoveItemFromRecentlyAddedList( itemId : SItemUniqueId) : Bool; // flags: 65536 0000008D1A89D670 | |
import function AddListener( listener : handle:IInventoryScriptedListener); // flags: 65536 0000008D1A89D750 | |
import function RemoveListener( listener : handle:IInventoryScriptedListener); // flags: 65536 0000008D1A89D830 | |
import function OnInventoryScriptedEvent( eventType : EInventoryEventType, itemId : SItemUniqueId, quantity : Int32, fromAssociatedInventory : Bool) : Bool; // flags: 65568 0000008D1A89D910 | |
import function GetSkillMutagenColor( item : SItemUniqueId) : ESkillColor; // flags: 65536 0000008D1A89D9F0 | |
import function NotifyEnhancedItem( enhancedItemId : SItemUniqueId); // flags: 65536 0000008D1A89DAD0 | |
import function EnhanceItemScript( enhancedItemId : SItemUniqueId, extensionItemId : SItemUniqueId) : Bool; // flags: 65536 0000008D1A89DBB0 | |
import function RemoveItemEnhancementByIndexScript( enhancedItemId : SItemUniqueId, slotIndex : Int32) : Bool; // flags: 65536 0000008D1A89DC90 | |
import function RemoveItemEnhancementByNameScript( enhancedItemId : SItemUniqueId, extensionItemName : CName) : Bool; // flags: 65536 0000008D1A89DD70 | |
import function RemoveAllItemEnhancements( enhancedItemId : SItemUniqueId); // flags: 65536 0000008D1A89DE50 | |
import function GetHeldAndMountedItems( items : array:2,0,CName); // flags: 65536 0000008D1A89DF30 | |
} | |
import class CHeadManagerComponent extends CSelfUpdatingComponent { | |
import function SetTattoo( hasTattoo : Bool); // flags: 65561 0000008D0CDDBDE0 | |
import function Shave(); // flags: 65561 0000008D0CDDBEC0 | |
import function SetBeardStage( maxStage : Bool, stage : Int32); // flags: 65561 0000008D0CDDBFA0 | |
import function SetCustomHead( head : CName); // flags: 65561 0000008D0CDDC080 | |
import function RemoveCustomHead(); // flags: 65561 0000008D0CDDC160 | |
import function BlockGrowing( block : Bool); // flags: 65561 0000008D0CDDC240 | |
import function MimicTest( animName : CName); // flags: 65561 0000008D0CDDC320 | |
import function GetCurHeadName() : CName; // flags: 65561 0000008D0CDDC400 | |
} | |
import class CCommunitySystem extends IGameSystem { | |
import function Init(); // flags: 65536 0000008D1A89E010 | |
} | |
import class CBehTreeFocusModeAnimationTask extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1AC15CF0 | |
import function OnDeactivate(); // flags: 65536 0000008D1AC15DD0 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1AC15EB0 | |
import function OnAnimEvent( animEventName : CName, animEventType : EAnimationEventType, animInfo : SAnimationEventAnimInfo) : Bool; // flags: 65536 0000008D1AC15F90 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1AC16070 | |
} | |
import class CBehTreeFocusModeAnimationTaskDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1AC16150 | |
} | |
import class CBehTreeTaskFocusModeHandler extends IBehTreeTask { | |
import function IsAvailable() : Bool; // flags: 65536 0000008D1AC16230 | |
import function OnActivate() : EBTNodeStatus; // flags: 65536 0000008D1AC16310 | |
import function Main() : EBTNodeStatus; // flags: 65600 0000008D1AC163F0 | |
import function OnDeactivate(); // flags: 65536 0000008D1AC164D0 | |
import function OnGameplayEvent( eventName : CName) : Bool; // flags: 65536 0000008D1AC165B0 | |
} | |
import class CBehTreeTaskFocusModeHandlerDef extends IBehTreeTaskDefinition { | |
import function InitializeEvents(); // flags: 65536 0000008D1AC16690 | |
} | |
import class CActionPointComponent extends CWayPointComponent { | |
import function GetID(); // flags: 1 0000008D0CDDE4A0 | |
} | |
import class CActionPointManager extends CObject { | |
import function HasPreferredNextAPs( currApID : SActionPointId) : Bool; // flags: 65561 0000008D0CDDE580 | |
import function GetSeqNextActionPoint( currApID : SActionPointId) : SActionPointId; // flags: 65561 0000008D0CDDE660 | |
import function GetJobTree( apID : SActionPointId) : handle:CJobTree; // flags: 65561 0000008D0CDDE740 | |
import function ResetItems( apID : SActionPointId); // flags: 65561 0000008D0CDDE820 | |
import function GetGoToPosition( apID : SActionPointId, placePos : Vector, placeRot : Float) : Bool; // flags: 65561 0000008D0CDDE900 | |
import function GetActionExecutionPosition( apID : SActionPointId, placePos : Vector, placeRot : Float) : Bool; // flags: 65561 0000008D0CDDE9E0 | |
import function GetFriendlyAPName( apID : SActionPointId) : String; // flags: 65561 0000008D0CDDEAC0 | |
import function IsBreakable( apID : SActionPointId) : Bool; // flags: 65561 0000008D0CDDEBA0 | |
import function GetPlacementImportance( apID : SActionPointId) : EWorkPlacementImportance; // flags: 65561 0000008D0CDDEC80 | |
import function IsFireSourceDependent( apID : SActionPointId) : Bool; // flags: 65561 0000008D0CDDED60 | |
} | |
import class CSelfUpdatingComponent extends CScriptedComponent { | |
import function StartTicking(); // flags: 65561 0000008D0CDDEEC0 | |
import function StopTicking(); // flags: 65561 0000008D0CDDEFA0 | |
import function GetIsTicking() : Bool; // flags: 65561 0000008D0CDDF080 | |
} | |
import class FocusModeCameraShotHelper extends CObject { | |
import function Init( _e : handle:CNewNPC, _p : handle:CPlayer); // flags: 65552 0000008D1AC187F0 | |
import function Deinit(); // flags: 65552 0000008D1AC188D0 | |
import function FindInitAndSSShotParams( currHeading : Float); // flags: 65552 0000008D1AC189B0 | |
import function FindInitShotParams( currHeading : Float); // flags: 65552 0000008D1AC18A90 | |
import function FindInitShotParamsVec( currHeading : Float, ePos : Vector, pPos : Vector); // flags: 65552 0000008D1AC18B70 | |
import function FindSSShotParams( initPivot : Vector); // flags: 65552 0000008D1AC18C50 | |
import function RefreshSSShotParams( blendingProgress : Float); // flags: 65552 0000008D1AC18D30 | |
import function InternalFindSSShotParams( blending : Float, mainCh : handle:CActor, secChar : handle:CActor, camSide : Bool, initPivot : Vector, initYaw : Float, initPitch : Float, initDistance : Float, useCurrDistance : Bool); // flags: 16400 0000008D1AC18E10 | |
import function InternalFindSSShotParamsVec( dupa : Int32, blending : Float, mainCh : Vector, secChar : Vector, camSide : Bool, initPivot : Vector, initYaw : Float, initPitch : Float, initDistance : Float, useCurrDistance : Bool); // flags: 16400 0000008D1AC18EF0 | |
import function CalcPivotPosition() : Vector; // flags: 65552 0000008D1AC18FD0 | |
import function InternalCalcPivotPosition( mainCh : handle:CActor, secChar : handle:CActor) : Vector; // flags: 16400 0000008D1AC190B0 | |
import function InternalCalcPivotPositionVec( mainPos : Vector, secPos : Vector) : Vector; // flags: 16400 0000008D1AC19190 | |
import function FindLastSSShot( currHeading : Float, destPoint : Vector); // flags: 65552 0000008D1AC19270 | |
import function StartBlendingSSShot( currHeading : Float, duration : Float); // flags: 65552 0000008D1AC19350 | |
import function UpdateBlendingSSShot(); // flags: 65552 0000008D1AC19430 | |
} | |
import class CJournalResource extends CResource { | |
import function GetEntry() : handle:CJournalBase; // flags: 65561 0000008D0CDDF820 | |
} | |
import class CJournalManager extends IGameSystem { | |
import function ActivateEntry( journalEntry : handle:CJournalBase, status : EJournalStatus, showInfoOnScreen : Bool, activateParents : Bool); // flags: 65561 0000008D0CDDFB80 | |
import function GetEntryStatus( journalEntry : handle:CJournalBase) : EJournalStatus; // flags: 65561 0000008D0CDDFC60 | |
import function IsEntryUnread( journalEntry : handle:CJournalBase) : Bool; // flags: 65561 0000008D0CDDFD40 | |
import function SetEntryUnread( journalEntry : handle:CJournalBase, isUnread : Bool); // flags: 65561 0000008D0CDDFE20 | |
import function GetEntryByTag( tag : CName) : handle:CJournalBase; // flags: 65561 0000008D0CDDFF00 | |
import function GetEntryByString( str : String) : handle:CJournalBase; // flags: 65561 0000008D0CDDFFE0 | |
import function GetEntryByGuid( guid : CGUID) : handle:CJournalBase; // flags: 65561 0000008D0CDE00C0 | |
import function GetNumberOfActivatedOfType( type : CName) : Int32; // flags: 65561 0000008D0CDE01A0 | |
import function GetActivatedOfType( type : CName, entries : array:2,0,handle:CJournalBase); // flags: 65561 0000008D0CDE0280 | |
import function GetNumberOfActivatedChildren( parentEntry : handle:CJournalBase) : Int32; // flags: 65561 0000008D0CDE0360 | |
import function GetActivatedChildren( parentEntry : handle:CJournalBase, entries : array:2,0,handle:CJournalBase); // flags: 65561 0000008D0CDE0440 | |
import function GetNumberOfAllChildren( parentEntry : handle:CJournalBase) : Int32; // flags: 65561 0000008D0CDE0520 | |
import function GetAllChildren( parentEntry : handle:CJournalBase, entries : array:2,0,handle:CJournalBase); // flags: 65561 0000008D0CDE0600 | |
} | |
import class CJournalBase extends CObject { | |
import function GetUniqueScriptTag() : CName; // flags: 65561 0000008D0CDE08A0 | |
import function GetOrder() : Int32; // flags: 65561 0000008D0CDE0980 | |
import function IsActive(); // flags: 1 0000008D0CDE0A60 | |
} | |
import class CAnimationManualSlotSyncInstance extends CObject { | |
import function RegisterMaster( definition : SAnimationSequenceDefinition) : Int32; // flags: 65561 0000008D0CDE1D40 | |
import function RegisterSlave( definition : SAnimationSequenceDefinition) : Int32; // flags: 65561 0000008D0CDE1E20 | |
import function StopSequence( index : Int32); // flags: 65561 0000008D0CDE1F00 | |
import function IsSequenceFinished( index : Int32) : Bool; // flags: 65561 0000008D0CDE1FE0 | |
import function HasEnded() : Bool; // flags: 65561 0000008D0CDE20C0 | |
import function Update( deltaTime : Float); // flags: 65561 0000008D0CDE21A0 | |
import function BreakIfPossible( entity : handle:CEntity) : Bool; // flags: 65561 0000008D0CDE2280 | |
} | |
import class W3HorseCombatManagerStateHorseNull extends W3VehicleCombatManagerStateNull { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC1EAA0 | |
} | |
import class W3VehicleCombatManagerStateMountingInProgress extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC23C20 | |
import function OnLeaveState( nexStateName : CName) : Bool; // flags: 65568 0000008D1AC23D00 | |
import function OnMountFinished() : Bool; // flags: 65568 0000008D1AC23DE0 | |
} | |
import class W3VehicleCombatManagerStateHorseAction extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC23EC0 | |
import function OnHorseActionStop() : Bool; // flags: 65568 0000008D1AC23FA0 | |
} | |
import class W3VehicleCombatManagerStateChangeSwordState extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC24080 | |
import function OnLeaveState( nexStateName : CName) : Bool; // flags: 65568 0000008D1AC24160 | |
import function OnMeleeWeaponReady() : Bool; // flags: 65568 0000008D1AC24240 | |
} | |
import class W3VehicleCombatManagerStateBeingHit extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC24320 | |
import function OnCombatActionEnd() : Bool; // flags: 65568 0000008D1AC24400 | |
} | |
import class W3VehicleCombatManagerStateInAir extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC244E0 | |
import function OnLanded() : Bool; // flags: 65568 0000008D1AC245C0 | |
} | |
import class W3VehicleCombatManagerStateCastSign extends CScriptableState { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC25AE0 | |
import function StartCastingSign(); // flags: 65664 0000008D1AC25BC0 | |
import function FinishCasting(); // flags: 65664 0000008D1AC25CA0 | |
import function CastingSignFailed(); // flags: 65664 0000008D1AC25D80 | |
import function OnLeaveState( nexStateName : CName) : Bool; // flags: 65568 0000008D1AC25E60 | |
import function ApplyEffectOnHorse( duration : Float); // flags: 65536 0000008D1AC25F40 | |
import function OnProcessAnimEvent( animEventName : CName) : Bool; // flags: 65568 0000008D1AC26020 | |
import function OnRaiseSignEvent() : Bool; // flags: 65568 0000008D1AC26100 | |
import function OnHitStart() : Bool; // flags: 65568 0000008D1AC261E0 | |
} | |
import class W3VehicleCombatManagerStateThrowBomb extends W3VehicleCombatManagerStateThrowProjectile { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC27600 | |
import function OnHitStart() : Bool; // flags: 65568 0000008D1AC276E0 | |
} | |
import class W3VehicleCombatManagerStateShootCrossbow extends W3VehicleCombatManagerStateRangedAttack { | |
import function OnEnterState( prevStateName : CName) : Bool; // flags: 65568 0000008D1AC277C0 | |
import function OnItemAction( action : SInputAction) : Bool; // flags: 65568 0000008D1AC278A0 | |
import function OnItemActionHold( action : SInputAction) : Bool; // flags: 65568 0000008D1AC27980 | |
import function ItemActionHold(); // flags: 65536 0000008D1AC27A60 | |
import function OnItemActionAbort( action : SInputAction) : Bool; // flags: 65568 0000008D1AC27B40 | |
import function AbortItemAction() : Bool; // flags: 65536 0000008D1AC27C20 | |
import function StopWaitForShootingComplete(); // flags: 65664 0000008D1AC27D00 | |
import function WaitForShootingComplete(); // flags: 65664 0000008D1AC27DE0 | |
import function OnProcessAnimEvent( animEventName : CName) : Bool; // flags: 65568 0000008D1AC27EC0 | |
} | |
import class CVehicleComponent extends CComponent { | |
import function PlaySlotAnimation( slot : CName, animation : CName, blendIn : Float, blendOut : Float) : Bool; // flags: 65625 0000008D0CDE79A0 | |
import function PlaySlotAnimationAsync( slot : CName, animation : CName, blendIn : Float, blendOut : Float) : Bool; // flags: 65561 0000008D0CDE7A80 | |
import function GetSlotTransform( slotName : CName, translation : Vector, rotQuat : Vector); // flags: 65561 0000008D0CDE7B60 | |
import function GetDeepDistance( vel : Vector) : Float; // flags: 65561 0000008D0CDE7C40 | |
import function SetCommandToMountDelayed( ctmd : Bool); // flags: 65561 0000008D0CDE7D20 | |
import function IsCommandToMountDelayed() : Bool; // flags: 65561 0000008D0CDE7E00 | |
import function OnDriverMount(); // flags: 65561 0000008D0CDE7EE0 | |
import function OnMountStarted( entity : handle:CEntity, vehicleSlot : EVehicleSlot) : Bool; // flags: 65568 0000008D1A89E0F0 | |
import function OnMountFinished( entity : handle:CEntity) : Bool; // flags: 65568 0000008D1A89E1D0 | |
import function OnDismountStarted( entity : handle:CEntity) : Bool; // flags: 65568 0000008D1A89E2B0 | |
import function OnDismountFinished( entity : handle:CEntity, vehicleSlot : EVehicleSlot) : Bool; // flags: 65568 0000008D1A89E390 | |
import function OnCombatAction( action : EVehicleCombatAction) : Bool; // flags: 65568 0000008D1A89E470 | |
import function OnCombatActionEnd() : Bool; // flags: 65568 0000008D1A89E550 | |
import function OnTakeDamage( action : handle:W3DamageAction) : Bool; // flags: 65568 0000008D1A89E630 | |
import function OnInit() : Bool; // flags: 65568 0000008D1A89E710 | |
import function OnDeinit() : Bool; // flags: 65568 0000008D1A89E7F0 | |
import function OnAnimationStarted( entity : handle:CEntity, data : CName) : Bool; // flags: 65568 0000008D1A89E8D0 | |
import function CanUseBoardingExploration() : Bool; // flags: 65536 0000008D1A89E9B0 | |
import function GetUserCombatManager() : handle:W3VehicleCombatManager; // flags: 65536 0000008D1A89EA90 | |
import function Mount( actorToMount : handle:CActor, mountType : EVehicleMountType, vehicleSlot : EVehicleSlot); // flags: 65536 0000008D1A89EB70 | |
import function IssueCommandToApprochToSlot( entity : handle:CEntity); // flags: 65536 0000008D1A89EC50 | |
import function OnDelayedCommandToMount( dt : Float) : Bool; // flags: 65568 0000008D1A89ED30 | |
import function IssueCommandToMount( actorToMount : handle:CActor, mountType : EMountType, vehicleSlot : EVehicleSlot); // flags: 65536 0000008D1A89EE10 | |
import function IssueCommandToUseVehicle(); // flags: 65536 0000008D1A89EEF0 | |
import function IssueCommandToDismount( dismountType : EDismountType); // flags: 65536 0000008D1A89EFD0 | |
import function TeleportAndMount( entity : handle:CEntity); // flags: 65536 0000008D1A89F0B0 | |
import function CanAccesFastTravel( target : handle:W3FastTravelEntity) : Bool; // flags: 65536 0000008D1A89F300 | |
import function InternalGetSpeed() : Float; // flags: 66048 0000008D1A89F3E0 | |
import function StopTheVehicle(); // flags: 66048 0000008D1A89F4C0 | |
import function UpdateLogic(); // flags: 66048 0000008D1A89F5A0 | |
import function SetIsPlayingSyncAnimation( val : Bool); // flags: 65536 0000008D1A89F680 | |
import function GetIsPlayingSyncAnimation() : Bool; // flags: 65536 0000008D1A89F760 | |
import function SetCombatManager( combatManager : handle:W3VehicleCombatManager); // flags: 65536 0000008D1A89F840 | |
import function IsMounted() : Bool; // flags: 65536 0000008D1A89F920 | |
import function CanBeUsedBy( entity : handle:CEntity) : Bool; // flags: 65536 0000008D1A89FA00 | |
import function ToggleVehicleCamera( val : Bool); // flags: 65536 0000008D1A89FAE0 | |
import function GetVehicleType() : EVehicleType; // flags: 65536 0000008D1A89FBC0 | |
import function AttachEntity( entity : handle:CEntity, slot : CName) : Bool; // flags: 65536 0000008D1A89FCA0 | |
import function PlaySyncAnimWithUser( user : handle:CActor, eventName : CName, deactivationEvent : CName); // flags: 65600 0000008D1A89FD80 | |
import function GetSlotPositionAndHeading( slotNumber : Int32, position : Vector, heading : Float); // flags: 65552 0000008D1A89FE60 | |
import function SetVariable( varName : CName, varValue : Float); // flags: 32784 0000008D1A89F190 | |
import function GetVariable( varName : CName) : Float; // flags: 32784 0000008D1A8A0130 | |
import function GenerateEvent( eventName : CName); // flags: 32784 0000008D1A8A0210 | |
import function IsMountingPossible() : Bool; // flags: 65536 0000008D1A8A02F0 | |
import function GetUser() : handle:CActor; // flags: 65536 0000008D1A8A03D0 | |
} | |
import class CAdvancedVehicleComponent extends CVehicleComponent { | |
import function I_IsPlayerControlled(); // flags: 1 0000008D0CDE8040 | |
import function I_SetIdle(); // flags: 1 0000008D0CDE8120 | |
} | |
import class CSeatComponent extends CComponent { | |
import function I_IsPilot(); // flags: 1 0000008D0CDE8280 | |
import function I_OnMounted(); // flags: 1 0000008D0CDE8360 | |
import function I_OnDisMounted(); // flags: 1 0000008D0CDE8440 | |
} | |
import class CPilotComponent extends CComponent { | |
import function I_IsPlayer(); // flags: 1 0000008D0CDE8520 | |
import function I_IsDriving(); // flags: 1 0000008D0CDE8600 | |
} | |
import class CBoatBodyComponent extends CRigidMeshComponent { | |
import function TriggerCutsceneStart(); // flags: 65545 0000008D0CDE86E0 | |
import function TriggerCutsceneEnd(); // flags: 65545 0000008D0CDE87C0 | |
import function OnComponentAttached() : Bool; // flags: 65568 0000008D1A8A04B0 | |
import function OnCutsceneStarted() : Bool; // flags: 65568 0000008D1A8A0590 | |
import function OnCutsceneEnded() : Bool; // flags: 65568 0000008D1A8A0670 | |
} | |
import class CBoatComponent extends CVehicleComponent { | |
import function GetBuoyancyPointStatus_Front() : Vector; // flags: 65561 0000008D0CDE89A0 | |
import function GetBuoyancyPointStatus_Back() : Vector; // flags: 65561 0000008D0CDE8A80 | |
import function GetBuoyancyPointStatus_Right() : Vector; // flags: 65561 0000008D0CDE8B60 | |
import function GetBuoyancyPointStatus_Left() : Vector; // flags: 65561 0000008D0CDE8C40 | |
import function GetLinearVelocityXY() : Float; // flags: 65545 0000008D0CDE8D20 | |
import function GetBoatBodyMass() : Float; // flags: 65545 0000008D0CDE8E00 | |
import function StopAndDismountBoat(); // flags: 65545 0000008D0CDE8EE0 | |
import function UseOutOfFrustumTeleportation( enable : Bool); // flags: 65545 0000008D0CDE8FC0 | |
import function TriggerCutsceneStart(); // flags: 65545 0000008D0CDE90A0 | |
import function TriggerCutsceneEnd(); // flags: 65545 0000008D0CDE9180 | |
import function TriggerDrowning( globalHitPosition : Vector); // flags: 65561 0000008D0CDE9260 | |
import function IsDrowning() : Bool; // flags: 65561 0000008D0CDE9340 | |
import function MountStarted(); // flags: 65561 0000008D0CDE9420 | |
import function DismountFinished(); // flags: 65561 0000008D0CDE9500 | |
import function GetCurrentGear() : Int32; // flags: 65561 0000008D0CDE95E0 | |
import function GetCurrentSpeed() : Vector; // flags: 65561 0000008D0CDE96C0 | |
import function GameCameraTick( fovDistPitch : Vector, offsetZ : Float, sailOffset : Float, dt : Float, passenger : Bool) : Bool; // flags: 65561 0000008D0CDE97A0 | |
import function GetMaxSpeed() : Float; // flags: 65561 0000008D0CDE9980 | |
import function OnComponentAttached() : Bool; // flags: 65568 0000008D1A8A0750 | |
import function OnTriggerBoatDismountAnim() : Bool; // flags: 65568 0000008D1A8A0830 | |
import function OnDismountImediete() : Bool; // flags: 65568 0000008D1A8A0910 | |
import function OnInit() : Bool; // flags: 65568 0000008D1A8A09F0 | |
import function OnInteraction( actionName : String, activator : handle:CEntity) : Bool; // flags: 65568 0000008D1A8A0AD0 | |
import function OnInteractionPassenger(); // flags: 65536 0000008D1A8A0BB0 | |
import function IsMountPossible() : Bool; // flags: 65536 0000008D1A8A0C90 | |
import function OnDrowningDismount() : Bool; // flags: 65568 0000008D1A8A0D70 | |
import function OnDrowningFinished() : Bool; // flags: 65568 0000008D1A8A0FC0 | |
import function OnMountStarted( entity : handle:CEntity, vehicleSlot : EVehicleSlot) : Bool; // flags: 65568 0000008D1A8A10A0 | |
import function OnMountFinished( entity : handle:CEntity) : Bool; // flags: 65568 0000008D1A8A1180 | |
import function OnDismountStarted( entity : handle:CEntity) : Bool; // flags: 65568 0000008D1A8A1260 | |
import function OnDismountFinished( entity : handle:CEntity, vehicleSlot : EVehicleSlot) : Bool; // flags: 65568 0000008D1A8A1340 | |
import function GetPassenger() : handle:CActor; // flags: 65536 0000008D1A8A1420 | |
import function OnTick( dt : Float) : Bool; // flags: 65568 0000008D1A8A1500 | |
import function SetRudderDir( rider : handle:CActor, value : Float); // flags: 65552 0000008D1A8A15E0 | |
import function IsDiving( curVel : Float, cachedWaterPosZ : Float, underWater : Float) : Bool; // flags: 16384 0000008D1A8A16C0 | |
import function InitializeSlots() : Bool; // flags: 16384 0000008D1A8A17A0 | |
import function InitializeComponents( e : handle:CEntity) : Bool; // flags: 16384 0000008D1A8A1880 | |
import function UpdateHigherMast( mastHeight : Float) : Bool; // flags: 65536 0000008D1A8A1960 | |
import function UpdateMast( mastAngle : Float, mastHeight : Float, rotationSpeed : Float) : Bool; // flags: 16384 0000008D1A8A1A40 | |
import function GetBoatEntity() : handle:W3Boat; // flags: 65552 0000008D1A8A1B20 | |
import function UpdateSoundParams( value : Float); // flags: 16384 0000008D1A8A0E50 | |
import function UpdatePassengerSailAnimByGear( currentGear : Int32); // flags: 16384 0000008D1A8A1DF0 | |
import function IsInWater( vec : Vector) : Bool; // flags: 16384 0000008D1A8A1ED0 | |
import function OnBoatDismountRequest() : Bool; // flags: 65568 0000008D1A8A1FB0 | |
import function SwitchEffectsByGear( currentGear : Int32); // flags: 16384 0000008D1A8A2090 | |
import function UpdateMastPositionAndRotation( gear : Int32, angle : Float, isMoving : Bool); // flags: 16384 0000008D1A8A2170 | |
import function CalcMastRotation( val : Float, isMoving : Bool, gear : Int32) : Float; // flags: 16384 0000008D1A8A2250 | |
import function GetSailDir() : Float; // flags: 65536 0000008D1A8A2330 | |
import function GetSailTilt() : Float; // flags: 65536 0000008D1A8A2410 | |
import function OnCutsceneStarted() : Bool; // flags: 65568 0000008D1A8A24F0 | |
import function OnCutsceneEnded() : Bool; // flags: 65568 0000008D1A8A25D0 | |
import function IsMountingPossible() : Bool; // flags: 65536 0000008D1A8A26B0 | |
} | |
import class CBoatDestructionComponent extends CComponent { | |
import function OnComponentAttached() : Bool; // flags: 65568 0000008D1A8A2790 | |
import function OnLoadGameDropDestructableParts( areaIndex : Int32) : Bool; // flags: 65568 0000008D1A8A2870 | |
import function GetClosestFreeGrabSlotInfo( _ActorPosition : Vector, _ActorHeading : Float, _ClosestSlotName : CName, _Position : Vector, _Heading : Float) : Bool; // flags: 65536 0000008D1A8A2950 | |
import function LockGrabSlot( _SlotName : CName); // flags: 65536 0000008D1A8A2A30 | |
import function AttachSiren( _SirenToAttach : handle:CActor); // flags: 65536 0000008D1A8A2B10 | |
import function DetachSiren( _SirenTodetach : handle:CActor); // flags: 65536 0000008D1A8A2BF0 | |
import function FreeGrabSlot( _SlotName : CName); // flags: 65536 0000008D1A8A2CD0 | |
import function OnBoatDestructionVolumeHit( globalHitPos : Vector, healthTaken : Float, areaVolumeIndex : Int32) : Bool; // flags: 65568 0000008D1A8A2DB0 | |
import function DealDamage( dmg : Float, index : Int32, globalHitPos : Vector); // flags: 65536 0000008D1A8A2E90 | |
import function ReduceHealth( dmg : Float, index : Int32, globalHitPos : Vector); // flags: 16384 0000008D1A8A2F70 | |
import function IsDestroyed() : Bool; // flags: 65536 0000008D1A8A3050 | |
import function DealDmgToNearestVolume( dmgPrcnt : Float, hitPos : Vector) : Bool; // flags: 65536 0000008D1A8A3130 | |
import function GetNearestVolumeIndex( pos : Vector) : Int32; // flags: 16384 0000008D1A8A3210 | |
import function PartNameToCurveName( partName : String) : CName; // flags: 65536 0000008D1A8A32F0 | |
import function PlayEffectBasedOnDropCompName( partName : String); // flags: 65536 0000008D1A8A33D0 | |
import function ProcessBoatHitAnimation( volumeHit : Int32); // flags: 16384 0000008D1A8A34B0 | |
} | |
import class W3SpawnEntityProjectile extends W3TraceGroundProjectile { | |
import function Loop(); // flags: 16384 0000008D1AC293C0 | |
} | |
import class CScriptedExplorationTraverser extends IScriptable { | |
import function Update( deltaTime : Float); // flags: 65545 0000008D0CDEA1E0 | |
import function ConnectListener(); // flags: 1 0000008D0CDEA2C0 | |
import function DisconnectListener(); // flags: 1 0000008D0CDEA3A0 | |
import function GetExplorationType( expType : EExplorationType) : Bool; // flags: 65545 0000008D0CDEA480 | |
} | |
import class CJournalContainer extends CJournalContainerEntry { | |
import function GetChild( index : Int32) : handle:CJournalBase; // flags: 65561 0000008D0CDE0C00 | |
import function GetNumChildren() : Int32; // flags: 65561 0000008D0CDE0CE0 | |
} | |
import class CNodesBinaryStorage extends CObject { | |
import function Initialize |
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