Created
December 25, 2016 03:52
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JavaFX Bump Mapping Demo
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import javafx.animation.Animation; | |
import javafx.animation.Interpolator; | |
import javafx.animation.RotateTransition; | |
import javafx.application.Application; | |
import javafx.geometry.Point3D; | |
import javafx.scene.Group; | |
import javafx.scene.PerspectiveCamera; | |
import javafx.scene.Scene; | |
import javafx.scene.image.Image; | |
import javafx.scene.paint.Color; | |
import javafx.scene.paint.PhongMaterial; | |
import javafx.scene.shape.Sphere; | |
import javafx.stage.Stage; | |
import javafx.util.Duration; | |
public class MarsBumpMappingDemo extends Application { | |
@Override | |
public void start(Stage stage) throws Exception { | |
Group root = new Group(); | |
Sphere mars = new Sphere(200); | |
mars.setTranslateX(400); | |
mars.setTranslateY(400); | |
root.getChildren().add(mars); | |
PhongMaterial material = new PhongMaterial(); | |
// テクスチャの設定 | |
material.setDiffuseMap(new Image(getClass().getResource("720px-Mars_Géolocalisation.jpg").toString())); | |
// バンプマッピングの設定 | |
material.setBumpMap(new Image(getClass().getResource("MarsGéolocalisation.jpg").toString())); | |
// オブジェクトにマテリアルを設定 | |
mars.setMaterial(material); | |
// 回転 | |
RotateTransition rotate = new RotateTransition(Duration.millis(10_000), mars); | |
rotate.setFromAngle(360.0); | |
rotate.setToAngle(0.0); | |
rotate.setInterpolator(Interpolator.LINEAR); | |
rotate.setCycleCount(Animation.INDEFINITE); | |
rotate.setAxis(new Point3D(0.0, 1.0, 0.0)); | |
rotate.play(); | |
Scene scene = new Scene(root, 800, 800 , Color.BLACK); | |
scene.setCamera(new PerspectiveCamera()); | |
stage.setScene(scene); | |
stage.show(); | |
} | |
public static void main(String... args) { | |
launch(args); | |
} | |
} |
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