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The Worm Turns
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#include <stdio.h> | |
#include <string.h> | |
#include <list> | |
#include <iostream> | |
#include <sstream> | |
using namespace std; | |
typedef struct point{ | |
int row, col; | |
} point; | |
bool ranToSelf(std::list<point> snakeRep){ | |
point head = snakeRep.front(); | |
int eqCount = 0; | |
for(std::list<point>::iterator it = snakeRep.begin(); it != snakeRep.end(); it++){ | |
if((*it).row == head.row && (*it).col == head.col){ | |
eqCount++; | |
} | |
} | |
return eqCount == 2; | |
} | |
bool ranOffBoard(std::list<point> snakeRep){ | |
point head = snakeRep.front(); | |
return 0 >= head.row || head.row > 50 || 0 >= head.col || head.col > 50; | |
} | |
std::string move_snake(std::string movestring){ | |
std::list<point> snakeRep; | |
for(int i = 30; i >= 11; i--){ | |
point p; | |
p.row = 25; | |
p.col = i; | |
snakeRep.insert(snakeRep.end(), p); | |
} | |
int moveCounter = 1; | |
for(std::string::iterator it = movestring.begin(); it != movestring.end(); it++){ | |
// Move the tail | |
snakeRep.pop_back(); | |
// Get the head | |
point head = snakeRep.front(); | |
point newHead; | |
newHead.row = -1; | |
newHead.col = -1; | |
switch(*it){ | |
case 'N': | |
newHead.row = head.row - 1; | |
newHead.col = head.col; | |
break; | |
case 'E': | |
newHead.col = head.col + 1; | |
newHead.row = head.row; | |
break; | |
case 'W': | |
newHead.col = head.col - 1; | |
newHead.row = head.row; | |
break; | |
case 'S': | |
newHead.row = head.row + 1; | |
newHead.col = head.col; | |
break; | |
} | |
snakeRep.push_front(newHead); | |
if(ranToSelf(snakeRep)){ | |
std::stringstream ss; | |
ss << moveCounter; | |
return "The worm ran into itself on move " + ss.str() + ".\n"; | |
} else if(ranOffBoard(snakeRep)){ | |
std::stringstream ss; | |
ss << moveCounter; | |
return "The worm ran off the board on move " + ss.str() + ".\n"; | |
} | |
moveCounter++; | |
} | |
std:: stringstream ss; | |
ss << moveCounter; | |
return "The worm successfully made all " + ss.str() + " moves.\n"; | |
} | |
int main(){ | |
int moveLength; | |
cin >> moveLength; | |
while(moveLength != 0){ | |
std::string moveString; | |
cin >> moveString; | |
cout << move_snake(moveString); | |
cin >> moveLength; | |
} | |
return 0; | |
} |
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