Created
July 10, 2016 06:00
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* Add about 77 new weapon types | |
* New reloading mechanics for bows (Can only load one arrow at a time, quick reloading by passing turn). Also applies for crossbows and slings. | |
* Add Dagger, Whip, Scythe, Sling, Crossbow weapon types | |
* Prevent wand and liquid ammo from being parried | |
* Change starting equipment for Hunter (bow and sword) | |
* Add item modifiers (Fire and Smite Undead) | |
* Make most classes start with a befriend monster spell | |
* Give evolve potion on level 5 | |
* Allow throwing pebbles | |
* Change number of enemies per level (independent of depth) | |
* Force enemies to load weapons if needed |
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