Created
December 23, 2019 14:38
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// stores whether we're interpolating colors | |
// from palette 0 -> 1 (1) or 1 -> 0 (-1) | |
let prevDirection = 1; | |
const updatePalette = t => { | |
const timeScale = 0.0005; | |
const x = t * timeScale; | |
// normalized value 0..1 used to interpolate palette colors | |
const inter = (Math.cos(x) + 1) / 2; | |
// did we switch direction, and should ergo pick a new palette | |
// random palette to interpolate towards? | |
const direction = -Math.sin(x) >= 0 ? 1 : -1; | |
if (prevDirection != direction) { | |
prevDirection = direction; | |
if (direction == -1) { | |
palettes[0] = makeRandomPalette(); | |
} else { | |
palettes[1] = makeRandomPalette(); | |
} | |
} | |
// create interpolated palette for current frame | |
for (let i = 0; i < 256; i++) { | |
palette[i] = interpolate(palettes[0][i], palettes[1][i], inter); | |
} | |
}; |
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