Created
March 14, 2017 01:45
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#include "ofApp.h" | |
#include "myship.h" | |
#include "ofMain.h" | |
#include "stars.h" | |
/* | |
*Taylor Mallory | |
*HW16 Combined trig functions with the "floating" illusion and made a partner image to float with the original image | |
* | |
* to do: create star system, music, possible video background, enemies, lazers, and point system | |
* | |
*/ | |
//-------------------------------------------------------------- | |
void ofApp::setup(){ | |
all_Dem_Stars = falling_Stars((star_array[0]), ofGetHeight() - ofGetHeight() - 5, 2.0); | |
ofSetBackgroundColorHex(000000); | |
goodBattleShip=myShip(ofGetWindowWidth()/2,ofGetWindowHeight()-40,25.0,35.5); | |
good_Baby_Ship=myShip(ofGetWindowWidth()/1.8,ofGetWindowHeight()-38,10.0,15.5); | |
//outgoingLazer = goodLazer(ofGetWindowWidth()/1.99,ofGetWindowHeight()-40, 2.0); | |
GalagaShip.load("Galaga_ship.png"); | |
spaceFont.load("space age.ttf" , 20); | |
nebula_Background.load("nebula_wallpaper.jpg"); | |
} | |
//-------------------------------------------------------------- | |
void ofApp::update(){ | |
ship_move_left_right(goodBattleShip); | |
ship_move_left_right(good_Baby_Ship); | |
//moveLazerForward(outgoingLazer); | |
ship_move_up_down(goodBattleShip); | |
baby_ship_move_up_down(good_Baby_Ship); | |
} | |
//-------------------------------------------------------------- | |
void ofApp::draw(){ | |
//createLazer(outgoingLazer); | |
nebula_Background.draw(0,0,1024,500); | |
createShip(goodBattleShip, GalagaShip); | |
createBabyShip(good_Baby_Ship, GalagaShip); | |
ofSetColor(255,255,255); | |
spaceFont.drawString("Score:", ofGetWidth()/2,ofGetHeight()-(ofGetHeight()-15)); | |
string fpsRate = "frame rate: "+ofToString(ofGetFrameRate(), 2); | |
string frameCount = "frame count: "+ofToString(ofGetFrameNum(), 2); | |
spaceFont.drawString(frameCount, ofGetWidth()-(ofGetWidth()-5),ofGetHeight()-(ofGetHeight()-45)); | |
spaceFont.drawString(fpsRate, ofGetWidth()-(ofGetWidth()-5),ofGetHeight()-(ofGetHeight()-20)); | |
} | |
//-------------------------------------------------------------- | |
void ofApp::keyPressed(int key){ | |
if (key == OF_KEY_LEFT){ | |
moveShipLeft(goodBattleShip); | |
moveShipLeft(good_Baby_Ship); | |
} else if (key == OF_KEY_RIGHT){ | |
moveShipRight(goodBattleShip); | |
moveShipRight(good_Baby_Ship); | |
} | |
else if (key==OF_KEY_CONTROL){ | |
//createLazer(outgoingLazer); | |
//moveLazerForward(outgoingLazer); | |
} | |
} | |
//-------------------------------------------------------------- | |
void ofApp::keyReleased(int key){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::mouseMoved(int x, int y ){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::mouseDragged(int x, int y, int button){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::mousePressed(int x, int y, int button){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::mouseReleased(int x, int y, int button){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::mouseEntered(int x, int y){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::mouseExited(int x, int y){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::windowResized(int w, int h){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::gotMessage(ofMessage msg){ | |
} | |
//-------------------------------------------------------------- | |
void ofApp::dragEvent(ofDragInfo dragInfo){ | |
} |
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#pragma once | |
#include "ofMain.h" | |
class ofApp : public ofBaseApp{ | |
public: | |
void setup(); | |
void update(); | |
void draw(); | |
struct ship *goodBattleShip; | |
struct ship *good_Baby_Ship; | |
struct star *all_Dem_Stars; | |
ofImage GalagaShip; | |
struct lazer *outgoingLazer; | |
ofTrueTypeFont spaceFont; | |
ofImage nebula_Background; | |
void keyPressed(int key); | |
void keyReleased(int key); | |
void mouseMoved(int x, int y ); | |
void mouseDragged(int x, int y, int button); | |
void mousePressed(int x, int y, int button); | |
void mouseReleased(int x, int y, int button); | |
void mouseEntered(int x, int y); | |
void mouseExited(int x, int y); | |
void windowResized(int w, int h); | |
void dragEvent(ofDragInfo dragInfo); | |
void gotMessage(ofMessage msg); | |
}; |
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#include "myship.h" | |
#include "ofApp.h" | |
#include "lazer.h" | |
double *star_array[]={ | |
(double(ofGetWidth())- double(ofGetWidth())), | |
double(ofGetWidth())/100, | |
double(ofGetWidth())/90, | |
double(ofGetWidth())/80, | |
double(ofGetWidth())/70, | |
double(ofGetWidth())/60, | |
double(ofGetWidth())/50, | |
double(ofGetWidth())/40, | |
double(ofGetWidth())/30, | |
double(ofGetWidth())/20, | |
double(ofGetWidth())/19, | |
double(ofGetWidth())/18, | |
double(ofGetWidth())/17, | |
double(ofGetWidth())/16, | |
double(ofGetWidth())/15, | |
double(ofGetWidth())/14, | |
double(ofGetWidth())/13, | |
double(ofGetWidth())/12, | |
double(ofGetWidth())/11, | |
double(ofGetWidth())/10, | |
double(ofGetWidth())/9, | |
double(ofGetWidth())/8, | |
double(ofGetWidth())/7, | |
double(ofGetWidth())/6, | |
double(ofGetWidth())/5, | |
double(ofGetWidth())/4, | |
double(ofGetWidth())/3, | |
double(ofGetWidth())/2, | |
double(ofGetWidth())/1.99, | |
double(ofGetWidth())/1.95, | |
double(ofGetWidth())/1.9, | |
double(ofGetWidth())/1.89, | |
double(ofGetWidth())/1.85, | |
double(ofGetWidth())/1.8, | |
double(ofGetWidth())/1.79, | |
double(ofGetWidth())/1.75, | |
double(ofGetWidth())/1.7, | |
double(ofGetWidth())/1.69, | |
double(ofGetWidth())/1.65, | |
double(ofGetWidth())/1.6, | |
double(ofGetWidth())/1.59, | |
double(ofGetWidth())/1.55, | |
double(ofGetWidth())/1.5, | |
double(ofGetWidth())/1.49, | |
double(ofGetWidth())/1.45, | |
double(ofGetWidth())/1.4, | |
double(ofGetWidth())/1.39, | |
double(ofGetWidth())/1.35, | |
double(ofGetWidth())/1.3, | |
double(ofGetWidth())/1.29, | |
double(ofGetWidth())/1.25, | |
double(ofGetWidth())/1.2, | |
double(ofGetWidth())/1.19, | |
double(ofGetWidth())/1.15, | |
double(ofGetWidth())/1.1, | |
double(ofGetWidth())/1.01, | |
double(ofGetWidth())/1.02, | |
double(ofGetWidth())/1.03, | |
double(ofGetWidth())/1.04, | |
double(ofGetWidth())/1.05, | |
double(ofGetWidth())/1.06, | |
double(ofGetWidth())/1.07, | |
double(ofGetWidth())/1.08, | |
double(ofGetWidth())/1.09, | |
}; | |
struct star{ | |
double x; | |
double y; | |
double r; | |
double velocity; | |
}; | |
double random_velocities[] = {.1,.2,.3,.4,.5,.6,.7,.8,.9}; | |
struct star *falling_Stars(double x, double y, double r){ | |
struct star *these_Stars = (struct star*)malloc(sizeof(struct star)); | |
these_Stars->x=x; | |
these_Stars->y=y; | |
these_Stars->r=2.0; | |
these_Stars->velocity=0; | |
return these_Stars; | |
} | |
void star_picker_and_draw(struct star *star){ | |
for (int i = 0; i <= 62; i++){ | |
star->x = star_array[i]; | |
star_array[i] * (rand() % 3); | |
if (star_array[i]/2 == star_array[i]){ | |
ofDrawCircle(star->x, star->y, star->r); | |
star->velocity += random_velocities[i]; | |
} | |
} | |
} |
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#pragma once | |
#include "ofMain.h" | |
#include "ofApp.h" | |
void star_picker_and_draw(struct star *star); | |
struct star *falling_Stars(double x, double y, double r); | |
double *star_array[63]; |
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