Created
April 28, 2022 08:58
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Fractalis zooming
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static void do_zoom(AppState* app, tina* coro, int button, double direction){ | |
if(glfwGetMouseButton(app->window, button) != GLFW_PRESS) return; | |
Camera* cam = &app->camera; | |
double speed = 0; | |
double t0 = glfwGetTime(); | |
while(glfwGetMouseButton(app->window, button) == GLFW_PRESS){ | |
double t1 = glfwGetTime(); | |
double dt = t1 - t0; | |
t0 = t1; | |
speed = fmin(speed + 3*dt, 3); | |
double zoom = exp(direction*speed*dt); | |
vec2 mouse; glfwGetCursorPos(app->window, &mouse.x, &mouse.y); | |
vec2 pivot = affine_point(input_transform(app), mouse); | |
Affine t = {1, 0, 0, 1, -pivot.x, -pivot.y}; | |
t = affine_mul((Affine){zoom, 0, 0, zoom, pivot.x, pivot.y}, t); | |
Camera cam = app->camera; | |
app->camera.a = cam.a*t.a + cam.c*t.b; | |
app->camera.b = cam.b*t.a + cam.d*t.b; | |
app->camera.c = cam.a*t.c + cam.c*t.d; | |
app->camera.d = cam.b*t.c + cam.d*t.d; | |
app->camera.x = fx_add(&app->camera.x, (fx[]){d_to_fx(cam.a*t.x + cam.c*t.y)}); | |
app->camera.y = fx_add(&app->camera.y, (fx[]){d_to_fx(cam.b*t.x + cam.d*t.y)}); | |
double scale = (hypot(cam.a, cam.b) + hypot(cam.c, cam.d))/TILE_SIZE; | |
printf("scale: %e\n", scale); | |
app->dirty = true; | |
tina_yield(coro, 0); | |
} | |
} |
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