Skip to content

Instantly share code, notes, and snippets.

@sletz
Created December 23, 2024 01:11
Show Gist options
  • Select an option

  • Save sletz/98bc46e97fe8d84ddca6a9081ef6d084 to your computer and use it in GitHub Desktop.

Select an option

Save sletz/98bc46e97fe8d84ddca6a9081ef6d084 to your computer and use it in GitHub Desktop.
1 ==> 1
./simple_duplex
DEBUG: WASAPI backend is disabled.
DEBUG: DirectSound backend is disabled.
DEBUG: WinMM backend is disabled.
DEBUG: Attempting to initialize Core Audio backend...
DEBUG: Loading library: /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
DEBUG: Loading symbol: CFStringGetCString
DEBUG: Loading symbol: CFRelease
DEBUG: Loading library: /System/Library/Frameworks/CoreAudio.framework/CoreAudio
DEBUG: Loading symbol: AudioObjectGetPropertyData
DEBUG: Loading symbol: AudioObjectGetPropertyDataSize
DEBUG: Loading symbol: AudioObjectSetPropertyData
DEBUG: Loading symbol: AudioObjectAddPropertyListener
DEBUG: Loading symbol: AudioObjectRemovePropertyListener
DEBUG: Loading library: /System/Library/Frameworks/AudioUnit.framework/AudioUnit
DEBUG: Loading symbol: AudioComponentFindNext
DEBUG: Loading symbol: AudioComponentFindNext
DEBUG: Loading symbol: AudioComponentInstanceDispose
DEBUG: Loading symbol: AudioComponentInstanceNew
DEBUG: Loading symbol: AudioOutputUnitStart
DEBUG: Loading symbol: AudioOutputUnitStop
DEBUG: Loading symbol: AudioUnitAddPropertyListener
DEBUG: Loading symbol: AudioUnitGetPropertyInfo
DEBUG: Loading symbol: AudioUnitGetProperty
DEBUG: Loading symbol: AudioUnitSetProperty
DEBUG: Loading symbol: AudioUnitInitialize
DEBUG: Loading symbol: AudioUnitRender
DEBUG: System Architecture:
DEBUG: Endian: LE
DEBUG: SSE2: NO
DEBUG: AVX2: NO
DEBUG: NEON: YES
INFO: [Core Audio]
INFO: Microphone MacBook Pro (Capture)
INFO: Format: 32-bit IEEE Floating Point -> 32-bit IEEE Floating Point
INFO: Channels: 1 -> 1
INFO: Sample Rate: 48000 -> 48000
INFO: Buffer Size: 480*3 (1440)
INFO: Conversion:
INFO: Pre Format Conversion: NO
INFO: Post Format Conversion: NO
INFO: Channel Routing: NO
INFO: Resampling: NO
INFO: Passthrough: YES
INFO: Channel Map In: {CHANNEL_MONO}
INFO: Channel Map Out: {CHANNEL_MONO}
INFO: Haut-parleurs MacBook Pro (Playback)
INFO: Format: 32-bit IEEE Floating Point -> 32-bit IEEE Floating Point
INFO: Channels: 1 -> 2
INFO: Sample Rate: 48000 -> 44100
INFO: Buffer Size: 480*3 (1440)
INFO: Conversion:
INFO: Pre Format Conversion: NO
INFO: Post Format Conversion: NO
INFO: Channel Routing: YES
INFO: Resampling: YES
INFO: Passthrough: NO
INFO: Channel Map In: {CHANNEL_MONO}
INFO: Channel Map Out: {CHANNEL_FRONT_LEFT CHANNEL_FRONT_RIGHT}
Press Enter to quit...
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment