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package main | |
import ( | |
"github.com/docopt/docopt-go" | |
"math/rand" | |
"fmt" | |
"os" | |
"strings" | |
"strconv" | |
"time" | |
) | |
const ALPHABET = "ybndrfg8ejkmcpqxot1uwisza345h769" | |
func generate_zb32_string(length uint8) string { | |
chars := make([]string, length) | |
var i uint8 = 0 | |
for ; i < length; i++ { | |
chars[i] = string(ALPHABET[rand.Intn(32)]) | |
} | |
return strings.Join(chars, "") | |
} | |
func main() { | |
usage := `Z-Base-32 random string generator. | |
Usage: | |
zb32 [--seed SEED] [--length LENGTH] [--count COUNT] | |
zb32 -h | --help | |
Options: | |
-h --help Show this screen. | |
-s --seed SEED Use a specific random seed | |
-l --length LENGTH Length of each generated string [default: 16] | |
-c --count COUNT Count of strings to generate [default: 1]` | |
arguments, _ := docopt.Parse(usage, nil, true, "ZB32 1.0", false) | |
if arguments["--help"].(bool) { | |
fmt.Println(usage) | |
os.Exit(1) | |
} | |
if arguments["--seed"] != nil { | |
seed, _ := strconv.ParseInt(arguments["--seed"].(string), 0, 64) | |
rand.Seed(seed) | |
} else { | |
rand.Seed(time.Now().UnixNano()) | |
} | |
tempCount, _ := strconv.ParseInt(arguments["--count"].(string), 0, 32) | |
var count int = int(tempCount) | |
tempLength, _ := strconv.ParseUint(arguments["--length"].(string), 0, 8) | |
var length uint8 = uint8(tempLength) | |
for i := 0; i < count; i++ { | |
fmt.Println(generate_zb32_string(length)) | |
} | |
os.Exit(0) | |
} |
As of newer Golang versions a go.mod
file is required to compile this. A minimal such file is something like:
module zb32
go 1.20
Put that in a directory together with zb32.go
, run go get github.com/docopt/docopt-go
, then go build
, and you'll have your executable.
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See http://philzimmermann.com/docs/human-oriented-base-32-encoding.txt