Created
March 1, 2016 14:26
-
-
Save smching/310a11cabadb4a20a9db to your computer and use it in GitHub Desktop.
Arduino based RGB Matrix LED tester
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <Adafruit_GFX.h> // Core graphics library | |
#include <RGBmatrixPanel.h> // Hardware-specific library | |
#define CLK 8 // MUST be on PORTB! | |
#define LAT A3 | |
#define OE 9 | |
#define A A0 | |
#define B A1 | |
#define C A2 | |
// Last parameter = 'false' disable double-buffering | |
RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, false); | |
void setup() { | |
matrix.begin(); | |
} | |
void loop() { | |
// fill the screen with red | |
matrix.fillRect(0, 0, 32, 16, matrix.Color333(7, 0, 0)); | |
delay(1000); | |
// fill the screen with green | |
matrix.fillRect(0, 0, 32, 16, matrix.Color333(0, 7, 0)); | |
delay(1000); | |
// fill the screen with blue | |
matrix.fillRect(0, 0, 32, 16, matrix.Color333(0, 0, 7)); | |
delay(1000); | |
// fill the screen with white | |
matrix.fillRect(0, 0, 32, 16, matrix.Color333(7, 7, 7)); | |
delay(1000); | |
// fill the screen with black | |
matrix.fillScreen(matrix.Color333(0, 0, 0)); | |
delay(1000); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment