Created
August 26, 2016 18:53
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Particle Tutorial - Ants leave the colony. (from http://www.petercollingridge.co.uk/)
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import pygame | |
import random | |
import math | |
background_colour = (255,255,255) | |
(width, height) = (500, 500) | |
class Particle(): | |
def __init__(self, (x, y), size): | |
self.x = x | |
self.y = y | |
self.size = size | |
self.colour = (0, 0, 255) | |
self.thickness = 1 | |
self.speed = 0 | |
self.angle = 0 | |
def display(self): | |
pygame.draw.circle(screen, self.colour, (int(self.x), int(self.y)), self.size, self.thickness) | |
def move(self): | |
self.x += math.sin(self.angle) * self.speed | |
self.y -= math.cos(self.angle) * self.speed | |
screen = pygame.display.set_mode((width, height)) | |
pygame.display.set_caption('Tutorial 4') | |
number_of_particles = 100 | |
my_particles = [] | |
for n in range(number_of_particles): | |
size = random.randint(10, 20) | |
x = random.randint(size, width-size) | |
y = random.randint(size, height-size) | |
particle = Particle((x, y), size) | |
particle.speed = random.random() | |
particle.angle = random.uniform(0, math.pi*2) | |
my_particles.append(particle) | |
running = True | |
while running: | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: | |
running = False | |
screen.fill(background_colour) | |
for particle in my_particles: | |
particle.move() | |
particle.display() | |
pygame.display.flip() |
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