Skip to content

Instantly share code, notes, and snippets.

@smithrobs
Last active August 29, 2015 14:22
Show Gist options
  • Save smithrobs/1950aef64ea3d8fd1ce7 to your computer and use it in GitHub Desktop.
Save smithrobs/1950aef64ea3d8fd1ce7 to your computer and use it in GitHub Desktop.
Paul Snyder's Eldritch Tips

Paul Snyder's Eldritch (http://store.steampowered.com/app/252630/) Tips:

  1. Don't loot bodies until you're better at the game (looted enemies respawn).
  2. Best weapon combo is dagger and revolver (save bullets for flyers, annoying shooters, and punching holes in walls with the destruction amulet).
  3. Sneak as much as possible, progress slowly, explore everywhere.
  4. Conserve health at all costs, Medical Kit improves survivability.
  5. Jump boots, lockpick, or destruction amulet make keys unnecessary.
  6. Experiment with all the spells; Cloak, Hypnotize, Materialize (and Knock, when you're starting) are good to teach you different strategies.
  7. Destruction amulet is overpowered. Use it and overuse it.
  8. Stick with the main game (beginning with Dagon, World 1) to start; when you're ready to for the Mountains of Madness, climbing boots are essential to avoid icicle damage...play the main game to get them.
  9. Halloween world is brutal, but speed-running it to get some equipment before playing the main game makes everything easier (hit fountains if possible for extra health; if you die during this pre-game run from the bloody shoggoths, you aren't out much time.
  10. The fish people in the Dagon world go down really easy to the knife, ditto the (non-shooting) spiders. Once you're comfortable with basic survival, you can net lots and lots of artifacts by looting them every time they respawn. A great place to do this is the third world in the first sequence, where a huge number of them are swarming around the ziggurat.
  11. You can go back up to worlds you've visited previously...say, if there's something at a store that you didn't have enough artifacts for the first time through.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment