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Arduino Leonardo code for ZX81 USB Keyboard
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// ZX81 USB Keyboard for Leonardo | |
// (c) Dave Curran | |
// 2013-04-27 | |
// Modified with Function keys by Tony Smith | |
// 2014-02-15 | |
#define NUM_ROWS 8 | |
#define NUM_COLS 5 | |
#define SHIFT_COL 4 | |
#define SHIFT_ROW 5 | |
#define DEBOUNCE_VALUE 250 | |
#define REPEAT_DELAY 500 | |
#define ALT_KEY_ON 255 | |
#define ALT_KEY_OFF 0 | |
// Keymap for normal use | |
byte keyMap[NUM_ROWS][NUM_COLS] = | |
{ | |
{'5', '4', '3', '2', '1'}, | |
{'t', 'r', 'e', 'w', 'q'}, | |
{'6', '7', '8', '9', '0'}, | |
{'g', 'f', 'd', 's', 'a'}, | |
{'y', 'u', 'i', 'o', 'p'}, | |
{'v', 'c', 'x', 'z', 0}, | |
{'h', 'j', 'k', 'l', KEY_RETURN}, | |
{'b', 'n', 'm', '.', ' '} | |
}; | |
// Keymap if Shift is pressed | |
byte keyMapShifted[NUM_ROWS][NUM_COLS] = | |
{ | |
{KEY_LEFT_ARROW, '$', '\\', '@', KEY_ESC}, | |
{'T', 'R', 'E', 'W', 'Q'}, | |
{KEY_DOWN_ARROW, KEY_UP_ARROW, KEY_RIGHT_ARROW, '!', KEY_BACKSPACE}, | |
{'G', 'F', 'D', 'S', 'A'}, | |
{'Y', 'U', 'I', 'O', 'P'}, | |
{'V', 'C', 'X', 'Z', 0}, | |
{'H', 'J', 'K', 'L', KEY_F5}, | |
{'B', 'N', 'M', ',', '#'} | |
}; | |
// Keymap if Function-Shift pressed | |
// NEXT key read should be from this table | |
byte keyMapAlt[NUM_ROWS][NUM_COLS] = | |
{ | |
{KEY_LEFT_ARROW, '}}', '{{', ']', '['}, | |
{'=', '$', '(', ')', '""'}, | |
{KEY_DOWN_ARROW, KEY_UP_ARROW, KEY_RIGHT_ARROW, '!', KEY_BACKSPACE}, | |
{0, '_', '~', '|', '@'}, | |
{'>', '$', '(', ')', '""'}, | |
{'/', '?', ';', ':', 0}, | |
{'*', '-', '+', '=', KEY_RETURN}, | |
{'*', '<', '>', '\'', '#'} | |
}; | |
// Global Variables | |
int debounceCount[NUM_ROWS][NUM_COLS]; | |
int altKeyFlag; | |
// Define the row and column pins | |
byte colPins[NUM_COLS] = {13, 12, 11, 10, 9}; | |
byte rowPins[NUM_ROWS] = {7, 6, 5, 4, 3, 2, 1, 0}; | |
// SETUP | |
void setup() | |
{ | |
// Set all pins as inputs and activate pull-ups | |
for (byte c = 0 ; c < NUM_COLS ; c++) | |
{ | |
pinMode(colPins[c], INPUT); | |
digitalWrite(colPins[c], HIGH); | |
// Clear debounce counts | |
for (byte r = 0 ; r < NUM_ROWS ; r++) | |
{ | |
debounceCount[r][c] = 0; | |
} | |
} | |
// Set all pins as inputs | |
for (byte r = 0 ; r < NUM_ROWS ; r++) | |
{ | |
pinMode(rowPins[r], INPUT); | |
} | |
// Function key is NOT pressed | |
altKeyFlag = ALT_KEY_OFF; | |
// Initialise the keyboard | |
Keyboard.begin(); | |
} | |
// LOOP | |
void loop() | |
{ | |
bool shifted = false; | |
bool keyPressed = false; | |
// Check for the Shift key being pressed | |
pinMode(rowPins[SHIFT_ROW], OUTPUT); | |
if (digitalRead(colPins[SHIFT_COL]) == LOW) shifted = true; | |
if (shifted == true && altKeyFlag == ALT_KEY_ON) | |
{ | |
// NOP to prevent Function selection from autorepeating | |
} | |
else | |
{ | |
pinMode(rowPins[SHIFT_ROW], INPUT); | |
for (byte r = 0 ; r < NUM_ROWS ; r++) | |
{ | |
// Run through the rows, turn them on | |
pinMode(rowPins[r], OUTPUT); | |
digitalWrite(rowPins[r], LOW); | |
for (byte c = 0 ; c < NUM_COLS ; c++) | |
{ | |
if (digitalRead(colPins[c]) == LOW) | |
{ | |
// Increase the debounce count | |
debounceCount[r][c]++; | |
// Has the switch been pressed continually for long enough? | |
int count = debounceCount[r][c]; | |
if (count == DEBOUNCE_VALUE) | |
{ | |
// First press | |
keyPressed = true; | |
pressKey(r, c, shifted); | |
} | |
else if (count > DEBOUNCE_VALUE) | |
{ | |
// Check for repeats | |
count -= DEBOUNCE_VALUE; | |
if (count % REPEAT_DELAY == 0) | |
{ | |
// Send repeat | |
keyPressed = true; | |
pressKey(r, c, shifted); | |
} | |
} | |
} | |
else | |
{ | |
// Not pressed; reset debounce count | |
debounceCount[r][c] = 0; | |
} | |
} | |
// Turn the row back off | |
pinMode(rowPins[r], INPUT); | |
} | |
digitalWrite(rowPins[SHIFT_ROW], LOW); | |
} | |
} | |
void pressKey(byte r, byte c, bool shifted) | |
{ | |
// Send the keypress | |
byte key = shifted ? keyMapShifted[r][c] : keyMap[r][c]; | |
if (key == KEY_F5) | |
{ | |
// If the Function key pressed (Shift + New Line) | |
altKeyFlag = ALT_KEY_ON; | |
key = 0; | |
debounceCount[r][c] = 0; | |
} | |
if (altKeyFlag == ALT_KEY_ON) | |
{ | |
// Get the Alt key pressed after Function has been selected | |
key = keyMapAlt[r][c]; | |
altKeyFlag = ALT_KEY_OFF; | |
} | |
// send the key | |
if (key > 0) Keyboard.write(key); | |
} |
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