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#import <Foundation/Foundation.h> | |
#include <sys/param.h> | |
#include <sys/mount.h> | |
// adapted from http://www.cocoabuilder.com/archive/cocoa/203717-looking-for-sample-code-to-read-uuid-from-disk-volume.html | |
int main(int argc, const char * argv[]) { | |
@autoreleasepool { | |
// insert code here... | |
struct statfs stat; |
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- (void)MASetPreferencesController:(NSWindowController *)windowController { | |
// minor test to change code here | |
[self MASetPreferencesController:windowController]; | |
if(!windowController) { | |
return; | |
} | |
NSToolbarItem *toolbarItem = [[NSToolbarItem alloc] initWithItemIdentifier:@"gpgmail"]; | |
toolbarItem.label = @"GPGMail"; | |
toolbarItem.image = [NSImage imageNamed:@"GPGMail"]; |
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-(void)MTsetSelectedTabViewItemIndex:(NSUInteger)idx{ | |
if ([[NSThread currentThread] threadDictionary][@"pluginExclusionLock"]){ | |
[swizzledSelf MTsetSelectedTabViewItemIndex:idx]; | |
return; | |
} | |
// grab the pluginExclusionLock | |
[[NSThread currentThread] threadDictionary][@"pluginExclusionLock"] = @YES; |
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/* the following macros will create a mechanism to box common cocoa structures so can be easily added to NSArrays etc | |
* | |
* The macros can take multiple arguments allowing you to pass in an existing struct, or the components of the struct | |
* | |
* for example: | |
* NSValue * pointValue1 = @point(3,5); // pass in the two values that make up the point | |
* | |
* NSPoint * myPoint = NSMakePoint(3,5); | |
* NSValue * pointValue2 = @point(myPoint); // pass in a existing point. | |
* |