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Last active November 16, 2016 05:25
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v4ping.cc
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "v4ping.h"
#include "ns3/icmpv4.h"
#include "ns3/assert.h"
#include "ns3/log.h"
#include "ns3/ipv4-address.h"
#include "ns3/socket.h"
#include "ns3/uinteger.h"
#include "ns3/boolean.h"
#include "ns3/inet-socket-address.h"
#include "ns3/packet.h"
#include "ns3/trace-source-accessor.h"
namespace ns3 {
NS_LOG_COMPONENT_DEFINE ("V4Ping");
NS_OBJECT_ENSURE_REGISTERED (V4Ping);
TypeId
V4Ping::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::V4Ping")
.SetParent<Application> ()
.SetGroupName("Internet-Apps")
.AddConstructor<V4Ping> ()
.AddAttribute ("Remote",
"The address of the machine we want to ping.",
Ipv4AddressValue (),
MakeIpv4AddressAccessor (&V4Ping::m_remote),
MakeIpv4AddressChecker ())
.AddAttribute ("Verbose",
"Produce usual output.",
BooleanValue (false),
MakeBooleanAccessor (&V4Ping::m_verbose),
MakeBooleanChecker ())
.AddAttribute ("Interval", "Wait interval seconds between sending each packet.",
TimeValue (Seconds (1)),
MakeTimeAccessor (&V4Ping::m_interval),
MakeTimeChecker ())
.AddAttribute ("Size", "The number of data bytes to be sent, real packet will be 8 (ICMP) + 20 (IP) bytes longer.",
UintegerValue (56),
MakeUintegerAccessor (&V4Ping::m_size),
MakeUintegerChecker<uint32_t> (16))
.AddTraceSource ("Rtt",
"The rtt calculated by the ping.",
MakeTraceSourceAccessor (&V4Ping::m_traceRtt),
"ns3::Time::TracedCallback");
;
return tid;
}
V4Ping::V4Ping ()
: m_interval (Seconds (1)),
m_size (56),
m_socket (0),
m_seq (0),
m_verbose (false),
m_recv (0)
{
NS_LOG_FUNCTION (this);
}
V4Ping::~V4Ping ()
{
NS_LOG_FUNCTION (this);
}
void
V4Ping::DoDispose (void)
{
NS_LOG_FUNCTION (this);
if (m_next.IsRunning ())
{
StopApplication ();
}
m_socket = 0;
Application::DoDispose ();
}
uint32_t
V4Ping::GetApplicationId (void) const
{
NS_LOG_FUNCTION (this);
Ptr<Node> node = GetNode ();
for (uint32_t i = 0; i < node->GetNApplications (); ++i)
{
if (node->GetApplication (i) == this)
{
return i;
}
}
NS_ASSERT_MSG (false, "forgot to add application to node");
return 0; // quiet compiler
}
void
V4Ping::Receive (Ptr<Socket> socket)
{
NS_LOG_FUNCTION (this << socket);
while (m_socket->GetRxAvailable () > 0)
{
Address from;
Ptr<Packet> p = m_socket->RecvFrom (0xffffffff, 0, from);
NS_LOG_DEBUG ("recv " << p->GetSize () << " bytes");
NS_ASSERT (InetSocketAddress::IsMatchingType (from));
InetSocketAddress realFrom = InetSocketAddress::ConvertFrom (from);
NS_ASSERT (realFrom.GetPort () == 1); // protocol should be icmp.
Ipv4Header ipv4;
p->RemoveHeader (ipv4);
uint32_t recvSize = p->GetSize ();
NS_ASSERT (ipv4.GetProtocol () == 1); // protocol should be icmp.
Icmpv4Header icmp;
p->RemoveHeader (icmp);
if (icmp.GetType () == Icmpv4Header::ECHO_REPLY)
{
Icmpv4Echo echo;
p->RemoveHeader (echo);
std::map<uint16_t, Time>::iterator i = m_sent.find (echo.GetSequenceNumber ());
if (i != m_sent.end () && echo.GetIdentifier () == 0)
{
uint32_t * buf = new uint32_t [m_size];
uint32_t dataSize = echo.GetDataSize ();
uint32_t nodeId;
uint32_t appId;
if (dataSize == m_size)
{
echo.GetData ((uint8_t *)buf);
Read32 ((const uint8_t *) &buf[0], nodeId);
Read32 ((const uint8_t *) &buf[1], appId);
if (nodeId == GetNode ()->GetId () &&
appId == GetApplicationId ())
{
Time sendTime = i->second;
NS_ASSERT (Simulator::Now () >= sendTime);
Time delta = Simulator::Now () - sendTime;
m_sent.erase (i);
m_avgRtt.Update (delta.GetMicroSeconds ());
m_recv++;
m_traceRtt (delta);
if (m_verbose)
{
std::cout << recvSize << " bytes from " << realFrom.GetIpv4 () << ":"
<< " icmp_seq=" << echo.GetSequenceNumber ()
<< " ttl=" << (unsigned)ipv4.GetTtl ()
<< " time=" << delta.GetMicroSeconds() << " us\n";
}
}
}
delete[] buf;
}
}
}
}
// Writes data to buffer in little-endian format; least significant byte
// of data is at lowest buffer address
void
V4Ping::Write32 (uint8_t *buffer, const uint32_t data)
{
NS_LOG_FUNCTION (this << buffer << data);
buffer[0] = (data >> 0) & 0xff;
buffer[1] = (data >> 8) & 0xff;
buffer[2] = (data >> 16) & 0xff;
buffer[3] = (data >> 24) & 0xff;
}
// Writes data from a little-endian formatted buffer to data
void
V4Ping::Read32 (const uint8_t *buffer, uint32_t &data)
{
NS_LOG_FUNCTION (this << buffer << data);
data = (buffer[3] << 24) + (buffer[2] << 16) + (buffer[1] << 8) + buffer[0];
}
void
V4Ping::Send ()
{
NS_LOG_FUNCTION (this);
NS_LOG_INFO ("m_seq=" << m_seq);
Ptr<Packet> p = Create<Packet> ();
Icmpv4Echo echo;
echo.SetSequenceNumber (m_seq);
m_seq++;
echo.SetIdentifier (0);
//
// We must write quantities out in some form of network order. Since there
// isn't an htonl to work with we just follow the convention in pcap traces
// (where any difference would show up anyway) and borrow that code. Don't
// be too surprised when you see that this is a little endian convention.
//
uint8_t* data = new uint8_t[m_size];
for (uint32_t i = 0; i < m_size; ++i) data[i] = 0;
NS_ASSERT (m_size >= 16);
uint32_t tmp = GetNode ()->GetId ();
Write32 (&data[0 * sizeof(uint32_t)], tmp);
tmp = GetApplicationId ();
Write32 (&data[1 * sizeof(uint32_t)], tmp);
Ptr<Packet> dataPacket = Create<Packet> ((uint8_t *) data, m_size);
echo.SetData (dataPacket);
p->AddHeader (echo);
Icmpv4Header header;
header.SetType (Icmpv4Header::ECHO);
header.SetCode (0);
if (Node::ChecksumEnabled ())
{
header.EnableChecksum ();
}
p->AddHeader (header);
m_sent.insert (std::make_pair (m_seq - 1, Simulator::Now ()));
m_socket->Send (p, 0);
m_next = Simulator::Schedule (m_interval, &V4Ping::Send, this);
delete[] data;
}
void
V4Ping::StartApplication (void)
{
NS_LOG_FUNCTION (this);
m_started = Simulator::Now ();
if (m_verbose)
{
std::cout << "PING " << m_remote << " 56(84) bytes of data.\n";
}
m_socket = Socket::CreateSocket (GetNode (), TypeId::LookupByName ("ns3::Ipv4RawSocketFactory"));
NS_ASSERT (m_socket != 0);
m_socket->SetAttribute ("Protocol", UintegerValue (1)); // icmp
m_socket->SetRecvCallback (MakeCallback (&V4Ping::Receive, this));
InetSocketAddress src = InetSocketAddress (Ipv4Address::GetAny (), 0);
int status;
status = m_socket->Bind (src);
NS_ASSERT (status != -1);
InetSocketAddress dst = InetSocketAddress (m_remote, 0);
status = m_socket->Connect (dst);
NS_ASSERT (status != -1);
Send ();
}
void
V4Ping::StopApplication (void)
{
NS_LOG_FUNCTION (this);
if (m_next.IsRunning ())
{
m_next.Cancel ();
}
if (m_socket)
{
m_socket->Close ();
}
if (m_verbose)
{
std::ostringstream os;
os.precision (4);
os << "--- " << m_remote << " ping statistics ---\n"
<< m_seq << " packets transmitted, " << m_recv << " received, "
<< ((m_seq - m_recv) * 100 / m_seq) << "% packet loss, "
<< "time " << (Simulator::Now () - m_started).GetMicroSeconds() << "us\n";
if (m_avgRtt.Count () > 0)
os << "rtt min/avg/max/mdev = " << m_avgRtt.Min () << "/" << m_avgRtt.Avg () << "/"
<< m_avgRtt.Max () << "/" << m_avgRtt.Stddev ()
<< " us\n";
std::cout << os.str ();
}
}
} // namespace ns3
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