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@sonictk
Created February 5, 2018 09:04
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sample dir locals
(
(nil . ((tab-width . 4)
(indent-tabs-mode . nil)))
(c++-mode . ((c-basic-offset . 4)
(tab-width . 4)
(indent-tabs-mode . t)
(compile-command . "cmake --build . --config Debug --target INSTALL")
(cd-compile-directory . "C:\\Users\\sonictk/Git\\experiments\\opengl_test\\build")
(cc-search-directories . ("."
".\\thirdparty"
"C:\\Program Files\\glew\\include"
"C:\\Program Files\\GLFW\\include"
"C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.11.25503\\include"
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\shared"
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\ucrt"
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\um"
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\winrt"))
))
(c-mode . ((c-basic-offset . 4)
(tab-width . 4)
(indent-tabs-mode . t)
(compile-command . "cmake --build . --config Debug --target INSTALL")
(cd-compile-directory . "C:\\Users\\sonictk/Git\\experiments\\opengl_test\\build")
(cc-search-directories . ("."
".\\thirdparty"
"C:\\Program Files\\glew\\include"
"C:\\Program Files\\GLFW\\include"
"C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.11.25503\\include"
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\shared"
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\ucrt"
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\um"
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\winrt"))
))
)
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