Created
February 5, 2018 09:04
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sample dir locals
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( | |
(nil . ((tab-width . 4) | |
(indent-tabs-mode . nil))) | |
(c++-mode . ((c-basic-offset . 4) | |
(tab-width . 4) | |
(indent-tabs-mode . t) | |
(compile-command . "cmake --build . --config Debug --target INSTALL") | |
(cd-compile-directory . "C:\\Users\\sonictk/Git\\experiments\\opengl_test\\build") | |
(cc-search-directories . ("." | |
".\\thirdparty" | |
"C:\\Program Files\\glew\\include" | |
"C:\\Program Files\\GLFW\\include" | |
"C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.11.25503\\include" | |
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\shared" | |
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\ucrt" | |
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\um" | |
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\winrt")) | |
)) | |
(c-mode . ((c-basic-offset . 4) | |
(tab-width . 4) | |
(indent-tabs-mode . t) | |
(compile-command . "cmake --build . --config Debug --target INSTALL") | |
(cd-compile-directory . "C:\\Users\\sonictk/Git\\experiments\\opengl_test\\build") | |
(cc-search-directories . ("." | |
".\\thirdparty" | |
"C:\\Program Files\\glew\\include" | |
"C:\\Program Files\\GLFW\\include" | |
"C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.11.25503\\include" | |
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\shared" | |
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\ucrt" | |
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\um" | |
"C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.14393.0\\winrt")) | |
)) | |
) |
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