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@sootysax
Created August 8, 2014 16:30
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GIANTS Engine Runtime 5.0.1 (build date: Mar 31 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Xeon(R) CPU E5620 @ 2.40GHz
Cpu Core(s): 8 @ 2.4 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech G27 Racing Wheel USB
Name: VJoy Virtual Joystick
Name: VJoy Virtual Joystick
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 5700 Series
Version: 4.3.12618 Compatibility Profile Context 13.251.0.0
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Very High (forced)
View Distance Coeff: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.300000
Terrain LOD Distance Coeff: 2.000000
Foliage View Distance Coeff: 1.600000
Farming Simulator 2013 INT
Version: 2.1.0.2 RC3
Available Languages: en de fr es it ru jp
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods
Load mod: FarmingSimulator2013ClassicsPack
Load dlc: pdlc_titaniumAddon
Load mod: AAA01_InGameMenuEnhancement
Load mod: AAA_UniversalProcessKit
Load mod: aForestMod
Load mod: BunkerSilosHud
Load mod: DarkerNight
Load mod: Glance
Load mod: MapAmpeln
Load mod: MapAutosave_LS13
Load mod: MapDoorTrigger
Load mod: MapHoseRefStation
Load mod: moreRealistic
Load mod: MoreRealisticDLCs
Error: Unsupported mod description version in mod MoreRealisticDLCs
Load mod: moreRealisticGenuineMap
Load mod: moreRealisticVehicles
Load mod: mrAlternativeTipping
Load mod: mrFarmingSimulator2013ClassicsPack
Error: Invalid mod name 'mrHW_Viehtransporter_TSLv3-2'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: mrLandOfItaly
Load mod: mrSmall_farm_pack
Load mod: mr_grazylandV1point8
Load mod: mr_Kverneland_Spreader
Load mod: PDAMod
Load mod: PDAModPlugin_PriceHistory
Load mod: PDAModPlugin_SoilCondition
Load mod: PDAModPlugin_VehicleSpecs
Load mod: RealLights_v0992
Load mod: serviceCar
Load mod: SoilManagement
Load mod: VehicleGroupsSwitcher
Load mod: ZZZ_addMultiFruit
Load mod: zzz_Courseplay
Load mod: ZZZ_DamageAndRepairs
Load mod: zzz_FollowMe2013
Load mod: ZZZ_manualIgnition
Load mod: ZZZ_multiFruitModule_grazyland
Load mod: ZZZ_multiFruitModule_Standard
Register vehicle type: FarmingSimulator2013ClassicsPack.DLCBaleloader
Register vehicle type: FarmingSimulator2013ClassicsPack.FahrAPNBaler
Register vehicle type: FarmingSimulator2013ClassicsPack.tractor_cylindered
Register vehicle type: FarmingSimulator2013ClassicsPack.frontloader_cylindered
Register vehicle type: FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension
Register vehicle type: pdlc_titaniumAddon.truck
Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels
Register vehicle type: pdlc_titaniumAddon.augerWagon
Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler
Register vehicle type: pdlc_titaniumAddon.combine_extended
Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow
Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled
Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer
Register vehicle type: pdlc_titaniumAddon.swadro2000
Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank
Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker
*************************************************************************************
**** Mod: InGameMenuEnhancement V3.5d
**** Part of Mod: CompleteFruitExpansion or Fruechtemodifizierung
**** Made by: (c)BlueTiger
**** All Rights Reserved By: Austrian Company Team-SUB7
**** BlueTiger is a synonym used by Team-SUB7
**** Credits: Thanks to all Helpers and Testers
**** Informer: Madjack, mor2000, Marhu
**** Tester: Aerox1939, Modsauger
*************************************************************************************
InGameMenuEnhancement Mod InGameMenuEnhancement from (c)BlueTiger by Team-SUB7 is loading!
Register vehicle type: aForestMod.TreePlanter
Register vehicle type: aForestMod.StihlMS660_toolbox
Register vehicle type: aForestMod.WeidemannWoodClaw
Register vehicle type: aForestMod.FransgardHZ2300
Register vehicle type: aForestMod.Junkkari
Register vehicle type: aForestMod.JunkkariPatruuna866
Register vehicle type: aForestMod.JunkkariPatruuna866Kran
Register vehicle type: aForestMod.AhwiForstfraese
Register vehicle type: aForestMod.KroneEmslandForst
Register vehicle type: aForestMod.seedlingPallet
Register vehicle type: aForestMod.jenzHEM561
Register vehicle type: aForestMod.wfTrac
Register vehicle type: aForestMod.ktsArmgrip
Register vehicle type: aForestMod.SchwarzmuellerTandem
Script loaded: Glance.lua (v0.27)
Map: Ampel Trigger v2.0 by Bluebaby210 loaded!
Map: TrafficLights 3er v2.0 by Bluebaby210 loaded!
Map: TrafficLights 4er v2.0 by Bluebaby210 loaded!
MapAutosave V2 by derSchreiner
MapHoseRefStation v1.0 by fruktor --- www.eifok-team.de
**** MoreRealistic Engine V1.3.61 loaded ****
Register vehicle type: moreRealistic.attachableCombine
Register vehicle type: moreRealistic.baleLoader
Register vehicle type: moreRealistic.baler
Register vehicle type: moreRealistic.baleTrailer
Register vehicle type: moreRealistic.combine_cylindered
Register vehicle type: moreRealistic.cultivator
Register vehicle type: moreRealistic.cultivator_animated
Register vehicle type: moreRealistic.cutter
Register vehicle type: moreRealistic.cutter_animated
Register vehicle type: moreRealistic.defoliator_animated
Register vehicle type: moreRealistic.forageWagon
Register vehicle type: moreRealistic.frontloader
Register vehicle type: moreRealistic.fuelTrailer
Register vehicle type: moreRealistic.implement
Register vehicle type: moreRealistic.implement_animated
Register vehicle type: moreRealistic.manureSpreader
Register vehicle type: moreRealistic.mixerWagon
Register vehicle type: moreRealistic.mower_animated
Register vehicle type: moreRealistic.plough
Register vehicle type: moreRealistic.rake
Register vehicle type: moreRealistic.ridingMower
Register vehicle type: moreRealistic.roundBalerEnhanced
Register vehicle type: moreRealistic.selfPropelledMixerWagon
Register vehicle type: moreRealistic.selfPropelledMower
Register vehicle type: moreRealistic.selfPropelledPotatoHarvester
Register vehicle type: moreRealistic.selfPropelledSprayer
Register vehicle type: moreRealistic.shovel
Register vehicle type: moreRealistic.shovel_animated
Register vehicle type: moreRealistic.sowingMachine_animated
Register vehicle type: moreRealistic.sprayer
Register vehicle type: moreRealistic.sprayer_animated
Register vehicle type: moreRealistic.sprayer_mouseControlled
Register vehicle type: moreRealistic.strawBlower
Register vehicle type: moreRealistic.tedder
Register vehicle type: moreRealistic.telehandler
Register vehicle type: moreRealistic.tractor
Register vehicle type: moreRealistic.tractor_articulatedAxis
Register vehicle type: moreRealistic.tractor_cylindered
Register vehicle type: moreRealistic.trailer
Register vehicle type: moreRealistic.trailer_mouseControlled
Register vehicle type: moreRealistic.waterTrailer
Register vehicle type: moreRealistic.wheelLoader
Register vehicle type: moreRealistic.wheelLoaderIntegratedBucket
Register vehicle type: mrFarmingSimulator2013ClassicsPack.mrDLCBaleloader
Register vehicle type: mrFarmingSimulator2013ClassicsPack.mrFahrAPNBaler
Register vehicle type: mrFarmingSimulator2013ClassicsPack.mrFrontloader_cylindered
Register vehicle type: mrFarmingSimulator2013ClassicsPack.mrSelfPropelledForageWagon
Register fruit type: sunflower
CustomInfoTrigger v1.3 by [FSM]Chefkoch loaded! Save and Load from XML by Bluebaby210
Register vehicle type: mrSmall_farm_pack.Frontloader Bale Fork
Register vehicle type: mrSmall_farm_pack.Telehandler Bale Fork
Register vehicle type: mrSmall_farm_pack.mrbale_trailer
Register vehicle type: mrSmall_farm_pack.mrJohn Deere 24T
Register vehicle type: mrSmall_farm_pack.mrfertilizerTrailer
Register vehicle type: mrSmall_farm_pack.mrgravity_wagon
Register vehicle type: mrSmall_farm_pack.mrJD34_spreader
Register vehicle type: mrSmall_farm_pack.mrMKCultivator
Register vehicle type: mrSmall_farm_pack.mrNH_rake
Register vehicle type: mrSmall_farm_pack.mrNicholson_Cultivator
Register vehicle type: mrSmall_farm_pack.mrsicklebar
Register vehicle type: mrSmall_farm_pack.mrJohn Deere 37 Sicklebar
Register vehicle type: mrSmall_farm_pack.mrMM_seed_drill
Register vehicle type: mrSmall_farm_pack.mrBush Hog 1387
Register vehicle type: mrSmall_farm_pack.mrbelt_rake
Register vehicle type: mrSmall_farm_pack.mrsprayer_animated
Register vehicle type: mrSmall_farm_pack.mrIH_plow
Register vehicle type: mrSmall_farm_pack.mrFergusonPlough2R
Register vehicle type: mrSmall_farm_pack.mrSpraytrailer
Register vehicle type: mrSmall_farm_pack.mrFrontSprayer
Register vehicle type: mrSmall_farm_pack.mrsprayertank
register fruit type: Dinkel
register fruit type: Hafer
register fruit type: Hirse
register fruit type: Roggen
register fruit type: Sonnenblumen
register fruit type: Karotten
register fruit type: Zwiebeln
CustomInfoTrigger v1.3 by [FSM]Chefkoch loaded! Save and Load from XML by Bluebaby210
-> WeightStation and FruitWeight Fix Specialistaion Version 4.3.0 by Blacky_BPG
-> WeightStation Version 4.3.0 by Blacky_BPG Trigger and Events loaded
doorTrigger loaded
Script loaded: PDAExtensionForageStorage V 1.1 Copyright by MX11
Script loaded: PDANewFruitsStorage V 1.0 Copyright by die_eine_oder_keine
Register vehicle type: mr_grazylandV1point8.fuelTruck
Script loaded: PdaMod.LUA (v2.0.2)
Script loaded: PdaPlugin_PricesMultiFruit.LUA (v2.0.2)
Script loaded: PdaPlugin_SilosFarmBunker.LUA (v2.0.2)
Script loaded: PdaPlugin_PriceHistory.LUA (v2.0.2)
Script loaded: PdaPlugin_SoilCondition.LUA (v1.1.0)
Script loaded: PdaPlugin_VehicleSpecs.LUA (v2.0.0)
Register vehicle type: serviceCar.serviceCar
Script loaded: fmcFilltypes.lua (v1.1.0)
Script loaded: fmcModifyFSUtils.lua (v1.1.0)
Script loaded: fmcModifySprayers.lua (v1.1.0)
Script loaded: fmcGrowthControl.lua (v1.1.0)
Script loaded: fmcSoilMod.LUA (v1.1.0) - Advanced mode
Script loaded: VehicleGroupsSwitcher.lua (v0.97)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/zzz_Courseplay/img/signs/normal.i3d (0.00mb in 5.34 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/zzz_Courseplay/img/signs/stop.i3d (0.00mb in 8.43 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/zzz_Courseplay/img/signs/cross.i3d (0.00mb in 7.30 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/zzz_Courseplay/img/signs/start.i3d (0.00mb in 8.22 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/zzz_Courseplay/img/signs/wait.i3d (0.00mb in 8.74 ms)
### Courseplay: initialized 39/39 files (v3.41.0529)
********************************************* WARNING *********************************************
You're using a development version of Courseplay, which may and will contain errors, bugs,
mistakes and unfinished code. Chances are your computer will explode when using it. Twice.
If you have no idea what "beta", "alpha", or "developer" means and entails, remove this version
of Courseplay immediately. The Courseplay team will not take any responsibility for crop destroyed,
savegames deleted or baby pandas killed.
***************************************************************************************************
### Courseplay: installed into 39 vehicles
Script loaded: FollowMe.lua (v0.77)
SoilMod: Registering new spray-types
Loading shader WAD 'C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_ATI_8.wad' ... 3879 hashes, 6377 shaders, 8713078 bytes compressed
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/mrLandOfItaly/skyHD/sky_day_night.i3d (0.04mb in 435.30 ms)
data/sky/rain.i3d (0.00mb in 0.97 ms)
data/sky/hail.i3d (0.00mb in 0.37 ms)
Land of Italy MR: Register Fill type: Maiale, Vitello,
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/mrLandOfItaly/map/shape (2.49mb in 23688.25 ms)
created WoolPaletteCollector, id: 5890.000000
dataS2/character/pedestrians/casual08.i3d (0.53mb in 75.87 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 40.85 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 62.76 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 49.96 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 49.39 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_1harvest.i3d (0.01mb in 104.71 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_2harvest.i3d (0.01mb in 5.97 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine15harvest.i3d (0.01mb in 5.46 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine20harvest.i3d (0.01mb in 5.45 ms)
## BunkerSilosHud v0.99 by Jakob Tischler loaded
**** moreRealistic engine : trying to load the specific configuration file of the current map (if the file is not present, you will see an error just below this line - do not take it into account - ****
Error: Can't load resource: C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/mrLandOfItaly/huds/OpenDoorTrigger_hud.dds
--- loading RealLights - specialization for RealLights by fruktor (www.eifok-team.de)
[INFO::RealLights] deactivated for serviceCar.serviceCar ,because specialization additionalLights is present!
--- loading addMultiFruit mod V2.0 --- (by upsidedown)
Failed to inserting manualIgnition on aForestMod.wfTrac
--- loading multiFruit Standard Module V1.0 --- (by upsidedown)
--- loading multiFruit Standard Module V1.0 --- (by upsidedown)
SoilMod: Adding overlay-icons for vanilla fill-types that has none
SoilMod: Fruit 'wheat' attributes set; fertilizer-boost:'fertilizer', herbicide-affected:'herbicide'.
SoilMod: Fruit 'barley' attributes set; fertilizer-boost:'fertilizer', herbicide-affected:'herbicide2'.
SoilMod: Fruit 'rape' attributes set; fertilizer-boost:'fertilizer3', herbicide-affected:'herbicide3'.
SoilMod: Fruit 'maize' attributes set; fertilizer-boost:'fertilizer3', herbicide-affected:'herbicide'.
SoilMod: Fruit 'sugarBeet' attributes set; fertilizer-boost:'fertilizer2', herbicide-affected:'herbicide2'.
SoilMod: Fruit 'potato' attributes set; fertilizer-boost:'fertilizer2', herbicide-affected:'herbicide3'.
SoilMod: Fruit 'grass' attributes set; fertilizer-boost:'fertilizer'.
SoilMod: WARNING. Fruit-type 'dinkel' has no usable foliage-layer. If this type is still needed, consider registering 'dinkel' only as a Fill-type or Spray-type!
SoilMod: WARNING. Fruit-type 'oat' has no usable foliage-layer. If this type is still needed, consider registering 'oat' only as a Fill-type or Spray-type!
SoilMod: WARNING. Fruit-type 'millet' has no usable foliage-layer. If this type is still needed, consider registering 'millet' only as a Fill-type or Spray-type!
SoilMod: WARNING. Fruit-type 'rye' has no usable foliage-layer. If this type is still needed, consider registering 'rye' only as a Fill-type or Spray-type!
SoilMod: WARNING. Fruit-type 'carrot' has no usable foliage-layer. If this type is still needed, consider registering 'carrot' only as a Fill-type or Spray-type!
SoilMod: WARNING. Fruit-type 'onion' has no usable foliage-layer. If this type is still needed, consider registering 'onion' only as a Fill-type or Spray-type!
SoilMod: Foliage-layer check ok: 'fmc_manure', id=5720, numChnls=2
SoilMod: Foliage-layer check ok: 'fmc_slurry', id=5721, numChnls=1
SoilMod: Foliage-layer check ok: 'fmc_weed', id=5723, numChnls=3
SoilMod: Foliage-layer check ok: 'fmc_lime', id=5722, numChnls=1
SoilMod: Foliage-layer check ok: 'fmc_fertilizerOrganic', id=5724, numChnls=2
SoilMod: Foliage-layer check ok: 'fmc_fertilizerSynthetic', id=5725, numChnls=2
SoilMod: Foliage-layer check ok: 'fmc_herbicide', id=5726, numChnls=2
SoilMod: Foliage-layer check ok: 'fmc_soil_pH', id=5727, numChnls=3
SoilMod: Remembering original functions from 'Utils'
SoilMod: Overwriting Utils.cutFruitArea
SoilMod: Overwriting Utils.updateCultivatorArea
SoilMod: Overwriting Utils.updatePloughArea
SoilMod: Overwriting Utils.updateSowingArea
SoilMod: Overwriting Utils.updateDestroyCommonArea
SoilMod: Overwriting Utils.updateSprayArea
SoilMod: Additional updateSprayArea sub-functions added for fillTypes: herbicide, liquidManure, fertilizer3, manureSolid, manureLiquid, herbicide2, kalk, fertilizer2, herbicide3, fertilizer, manure
SoilMod: Overwriting SprayerAreaEvent functions, to take extra argument; 'fillType'.
SoilMod: Prepending to Fillable.postLoad, for adding extra fill-types
SoilMod: Appending to Sprayer.postLoad, to set spray-usages for extra fill-types.
SoilMod: Appending to Sprayer.update, to let player change fill-type (not very realistic though!)
SoilMod: Appending to Sprayer.draw, to draw current fill-type HUD icon and action in F1 help box
SoilMod: Overwriting MR's Sprayer.updateTick function, with a 'patched' function for MoreRealistic, so fill-type is given to SprayerAreaEvent.
SoilMod: Overwriting Sprayer.oldSprayerUpdateTick function, so fill-type is given to SprayerAreaEvent.
SoilMod: Updating fill-types HUD overlay-icons
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/beetMachinery/i3d/grimmeBM300.i3d (0.01mb in 283.71 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/beetMachinery/i3d/grimmeRootster604.i3d (0.02mb in 525.03 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/mowers/i3d/kuhnPZ280F.i3d (0.00mb in 241.84 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/sprayers/i3d/amazoneUF1801.i3d (0.02mb in 117.21 ms)
SoilMod: Adding more filltypes (liquid sprayer)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/seeders/i3d/amazoneD9-3000Super.i3d (0.01mb in 199.93 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/loaders/i3d/wheelLoader.i3d (0.02mb in 909.89 ms)
## Courseplay: Lizard G 920 wheel loader: aiTrafficCollisionTrigger missing. Traffic collision prevention will not work!
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/ploughs/i3d/poettingerServo35.i3d (0.01mb in 138.72 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/cultivators/i3d/joker6CT.i3d (0.01mb in 162.47 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/spreaders/i3d/amazoneZAM1501.i3d (0.01mb in 136.29 ms)
SoilMod: Adding more filltypes (solid spreader)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/spreaders/i3d/garantVE8000.i3d (0.01mb in 245.50 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/tractors/i3d/sameExplorer3-105.i3d (0.02mb in 577.88 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.76 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.08 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.45 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/trailers/i3d/krampeBBE500.i3d (0.02mb in 452.43 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/weights/i3d/extraWeight02.i3d (0.00mb in 50.47 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/misc/i3d/cutterTrailer.i3d (0.01mb in 226.90 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/harvesters/i3d/deutz6095HTS.i3d (0.02mb in 186.49 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/harvesters/i3d/deutzCutter6095HTS.i3d (0.01mb in 152.22 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/mrFarmingSimulator2013ClassicsPack/baleloader/baleloader.i3d (0.01mb in 70.96 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/harvesters/i3d/fmzZ930.i3d (0.00mb in 71.09 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/rakes/i3d/kuhnGA4521GM.i3d (0.02mb in 254.68 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/moreRealisticVehicles/tractors/i3d/deutzTTV6190.i3d (0.02mb in 384.08 ms)
C:/Users/Scott M/Documents/My Games/FarmingSimulator2013/mods/mrFarmingSimulator2013ClassicsPack/bucher/bucherTRL2600.i3d (0.01mb in 268.22 ms)
Physics: Add trigger callback failed, object trafficCollisionTrigger is not a physics trigger
Physics: Add trigger callback failed, object trafficCollisionTrigger is not a physics trigger
Physics: Add trigger callback failed, object trafficCollisionTrigger is not a physics trigger
Physics: Add trigger callback failed, object trafficCollisionTrigger is not a physics trigger
data/character/farmer/farmer_player.i3d (1.75mb in 57.86 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 186.57 ms)
*** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : millet - seedPricePerLiter defined by default to : 0.34900000691414
PdaMod.registerPage: soilCondition
PdaMod.registerPage: vehicleSpecs
PdaMod.registerPage: silosFarmBunker
PdaMod.registerPage: pricesMultifruit
PdaMod.registerPage: pricesHistory
** PdaModPlugin_PriceHistory is now trying to load its 'history' file.
** Note that if the file does not yet exist, an error will be logged. This is normal behaviour.
PdaMod.registerPage: defaultMap
PdaMod.registerPage: defaultWeather
PdaMod.registerPage: defaultPrices
PdaMod.registerPage: defaultFinances
PdaMod.registerPage: defaultStats
** PdaMod is now trying to load its configuration file; C:/Users/Scott aM/Documents/My Games/FarmingSimulator2013/PdaModConfig.xml
** Note that if the file does not yet exist, an error will be logged. This is normal behaviour.
data/vehicles/cars/car4.i3d (0.33mb in 25.40 ms)
data/vehicles/cars/car6.i3d (0.38mb in 31.45 ms)
Failed to create vertex shader, The compile returned an error.
Listing: (39) : error C5102: output semantic attribute "TEXCOORD" has too big of a numeric index (8)
(39) : error C5041: cannot locate suitable resource to bind parameter "fogAndVolumeFogFactor"
Failed to create fragment shader, The compile returned an error.
Listing: (265) : warning C7011: implicit cast from "float4" to "float3"
(282) : warning C7011: implicit cast from "float4" to "float3"
(302) : warning C7011: implicit cast from "float4" to "float3"
(39) : error C5102: input semantic attribute "TEXCOORD" has too big of a numeric index (8)
Error: RenderDevice Error: INVALID SHADER CODE
data/vehicles/cars/car1.i3d (0.43mb in 44.05 ms)
data/vehicles/cars/car7.i3d (0.47mb in 41.44 ms)
data/vehicles/cars/car3.i3d (0.39mb in 28.47 ms)
data/vehicles/cars/car2.i3d (0.42mb in 33.87 ms)
data/vehicles/cars/car5.i3d (0.37mb in 30.64 ms)
SoilMod: Restoring original functions in 'Utils'
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