Adding a bunny lit with an environment map to a background using Blender's Cycles renderer.
Last active
January 4, 2017 11:37
-
-
Save soravux/8da679a9e2e41ed6a5f03c23eb8cd0cc to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import sys | |
import os | |
import random | |
import shutil | |
from os.path import basename as bn | |
PACKAGE_PARENT = '../..' | |
SCRIPT_DIR = os.path.dirname(os.path.realpath(os.path.join(os.getcwd(), os.path.expanduser(__file__)))) | |
sys.path.append(os.path.normpath(os.path.join(SCRIPT_DIR, PACKAGE_PARENT))) | |
from hdrio import imwrite, imread | |
import numpy as np | |
from scipy.misc import imresize | |
output_dir = "renders" | |
os.makedirs(output_dir, exist_ok=True) | |
blender_exec = shutil.which('blender') | |
blender_scene = os.path.join(SCRIPT_DIR, "scene.blend") | |
python_script = os.path.join(SCRIPT_DIR, "scene.py") | |
def runBlender(): | |
os.system("{} --background {} --python {}".format(blender_exec, blender_scene, python_script)) | |
def addBackground(im, background): | |
comp = imresize(im, background.shape[:2]).astype('float32') / 255. | |
alpha = comp[:,:,3] | |
alpha3_n = np.tile(1 - alpha[:,:,np.newaxis], [1, 1, 3]) | |
alpha3_p = np.tile(alpha[:,:,np.newaxis], [1, 1, 3]) | |
return background[:,:,:3]*alpha3_n + comp[:,:,:3]*alpha3_p | |
def doRenderAndCompose(envmap_fn, background_fn): | |
outfile = os.path.join(output_dir, '{}_{}.png'.format(bn(envmap_fn), bn(background_fn))) | |
if os.path.exists(outfile): | |
print('Already done: ', outfile) | |
return | |
shutil.copyfile(envmap_fn, './envmap.exr') | |
runBlender() | |
render = imread('out.png') | |
background = imread(background_fn) | |
comp = addBackground(render, background) | |
return comp | |
def main(): | |
# Warning: Filenames should not be in ("out.png", "out_groundplane.png") | |
# Change filename here (for a loop maybe?) | |
envmap_filename = "mon_envmap.exr" | |
background_filename = "mon_background.png" | |
#render = doRenderAndCompose(envmap_filename, background_filename) | |
render = imread('out.png') | |
background = imread(background_filename) | |
render = addBackground(render, background) | |
if render is not None: | |
imwrite(render, os.path.join(output_dir, '{}_{}.png'.format(bn(envmap_filename), bn(background_filename)))) | |
groundplane_fn = [x for x in os.listdir('./out_groundplane/') if x.endswith('.png')][0] | |
shutil.move(os.path.join('./out_groundplane/', groundplane_fn), os.path.join(output_dir, '{}_{}_groundplane.png'.format(bn(envmap_filename), bn(background_filename)))) | |
shutil.rmtree('./out_groundplane/') | |
if __name__ == '__main__': | |
main() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment