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July 17, 2018 20:32
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#ifndef THREAD_POOL_HPP | |
#define THREAD_POOL_HPP | |
#include <vector> | |
#include <queue> | |
#include <memory> | |
#include <thread> | |
#include <mutex> | |
#include <condition_variable> | |
#include <future> | |
#include <functional> | |
#include <stdexcept> | |
class thread_pool { | |
public: | |
thread_pool(size_t); | |
template<class F, class... Args> | |
auto enqueue(F&& f, Args&& ... args)-> std::future<typename std::result_of<F(Args...)>::type>; | |
~thread_pool(); | |
private: | |
// need to keep track of threads so we can join them | |
std::vector<std::thread> workers; | |
// the task queue | |
std::queue<std::function<void()>> tasks; | |
// synchronization | |
std::mutex queue_mutex; | |
std::condition_variable condition; | |
bool stop; | |
}; | |
// the constructor just launches some amount of workers | |
inline thread_pool::thread_pool(size_t threads) | |
: stop(false) { | |
for(size_t i = 0; i<threads; ++i) | |
workers.emplace_back( | |
[this] { | |
for(;;) { | |
std::function<void()> task; | |
{ | |
std::unique_lock<std::mutex> lock(this->queue_mutex); | |
this->condition.wait(lock, | |
[this] { return this->stop || !this->tasks.empty(); }); | |
if(this->stop && this->tasks.empty()) { | |
return; | |
} | |
task = std::move(this->tasks.front()); | |
this->tasks.pop(); | |
} | |
task(); | |
} | |
} | |
); | |
} | |
// add new work item to the pool | |
template<class F, class... Args> | |
auto thread_pool::enqueue(F&& f, Args&& ... args) -> std::future<typename std::result_of<F(Args...)>::type> { | |
using return_type = typename std::result_of<F(Args...)>::type; | |
auto task = std::make_shared<std::packaged_task<return_type()>>( | |
std::bind(std::forward<F>(f), std::forward<Args>(args)...) | |
); | |
std::future<return_type> res = task->get_future(); | |
{ | |
std::unique_lock<std::mutex> lock(queue_mutex); | |
// don't allow enqueueing after stopping the pool | |
if(stop) { | |
throw std::runtime_error("enqueue on stopped thread pool"); | |
} | |
tasks.emplace([task]() { | |
(*task)(); | |
}); | |
} | |
condition.notify_one(); | |
return res; | |
} | |
// the destructor joins all threads | |
inline thread_pool::~thread_pool() { | |
{ | |
std::unique_lock<std::mutex> lock(queue_mutex); | |
stop = true; | |
} | |
condition.notify_all(); | |
for(std::thread& worker: workers) { | |
worker.join(); | |
} | |
} | |
#endif | |
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