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a simple js code for samp-node
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import qrcode from "qrcode-generator"; | |
async function generateQRCodeForSamp(context) { | |
let typeNumber = 4; | |
let errorCorrectionLevel = 'L'; | |
let qr = qrcode(typeNumber, errorCorrectionLevel); | |
qr.addData(context); | |
qr.make(); | |
let newQRCode = ""; | |
let QRLines = qr.createASCII().split("\n"); | |
await QRLines.map((line, index) => { | |
let string1 = ""; | |
let string2 = "\n"; | |
for (let i = 0; i < line.length; i++) { | |
if (line.charAt(i) == "█") { | |
string1 += 'g'; | |
string2 += 'g'; | |
} else if (line.charAt(i) == "▄") { | |
string1 += 'c'; | |
string2 += 'g'; | |
} | |
else if (line.charAt(i) == "▀") { | |
string1 += 'g'; | |
if (QRLines.length - 1 != index) | |
string2 += 'c'; | |
} | |
else if (line.charAt(i) == " ") { | |
string1 += 'c'; | |
string2 += 'c'; | |
} | |
} | |
newQRCode += "\n" + string1 + string2; | |
}) | |
return newQRCode; | |
} | |
samp.on(EVENT_PLAYER_COMMAND, async (playerid, cmdtext) => { | |
if (cmdtext == "/qrobj") { | |
const qrcode = await generateQRCodeForSamp("lmaoooo"); | |
const out = samp.callNative("GetPlayerPos", "iFFF", playerid); | |
const pos = { | |
x: out[0], | |
y: out[1], | |
z: out[2] | |
}; | |
const objectid = samp.callNative("CreateObject", "ifffffff", 19371, pos.x + 1, pos.y + 1, pos.z + 1, 0, 0, 0, 300); | |
samp.callNative("SetObjectMaterialText", "isiisiiiii", objectid, qrcode, 0, 100, "Webdings", 6, 1, 0xFFFFFFFF, 0xFF000000, 1); | |
} | |
}) |
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