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Draw a number [0...n) from a loaded dice (Vose's alias method)
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// | |
// Draw a number [0...n) from a loaded dice (Vose's alias method) | |
// | |
#include <iostream> | |
#include <vector> | |
using namespace std; | |
unsigned int xor32() { | |
static unsigned long y = 2463534242UL; | |
y^=(y<<13); y^=(y>>17); | |
return (y^=(y<<15)); | |
} | |
double urand() { | |
return xor32() / (1.0 + UINT_MAX); | |
} | |
struct dice { | |
vector<double> p; | |
vector<int> a; | |
dice(const vector<double> &p_) : p(p_) { | |
int n = p.size(); a.resize(n); | |
vector<int> S, L; | |
for (int i = 0; i < n; ++i) { | |
p[i] *= n; | |
if (p[i] < 1) S.push_back(i); | |
else L.push_back(i); | |
} | |
while (!S.empty() && !L.empty()) { | |
int s = S.back(); S.pop_back(); | |
int l = L.back(); L.pop_back(); | |
p[l] += p[s] - 1; a[s] = l; | |
if (p[l] < 1) S.push_back(l); | |
else L.push_back(l); | |
} | |
for (auto s: S) p[s] = 1.0; | |
for (auto l: L) p[l] = 1.0; | |
} | |
int draw() { | |
int k = p.size() * urand(); | |
return urand() < p[k] ? k : a[k]; | |
} | |
}; | |
int main() { | |
dice d({1.0/10.0, 2.0/10.0, 3.0/10.0, 4.0/10.0}); | |
int m = 1000000; | |
int count[4] = {0}; | |
for (int i = 0; i < m; ++i) { | |
count[d.draw()] += 1; | |
} | |
for (int i = 0; i < 4; ++i) { | |
cout << 1.0 * count[i] / m << endl; | |
} | |
} |
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