Created
April 9, 2015 19:07
-
-
Save sparr/9002acb015bb1e5cf37c to your computer and use it in GitHub Desktop.
CDDA strength effects
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Effects of Strength: | |
activity_handlers.cpp | |
activity_handlers::butcher_finish | |
151: strength below 4 incurs a butcher skill check penalty | |
activity_handlers.cpp | |
activity_handlers::pulp_do_turn | |
770: increases pulp damage | |
772: increases pulp damage cap | |
character.coo | |
Character::recalc_hp | |
155: str_max increases base hp | |
construction.cpp | |
construct::done_dig_stair | |
989: increases likelihood of catastrophic failure when digging down above lava | |
1002,1006: increases chance of saving self from lava with grappling hook | |
1021: decreases chance of using/losing grapnel when failing to save self from lava | |
1035: increases chance of web breaking when falling into lava | |
1039: increases chance of saving self from lava with web | |
1058,1062: increases chance of saving self from lava with rope | |
1077: increases chance of rope surviving the throw attempt | |
construct::done_mine_downstair | |
same as done_dig_stair | |
field.cpp | |
map::player_in_field | |
1710: decreases chance of paralysis from electricity (97% at str 0, 0% at str 30, linear) | |
game.cpp | |
game::start_game | |
664: str_max reduces starting drunkenness in BAD_DAY scenarios | |
game::smash | |
7003: increases ability to smash things | |
pet_menu | |
7652: increases ability to swap position with pet | |
7683: increases ability to push pet | |
game::plfire | |
10572: allows drawing of difficult bows | |
game::plmove | |
11970: reduces recoil faster while moving | |
game::plswim | |
12310: increases oxygen available when swimming underwater | |
game::vertical_move | |
12508: increases chances of pushing past monsters on stairs | |
12545: increases oxygen available when swimming underwater | |
12798: str_max increases falling damage | |
item.cpp | |
item::is_two_handed | |
2689: allows wielding heavier weapons in one hand | |
item::reload_time | |
3155: speeds up reloading of certain weapons | |
item::gun_range | |
3498-3516: allows drawing and max range for difficult bows | |
iuse.cpp | |
iuse::alcohol | |
719,722: str_max decreases effective duration of alcohol | |
iuse::alcohol_weak | |
745,748: str_max decreases effective duration of weak alcohol | |
iuse::alcohol_strong | |
768,771: str_max decreases effective duration of strong alcohol | |
iuse::anticonvulsant | |
1163: decreases effective duration of anticonvulsant drugs | |
iuse::coke | |
1206: decreases effective duration of coke | |
iuse::meth | |
1239: decreases effective duration of meth | |
1261: affects hunger penalty of meth (BUG) | |
iuse::poison | |
1301: increases effectiveness of EATPOISON trait | |
iuse::mut_iv | |
1700,1705,1766: increases volume of mutation screams | |
iuse::crowbar | |
4226: speeds up crowbar use | |
4227: increases chances of successful crowbar use | |
4252: decreases chance of breaking glass with crowbar (BUG?) | |
iuse::granade_act | |
5112,5117: str_max increases possible granade strength buff | |
5146,5151: str_max increases possible granade strength nerf | |
iuse::tazer | |
5593,5596: str_max increases tazer damage taken | |
iuse::tazer2 | |
5683,5685: str_max increases tazer damage taken | |
map.cpp | |
map::vehproceed | |
582: decreases chance of being thrown from seat with no seatbelt | |
608: decreases velocity when thrown from seat | |
map::can_move_furniture | |
1305: allows moving heavier furniture | |
martialarts.cpp | |
ma_buff::hit_bonus | |
389: increases hit chance for some buffs | |
ma_buff::dodge_bonus | |
396: increases dodge chance for some buffs | |
ma_buff::block_bonus | |
403: increases block chance for some buffs | |
ma_buff::bash_bonus | |
429: increases bash chance for some buffs | |
ma_buff::cut_bonus | |
440: increases cut chance for some buffs | |
melee.cpp | |
player::handle_melee_wear | |
47: increases chance of damaging melee weapons | |
stumble | |
456: decreases chance of stumbling | |
player::base_damage | |
638: increases base damage | |
player::roll_bash_damage | |
653: increases bash damage | |
player::block_hit | |
1339: improve blocking with weapons | |
1341: improve blocking with limbs | |
player::melee_special_effects | |
1578: increases chance of shattering glass melee weapons | |
1635: decreases chance of cutting weapon getting stuck | |
player::mutation_attacks | |
1693: increases damage with SABER_TEETH trait | |
1893: increases damage with HOOVES trait | |
1912: increases damage with RAP_TALONS trait | |
2078: increases damage with ARM_TENTACLES* traits, with CLAWS_TENTACLE trait | |
2080: increases damage with ARM_TENTACLES* traits, without CLAWS_TENTACLE trait | |
2103: increases damage with VINES2 and VINES3 traits | |
monattack.cpp | |
mattack::pull_metal_weapon | |
297: strength below 4 always loses pulled metal weapon | |
298: increases resistance to losing pulled metal weapon | |
mutation.cpp | |
Character::mutation_effect | |
161-168: str_max affects STR_ALPHA mutation results | |
Character::mutation_loss_effect | |
243-250: str_max affects STR_ALPHA mutation loss results | |
player::activate_mutation | |
411,415,419: increases volume of shouting mutations | |
npc.cpp | |
npc::randomize | |
497: str_max increases base hp | |
npc::player_danger | |
1269: increases player's apparent danger to NPCs (BUG? str_cur vs str_max) | |
1270: str_max increases player's apparent danger to NPCs | |
npc::form_opinion | |
1128-1135: str_max increases NPC fear of player | |
npcmove.cpp | |
npc::confident_range | |
888: decreases throwing confidence | |
npc::update_path | |
991,998: allows pathing through bashable obstacles | |
npc::can_move_to | |
1009: allow movement into bashable obstacles | |
npc::move_to | |
1049, 1052: reduces recoil faster while moving (BUG? inconsistent with plmove) | |
1115, 1117: bash bashable obstacles | |
npc::move_pause | |
1296,1299: reduces recoil faster while pausing | |
npc::go_to_destination | |
2260,2263: allows pathing through bashable obstacles | |
npctalk.cpp | |
dialogue::gen_responses | |
1589: strength above 10 allows punching response to TALK_EVAC_MERCHANT_ASK_JOIN | |
player.cpp | |
player::swim_speed | |
1729: increases swimming speed with PAWS trait | |
1732: increases swimming speed with PAWS_LARGE trait | |
1734: increases swimming speed with swim_fins shoes | |
1738: increases swimming speed with WEBBED trait | |
1741: increases swimming speed with TAIL_FIN trait | |
1759: increases swimming speed | |
player::pause | |
4323: reduces recoil faster while pausing | |
player::throw_range | |
4422: allow throwing heavier objects | |
4425: increases throw range | |
4432: increases throw range cap | |
player::knock_back_from | |
5057-5062: increases size of monsters damaged and knocked back when player is knocked into them | |
player::hardcoded_effects | |
5877: decreases torso damage when vomiting fungal infection | |
6019: increases volume of hallucination babbling | |
6384: increases number of dermatik larvae | |
player::suffer | |
7455: increases volume of schizophrenic screaming | |
7488,7491,7494: increases volume of shouting mutations (BUG: duplicate code player::activate_mutation) | |
ranged.cpp | |
game::throw_item | |
620: increases throwing deviation | |
653: increases throwing damage | |
664: increases chance of shattering thrown glass | |
recoil_add | |
1431: decreases recoil when shooting | |
trapfunc.cpp | |
trapfunc::shotgun | |
300: str_max increases chance of being hit by two shotgun trap shots | |
trapfunc::sinkhole | |
same(?) as construct::done_dig_stair, but for water instead of lava | |
vehicle.cpp | |
vehicle::acceleration | |
2986: increases maximum muscle-powered vehicle weight |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment