- Start up UEFN
- Open your project
- Click "Launch Session"
- Wait for Fortnite to start and put you in a UEFN session
- Return to Lobby
- Game mode should be listed as "UEFN Session"
- Press Play and you'll be sent to what looks like a "simulation" room
- Invite other people to your party
using { /Verse.org/Random } | |
Array<public> := module: | |
# Makes an `array` with only unique elements | |
(Input:[]t where t:subtype(comparable)).Unique<public>()<transacts>:[]t = | |
var UniqueArray : []t = array{} | |
for (Value : Input): | |
if (UniqueArray.Find[Value] > -1) {} | |
else: |
using { /Fortnite.com/Devices } | |
using { /Verse.org/Simulation } | |
using { /Fortnite.com/Teams } | |
using { /Fortnite.com/Game } | |
using { /Fortnite.com/Characters } | |
using { /UnrealEngine.com/Temporary/Diagnostics } | |
# This code is a UEFN Fortnite "Device" for managing a Gun Game feature | |
# where players fight online and get a new weapon after each elimination |
# .ebextensions/01_install_yarn.config | |
files: | |
'/opt/elasticbeanstalk/hooks/appdeploy/pre/49install_yarn.sh' : | |
mode: '000755' | |
owner: root | |
group: root | |
content: | | |
#!/usr/bin/env bash | |
set -euxo pipefail |
Any top-level comment on pull request ought be tagged with one of four emojis:
-
❓ for a non-blocking comment that asks for clarification. The pull request author must answer the question before the pull request is merged, but does not have to wait for the comment author to re-review before merging.
-
🎨 for a non-blocking comment that proposes a refactor or cleanup. The pull request author does not have to address the comment for the pull request to merge.
-
⚠️ for a blocking comment that must be addressed before the pull request can merge. The comment's author should leave aRequest Changes
review, and is responsible for re-reviewing once the pull request author has addressed the issue. -
😻 for a comment that compliments the author for their work.
- Website: https://stimulusjs.org/
- GitHub repo: https://github.com/stimulusjs/stimulus
- Handbook: https://stimulusjs.org/handbook/introduction
- Discourse: https://discourse.stimulusjs.org/
initialize
: once, when the controller is first instantiatedconnect
: anytime the controller is connected to the DOM
I got to here after spending hours trying to deploy to an Elastic Beanstalk instance via CircleCi 2.0 so I thought I'd write up what worked for me to hopefully help others. Shout out to RobertoSchneiders who's steps for getting it to work with CircleCi 1.0 were my starting point.
For the record, I'm not the most server-savvy of developers so there may be a better way of doing this.
After installing the latest Wine release, which currently is 2.0 (I chose the development branch) on XQuartz 2.7.11, I was having problems with blurry text in both winecfg, regedit and other programs launched through Wine. After trying to enable font smoothing and font replacements (source) with only slight changes I found someone trying to solve the same issues (source), albeit compiling everything from scratch which I don't want to do. It turns out that the Retina display on my MacBook Pro was causing the issues with blurry fonts because Wine was not using the "real" resolution, only the reported "lower resolution".
To enable Retina support in Wine open the registry editor via a terminal, preferably through Wine Devel.app installed with Wine:
$ wine regedit
Then find the folder/key:
#!/usr/bin/env ruby | |
# | |
# Prerequisites: | |
# gem install gemnasium-parser | |
require 'gemnasium/parser' | |
def remove_docless_gems(gemfile) | |
# rails-assets gems don't have docs and cause Dash to crash | |
gemfile.dependencies.reject { |dependency| dependency.name.start_with?("rails-assets") } |
It's now here, in The Programmer's Compendium. The content is the same as before, but being part of the compendium means that it's actively maintained.