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| diff --git a/jni/Android.mk b/jni/Android.mk | |
| index d8f7995..eec3115 100644 | |
| --- a/jni/Android.mk | |
| +++ b/jni/Android.mk | |
| @@ -6,6 +6,7 @@ LOCAL_MODULE := irrlicht_vuforia | |
| LS_CPP=$(subst $(1)/,,$(wildcard $(1)/*.cpp)) | |
| LOCAL_SRC_FILES := $(call LS_CPP,$(LOCAL_PATH)) | |
| +LOCAL_CPPFLAGS := -I$(LOCAL_PATH)/../../irrlichtandroid/project/include -Wno-error=format-security | |
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| diff --git a/protobuf-2.5.0/src/google/protobuf/stubs/once.cc b/protobuf-2.5.0/src/google/protobuf/stubs/once.cc | |
| index 1e24b85..e9056ac 100644 | |
| --- a/protobuf-2.5.0/src/google/protobuf/stubs/once.cc | |
| +++ b/protobuf-2.5.0/src/google/protobuf/stubs/once.cc | |
| @@ -63,7 +63,7 @@ void SchedYield() { | |
| } // namespace | |
| void GoogleOnceInitImpl(ProtobufOnceType* once, Closure* closure) { | |
| - internal::AtomicWord state = internal::Acquire_Load(once); | |
| + internal::AtomicWord state = internal::Acquire_Load((volatile internal::Atomic32 *)once); |
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| > Flashのパブリッシュターゲットは Flash Player 7 にする | |
| > ビットマッププロパティの圧縮は「劣化なし」にする | |
| > 「劣化なし」でない場合 ERROR: Bitmap is as JPEG. Bitmap should be as 'Loss-less' となる | |
| このへんはPublish for LWF が自動的に調整してくれるのでそれほど気にしなくても大丈夫です。 | |
| > ムービークリップの回転はできるがムービークリップ内の画像を回転させるとLWF変換時にエラーとなる | |
| 最近swf2lwf.rbが改善されてエラーにならなくなりました。 |
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| diff --git a/csharp/unity/wrapper/LWFObject.cs b/csharp/unity/wrapper/LWFObject.cs | |
| index c257411..b02054c 100644 | |
| --- a/csharp/unity/wrapper/LWFObject.cs | |
| +++ b/csharp/unity/wrapper/LWFObject.cs | |
| @@ -104,7 +104,8 @@ public class LWFObject : MonoBehaviour | |
| { | |
| isAlive = false; | |
| - lwfDestroyCallbacks.ForEach(c => c(this)); | |
| + foreach (var c in lwfDestroyCallbacks) |
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| 🐱 |
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| LOCAL_PATH := $(call my-dir) | |
| include $(CLEAR_VARS) | |
| LOCAL_MODULE := dispatch | |
| LOCAL_SRC_FILES := libs/$(TARGET_ARCH_ABI)/libdispatch.so | |
| LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include | |
| include $(PREBUILT_SHARED_LIBRARY) |
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| package test; | |
| import js.Browser; | |
| import lwf.LWF; | |
| import lwf.Movie; | |
| import lwf.ResourceCache; | |
| class Main | |
| { | |
| static var mLWF:LWF; |
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| require 'formula' | |
| class Zsh < Formula | |
| homepage 'http://www.zsh.org/' | |
| url 'http://www.zsh.org/pub/zsh-5.0.2.tar.bz2' | |
| mirror 'http://sourceforge.net/projects/zsh/files/zsh/5.0.2/zsh-5.0.2.tar.bz2' | |
| sha1 '9f55ecaaae7cdc1495f91237ba2ec087777a4ad9' | |
| depends_on 'gdbm' | |
| depends_on 'pcre' |
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| diff --git a/Src/Zle/zle_refresh.c b/Src/Zle/zle_refresh.c | |
| index 17b78ce..e377ea1 100644 | |
| --- a/Src/Zle/zle_refresh.c | |
| +++ b/Src/Zle/zle_refresh.c | |
| @@ -1244,7 +1244,7 @@ zrefresh(void) | |
| #ifdef __STDC_ISO_10646__ | |
| !ZSH_INVALID_WCHAR_TEST(*t) && | |
| #endif | |
| - iswprint(*t) && (width = WCWIDTH(*t)) > 0) { | |
| + ISWPRINT(*t) && (width = WCWIDTH(*t)) > 0) { |
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| public void ApplyMatrix(GameObject gObj, ref Matrix4x4 m) | |
| { | |
| Transform transform = gObj.transform; | |
| Vector3 v = vector; | |
| v.x = m[0,3]; | |
| v.y = m[1,3]; | |
| v.z = m[2,3]; | |
| transform.localPosition = v; |