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#include <windows.h> | |
#include <stdio.h> | |
BOOL anti_debug() | |
{ | |
BOOL result = FALSE; | |
void *pHeap; | |
DWORD Flags, ForceFlags; | |
__asm | |
{ | |
mov eax, fs:[0x30] // PEB Address | |
mov eax, dword ptr [eax+0x18] // HEAP Address | |
mov ecx, dword ptr [eax+0xc] // HEAP.Flags | |
mov Flags, ecx | |
mov edx, dword ptr [eax+0x10] // HEAP.ForceFlags | |
mov ForceFlags, edx | |
} | |
result = (Flags & 0xFFFFFF00) || (ForceFlags & 0xFFFFFF00); | |
return result; | |
} | |
int main(int argc, char **argv) | |
{ | |
if(anti_debug()) | |
printf("Debugger Detected\n"); | |
else | |
printf("No Debugger...\n"); | |
return 0; | |
} |
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