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Last active December 17, 2015 13:59
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corona: sprite sequence (consecutive frames)
local sequenceData = {
{
name = "normalRun", --name of animation sequence
start = 1, --starting frame index
count = 8, --total number of frames to animate consecutively before stopping or looping
time = 800, --optional, in milliseconds; if not supplied, the sprite is frame-based
loopCount = 0, --optional. 0 (default) repeats forever; a positive integer specifies the number of loops
loopDirection = "forward" --optional, either "forward" (default) or "bounce" which will play forward then backwards through the sequence of frames
} --if defining more sequences, place a comma here and proceed to the next sequence sub-table
}
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