Created
January 12, 2018 19:32
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using Makie | |
using PortAudio | |
""" | |
Slide the values in the given matrix to the right by 1. | |
The rightmosts column is discarded and the leftmost column is | |
left alone. | |
""" | |
function shift1!(buf::AbstractMatrix) | |
for col in size(buf,2):-1:2 | |
@. buf[:, col] = buf[:, col-1] | |
end | |
end | |
""" | |
takes a block of audio, FFT it, and write it to the beginning of the buffer | |
""" | |
function processbuf!(readbuf, dispbuf, fftbuf, fftplan) | |
A_mul_B!(fftbuf, fftplan, readbuf) | |
shift1!(dispbuf) | |
@. dispbuf[end:-1:1,1] = log(clamp(abs(fftbuf[1:D]), 0.0001, Inf)) | |
end | |
function processblock!(src, buf, dispbufs, fftbuf, fftplan) | |
read!(src, buf) | |
for dispbuf in dispbufs | |
processbuf!(buf, dispbuf, fftbuf, fftplan) | |
end | |
end | |
N = 1024 # size of audio read | |
N2 = N÷2+1 # size of rfft output | |
D = 200 # number of bins to display | |
M = 200 # amount of history to keep | |
src = PortAudioStream(1, 2, blocksize=N) | |
buf = Array{Float32}(N) # buffer for reading | |
fftplan = plan_rfft(buf; flags=FFTW.EXHAUSTIVE) | |
fftbuf = Array{Complex{Float32}}(N2) # destination buf for FFT | |
dispbufs = [zeros(Float32, D, M) for i in 1:5, j in 1:5] # STFT bufs | |
scene = Scene(resolution=(1000,1000)) | |
#pre-fill the display buffer so we can do a reasonable colormap | |
for _ in 1:M | |
processblock!(src, buf, dispbufs, fftbuf, fftplan) | |
end | |
heatmaps = map(enumerate(IndexCartesian(), dispbufs)) do ibuf | |
i = ibuf[1] | |
buf = ibuf[2] | |
# some function of the 2D index and the value | |
heatmap(buf, offset=(i[2]*size(buf, 2), i[1]*size(buf, 1))) | |
end | |
center!(scene) | |
while isopen(scene[:screen]) | |
processblock!(src, buf, dispbufs, fftbuf, fftplan) | |
for (hm, db) in zip(heatmaps, dispbufs) | |
hm[:heatmap] = db | |
end | |
render_frame(scene) | |
end |
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