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@sshilovsky
Created December 30, 2014 18:15
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Log: Log file open, 13/30/14 21:04:18
Log: WinSock: version 1.1 (1.1), MaxSocks=255, MaxUdp=255
Log: Version: 8635
Log: Compiled (32-bit): Sep 29 2014 17:13:18
Log: Changelist: 827556
Log: Command line: -ONETHREAD -FULLSCREEN
Log: Base directory: \home\sh\.local\share\Steam\steamapps\common\Borderlands 2\steamassets\Binaries\Win32\
[0000.99] Log: CPU Page size=4096, Processors=2
[0000.99] Log: High frequency timer resolution =1000.000000 MHz
[0000.99] Log: Memory total: Physical=9.6GB Pagefile=9.6GB Virtual=9.6GB
[0001.01] Log: STEAMWORKS initialized 1
[0001.01] Log: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0001.01] Log: Presizing GObjAvailable to 262144 slots (~1048576 bytes)
[0001.01] Log: Object subsystem initialized
[0001.01] Log: Steamworks-provided language string: english
[0001.54] Log: OS stats:
[0001.54] Log: Windows XP
[0001.54] Log: RemoteDesktop=0
[0001.54] Log: Memory stats:
[0001.54] Log: Physical: 9879MB
[0001.54] Log: Virtual: 9879MB
[0001.54] Log: PageFile: 9879MB
[0001.54] Log: CPU stats:
[0001.54] Log: MeasuredPerformanceTime: -1.000 (stored result)
[0001.54] Log: Hyperthreaded: 0
[0001.54] Log: NumProcessorsPerCPU: 1
[0001.54] Log: NumLogicalProcessors: 2
[0001.54] Log: NumPhysicalProcessors: 8
[0001.54] Log: MaxSpeed: 3200
[0001.54] Log: CurrentSpeed: 3200
[0001.54] Log: CoresPerProcessor: 8
[0001.54] Log: IsOnBattery: 0
[0001.54] Log: BatteryLevel: 100
[0001.54] Log: Manufacturer: Intel
[0001.54] Log: CPUName: Unknown INTEL CPU
[0001.54] Log: L1CacheSize: 16
[0001.54] Log: L2CacheSize: 1024
[0001.54] Log: Architecture: x86
[0001.54] Log: GPU stats:
[0001.54] Log: VendorID: 00008086
[0001.54] Log: DeviceID: 00000402
[0001.54] Log: DriverVersion: 0.0.0.0
[0001.54] Log: DeviceName: Unknown Video Card
[0001.54] Log: DriverName: Unknown Video Driver
[0001.54] Log: PixelShaderVersion: 3
[0001.54] Log: VertexShaderVersion: 3
[0001.54] Log: VRAMQuantity: 1024
[0001.54] Log: DedicatedVRAM: 1024
[0001.54] Log: AdapterCount: 2
[0001.54] Log: SupportsHardwareTnL: 1
[0001.54] Log: IsLowMemoryXPMachine: 0
[0001.54] Log: Machine detected compatibility level: Composite: 1. CPU: 5. GPU: 1.
[0001.54] Log: Previous detected compatibility level: Composite: 1. CPU: 5. GPU: 1.
[0001.54] Log: Shader platform (RHI): PC-D3D-SM3
[0001.65] Log: PhysX GPU Support: DISABLED
[0001.65] Log: Initializing FaceFX...
[0001.65] Log: FaceFX 1.7.4 initialized.
[0008.73] Log: Finished loading startup packages in 6.93 seconds
[0008.77] Log: 154472 objects as part of root set at end of initial load.
[0008.77] Log: Initializing Engine...
[0008.82] Log: UEngine initialized
[0008.91] Log: AK Audio Device initialized.
[0008.93] Log: Client initialized
[0029.27] Log: Initializing Steamworks
[0033.82] Log: Primary PhysX scene will be in software.
[0033.82] Log: Creating Primary PhysX Scene.
[0033.84] Log: Bringing World menumap.TheWorld up for play (0) at 2014.12.30-21.04.51
[0033.87] Log: Bringing up level for play took: 0.075993
[0035.71] Log: Game engine initialized
[0035.83] Log: Initializing Engine Completed
[0058.69] Log: >>>>>>>>>>>>>> Initial startup: 58.69s <<<<<<<<<<<<<<<
[0256.17] Log: Preparing to exit.
[0257.64] Log: Game engine shut down
[0257.71] Log: Windows client shut down
[0257.76] Log: AK Audio shut down.
[0257.96] Log: Object subsystem successfully closed.
[0257.97] Log: Shutting down FaceFX...
[0257.97] Log: FaceFX shutdown.
[0257.97] Log: Exiting.
[0257.98] Log: Log file closed, 13/30/14 21:08:35
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