Created
December 30, 2014 18:15
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Log: Log file open, 13/30/14 21:04:18 | |
Log: WinSock: version 1.1 (1.1), MaxSocks=255, MaxUdp=255 | |
Log: Version: 8635 | |
Log: Compiled (32-bit): Sep 29 2014 17:13:18 | |
Log: Changelist: 827556 | |
Log: Command line: -ONETHREAD -FULLSCREEN | |
Log: Base directory: \home\sh\.local\share\Steam\steamapps\common\Borderlands 2\steamassets\Binaries\Win32\ | |
[0000.99] Log: CPU Page size=4096, Processors=2 | |
[0000.99] Log: High frequency timer resolution =1000.000000 MHz | |
[0000.99] Log: Memory total: Physical=9.6GB Pagefile=9.6GB Virtual=9.6GB | |
[0001.01] Log: STEAMWORKS initialized 1 | |
[0001.01] Log: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. | |
[0001.01] Log: Presizing GObjAvailable to 262144 slots (~1048576 bytes) | |
[0001.01] Log: Object subsystem initialized | |
[0001.01] Log: Steamworks-provided language string: english | |
[0001.54] Log: OS stats: | |
[0001.54] Log: Windows XP | |
[0001.54] Log: RemoteDesktop=0 | |
[0001.54] Log: Memory stats: | |
[0001.54] Log: Physical: 9879MB | |
[0001.54] Log: Virtual: 9879MB | |
[0001.54] Log: PageFile: 9879MB | |
[0001.54] Log: CPU stats: | |
[0001.54] Log: MeasuredPerformanceTime: -1.000 (stored result) | |
[0001.54] Log: Hyperthreaded: 0 | |
[0001.54] Log: NumProcessorsPerCPU: 1 | |
[0001.54] Log: NumLogicalProcessors: 2 | |
[0001.54] Log: NumPhysicalProcessors: 8 | |
[0001.54] Log: MaxSpeed: 3200 | |
[0001.54] Log: CurrentSpeed: 3200 | |
[0001.54] Log: CoresPerProcessor: 8 | |
[0001.54] Log: IsOnBattery: 0 | |
[0001.54] Log: BatteryLevel: 100 | |
[0001.54] Log: Manufacturer: Intel | |
[0001.54] Log: CPUName: Unknown INTEL CPU | |
[0001.54] Log: L1CacheSize: 16 | |
[0001.54] Log: L2CacheSize: 1024 | |
[0001.54] Log: Architecture: x86 | |
[0001.54] Log: GPU stats: | |
[0001.54] Log: VendorID: 00008086 | |
[0001.54] Log: DeviceID: 00000402 | |
[0001.54] Log: DriverVersion: 0.0.0.0 | |
[0001.54] Log: DeviceName: Unknown Video Card | |
[0001.54] Log: DriverName: Unknown Video Driver | |
[0001.54] Log: PixelShaderVersion: 3 | |
[0001.54] Log: VertexShaderVersion: 3 | |
[0001.54] Log: VRAMQuantity: 1024 | |
[0001.54] Log: DedicatedVRAM: 1024 | |
[0001.54] Log: AdapterCount: 2 | |
[0001.54] Log: SupportsHardwareTnL: 1 | |
[0001.54] Log: IsLowMemoryXPMachine: 0 | |
[0001.54] Log: Machine detected compatibility level: Composite: 1. CPU: 5. GPU: 1. | |
[0001.54] Log: Previous detected compatibility level: Composite: 1. CPU: 5. GPU: 1. | |
[0001.54] Log: Shader platform (RHI): PC-D3D-SM3 | |
[0001.65] Log: PhysX GPU Support: DISABLED | |
[0001.65] Log: Initializing FaceFX... | |
[0001.65] Log: FaceFX 1.7.4 initialized. | |
[0008.73] Log: Finished loading startup packages in 6.93 seconds | |
[0008.77] Log: 154472 objects as part of root set at end of initial load. | |
[0008.77] Log: Initializing Engine... | |
[0008.82] Log: UEngine initialized | |
[0008.91] Log: AK Audio Device initialized. | |
[0008.93] Log: Client initialized | |
[0029.27] Log: Initializing Steamworks | |
[0033.82] Log: Primary PhysX scene will be in software. | |
[0033.82] Log: Creating Primary PhysX Scene. | |
[0033.84] Log: Bringing World menumap.TheWorld up for play (0) at 2014.12.30-21.04.51 | |
[0033.87] Log: Bringing up level for play took: 0.075993 | |
[0035.71] Log: Game engine initialized | |
[0035.83] Log: Initializing Engine Completed | |
[0058.69] Log: >>>>>>>>>>>>>> Initial startup: 58.69s <<<<<<<<<<<<<<< | |
[0256.17] Log: Preparing to exit. | |
[0257.64] Log: Game engine shut down | |
[0257.71] Log: Windows client shut down | |
[0257.76] Log: AK Audio shut down. | |
[0257.96] Log: Object subsystem successfully closed. | |
[0257.97] Log: Shutting down FaceFX... | |
[0257.97] Log: FaceFX shutdown. | |
[0257.97] Log: Exiting. | |
[0257.98] Log: Log file closed, 13/30/14 21:08:35 |
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