Created
August 18, 2015 03:09
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-> Copy graphics.h and winbgim.h files in include folder of your compiler directory | |
-> Copy libbgi.a to lib folder of your compiler directory | |
-> In code::blocks open Settings >> Compiler and debugger >>linker settings ( or, Compiler > General > Linker ( or right side) ) | |
-> Click Add button in link libraries part and browse and select libbgi.a file | |
-> In right part (ie. other linker options) paste commands "-lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32" | |
-> Click Ok |
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