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@st4rdog
Created December 27, 2015 02:13
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class Rewindable : MonoBehaviour
{
[Header("Info")]
public List<Vector3> _positions;
//============================================
// FUNCTIONS (CUSTOM)
//============================================
//============================================
// PROPERTIES
//============================================
public List<Vector3> Positions
{
get { return _positions; }
set { _positions = value; }
}
}
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