Created
January 29, 2016 21:36
-
-
Save staceymakes/5be080a924a3b133d342 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| MVA | |
| Unity: | |
| · Building Windows 10 Games with Unity 5: https://mva.microsoft.com/en-US/training-courses/building-windows-10-games-with-unity-5-12572 | |
| · Developing 2D & 3D Games with Unity for Windows Jump Start: https://mva.microsoft.com/en-US/training-courses/developing-2d-3d-games-with-unity-for-windows-jump-start-8350 | |
| · Porting Unity Games to Windows Store and Windows Phone: https://mva.microsoft.com/en-US/training-courses/porting-unity-games-to-windows-store-and-windows-phone-8351 | |
| Web / HTML5: | |
| · Developing 2D Games with HTML5: https://mva.microsoft.com/en-US/training-courses/developing-2d-games-with-html5-8418 | |
| · Developing Advanced 2D Games with HTML5: https://mva.microsoft.com/en-US/training-courses/developing-advanced-2d-games-with-html5-8452 | |
| GameMaker: | |
| · Creating Your First 2D Game with GameMaker: https://mva.microsoft.com/en-US/training-courses/creating-your-first-2d-game-with-gamemaker-8480 | |
| · Creating 2D Games with GameMaker: Advanced Techniques: https://mva.microsoft.com/en-US/training-courses/creating-2d-games-with-gamemaker-advanced-techniques-8728 | |
| Construct 2: | |
| · Developing Games with Construct 2: https://mva.microsoft.com/en-US/training-courses/developing-games-with-construct-2-8355 | |
| · Construct 2 Advanced Game Development: https://mva.microsoft.com/en-US/training-courses/construct-2-advanced-game-development-9021 | |
| Marmalade: | |
| · Creating Your First Marmalade Game: https://mva.microsoft.com/en-US/training-courses/creating-your-first-marmalade-game-8649 | |
| · Developing Games with Marmalade and C++ for Windows and Windows Phone: https://mva.microsoft.com/en-US/training-courses/developing-games-with-marmalade-and-c-for-windows-and-windows-phone-8977 | |
| MonoGame: | |
| · Creating Windows Phone and Windows Store Games with MonoGame: https://mva.microsoft.com/en-US/training-courses/creating-windows-phone-and-windows-store-games-with-monogame-8652 | |
| · Advanced MonoGame for Windows Phone and Windows Store: https://mva.microsoft.com/en-US/training-courses/advanced-monogame-for-windows-phone-and-windows-store-games-8731 | |
| DirectX / C++ | |
| · Introduction to C++ and DirectX Game Development: https://mva.microsoft.com/en-US/training-courses/introduction-to-c-and-directx-game-development-jump-start-8824 | |
| · C++ / DirectX Game Development: Fun with Sounds and Shaders: https://mva.microsoft.com/en-US/training-courses/cdirectx-game-development-fun-with-sounds-and-shaders-8681 | |
| · C++ / DirectX Game Development: Skyboxes and Porting DX11 to 11.2: https://mva.microsoft.com/en-US/training-courses/cdirectx-game-development-skyboxes-and-porting-dx11-to-112-8684 | |
| · C++ / DirectX Game Development: Animation and Advanced Game AI: https://mva.microsoft.com/en-US/training-courses/cdirectx-game-development-animations-and-advanced-game-ai-8486 | |
| · C+ / DirectX Game Development: Blending and Models: https://mva.microsoft.com/en-US/training-courses/cdirectx-game-development-blending-and-models-8491 | |
| Other Game Development Topics: | |
| · Creating Games with Project Spark: https://mva.microsoft.com/en-US/training-courses/creating-games-with-project-spark-8362 | |
| · Hour of Code Event Training: https://mva.microsoft.com/en-US/training-courses/hour-of-code-event-training-8396 | |
| · Game Production Basics: https://mva.microsoft.com/en-US/training-courses/game-production-basics-8395 | |
| · Building a Game with Cocos2d-x for Windows Devices: https://mva.microsoft.com/en-US/training-courses/build-a-game-with-cocos2dx-for-windows-devices-8450 | |
| · Programming Kinect for Windows v2 Jump Start: https://mva.microsoft.com/en-US/training-courses/programming-kinect-for-windows-v2-jump-start-9088 | |
| · Microsoft Azure Backend for Gaming: https://mva.microsoft.com/en-US/training-courses/microsoft-azure-back-end-for-gaming-10548 | |
| Channel 9 | |
| · Level Up: Game Development Show (15 episodes to date): https://channel9.msdn.com/Shows/Level-Up | |
| · Just A/VR Augmented & Virtual Reality Show (4 episodes to date): https://channel9.msdn.com/blogs/misslivirose | |
| · Introduction to Unity 5 Game Development: https://channel9.msdn.com/Blogs/raw-tech/Introduction-to-Unity-5-Game-Development | |
| · Hosting Unity WebGL Games on Azure: https://channel9.msdn.com/Blogs/cdndevs/Hosting-Unity-WebGL-games-on-Azure | |
| · Construct 2 Games to Web Using the New Azure Portal: https://channel9.msdn.com/Blogs/raw-tech/Construct2-Game-to-Web-using-the-New-Azure-Portal | |
| · Creating Art Assets for Games: https://channel9.msdn.com/blogs/DaveVoyles/Creating-art-assets-for-games | |
| · Writing a GDD (Game Design Document): https://channel9.msdn.com/Series/codenamegoa/Writing-a-GDD-Game-Design-Document | |
| · Level 0 - Build 5 Mobile Games in 5 Days: https://channel9.msdn.com/Blogs/Coding4FunBlog/Level-0-Build-5-Mobile-Games-in-5-Days | |
| · Building a Game Framework as Opposed to Using a Game Engine: https://channel9.msdn.com/events/DXPortugal/Game-Dev-Camp-2015/Building-a-game-framework-as-opposed-to-using-a-game-engine--Track-Dev--Engines | |
| · Kinect with Visual Studio 2015 and Windows 10: https://channel9.msdn.com/coding4fun/kinect/Kinect-with-Visual-Studio-2015-and-Windows-10 | |
| · Be a 3D Hero with UrhoSharp: https://channel9.msdn.com/Blogs/Coding4FunBlog/Be-a-3D-Hero-with-UrhoSharp |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment