Created
March 26, 2020 15:01
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<title>My first three.js app</title> | |
<style> | |
body { margin: 0; } | |
canvas { display: block; } | |
</style> | |
</head> | |
<body> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/110/three.min.js"></script> | |
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script> | |
<!-- <script type="module" src="/jsm/controls/OrbitControls.js"></script> --> | |
<!-- import { OrbitControls } from './jsm/controls/OrbitControls.js'; --> | |
<script type="module"> | |
// import { OrbitControls } from "https://threejs.org/examples/js/controls/OrbitControls.js"; | |
// import { OrbitControls } from 'https://raw.githubusercontent.com/mrdoob/three.js/master/examples/jsm/controls/OrbitControls.js'; | |
// import { OrbitControls } from "./jsm/controls/OrbitControls.js" | |
/* make a scene */ | |
var scene = new THREE.Scene(); | |
var camera = new THREE.PerspectiveCamera( | |
75, window.innerWidth / window.innerHeight, 0.1, 1000 ); | |
var renderer = new THREE.WebGLRenderer(); | |
var controls = new THREE.OrbitControls( camera, renderer.domElement ); | |
/* config camera */ | |
camera.position.z = 3; | |
/* config / init renderer */ | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
document.body.appendChild( renderer.domElement ); | |
/* make some walls */ | |
// var plane = new THREE.Plane( new THREE.Vector3( 1, 1, 0.2 ), 3 ); | |
// var helper = new THREE.PlaneHelper( plane, 1, 0xffff00 ); | |
// scene.add( helper ); | |
var geometry = new THREE.PlaneGeometry( 5, 2, 32 ); | |
var material = new THREE.MeshBasicMaterial( | |
{color: 0x880000, side: THREE.DoubleSide} ); | |
var plane = new THREE.Mesh( geometry, material ); | |
plane.position.set(1, 1, 1) | |
scene.add( plane ); | |
// var plane = new THREE.Plane(new THREE.Vector3(0, 1, 0, 0), 3); | |
// var helper = new THREE.PlaneHelper( plane, 1, 0xffff00 ); | |
// scene.add( helper ); | |
/* make a cube */ | |
var geometry = new THREE.BoxGeometry(); | |
var material = new THREE.MeshBasicMaterial( { color: 0x008f8f } ); | |
var cube = new THREE.Mesh( geometry, material ); | |
scene.add( cube ); | |
/* make an arrow */ | |
var dir = new THREE.Vector3( 1, 2, 0 ); | |
dir.normalize(); //normalize the direction vector (convert to vector of length 1) | |
var origin = new THREE.Vector3( 0, 0, 0 ); | |
var length = 1; | |
var hex = 0xffffff; | |
var arrowHelper = new THREE.ArrowHelper( dir, origin, length, hex ); | |
scene.add( arrowHelper ); | |
function animate() { | |
requestAnimationFrame( animate ); | |
cube.rotation.x += 0.01; | |
cube.rotation.y += 0.01; | |
renderer.render( scene, camera ); | |
arrowHelper.rotation.x += 0.01 | |
arrowHelper.rotation.y += 0.01 | |
} | |
animate(); | |
</script> | |
</body> | |
</html> |
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