Created
December 21, 2011 10:59
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Instagram challenge solution
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unshred = (shreddedImage, shredWidth) -> | |
{width, height} = shreddedImage | |
shreds = split shreddedImage, shredWidth | |
weights = cross shreds, (x, y) -> | |
if x == y | |
0 | |
else | |
mean zipWith unzip(rightEdge(x)), unzip(leftEdge(y)), correlate | |
invertNormalize = (row) -> invert normalize row | |
path = optimalPath range(shreds.length), map weights, invertNormalize | |
unshreddedImage = element 'canvas', {width, height} | |
map path, (p, i) -> draw unshreddedImage, shreds[p], i * shredWidth, 0 | |
unshreddedImage | |
optimalPath = (nodes, weights) -> | |
best = path: [], weight: Number.MAX_VALUE | |
walk = (nodes, current={path: [], weight: 0}) -> | |
return best = current if nodes.length == 0 | |
weight = (node) -> current.weight + (weights[last current.path]?[node] ? 0) | |
weightCmp = (x, y) -> weight(x) - weight(y) | |
for node in sort nodes, weightCmp | |
return if best.weight < weight node | |
walk remove(node, nodes), | |
path: append(node, current.path) | |
weight: weight node | |
walk nodes | |
best.path | |
cross = (xs, fn) -> | |
(fn(x1, x2) for x2 in xs for x1 in xs) | |
correlate = (xs, ys) -> | |
covariance(xs, ys) / (stdDev(xs) * stdDev(ys)) | |
covariance = (xs, ys) -> | |
[mx, my] = [mean(xs), mean(ys)] | |
mean zipWith xs, ys, (x, y) -> (x - mx) * (y - my) | |
normalize = (xs) -> | |
[mn, mx] = [min(xs), max(xs)] | |
map xs, (x) -> (x - mn) / (mx - mn) | |
invert = (xs) -> | |
map xs, (x) -> 1 - x | |
element = (type, options) -> | |
el = document.createElement type | |
for key, val of options | |
el[key] = val | |
el | |
draw = (target, source, args...) -> | |
target.getContext('2d').drawImage source, args... | |
target | |
loadImage = (src, callback) -> | |
image = new Image() | |
image.src = src | |
image.onload = -> | |
canvas = element 'canvas', width: image.width, height: image.height | |
draw canvas, image, 0, 0 | |
callback canvas | |
split = (canvas, width) -> | |
height = canvas.height | |
for x in range(0, canvas.width, width) | |
slice = element 'canvas', width: width, height: height | |
draw slice, canvas, x, 0, width, height, 0, 0, width, height | |
pixelColumn = (canvas, index) -> | |
context = canvas.getContext('2d') | |
data = (i for i in context.getImageData(index, 0, 1, canvas.height).data) | |
rgb = ((data[(4 * i) + j] for j in range(3)) for i in range(canvas.height)) | |
rightEdge = (canvas) -> | |
pixelColumn canvas, canvas.width - 1 | |
leftEdge = (canvas) -> | |
pixelColumn canvas, 0 |
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The above code with annotations: http://krenzel.org/files/docs/insta.html