Created
July 3, 2017 16:55
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| setBackdropColor('black') | |
| var rocket = new Image({ | |
| url: "./docs/images/rocket.png", | |
| width: 120, | |
| height: 60, | |
| y: minY + 100, | |
| angle: UP | |
| }) | |
| when(() => keysDown.includes('LEFT'), () => { | |
| rocket.x -= 5 | |
| }) | |
| when(() => keysDown.includes('RIGHT'), () => { | |
| rocket.x += 5 | |
| }) | |
| var enemies = [] | |
| for (var y = -3; y < 3; y++) { | |
| var row = [] | |
| for (var x = -3; x < 3; x++) { | |
| var enemy = new Image({ | |
| url: "./docs/images/space_ship.png", | |
| width: 30 * 2, | |
| height: 17 * 2, | |
| x: (x * 60) - 100, | |
| y: (y * 50) + 200, | |
| rotationStyle: "NO ROTATE" | |
| }) | |
| row.push(enemy) | |
| } | |
| enemies.push(row) | |
| } | |
| var flatten = a => a.reduce( | |
| ( acc, cur ) => acc.concat(cur), | |
| [] | |
| ); | |
| every(700, 'miliseconds', () => { | |
| var allEnemies = flatten(enemies) | |
| if (allEnemies.length > 0) { | |
| var leftMost = allEnemies.reduce((min, next) => next.x < min.x ? next : min , allEnemies[0]) | |
| var rightMost = allEnemies.reduce((max, next) => next.x > max.x ? next : max , allEnemies[0]) | |
| if (leftMost.x < minX || rightMost.x > maxX) { | |
| allEnemies.forEach(enemy => enemy.turnRight(180)) | |
| allEnemies.forEach(enemy => enemy.y -= 10) | |
| } | |
| allEnemies.forEach(enemy => enemy.move(10)) | |
| } | |
| }) | |
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