Created
June 19, 2020 18:28
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OpenLayers - Find point on polygon near mouse click
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this.modifyInteraction = new Modify({ | |
// source: this.vectorSource, // all features in vector source | |
features: this.selectInteraction.getFeatures(), // only selected features | |
condition: (event) => { | |
// clear out all selectedVertex properties on all features | |
this.vectorLayer.getSource().forEachFeature((feature) => { | |
feature.set("selectedVertex", undefined); | |
}); | |
console.log("Modify Condition Fired:", event); | |
const nearbyFeatures = this.map.getFeaturesAtPixel(event.pixel, { hitTolerance: 10 }); | |
console.log("Nearby features", nearbyFeatures); | |
if (nearbyFeatures.length) { | |
const eventPixel = event.pixel; | |
const closestFeature = nearbyFeatures[0]; | |
const closestFeatureGeometry = closestFeature.getGeometry(); | |
const geometryType = closestFeatureGeometry.constructor.name; | |
if (geometryType !== "Polygon") return true; | |
const coordinatesOnClosestFeature = closestFeatureGeometry.getCoordinates()[0]; | |
const nearbyVertex = this.findVertexCloseEnoughToEvent(eventPixel, coordinatesOnClosestFeature); | |
if (nearbyVertex) { | |
console.log("Closest Feature:", closestFeature, "Closest vertex coordinates:", nearbyVertex); | |
closestFeature.set("selectedVertex", nearbyVertex); | |
} else { | |
console.log("Closest Feature:", closestFeature, "Closest vertex coordinates:", "All are far away"); | |
} | |
} else { | |
console.log("all features are far away"); | |
} | |
return true; | |
}, | |
}); | |
findVertexCloseEnoughToEvent(eventPixel, coordinatesOnClosestFeature) { | |
let minDistance; | |
let closestCoordinate; | |
coordinatesOnClosestFeature.forEach((coordinate) => { | |
const coordinatePixels = this.map.getPixelFromCoordinate(coordinate); | |
const dx = eventPixel[0] - coordinatePixels[0]; | |
const dy = eventPixel[1] - coordinatePixels[1]; | |
const distance = Math.sqrt(dx * dx + dy * dy); | |
if (minDistance === undefined || distance < minDistance) { | |
minDistance = distance; | |
closestCoordinate = coordinate; | |
} | |
}); | |
if (minDistance < 20) { | |
return closestCoordinate; | |
} else { | |
return undefined; | |
} | |
} |
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